Add light to flashbangs

This commit is contained in:
Tayyyyyyy
2018-01-23 15:32:04 -06:00
parent 619f295b11
commit 460cada461
2 changed files with 14 additions and 1 deletions
@@ -3,12 +3,18 @@
icon_state = "flashbang"
item_state = "flashbang"
origin_tech = "materials=2;combat=3"
light_power = 10
light_color = LIGHT_COLOR_WHITE
var/light_time = 2
/obj/item/weapon/grenade/flashbang/prime()
update_mob()
var/flashbang_turf = get_turf(src)
if(!flashbang_turf)
return
set_light(7)
for(var/mob/living/M in hearers(7, flashbang_turf))
bang(get_turf(M), M)
@@ -16,7 +22,9 @@
var/damage = round(30/(get_dist(B,get_turf(src))+1))
B.health -= damage
B.update_icon()
qdel(src)
spawn(light_time)
qdel(src)
/obj/item/weapon/grenade/flashbang/proc/bang(var/turf/T , var/mob/living/M)
M.show_message("<span class='warning'>BANG</span>", 2)