diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 18873d8750b..5179e6cd6e4 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -110,13 +110,13 @@
if( istype(target, /obj/structure/reagent_dispensers/watertank) && get_dist(src,target) <= 1)
var/obj/o = target
o.reagents.trans_to(src, 50)
- user << "\blue Extinguisher refilled"
+ user << "\blue \The [src] is now refilled"
playsound(src.loc, 'refill.ogg', 50, 1, -6)
return
if (!safety)
if (src.reagents.total_volume < 1)
- usr << "\red the [src] is empty."
+ usr << "\red \The [src] is empty."
return
if (world.time < src.last_use + 20)
diff --git a/code/modules/detectivework/detective_work.dm b/code/modules/detectivework/detective_work.dm
index a15845f0e6d..30415ed63cb 100644
--- a/code/modules/detectivework/detective_work.dm
+++ b/code/modules/detectivework/detective_work.dm
@@ -134,10 +134,8 @@ obj/machinery/computer/forensic_scanning
authenticated = 1
updateDialog()
return
- var/obj/item/weapon/card/id/I = M.equipped()
- if (I && istype(I))
- if(src.check_access(I))
- authenticated = 1
+ if(allowed(M))
+ authenticated = 1
//usr << "\green Access Granted"
//if(!authenticated)
//usr << "\red Access Denied"
@@ -289,7 +287,7 @@ obj/machinery/computer/forensic_scanning
if(fibers && fibers.len)
temp += " Fibers:
"
for(var/j = 1, j <= fibers.len, j++)
- temp += "
[fibers[j]]"
+ temp += " [fibers[j]]
"
var/list/blood = outputs[2]
if(blood && blood.len)
temp += " Blood:
"
@@ -312,7 +310,7 @@ obj/machinery/computer/forensic_scanning
if(fibers && fibers.len)
P.info += " Fibers:
"
for(var/j = 1, j <= fibers.len, j++)
- P.info += "
[fibers[j]]"
+ P.info += " [fibers[j]]
"
var/list/blood = outputs[2]
if(blood && blood.len)
P.info += " Blood:
"