From 451044863e0742459aef630052289c01a0a12bbb Mon Sep 17 00:00:00 2001 From: Fox-McCloud Date: Fri, 22 Jul 2016 16:09:16 -0400 Subject: [PATCH] Alt Click Madness --- .../objects/structures/stool_bed_chair_nest/chairs.dm | 10 ++++++++++ code/game/objects/structures/windoor_assembly.dm | 10 ++++++++++ code/game/objects/structures/window.dm | 10 ++++++++++ code/modules/power/singularity/emitter.dm | 10 ++++++++++ .../particle_accelerator/particle_accelerator.dm | 10 ++++++++++ code/modules/recycling/disposal-construction.dm | 10 ++++++++++ 6 files changed, 60 insertions(+) diff --git a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm index c62df2f6cca..ab2317c3db2 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/chairs.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/chairs.dm @@ -66,6 +66,16 @@ handle_rotation() return +/obj/structure/stool/bed/chair/AltClick(mob/user) + ..() + if(user.incapacitated()) + to_chat(user, "You can't do that right now!") + return + if(!in_range(src, user)) + return + else + rotate() + // Chair types /obj/structure/stool/bed/chair/wood // TODO: Special ash subtype that looks like charred chair legs diff --git a/code/game/objects/structures/windoor_assembly.dm b/code/game/objects/structures/windoor_assembly.dm index 47e0823f549..d4dd11e8684 100644 --- a/code/game/objects/structures/windoor_assembly.dm +++ b/code/game/objects/structures/windoor_assembly.dm @@ -322,6 +322,16 @@ obj/structure/windoor_assembly/Destroy() update_icon() return +/obj/structure/windoor_assembly/AltClick(mob/user) + ..() + if(user.incapacitated()) + user << "You can't do that right now!" + return + if(!in_range(src, user)) + return + else + revrotate() + //Flips the windoor assembly, determines whather the door opens to the left or the right /obj/structure/windoor_assembly/verb/flip() set name = "Flip Windoor Assembly" diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 2293e04a746..40a54ee954f 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -318,6 +318,16 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f return +/obj/structure/window/AltClick(mob/user) + ..() + if(user.incapacitated()) + to_chat(user, "You can't do that right now!") + return + if(!in_range(src, user)) + return + else + revrotate() + /* /obj/structure/window/proc/updateSilicate() if(silicateIcon && silicate) diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm index 89119df21a8..16bf56ec4a6 100644 --- a/code/modules/power/singularity/emitter.dm +++ b/code/modules/power/singularity/emitter.dm @@ -70,6 +70,16 @@ src.dir = turn(src.dir, 90) return 1 +/obj/machinery/power/emitter/AltClick(mob/user) + ..() + if(user.incapacitated()) + to_chat(user, "You can't do that right now!") + return + if(!in_range(src, user)) + return + else + rotate() + /obj/machinery/power/emitter/initialize() ..() if(state == 2 && anchored) diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm index 051440525f3..3e8294dc267 100644 --- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm +++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm @@ -101,6 +101,16 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin src.dir = turn(src.dir, 270) return 1 +/obj/structure/particle_accelerator/AltClick(mob/user) + ..() + if(user.incapacitated()) + to_chat(user, "You can't do that right now!") + return + if(!in_range(src, user)) + return + else + rotate() + /obj/structure/particle_accelerator/verb/rotateccw() set name = "Rotate Counter Clockwise" set category = "Object" diff --git a/code/modules/recycling/disposal-construction.dm b/code/modules/recycling/disposal-construction.dm index 948973bc3bc..604a97db46b 100644 --- a/code/modules/recycling/disposal-construction.dm +++ b/code/modules/recycling/disposal-construction.dm @@ -96,6 +96,16 @@ dir = turn(dir, -90) update() +/obj/structure/disposalconstruct/AltClick(mob/user) + ..() + if(user.incapacitated()) + to_chat(user << "You can't do that right now!") + return + if(!in_range(src, user)) + return + else + rotate() + /obj/structure/disposalconstruct/verb/flip() set name = "Flip Pipe" set src in view(1)