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Fix for storage bags
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@@ -78,6 +78,7 @@
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/obj/item/weapon/storage/bag/plasticbag/equipped(var/mob/user, var/slot)
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if(slot==slot_head)
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head = 1
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storage_slots = 0
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processing_objects.Add(src)
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return
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@@ -88,6 +89,7 @@
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H.losebreath += 5
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else
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head = 0
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storage_slots = 21
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processing_objects.Remove(src)
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return
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