fixed simple animal butchering....

This commit is contained in:
Aurorablade
2016-03-24 23:44:10 -04:00
parent 40a1086f14
commit 4557d17730
2 changed files with 7 additions and 2 deletions
@@ -447,6 +447,10 @@
name = C.tagname
real_name = C.tagname
return
else if(butcher_results && (stat == DEAD)) //if the animal has a meat, and if it is dead.
if(istype(O, /obj/item/weapon/kitchen/knife))
world << "Simple"
harvest(user)
else
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src)