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Bug fixes
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@@ -4,7 +4,7 @@
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icon_state = "intercom"
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anchored = 1
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w_class = 4.0
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canhear_range = 2
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canhear_range = 5
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flags = FPRINT | CONDUCT | TABLEPASS | NOBLOODY
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var/number = 0
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var/anyai = 1
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@@ -487,12 +487,6 @@
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if(istype(M,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = M
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H.updatehealth()
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if(istype(M,/mob/living/carbon/human/machine) && M.stat == 0) // If an IPC is brought back to life by welding it, which is possible, update the mob list
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if(M in dead_mob_list)
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dead_mob_list -= M
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respawnable_list -= M
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living_mob_list += M
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mob_list += M
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return
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else
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user << "\red You need more welding fuel to complete this task."
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