From 6328051e45d030006aa2c71fed402244c146a78c Mon Sep 17 00:00:00 2001 From: Dave Date: Wed, 20 Mar 2019 12:47:46 -0400 Subject: [PATCH] Fixes Krav Maga Disarms --- code/modules/martial_arts/krav_maga.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/modules/martial_arts/krav_maga.dm b/code/modules/martial_arts/krav_maga.dm index 9e889bdce7a..80498117343 100644 --- a/code/modules/martial_arts/krav_maga.dm +++ b/code/modules/martial_arts/krav_maga.dm @@ -132,13 +132,13 @@ datum/martial_art/krav_maga/grab_act(var/mob/living/carbon/human/A, var/mob/livi if(D.hand) if(istype(D.l_hand, /obj/item)) var/obj/item/I = D.l_hand - D.drop_item() - A.put_in_hands(I) + if(D.drop_item()) + A.put_in_hands(I) else if(istype(D.r_hand, /obj/item)) var/obj/item/I = D.r_hand - D.drop_item() - A.put_in_hands(I) + if(D.drop_item()) + A.put_in_hands(I) D.visible_message("[A] has disarmed [D]!", \ "[A] has disarmed [D]!") playsound(D, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)