diff --git a/_maps/map_files/MetaStation/z2.dmm b/_maps/map_files/MetaStation/z2.dmm
index 80968128120..154e80e9651 100644
--- a/_maps/map_files/MetaStation/z2.dmm
+++ b/_maps/map_files/MetaStation/z2.dmm
@@ -1164,7 +1164,7 @@
"wt" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station)
"wu" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating/vox,/area/shuttle/vox/station)
"wv" = (/obj/structure/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"ww" = (/obj/structure/rack,/obj/item/weapon/gun/launcher/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"ww" = (/obj/structure/rack,/obj/item/weapon/pneumatic_cannon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"wx" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
"wy" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l"; icon_state = "propulsion_l"},/turf/space,/area/shuttle/vox/station)
"wz" = (/obj/structure/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/pressure,/obj/item/clothing/head/helmet/space/vox/pressure,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
diff --git a/_maps/map_files/cyberiad/cyberiad.dmm b/_maps/map_files/cyberiad/cyberiad.dmm
index 622c52f04f4..9b5cbad7e20 100644
--- a/_maps/map_files/cyberiad/cyberiad.dmm
+++ b/_maps/map_files/cyberiad/cyberiad.dmm
@@ -2438,7 +2438,7 @@
"aUT" = (/turf/simulated/wall,/area/crew_quarters/kitchen)
"aUU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{level = 1},/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aUV" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
-"aUW" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/crate{desc = "It's a storage unit for kitchen clothes and equipment."; name = "Kitchen Crate"},/obj/item/clothing/head/chefhat,/obj/item/clothing/under/rank/chef,/obj/item/weapon/storage/box/mousetraps{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/box/mousetraps,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/sundress,/obj/item/device/radio/intercom{broadcasting = 0; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
+"aUW" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; name = "station intercom (General)"; pixel_y = 25},/obj/structure/closet/chefcloset,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aUX" = (/obj/machinery/camera{c_tag = "Kitchen Freezer"; network = list("SS13")},/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"; pixel_x = -5},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aUY" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access_txt = "28"},/obj/effect/decal/warning_stripes/yellow,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen)
"aUZ" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/maintenance/fsmaint2)
diff --git a/_maps/map_files/cyberiad/z2.dmm b/_maps/map_files/cyberiad/z2.dmm
index f594cbce969..971c88c49bb 100644
--- a/_maps/map_files/cyberiad/z2.dmm
+++ b/_maps/map_files/cyberiad/z2.dmm
@@ -663,7 +663,7 @@
"mM" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/vox/station)
"mN" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/vox/station)
"mO" = (/obj/structure/rack,/obj/item/clothing/accessory/storage/black_vest,/obj/item/clothing/suit/space/vox/medic,/obj/item/clothing/head/helmet/space/vox/medic,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
-"mP" = (/obj/structure/rack,/obj/item/weapon/gun/launcher/pneumatic,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
+"mP" = (/obj/structure/rack,/obj/item/weapon/pneumatic_cannon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/harpoon,/obj/item/weapon/tank/nitrogen,/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor4/vox,/area/shuttle/vox/station)
"mQ" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/vox/station)
"mR" = (/turf/space/transit/north/shuttlespace_ns7,/area/vox_station/transit)
"mS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space)
diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm
index 803404db065..5ac0570de43 100644
--- a/code/datums/supplypacks.dm
+++ b/code/datums/supplypacks.dm
@@ -773,12 +773,12 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/datum/supply_packs/organic/food
name = "Food Crate"
- contains = list(/obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
+ contains = list(/obj/item/weapon/reagent_containers/food/condiment/flour,
+ /obj/item/weapon/reagent_containers/food/condiment/rice,
/obj/item/weapon/reagent_containers/food/drinks/milk,
/obj/item/weapon/reagent_containers/food/drinks/soymilk,
+ /obj/item/weapon/reagent_containers/food/condiment/saltshaker,
+ /obj/item/weapon/reagent_containers/food/condiment/peppermill,
/obj/item/weapon/storage/fancy/egg_box,
/obj/item/weapon/reagent_containers/food/condiment/enzyme,
/obj/item/weapon/reagent_containers/food/condiment/sugar,
diff --git a/code/game/machinery/kitchen/processor.dm b/code/game/machinery/kitchen/processor.dm
index b90affbcd6c..87426a7daaa 100644
--- a/code/game/machinery/kitchen/processor.dm
+++ b/code/game/machinery/kitchen/processor.dm
@@ -61,12 +61,8 @@
input = "soybeans"
output = /obj/item/weapon/reagent_containers/food/snacks/soydope
-/datum/food_processor_process/wheat
- input = "wheat"
- output = /obj/item/weapon/reagent_containers/food/snacks/flour
-
/datum/food_processor_process/spaghetti
- input = /obj/item/weapon/reagent_containers/food/snacks/flour
+ input = /obj/item/weapon/reagent_containers/food/snacks/doughslice
output = /obj/item/weapon/reagent_containers/food/snacks/spagetti
/////////////////////////
///END OBJECT RECIPIES///
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index afd9b292aed..d4ee72861bc 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -1061,8 +1061,8 @@
product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..."
icon_state = "dinnerware"
products = list(/obj/item/weapon/storage/bag/tray = 8,/obj/item/weapon/kitchen/utensil/fork = 6,
- /obj/item/weapon/kitchenknife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,
- /obj/item/clothing/suit/chef/classic = 2,
+ /obj/item/weapon/kitchenknife = 3,/obj/item/weapon/kitchen/rollingpin = 2,
+ /obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8, /obj/item/clothing/suit/chef/classic = 2,
/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup = 5,
/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce = 5,
/obj/item/weapon/kitchen/mould/bear = 1, /obj/item/weapon/kitchen/mould/worm = 1,
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index 46c3e1ff3d2..473710ffed7 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -39,8 +39,6 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
null, \
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1), \
null, \
- new/datum/stack_recipe("cannon frame", /obj/item/weapon/cannonframe, 10, time = 15, one_per_turf = 0, on_floor = 0), \
- null, \
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 20), \
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
null, \
diff --git a/code/game/objects/items/weapons/pneumaticCannon.dm b/code/game/objects/items/weapons/pneumaticCannon.dm
new file mode 100644
index 00000000000..e5889b923d2
--- /dev/null
+++ b/code/game/objects/items/weapons/pneumaticCannon.dm
@@ -0,0 +1,169 @@
+/obj/item/weapon/pneumatic_cannon
+ name = "pneumatic cannon"
+ desc = "A gas-powered cannon that can fire any object loaded into it."
+ w_class = 4
+ force = 8 //Very heavy
+ attack_verb = list("bludgeoned", "smashed", "beaten")
+ icon = 'icons/obj/pneumaticCannon.dmi'
+ icon_state = "pneumaticCannon"
+ item_state = "bulldog"
+ lefthand_file = 'icons/mob/inhands/guns_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/guns_righthand.dmi'
+ var/maxWeightClass = 20 //The max weight of items that can fit into the cannon
+ var/loadedWeightClass = 0 //The weight of items currently in the cannon
+ var/obj/item/weapon/tank/tank = null //The gas tank that is drawn from to fire things
+ var/gasPerThrow = 3 //How much gas is drawn from a tank's pressure to fire
+ var/list/loadedItems = list() //The items loaded into the cannon that will be fired out
+ var/pressureSetting = 1 //How powerful the cannon is - higher pressure = more gas but more powerful throws
+
+
+/obj/item/weapon/pneumatic_cannon/examine(mob/user)
+ ..()
+ if(!in_range(user, src))
+ user << "You'll need to get closer to see any more."
+ return
+ for(var/obj/item/I in loadedItems)
+ spawn(0)
+ user << "\icon [I] It has \the [I] loaded."
+ if(tank)
+ user << "\icon [tank] It has \the [tank] mounted onto it."
+
+
+/obj/item/weapon/pneumatic_cannon/attackby(obj/item/weapon/W, mob/user, params)
+ ..()
+ if(istype(W, /obj/item/weapon/tank/) && !tank)
+ if(istype(W, /obj/item/weapon/tank/emergency_oxygen))
+ user << "\The [W] is too small for \the [src]."
+ return
+ updateTank(W, 0, user)
+ return
+ if(W.type == type)
+ user << "You're fairly certain that putting a pneumatic cannon inside another pneumatic cannon would cause a spacetime disruption."
+ return
+ if(istype(W, /obj/item/weapon/wrench))
+ switch(pressureSetting)
+ if(1)
+ pressureSetting = 2
+ if(2)
+ pressureSetting = 3
+ if(3)
+ pressureSetting = 1
+ user << "You tweak \the [src]'s pressure output to [pressureSetting]."
+ return
+ if(istype(W, /obj/item/weapon/screwdriver) && tank)
+ updateTank(tank, 1, user)
+ return
+ if(loadedWeightClass >= maxWeightClass)
+ user << "\The [src] can't hold any more items!"
+ return
+ if(istype(W, /obj/item))
+ var/obj/item/IW = W
+ if((loadedWeightClass + IW.w_class) > maxWeightClass)
+ user << "\The [IW] won't fit into \the [src]!"
+ return
+ if(IW.w_class > src.w_class)
+ user << "\The [IW] is too large to fit into \the [src]!"
+ return
+ if(!user.unEquip(W))
+ return
+ user << "You load \the [IW] into \the [src]."
+ loadedItems.Add(IW)
+ loadedWeightClass += IW.w_class
+ IW.loc = src
+ return
+
+
+/obj/item/weapon/pneumatic_cannon/afterattack(atom/target, mob/living/carbon/human/user, flag, params)
+ if(istype(target, /obj/item/weapon/storage)) //So you can store it in backpacks
+ return ..()
+ if(istype(target, /obj/structure/closet)) //So you can store it in closets
+ return ..()
+ if(istype(target, /obj/structure/rack)) //So you can store it on racks
+ return ..()
+ if(!istype(user))
+ return ..()
+ Fire(user, target)
+
+
+/obj/item/weapon/pneumatic_cannon/proc/Fire(var/mob/living/carbon/human/user, var/atom/target)
+ if(!istype(user) && !target)
+ return
+ var/discharge = 0
+ if(!loadedItems || !loadedWeightClass)
+ user << "\The [src] has nothing loaded."
+ return
+ if(!tank)
+ user << "\The [src] can't fire without a source of gas."
+ return
+ if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting))
+ user << "\The [src] lets out a weak hiss and doesn't react!"
+ return
+ if(user && (CLUMSY in user.mutations) && prob(75))
+ user.visible_message("[user] loses their grip on [src], causing it to go off!", "[src] slips out of your hands and goes off!")
+ user.drop_item()
+ if(prob(10))
+ target = get_turf(user)
+ else
+ var/list/possible_targets = range(3,src)
+ target = pick(possible_targets)
+ discharge = 1
+ if(!discharge)
+ user.visible_message("[user] fires \the [src]!", \
+ "You fire \the [src]!")
+ add_logs(target, user, "fired at", src)
+ playsound(src.loc, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
+ for(var/obj/item/ITD in loadedItems) //Item To Discharge
+ spawn(0)
+ loadedItems.Remove(ITD)
+ loadedWeightClass -= ITD.w_class
+ ITD.throw_speed = pressureSetting * 2
+ ITD.loc = get_turf(src)
+ ITD.throw_at(target, pressureSetting * 5, pressureSetting * 2,user)
+ if(pressureSetting >= 3 && user)
+ user.visible_message("[user] is thrown down by the force of the cannon!", "[src] slams into your shoulder, knocking you down!")
+ user.Weaken(3)
+
+
+/obj/item/weapon/pneumatic_cannon/ghetto //Obtainable by improvised methods; more gas per use, less capacity, but smaller
+ name = "improvised pneumatic cannon"
+ desc = "A gas-powered, object-firing cannon made out of common parts."
+ force = 5
+ w_class = 3
+ maxWeightClass = 7
+ gasPerThrow = 5
+
+/datum/table_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
+ name = "Pneumatic Cannon"
+ result = /obj/item/weapon/pneumatic_cannon/ghetto
+ tools = list(/obj/item/weapon/weldingtool,
+ /obj/item/weapon/wrench)
+ reqs = list(/obj/item/stack/sheet/metal = 4,
+ /obj/item/stack/packageWrap = 8,
+ /obj/item/pipe = 2)
+ time = 300
+
+/obj/item/weapon/pneumatic_cannon/proc/updateTank(obj/item/weapon/tank/thetank, removing = 0, mob/living/carbon/human/user)
+ if(removing)
+ if(!src.tank)
+ return
+ user << "You detach \the [thetank] from \the [src]."
+ src.tank.loc = get_turf(user)
+ user.put_in_hands(tank)
+ src.tank = null
+ if(!removing)
+ if(src.tank)
+ user << "\The [src] already has a tank."
+ return
+ if(!user.unEquip(thetank))
+ return
+ user << "You hook \the [thetank] up to \the [src]."
+ src.tank = thetank
+ thetank.loc = src
+ src.update_icons()
+
+/obj/item/weapon/pneumatic_cannon/proc/update_icons()
+ src.overlays.Cut()
+ if(!tank)
+ return
+ src.overlays += image('icons/obj/pneumaticCannon.dmi', "[tank.icon_state]")
+ src.update_icon()
diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
index f824fa3a5fa..05f0b653e13 100644
--- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
@@ -50,14 +50,18 @@
new /obj/item/clothing/under/waiter(src)
new /obj/item/device/radio/headset/headset_service(src)
new /obj/item/device/radio/headset/headset_service(src)
- new /obj/item/clothing/suit/wcoat(src)
- new /obj/item/clothing/suit/wcoat(src)
- new /obj/item/clothing/head/soft/black(src)
- new /obj/item/clothing/head/soft/black(src)
+ new /obj/item/clothing/accessory/waistcoat(src)
+ new /obj/item/clothing/accessory/waistcoat(src)
+ new /obj/item/clothing/suit/chef/classic(src)
+ new /obj/item/clothing/suit/chef/classic(src)
+ new /obj/item/clothing/suit/chef/classic(src)
+ new /obj/item/clothing/head/soft/mime(src)
+ new /obj/item/clothing/head/soft/mime(src)
new /obj/item/weapon/storage/box/mousetraps(src)
new /obj/item/weapon/storage/box/mousetraps(src)
new /obj/item/clothing/under/rank/chef(src)
new /obj/item/clothing/head/chefhat(src)
+ new /obj/item/weapon/reagent_containers/glass/rag(src)
/*
* Janitor
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
index c05b60bea2a..ef44ad76adc 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
@@ -30,12 +30,11 @@
New()
..()
sleep(2)
- for(var/i = 0, i < 6, i++)
- new /obj/item/weapon/reagent_containers/food/snacks/flour(src)
- new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
for(var/i = 0, i < 3, i++)
- new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
- return
+ new /obj/item/weapon/reagent_containers/food/condiment/flour(src)
+ new /obj/item/weapon/reagent_containers/food/condiment/rice(src)
+ new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
+
/obj/structure/closet/secure_closet/freezer/kitchen/mining
@@ -77,7 +76,7 @@
sleep(2)
for(var/i = 0, i < 5, i++)
new /obj/item/weapon/reagent_containers/food/drinks/milk(src)
- for(var/i = 0, i < 3, i++)
+ for(var/i = 0, i < 5, i++)
new /obj/item/weapon/reagent_containers/food/drinks/soymilk(src)
for(var/i = 0, i < 2, i++)
new /obj/item/weapon/storage/fancy/egg_box(src)
diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm
index f2b3dad9843..5ca60bea7f0 100644
--- a/code/modules/clothing/glasses/glasses.dm
+++ b/code/modules/clothing/glasses/glasses.dm
@@ -213,6 +213,17 @@
"Vox" = 'icons/mob/species/vox/eyes.dmi'
)
+/obj/item/clothing/glasses/sunglasses/lasers
+ desc = "A peculiar set of sunglasses; they have various chips and other panels attached to the sides of the frames."
+ name = "high-tech sunglasses"
+ flags = GLASSESCOVERSEYES | NODROP
+
+/obj/item/clothing/glasses/sunglasses/lasers/equipped(mob/user, slot) //grant them laser eyes upon equipping it.
+ if(slot == slot_glasses)
+ user.mutations.Add(LASER)
+ user.regenerate_icons()
+ ..(user, slot)
+
/obj/item/clothing/glasses/welding
name = "welding goggles"
desc = "Protects the eyes from welders, approved by the mad scientist association."
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index e9d5005a5b1..9ee07435000 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -512,3 +512,59 @@
icon_state = "noble_coat"
item_state = "noble_coat"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
+
+
+///Advanced Protective Suit, AKA, God Mode in wearable form.
+
+/obj/item/clothing/suit/advanced_protective_suit
+ name = "Advanced Protective Suit"
+ desc = "An incredibly advanced and complex suit; it has so many buttons and dials as to be incomprehensible."
+ icon_state = "bomb"
+ item_state = "bomb"
+ action_button_name = "Toggle Advanced Protective Suit"
+ gas_transfer_coefficient = 0.01
+ permeability_coefficient = 0.01
+ flags = STOPSPRESSUREDMAGE | THICKMATERIAL | NODROP
+ body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS|HEAD
+ armor = list(melee = 100, bullet = 100, laser = 100,energy = 100, bomb = 100, bio = 100, rad = 100)
+ cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS | HEAD
+ min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
+ heat_protection = UPPER_TORSO | LOWER_TORSO|LEGS|FEET|ARMS|HANDS | HEAD
+ max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
+ slowdown = -10
+ siemens_coefficient = 0
+ var/on = 0
+
+/obj/item/clothing/suit/advanced_protective_suit/Destroy()
+ if(on)
+ on = 0
+ processing_objects.Remove(src)
+ return ..()
+
+/obj/item/clothing/suit/advanced_protective_suit/ui_action_click()
+ if(on)
+ on = 0
+ usr << "You turn the suit's special processes off."
+ else
+ on = 1
+ usr << "You turn the suit's special processes on."
+ processing_objects.Add(src)
+
+
+/obj/item/clothing/suit/advanced_protective_suit/IsReflect()
+ return (on)
+
+/obj/item/clothing/suit/advanced_protective_suit/process()
+ if(on)
+ var/mob/living/carbon/human/user = src.loc
+ if(user && ishuman(user) && (user.wear_suit == src))
+ if(user.reagents.get_reagent_amount("stimulants") < 15)
+ user.reagents.add_reagent("stimulants", 15)
+ if(user.reagents.get_reagent_amount("adminordrazine") < 15)
+ user.reagents.add_reagent("adminordrazine", 15)
+ if(user.reagents.get_reagent_amount("nanites") < 15)
+ user.reagents.add_reagent("nanites", 15)
+ if(user.reagents.get_reagent_amount("syndicate_nanites") < 15)
+ user.reagents.add_reagent("syndicate_nanites", 15)
+ else
+ processing_objects.Remove(src)
\ No newline at end of file
diff --git a/code/modules/food/recipes_candy.dm b/code/modules/food/recipes_candy.dm
index c7400ee0c62..881ee57a1a1 100644
--- a/code/modules/food/recipes_candy.dm
+++ b/code/modules/food/recipes_candy.dm
@@ -36,8 +36,7 @@
result = /obj/item/weapon/reagent_containers/food/snacks/candy/caramel
/datum/recipe/candy/toffee
- reagents = list("sugar" = 5)
- items = list(/obj/item/weapon/reagent_containers/food/snacks/flour)
+ reagents = list("sugar" = 5, "flour" = 10)
result = /obj/item/weapon/reagent_containers/food/snacks/candy/toffee
/datum/recipe/candy/taffy
diff --git a/code/modules/food/recipes_grill.dm b/code/modules/food/recipes_grill.dm
index a962ca5de5b..0c3c81078df 100644
--- a/code/modules/food/recipes_grill.dm
+++ b/code/modules/food/recipes_grill.dm
@@ -76,9 +76,8 @@
result = /obj/item/weapon/reagent_containers/food/snacks/sausage
/datum/recipe/grill/fishfingers
+ reagents = list("flour" = 10)
items = list(
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
/obj/item/weapon/reagent_containers/food/snacks/egg,
/obj/item/weapon/reagent_containers/food/snacks/carpmeat,
)
diff --git a/code/modules/food/recipes_microwave.dm b/code/modules/food/recipes_microwave.dm
index 340d43188e5..eec69c7b0ef 100644
--- a/code/modules/food/recipes_microwave.dm
+++ b/code/modules/food/recipes_microwave.dm
@@ -45,27 +45,6 @@
)
result = /obj/item/weapon/reagent_containers/food/snacks/donut/normal
-/* what is this
-/datum/recipe/microwave/human
- //invalid recipe
- make_food(var/obj/container as obj)
- var/human_name
- var/human_job
- for (var/obj/item/weapon/reagent_containers/food/snacks/meat/human/HM in container)
- if (!HM.subjectname)
- continue
- human_name = HM.subjectname
- human_job = HM.subjectjob
- break
- var/lastname_index = findtext(human_name, " ")
- if (lastname_index)
- human_name = copytext(human_name,lastname_index+1)
-
- var/obj/item/weapon/reagent_containers/food/snacks/human/HB = ..(container)
- HB.name = human_name+HB.name
- HB.job = human_job
- return HB
-*/
/datum/recipe/microwave/human/burger
items = list(
@@ -74,15 +53,6 @@
)
result = /obj/item/weapon/reagent_containers/food/snacks/human/burger
-/* Duplicated by plainburger
-/datum/recipe/microwave/monkeyburger
- items = list(
- /obj/item/weapon/reagent_containers/food/snacks/bun,
- /obj/item/weapon/reagent_containers/food/snacks/meat/monkey
- )
- result = /obj/item/weapon/reagent_containers/food/snacks/monkeyburger
-*/
-
/datum/recipe/microwave/plainburger
items = list(
/obj/item/weapon/reagent_containers/food/snacks/bun,
@@ -143,7 +113,6 @@
items = list(
/obj/item/weapon/reagent_containers/food/snacks/bun,
/obj/item/clothing/mask/gas/clown_hat,
- /* /obj/item/weapon/reagent_containers/food/snacks/grown/banana, */
)
result = /obj/item/weapon/reagent_containers/food/snacks/clownburger
@@ -184,18 +153,12 @@
/datum/recipe/microwave/soylenviridians
fruit = list("soybeans" = 1)
- items = list(
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- )
+ reagents = list("flour" = 10)
result = /obj/item/weapon/reagent_containers/food/snacks/soylenviridians
/datum/recipe/microwave/soylentgreen
+ reagents = list("flour" = 10)
items = list(
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
/obj/item/weapon/reagent_containers/food/snacks/meat/human,
/obj/item/weapon/reagent_containers/food/snacks/meat/human,
)
@@ -312,11 +275,10 @@
result = /obj/item/weapon/reagent_containers/food/snacks/enchiladas
/datum/recipe/microwave/monkeysdelight
- reagents = list("sodiumchloride" = 1, "blackpepper" = 1)
fruit = list("banana" = 1)
+ reagents = list("sodiumchloride" = 1, "blackpepper" = 1, "flour" = 10)
items = list(
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/monkeycube,
+ /obj/item/weapon/reagent_containers/food/snacks/monkeycube
)
result = /obj/item/weapon/reagent_containers/food/snacks/monkeysdelight
diff --git a/code/modules/food/recipes_oven.dm b/code/modules/food/recipes_oven.dm
index c9b1703dc54..2efdf4242cd 100644
--- a/code/modules/food/recipes_oven.dm
+++ b/code/modules/food/recipes_oven.dm
@@ -256,9 +256,8 @@
/datum/recipe/oven/creamcheesebread
items = list(
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
+ /obj/item/weapon/reagent_containers/food/snacks/dough,
+ /obj/item/weapon/reagent_containers/food/snacks/dough,
/obj/item/weapon/reagent_containers/food/snacks/cheesewedge,
/obj/item/weapon/reagent_containers/food/snacks/cheesewedge,
)
@@ -366,13 +365,10 @@
result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/pumpkinpie
/datum/recipe/oven/appletart
- reagents = list("sugar" = 5, "milk" = 5)
fruit = list("goldapple" = 1)
+ reagents = list("sugar" = 5, "milk" = 5, "flour" = 10)
items = list(
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/flour,
- /obj/item/weapon/reagent_containers/food/snacks/egg,
+ /obj/item/weapon/reagent_containers/food/snacks/egg
)
result = /obj/item/weapon/reagent_containers/food/snacks/appletart
diff --git a/code/modules/projectiles/guns/projectile/pneumatic.dm b/code/modules/projectiles/guns/projectile/pneumatic.dm
deleted file mode 100644
index 2822d375096..00000000000
--- a/code/modules/projectiles/guns/projectile/pneumatic.dm
+++ /dev/null
@@ -1,210 +0,0 @@
-/obj/item/weapon/gun/launcher/pneumatic
- name = "pneumatic cannon"
- desc = "A large gas-powered cannon."
- icon = 'icons/obj/gun.dmi'
- icon_state = "pneumatic"
- item_state = "pneumatic"
- w_class = 5.0
- flags = CONDUCT
- fire_sound_text = "a loud whoosh of moving air"
- fire_delay = 50
- fire_sound = 'sound/weapons/tablehit1.ogg'
-
- var/fire_pressure // Used in fire checks/pressure checks.
- var/max_w_class = 3 // Hopper intake size.
- var/max_combined_w_class = 20 // Total internal storage size.
- var/obj/item/weapon/tank/tank = null // Tank of gas for use in firing the cannon.
- var/obj/item/weapon/storage/tank_container = new() // Something to hold the tank item so we don't accidentally fire it.
- var/pressure_setting = 10 // Percentage of the gas in the tank used to fire the projectile.
- var/possible_pressure_amounts = list(5,10,20,25,50) // Possible pressure settings.
- var/minimum_tank_pressure = 10 // Minimum pressure to fire the gun.
- var/force_divisor = 400 // Force equates to speed. Speed/5 equates to a damage multiplier for whoever you hit.
- // For reference, a fully pressurized oxy tank at 50% gas release firing a health
- // analyzer with a force_divisor of 10 hit with a damage multiplier of 3000+.
-/obj/item/weapon/gun/launcher/pneumatic/New()
- ..()
- tank_container.tag = "gas_tank_holder"
-
-/obj/item/weapon/gun/launcher/pneumatic/verb/set_pressure() //set amount of tank pressure.
-
- set name = "Set Valve Pressure"
- set category = "Object"
- set src in range(0)
- var/N = input("Percentage of tank used per shot:","[src]") as null|anything in possible_pressure_amounts
- if (N)
- pressure_setting = N
- usr << "You dial the pressure valve to [pressure_setting]%."
-
-/obj/item/weapon/gun/launcher/pneumatic/verb/eject_tank() //Remove the tank.
-
- set name = "Eject Tank"
- set category = "Object"
- set src in range(0)
-
- if(tank)
- usr << "You twist the valve and pop the tank out of [src]."
- tank.loc = usr.loc
- tank = null
- icon_state = "pneumatic"
- item_state = "pneumatic"
- usr.update_icons()
- else
- usr << "There's no tank in [src]."
-
-/obj/item/weapon/gun/launcher/pneumatic/attackby(obj/item/W as obj, mob/user as mob, params)
- if(!tank && istype(W,/obj/item/weapon/tank))
- user.drop_item()
- tank = W
- tank.loc = src.tank_container
- user.visible_message("[user] jams [W] into [src]'s valve and twists it closed.","You jam [W] into [src]'s valve and twist it closed.")
- icon_state = "pneumatic-tank"
- item_state = "pneumatic-tank"
- user.update_icons()
- else if(W.w_class <= max_w_class)
-
- var/total_stored = 0
- for(var/obj/item/O in src.contents)
- total_stored += O.w_class
- if(total_stored + W.w_class <= max_combined_w_class)
- user.drop_item(W)
- W.loc = src
- user << "You shove [W] into the hopper."
- else
- user << "That won't fit into the hopper - it's full."
- return
- else
- user << "That won't fit into the hopper."
-
-/obj/item/weapon/gun/launcher/pneumatic/attack_self(mob/user as mob)
-
- if(contents.len > 0)
- var/obj/item/removing = contents[contents.len]
- if(removing == in_chamber)
- in_chamber = null
-
- removing.loc = get_turf(src)
- user.put_in_hands(removing)
- user << "You remove [removing] from the hopper."
- else
- user << "There is nothing to remove in \the [src]."
- return
-
-/obj/item/weapon/gun/launcher/pneumatic/chamber_round()
- if(!contents.len)
- return 0
-
- in_chamber = contents[1]
- return !isnull(in_chamber)
-
-/obj/item/weapon/gun/launcher/pneumatic/examine(mob/user)
- if(..(user, 2))
- user << "The valve is dialed to [pressure_setting]%."
- if(tank)
- user << "The tank dial reads [tank.air_contents.return_pressure()] kPa."
- else
- user << "Nothing is attached to the tank valve!"
-
-/obj/item/weapon/gun/launcher/pneumatic/special_check(user)
-
- if (!tank)
- user << "There is no gas tank in [src]!"
- return 0
-
- fire_pressure = (tank.air_contents.return_pressure()/100)*pressure_setting
- if (fire_pressure < minimum_tank_pressure)
- user << "There isn't enough gas in the tank to fire [src]."
- return 0
-
- return 1
-
-/obj/item/weapon/gun/launcher/pneumatic/update_release_force()
- if(!in_chamber) return
- release_force = ((fire_pressure*tank.volume)/in_chamber.w_class)/force_divisor //projectile speed.
- if(release_force >80) release_force = 80 //damage cap.
-
-/obj/item/weapon/gun/launcher/pneumatic/Fire(atom/target as mob|obj|turf|area, mob/living/user as mob|obj, params, reflex = 0)
-
- if(!tank || !..()) return //Only do this on a successful shot.
-
- var/lost_gas_amount = tank.air_contents.total_moles()*(pressure_setting/100)
- var/datum/gas_mixture/removed = tank.air_contents.remove(lost_gas_amount)
- user.loc.assume_air(removed)
-
-//Constructable pneumatic cannon.
-
-/obj/item/weapon/cannonframe
- name = "pneumatic cannon frame"
- desc = "A half-finished pneumatic cannon."
- icon_state = "pneumatic0"
- item_state = "pneumatic"
-
- var/buildstate = 0
-
-/obj/item/weapon/cannonframe/update_icon()
- icon_state = "pneumatic[buildstate]"
-
-/obj/item/weapon/cannonframe/examine(mob/user)
- ..(user)
- switch(buildstate)
- if(1) user << "It has a pipe segment installed."
- if(2) user << "It has a pipe segment welded in place."
- if(3) user << "It has an outer chassis installed."
- if(4) user << "It has an outer chassis welded in place."
- if(5) user << "It has a transfer valve installed."
-
-/obj/item/weapon/cannonframe/attackby(obj/item/W as obj, mob/user as mob, params)
- if(istype(W,/obj/item/pipe))
- if(buildstate == 0)
- user.drop_item()
- qdel(W)
- user << "\blue You secure the piping inside the frame."
- buildstate++
- update_icon()
- return
- else if(istype(W,/obj/item/stack/sheet/metal))
- if(buildstate == 2)
- var/obj/item/stack/sheet/metal/M = W
- if(M.amount >= 5)
- M.use(5)
- user << "\blue You assemble a chassis around the cannon frame."
- buildstate++
- update_icon()
- else
- user << "\blue You need at least five metal sheets to complete this task."
- return
- else if(istype(W,/obj/item/device/transfer_valve))
- if(buildstate == 4)
- user.drop_item()
- qdel(W)
- user << "\blue You install the transfer valve and connect it to the piping."
- buildstate++
- update_icon()
- return
- else if(istype(W,/obj/item/weapon/weldingtool))
- if(buildstate == 1)
- var/obj/item/weapon/weldingtool/T = W
- if(T.remove_fuel(0,user))
- if(!src || !T.isOn()) return
- playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1)
- user << "\blue You weld the pipe into place."
- buildstate++
- update_icon()
- if(buildstate == 3)
- var/obj/item/weapon/weldingtool/T = W
- if(T.remove_fuel(0,user))
- if(!src || !T.isOn()) return
- playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1)
- user << "\blue You weld the metal chassis together."
- buildstate++
- update_icon()
- if(buildstate == 5)
- var/obj/item/weapon/weldingtool/T = W
- if(T.remove_fuel(0,user))
- if(!src || !T.isOn()) return
- playsound(src.loc, 'sound/items/Welder2.ogg', 100, 1)
- user << "\blue You weld the valve into place."
- new /obj/item/weapon/gun/launcher/pneumatic(get_turf(src))
- qdel(src)
- return
- else
- ..()
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index 7707a257634..55ba20e3880 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -779,7 +779,7 @@
"deathnettle" = list("facid" = 0),
"soybeans" = list("soymilk" = 0),
"tomato" = list("ketchup" = 0),
- ///obj/item/weapon/reagent_containers/food/snacks/grown/wheat = list("flour" = -5),
+ "wheat" = list("flour" = -5),
"rice" = list("rice" = -5),
"cherries" = list("cherryjelly" = 0),
)
diff --git a/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_food.dm b/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_food.dm
index 146dc1da95c..ac37f82fe31 100644
--- a/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_food.dm
+++ b/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_food.dm
@@ -105,4 +105,17 @@
result_amount = 1
max_temp = 273
mix_message = "Ice forms as the water freezes."
- mix_sound = null
\ No newline at end of file
+ mix_sound = null
+
+ dough
+ name = "Dough"
+ id = "dough"
+ result = null
+ required_reagents = list("water" = 10, "flour" = 15)
+ result_amount = 1
+ mix_message = "The ingredients form a dough."
+
+ on_reaction(datum/reagents/holder, created_volume)
+ var/location = get_turf(holder.my_atom)
+ for(var/i = 1, i <= created_volume, i++)
+ new /obj/item/weapon/reagent_containers/food/snacks/dough(location)
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/food/condiment.dm b/code/modules/reagents/reagent_containers/food/condiment.dm
index e3d9d5d4081..910860e1b2d 100644
--- a/code/modules/reagents/reagent_containers/food/condiment.dm
+++ b/code/modules/reagents/reagent_containers/food/condiment.dm
@@ -6,7 +6,7 @@
//Food items that aren't eaten normally and leave an empty container behind.
/obj/item/weapon/reagent_containers/food/condiment
- name = "Condiment Container"
+ name = "condiment container"
desc = "Just your average condiment container."
icon = 'icons/obj/food/food.dmi'
icon_state = "emptycondiment"
@@ -14,7 +14,18 @@
possible_transfer_amounts = list(1,5,10)
volume = 50
//Possible_states has the reagent id as key and a list of, in order, the icon_state, the name and the desc as values. Used in the on_reagent_change() to change names, descs and sprites.
- var/list/possible_states = list("ketchup" = list("ketchup", "Ketchup", "You feel more American already."), "capsaicin" = list("hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"), "enzyme" = list("enzyme", "Universal Enzyme", "Used in cooking various dishes"), "soysauce" = list("soysauce", "Soy Sauce", "A salty soy-based flavoring"), "frostoil" = list("coldsauce", "Coldsauce", "Leaves the tongue numb in it's passage"), "sodiumchloride" = list("saltshaker", "Salt Shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("pepermillsmall", "Pepper Mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("oliveoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"), "sugar" = list("emptycondiment", "Sugar", "Tasty spacey sugar!"))
+ var/list/possible_states = list(
+ "ketchup" = list("ketchup", "ketchup bottle", "You feel more American already."),
+ "capsaicin" = list("hotsauce", "hotsauce bottle", "You can almost TASTE the stomach ulcers now!"),
+ "enzyme" = list("enzyme", "universal enzyme bottle", "Used in cooking various dishes"),
+ "soysauce" = list("soysauce", "soy sauce bottle", "A salty soy-based flavoring"),
+ "frostoil" = list("coldsauce", "coldsauce bottle", "Leaves the tongue numb in it's passage"),
+ "sodiumchloride" = list("saltshakersmall", "salt shaker", "Salt. From space oceans, presumably"),
+ "blackpepper" = list("pepermillsmall", "pepper mill", "Often used to flavor food or make people sneeze"),
+ "cornoil" = list("oliveoil", "corn oil bottle", "A delicious oil used in cooking. Made from corn"),
+ "sugar" = list("emptycondiment", "sugar bottle", "Tasty spacey sugar!"),
+ "flour" =list("flour", "flour sack", "A big bag of flour. Good for baking!"),
+ "rice" =list("rice", "rice sack", "A big bag of rice. Good for cooking!"))
/obj/item/weapon/reagent_containers/food/condiment/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
@@ -96,7 +107,7 @@
user << "\blue You transfer [trans] units of the condiment to [target]."
/obj/item/weapon/reagent_containers/food/condiment/on_reagent_change()
- if(icon_state == "saltshakersmall" || icon_state == "peppermillsmall")
+ if(!possible_states.len)
return
if(reagents.reagent_list.len > 0)
var/main_reagent = reagents.get_master_reagent_id()
@@ -107,21 +118,22 @@
desc = temp_list[3]
else
- name = "Misc Condiment Bottle"
+ name = "condiment bottle"
+ main_reagent = reagents.get_master_reagent_name()
if (reagents.reagent_list.len==1)
- desc = "Looks like it is [main_reagent], but you are not sure."
+ desc = "Looks like it is [lowertext(main_reagent)], but you are not sure."
else
- desc = "A mixture of various condiments. [main_reagent] is one of them."
+ desc = "A mixture of various condiments. [lowertext(main_reagent)] is one of them."
icon_state = "mixedcondiments"
else
icon_state = "emptycondiment"
- name = "Condiment Bottle"
+ name = "condiment bottle"
desc = "An empty condiment bottle."
return
/obj/item/weapon/reagent_containers/food/condiment/enzyme
- name = "Universal Enzyme"
+ name = "universal enzyme"
desc = "Used in cooking various dishes."
icon_state = "enzyme"
New()
@@ -129,10 +141,35 @@
reagents.add_reagent("enzyme", 50)
/obj/item/weapon/reagent_containers/food/condiment/sugar
+ name = "sugar bottle"
+ desc = "Tasty spacey sugar!"
+
New()
..()
reagents.add_reagent("sugar", 50)
+/obj/item/weapon/reagent_containers/food/condiment/flour
+ name = "flour sack"
+ desc = "A big bag of flour. Good for baking!"
+ icon_state = "flour"
+ item_state = "flour"
+ possible_states = list()
+
+ New()
+ ..()
+ reagents.add_reagent("flour", 30)
+
+/obj/item/weapon/reagent_containers/food/condiment/rice
+ name = "rice sack"
+ desc = "A big bag of rice. Good for cooking!"
+ icon_state = "rice"
+ item_state = "flour"
+ possible_states = list()
+
+ New()
+ ..()
+ reagents.add_reagent("rice", 30)
+
/obj/item/weapon/reagent_containers/food/condiment/saltshaker //Seperate from above since it's a small shaker rather then
name = "Salt Shaker" // a large one.
desc = "Salt. From space oceans, presumably."
@@ -140,6 +177,8 @@
possible_transfer_amounts = list(1,20) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 20
+ possible_states = list()
+
New()
..()
reagents.add_reagent("sodiumchloride", 20)
@@ -151,6 +190,8 @@
possible_transfer_amounts = list(1,20) //for clown turning the lid off
amount_per_transfer_from_this = 1
volume = 20
+ possible_states = list()
+
New()
..()
reagents.add_reagent("blackpepper", 20)
diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm
index 75f7a16eef0..097dc03e6e1 100644
--- a/code/modules/reagents/reagent_containers/food/snacks.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks.dm
@@ -629,14 +629,6 @@
reagents.add_reagent("nutriment", 2)
reagents.add_reagent("egg", 5)
-/obj/item/weapon/reagent_containers/food/snacks/flour
- name = "flour"
- desc = "A small bag filled with some flour."
- icon_state = "flour"
- New()
- ..()
- reagents.add_reagent("flour", 5)
-
/obj/item/weapon/reagent_containers/food/snacks/organ
name = "organ"
@@ -3176,22 +3168,6 @@
..()
reagents.add_reagent("nutriment", 3)
-// Flour + egg = dough
-/obj/item/weapon/reagent_containers/food/snacks/flour/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
- if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/egg))
- new /obj/item/weapon/reagent_containers/food/snacks/dough(src)
- user << "You make some dough."
- qdel(W)
- qdel(src)
-
-// Egg + flour = dough
-/obj/item/weapon/reagent_containers/food/snacks/egg/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
- if(istype(W,/obj/item/weapon/reagent_containers/food/snacks/flour))
- new /obj/item/weapon/reagent_containers/food/snacks/dough(src)
- user << "You make some dough."
- qdel(W)
- qdel(src)
-
/obj/item/weapon/reagent_containers/food/snacks/dough
name = "dough"
desc = "A piece of dough."
diff --git a/icons/effects/genetics.dmi b/icons/effects/genetics.dmi
index 64e58e5a7b2..819532badfc 100644
Binary files a/icons/effects/genetics.dmi and b/icons/effects/genetics.dmi differ
diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
index ef5f3bf49f6..ea921601b51 100644
Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ
diff --git a/icons/obj/pneumaticCannon.dmi b/icons/obj/pneumaticCannon.dmi
new file mode 100644
index 00000000000..41de7677b56
Binary files /dev/null and b/icons/obj/pneumaticCannon.dmi differ
diff --git a/paradise.dme b/paradise.dme
index d1ccd59eae7..5609a53594b 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -720,6 +720,7 @@
#include "code\game\objects\items\weapons\mop.dm"
#include "code\game\objects\items\weapons\paint.dm"
#include "code\game\objects\items\weapons\paiwire.dm"
+#include "code\game\objects\items\weapons\pneumaticCannon.dm"
#include "code\game\objects\items\weapons\power_cells.dm"
#include "code\game\objects\items\weapons\RCD.dm"
#include "code\game\objects\items\weapons\RSF.dm"
@@ -1627,7 +1628,6 @@
#include "code\modules\projectiles\guns\projectile\grenade launcher.dm"
#include "code\modules\projectiles\guns\projectile\launchers.dm"
#include "code\modules\projectiles\guns\projectile\pistol.dm"
-#include "code\modules\projectiles\guns\projectile\pneumatic.dm"
#include "code\modules\projectiles\guns\projectile\revolver.dm"
#include "code\modules\projectiles\guns\projectile\rocket.dm"
#include "code\modules\projectiles\guns\projectile\shotgun.dm"