Lowered amout of hostile machines in the brand intelligence event, hightened explosion range

This commit is contained in:
alex-gh
2014-01-29 21:17:31 +01:00
parent f77a8a6a9e
commit 45a7b2ceb3
@@ -25,7 +25,7 @@
originMachine.shut_up = 0
originMachine.shoot_inventory = 1
scaling_factor = num_players() / 25 //Tweak this value to change the number of hostile machines. Lower value = more hostile machines.
scaling_factor = num_players() / 60 //Tweak this value to change the number of hostile machines. Lower value = more hostile machines.
@@ -48,7 +48,7 @@
M.icon = upriser.icon
M.icon_state = initial(upriser.icon_state)
else
explosion(upriser.loc, -1, 1, 2, 4)
explosion(upriser.loc, 2, 4, 3, 5)
del(upriser)
kill()