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Poker table fix, two handed fix, Nukeops naming
- Poker tables now actually use the poker table icon. I don't reccomend you use this, as the poker table icon doesn't mesh well as of right now. Plan to fix that at a later date. - Items that require two hands now properly update when wielded/unweilded. Hooray. - Minor changes to the way nukeops naming works.
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@@ -213,6 +213,22 @@
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icon_state = "reinf_tabledir2"
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if(6)
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icon_state = "reinf_tabledir3"
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else if(istype(src,/obj/structure/table/woodentable/poker))
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switch(table_type)
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if(0)
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icon_state = "pokertable_table"
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if(1)
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icon_state = "pokertable_1tileendtable"
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if(2)
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icon_state = "pokertable_1tilethick"
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if(3)
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icon_state = "pokertable_tabledir"
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if(4)
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icon_state = "pokertable_middle"
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if(5)
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icon_state = "pokertable_tabledir2"
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if(6)
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icon_state = "pokertable_tabledir3"
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else if(istype(src,/obj/structure/table/woodentable))
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switch(table_type)
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if(0)
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