diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm
index 17fb0b9745a..501bfaa5db7 100644
--- a/code/game/objects/items/weapons/teleportation.dm
+++ b/code/game/objects/items/weapons/teleportation.dm
@@ -108,11 +108,9 @@ Frequency:
/obj/item/hand_tele/attack_self(mob/user as mob)
var/turf/current_location = get_turf(user)//What turf is the user on?
- var/area/current_area = get_area(user)
- if(!current_location || !is_teleport_allowed(current_location.z) || current_area.tele_proof)//If turf was not found or they're somewhere teleproof
+ if(!current_location||!is_teleport_allowed(current_location.z))//If turf was not found or they're somewhere teleproof
to_chat(user, "\The [src] is malfunctioning.")
return
-
var/list/L = list( )
for(var/obj/machinery/computer/teleporter/com in world)
if(com.target)
@@ -120,16 +118,13 @@ Frequency:
L["[com.id] (Active)"] = com.target
else
L["[com.id] (Inactive)"] = com.target
- var/list/turfs = list()
+ var/list/turfs = list( )
var/area/A
for(var/turf/T in orange(10))
- if(T.x>world.maxx-8 || T.x<8)
- continue //putting them at the edge is dumb
- if(T.y>world.maxy-8 || T.y<8)
- continue
+ if(T.x>world.maxx-8 || T.x<8) continue //putting them at the edge is dumb
+ if(T.y>world.maxy-8 || T.y<8) continue
A = get_area(T)
- if(A.tele_proof == 1)
- continue // Telescience-proofed areas require a beacon.
+ if(A.tele_proof == 1) continue // Telescience-proofed areas require a beacon.
turfs += T
if(turfs.len)
L["None (Dangerous)"] = pick(turfs)
diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm
index f4e8e60f948..5b4a35262d7 100644
--- a/code/modules/hydroponics/plant_genes.dm
+++ b/code/modules/hydroponics/plant_genes.dm
@@ -307,21 +307,14 @@
/datum/plant_gene/trait/teleport/on_squash(obj/item/reagent_containers/food/snacks/grown/G, atom/target)
if(isliving(target))
- var/turf/T = get_turf(target)
- var/area/A = get_area(T)
- if(!T || !is_teleport_allowed(T.z) || A.tele_proof)
- return
var/teleport_radius = max(round(G.seed.potency / 10), 1)
+ var/turf/T = get_turf(target)
new /obj/effect/decal/cleanable/molten_object(T) //Leave a pile of goo behind for dramatic effect...
do_teleport(target, T, teleport_radius)
/datum/plant_gene/trait/teleport/on_slip(obj/item/reagent_containers/food/snacks/grown/G, mob/living/carbon/C)
- var/turf/T = get_turf(C)
- var/area/A = get_area(T)
- if(!T || !is_teleport_allowed(T.z) || A.tele_proof)
- qdel(G)
- return
var/teleport_radius = max(round(G.seed.potency / 10), 1)
+ var/turf/T = get_turf(C)
to_chat(C, "You slip through spacetime!")
do_teleport(C, T, teleport_radius)
if(prob(50))