From 466d8c7a22418d3f1015c1dd26429f5db1c8a4f9 Mon Sep 17 00:00:00 2001 From: alex-gh Date: Sat, 5 Jan 2019 13:05:44 +0100 Subject: [PATCH] Fixes active deswords being pocketable. --- code/game/objects/items/weapons/twohanded.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 1ffcc13207f..b9f64117dfd 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -206,6 +206,7 @@ throw_speed = 1 throw_range = 5 w_class = WEIGHT_CLASS_SMALL + var/w_class_on = WEIGHT_CLASS_BULKY force_unwielded = 3 force_wielded = 34 wieldsound = 'sound/weapons/saberon.ogg' @@ -277,6 +278,7 @@ /obj/item/twohanded/dualsaber/unwield() ..() hitsound = "swing_hit" + w_class = initial(w_class) /obj/item/twohanded/dualsaber/IsReflect() if(wielded) @@ -288,6 +290,7 @@ return ..() hitsound = 'sound/weapons/blade1.ogg' + w_class = w_class_on /obj/item/twohanded/dualsaber/attackby(obj/item/W, mob/user, params) if(ismultitool(W))