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map fix
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@@ -74,12 +74,6 @@
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if (chambered)
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user << "A [chambered.BB ? "live" : "spent"] one is in the chamber."
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// COMBAT SHOTGUN //
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/obj/item/weapon/gun/projectile/shotgun/combat/New() //freaking map freezes
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new /obj/item/weapon/gun/projectile/shotgun/automatic/combat(get_turf(src))
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qdel(src)
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// RIOT SHOTGUN //
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/obj/item/weapon/gun/projectile/shotgun/riot //for spawn in the armory
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