moves ai upgrades to new attack chain, fixes bugs (#28668)

* ai upgrade fix

* duplicate icon and icon state
This commit is contained in:
Qwertytoforty
2025-03-15 08:15:19 +00:00
committed by GitHub
parent 587767c230
commit 459ab2d565
5 changed files with 25 additions and 16 deletions
@@ -223,7 +223,7 @@
if(prob(10))
new /obj/item/clothing/mask/facehugger(src) //Suprise! Storing facehuggers improperly is what lead to this mess.
return
var/spawn_type = pick(/obj/item/gun/energy/kinetic_accelerator/experimental, /obj/item/surveillance_upgrade, /obj/item/mod/module/stealth/ninja)
var/spawn_type = pick(/obj/item/gun/energy/kinetic_accelerator/experimental, /obj/item/ai_upgrade/surveillance_upgrade, /obj/item/mod/module/stealth/ninja)
if(prob(25))
if(rand(1, 6) == 1) //organ time. I want this to be more balanced in distribution, so organs are under a prob 25
new /obj/item/organ/internal/alien/plasmavessel/drone(src) //Disected drone before the place got wiped. No hivenode.