diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 18873d8750b..5179e6cd6e4 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -110,13 +110,13 @@ if( istype(target, /obj/structure/reagent_dispensers/watertank) && get_dist(src,target) <= 1) var/obj/o = target o.reagents.trans_to(src, 50) - user << "\blue Extinguisher refilled" + user << "\blue \The [src] is now refilled" playsound(src.loc, 'refill.ogg', 50, 1, -6) return if (!safety) if (src.reagents.total_volume < 1) - usr << "\red the [src] is empty." + usr << "\red \The [src] is empty." return if (world.time < src.last_use + 20) diff --git a/code/modules/detectivework/detective_work.dm b/code/modules/detectivework/detective_work.dm index a15845f0e6d..30415ed63cb 100644 --- a/code/modules/detectivework/detective_work.dm +++ b/code/modules/detectivework/detective_work.dm @@ -134,10 +134,8 @@ obj/machinery/computer/forensic_scanning authenticated = 1 updateDialog() return - var/obj/item/weapon/card/id/I = M.equipped() - if (I && istype(I)) - if(src.check_access(I)) - authenticated = 1 + if(allowed(M)) + authenticated = 1 //usr << "\green Access Granted" //if(!authenticated) //usr << "\red Access Denied" @@ -289,7 +287,7 @@ obj/machinery/computer/forensic_scanning if(fibers && fibers.len) temp += " Fibers:
" for(var/j = 1, j <= fibers.len, j++) - temp += "
      [fibers[j]]" + temp += "      [fibers[j]]
" var/list/blood = outputs[2] if(blood && blood.len) temp += " Blood:
" @@ -312,7 +310,7 @@ obj/machinery/computer/forensic_scanning if(fibers && fibers.len) P.info += " Fibers:
" for(var/j = 1, j <= fibers.len, j++) - P.info += "
      [fibers[j]]" + P.info += "      [fibers[j]]
" var/list/blood = outputs[2] if(blood && blood.len) P.info += " Blood:
"