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Merge pull request #9719 from SamHPurp/smoothing-improvements
Icon Smoothing to StonedMC
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@@ -82,7 +82,7 @@
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if(density)
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icon_state = initial(icon_state)
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smooth = SMOOTH_TRUE
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smooth_icon(src)
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queue_smooth(src)
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else
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icon_state = "fwall_open"
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@@ -322,4 +322,4 @@
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mineral = /obj/item/stack/sheet/mineral/plastitanium
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walltype = /turf/simulated/wall/mineral/plastitanium
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smooth = SMOOTH_MORE
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canSmoothWith = list(/turf/simulated/wall/mineral/plastitanium, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock, /obj/structure/window/full/shuttle, /obj/structure/shuttle/engine/heater)
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canSmoothWith = list(/turf/simulated/wall/mineral/plastitanium, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock, /obj/structure/window/full/shuttle, /obj/structure/shuttle/engine/heater)
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@@ -50,8 +50,8 @@
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/obj/structure/table/update_icon()
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if(smooth && !flipped)
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icon_state = ""
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smooth_icon(src)
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smooth_icon_neighbors(src)
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queue_smooth(src)
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queue_smooth_neighbors(src)
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if(flipped)
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clear_smooth_overlays()
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@@ -444,7 +444,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
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/obj/structure/window/proc/update_nearby_icons()
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update_icon()
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if(smooth)
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smooth_icon_neighbors(src)
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queue_smooth_neighbors(src)
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/obj/structure/window/update_icon()
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if(!QDELETED(src))
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@@ -453,7 +453,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
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var/ratio = obj_integrity / max_integrity
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ratio = CEILING(ratio*4, 1) * 25
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if(smooth)
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smooth_icon(src)
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queue_smooth(src)
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overlays -= crack_overlay
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if(ratio > 75)
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return
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@@ -733,4 +733,4 @@ obj/structure/window/full/reinforced/ice
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dir = FULLTILE_WINDOW_DIR
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max_integrity = 120
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level = 3
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glass_amount = 2
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glass_amount = 2
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