diff --git a/code/modules/admin/buildmode.dm b/code/modules/admin/buildmode.dm deleted file mode 100644 index 0a495c153ec..00000000000 --- a/code/modules/admin/buildmode.dm +++ /dev/null @@ -1,656 +0,0 @@ -#define BASIC_BUILDMODE 1 -#define ADV_BUILDMODE 2 -#define VAR_BUILDMODE 3 -#define THROW_BUILDMODE 4 -#define AREA_BUILDMODE 5 -#define COPY_BUILDMODE 6 -#define AREAEDIT_BUILDMODE 7 -#define FILL_BUILDMODE 8 -#define LINK_BUILDMODE 9 -#define BOOM_BUILDMODE 10 -#define SAVE_BUILDMODE 11 -#define NUM_BUILDMODES 11 - -/obj/screen/buildmode - icon = 'icons/misc/buildmode.dmi' - var/datum/click_intercept/buildmode/bd - layer = HUD_LAYER_BUILDMODE - -/obj/screen/buildmode/New(bld) - ..() - bd = bld - -/obj/screen/buildmode/mode - name = "Toggle Mode" - icon_state = "buildmode1" - screen_loc = "NORTH,WEST" - -/obj/screen/buildmode/mode/Click(location, control, params) - var/list/pa = params2list(params) - - if(pa.Find("left")) - bd.toggle_modes() - else if(pa.Find("right")) - bd.change_settings(usr) - update_icon() - return 1 - -/obj/screen/buildmode/mode/update_icon() - icon_state = "buildmode[bd.mode]" - return - -/obj/screen/buildmode/help - icon_state = "buildhelp" - screen_loc = "NORTH,WEST+1" - name = "Buildmode Help" - -/obj/screen/buildmode/help/Click() - bd.show_help(usr) - return 1 - -/obj/screen/buildmode/bdir - icon_state = "build" - screen_loc = "NORTH,WEST+2" - name = "Change Dir" - -/obj/screen/buildmode/bdir/update_icon() - dir = bd.build_dir - return - -/obj/screen/buildmode/bdir/Click() - bd.change_dir() - update_icon() - return 1 - -/obj/screen/buildmode/quit - icon_state = "buildquit" - screen_loc = "NORTH,WEST+3" - name = "Quit Buildmode" - -/obj/screen/buildmode/quit/Click() - bd.quit() - return 1 - -/obj/screen/buildmode/dir/Click() - bd.change_dir() - update_icon() - return 1 - -/obj/effect/buildmode_reticule - var/image/I - var/client/cl - anchored = TRUE - -/obj/effect/buildmode_reticule/New(var/turf/t, var/client/c) - loc = t - I = image('icons/mob/blob.dmi', t, "marker",19.0,2) // Sprite reuse wooo - if(c) - cl = c - cl.images += I - else - log_runtime(EXCEPTION("Buildmode reticule created without a client!"), src) - -/obj/effect/buildmode_reticule/proc/deselect() - qdel(src) - -/obj/effect/buildmode_reticule/Destroy() - cl.images -= I - cl = null - qdel(I) - return ..() - -/obj/effect/buildmode_line - var/image/I - var/client/cl - -/obj/effect/buildmode_line/New(var/client/c, var/atom/atom_a, var/atom/atom_b, var/linename) - name = linename - loc = get_turf(atom_a) - I = image('icons/misc/mark.dmi', src, "line", 19.0) - var/x_offset = ((atom_b.x * 32) + atom_b.pixel_x) - ((atom_a.x * 32) + atom_a.pixel_x) - var/y_offset = ((atom_b.y * 32) + atom_b.pixel_y) - ((atom_a.y * 32) + atom_a.pixel_y) - - var/matrix/M = matrix() - M.Translate(0, 16) - M.Scale(1, sqrt((x_offset * x_offset) + (y_offset * y_offset)) / 32) - M.Turn(90 - Atan2(x_offset, y_offset)) // So... You pass coords in order x,y to this version of atan2. It should be called acsc2. - M.Translate(atom_a.pixel_x, atom_a.pixel_y) - - transform = M - cl = c - cl.images += I - -/obj/effect/buildmode_line/Destroy() - if(I) - if(istype(cl)) - cl.images -= I - cl = null - QDEL_NULL(I) - return ..() - -/datum/click_intercept - var/client/holder = null - var/list/obj/screen/buttons = list() - -/datum/click_intercept/New(client/c) - create_buttons() - holder = c - holder.click_intercept = src - holder.show_popup_menus = 0 - holder.screen += buttons - -/datum/click_intercept/Destroy() - QDEL_LIST(buttons) - return ..() - - -/datum/click_intercept/proc/create_buttons() - return - -/datum/click_intercept/proc/InterceptClickOn(user,params,atom/object) - return - -/datum/click_intercept/proc/quit() - holder.screen -= buttons - holder.click_intercept = null - holder.show_popup_menus = 1 - qdel(src) - - - -/datum/click_intercept/buildmode - var/mode = BASIC_BUILDMODE - var/build_dir = SOUTH - var/atom/movable/throw_atom = null - var/obj/effect/buildmode_reticule/cornerA = null - var/obj/effect/buildmode_reticule/cornerB = null - var/generator_path = null - var/varholder = "name" - var/valueholder = "derp" - var/objholder = /obj/structure/closet - var/area/storedarea = null - var/image/areaimage - var/atom/movable/stored = null - var/list/link_lines = list() - var/obj/link_obj - var/valid_links = 0 - //Explosion mode - var/devastation = -1 - var/heavy = -1 - var/light = -1 - var/flash = -1 - var/flames = -1 - // Saving mode - var/use_json = TRUE - -/datum/click_intercept/buildmode/New(client/c) - ..() - areaimage = image('icons/turf/areas.dmi',null,"yellow") - holder.images += areaimage - -/datum/click_intercept/buildmode/Destroy() - stored = null - Reset() - areaimage.loc = null - qdel(areaimage) - return ..() - -/datum/click_intercept/buildmode/create_buttons() - buttons += new /obj/screen/buildmode/mode(src) - buttons += new /obj/screen/buildmode/help(src) - buttons += new /obj/screen/buildmode/bdir(src) - buttons += new /obj/screen/buildmode/quit(src) - -/datum/click_intercept/buildmode/proc/toggle_modes() - mode = (mode % NUM_BUILDMODES) +1 - Reset() - return - -/datum/click_intercept/buildmode/proc/show_help(mob/user) - switch(mode) - if(BASIC_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button = Construct / Upgrade") - to_chat(user, "Right Mouse Button = Deconstruct / Delete / Downgrade") - to_chat(user, "Left Mouse Button + ctrl = R-Window") - to_chat(user, "Left Mouse Button + alt = Airlock") - to_chat(user, "") - to_chat(user, "Use the button in the upper left corner to") - to_chat(user, "change the direction of built objects.") - to_chat(user, "***********************************************************") - if(ADV_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Right Mouse Button on buildmode button = Set object type") - to_chat(user, "Left Mouse Button on turf/obj = Place objects") - to_chat(user, "Right Mouse Button = Delete objects") - to_chat(user, "") - to_chat(user, "Use the button in the upper left corner to") - to_chat(user, "change the direction of built objects.") - to_chat(user, "***********************************************************") - if(VAR_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Right Mouse Button on buildmode button = Select var(type) & value") - to_chat(user, "Left Mouse Button on turf/obj/mob = Set var(type) & value") - to_chat(user, "Right Mouse Button on turf/obj/mob = Reset var's value") - to_chat(user, "***********************************************************") - if(THROW_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button on turf/obj/mob = Select") - to_chat(user, "Right Mouse Button on turf/obj/mob = Throw") - to_chat(user, "***********************************************************") - if(AREA_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button on turf/obj/mob = Select corner") - to_chat(user, "Right Mouse Button on buildmode button = Select generator") - to_chat(user, "***********************************************************") - if(COPY_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button on obj/turf/mob = Spawn a Copy of selected target") - to_chat(user, "Right Mouse Button on obj/mob = Select target to copy") - to_chat(user, "***********************************************************") - if(AREAEDIT_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button on obj/turf/mob = Paint area") - to_chat(user, "Right Mouse Button on obj/turf/mob = Select area to paint") - to_chat(user, "Right Mouse Button on buildmode button = Create new area") - to_chat(user, "***********************************************************") - if(FILL_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button on turf/obj/mob = Select corner") - to_chat(user, "Left Mouse Button + Alt on turf/obj/mob = Delete region") - to_chat(user, "Right Mouse Button on buildmode button = Select object type") - to_chat(user, "***********************************************************") - if(LINK_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button on obj = Select button to link") - to_chat(user, "Right Mouse Button on obj = Link/unlink to selected button") - to_chat(user, "***********************************************************") - if(BOOM_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Mouse Button on obj = Kaboom") - to_chat(user, "***********************************************************") - if(SAVE_BUILDMODE) - to_chat(user, "***********************************************************") - to_chat(user, "Left Mouse Button on turf/obj/mob = Select corner") - to_chat(user, "***********************************************************") - - - - -/datum/click_intercept/buildmode/proc/change_settings(mob/user) - switch(mode) - if(BASIC_BUILDMODE) - - return 1 - if(ADV_BUILDMODE) - var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet") - objholder = text2path(target_path) - if(!ispath(objholder)) - objholder = pick_closest_path(target_path) - if(!objholder || ispath(objholder, /area)) - objholder = /obj/structure/closet - alert("That path is not allowed.") - else - if(ispath(objholder,/mob) && !check_rights(R_DEBUG,0)) - objholder = /obj/structure/closet - if(VAR_BUILDMODE) - var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine") - - varholder = input(user,"Enter variable name:" ,"Name", "name") - if(varholder in locked && !check_rights(R_DEBUG,0)) - - return 1 - var/thetype = input(user,"Select variable type:" ,"Type") in list("text","number","mob-reference","obj-reference","turf-reference") - if(!thetype) return 1 - switch(thetype) - if("text") - valueholder = input(user,"Enter variable value:" ,"Value", "value") as text - if("number") - valueholder = input(user,"Enter variable value:" ,"Value", 123) as num - if("mob-reference") - valueholder = input(user,"Enter variable value:" ,"Value") as mob in GLOB.mob_list - if("obj-reference") - valueholder = input(user,"Enter variable value:" ,"Value") as obj in world - if("turf-reference") - valueholder = input(user,"Enter variable value:" ,"Value") as turf in world - if(AREA_BUILDMODE) - var/list/gen_paths = subtypesof(/datum/mapGenerator) - - var/type = input(user,"Select Generator Type","Type") as null|anything in gen_paths - if(!type) return - - generator_path = type - cornerA = null - cornerB = null - if(AREAEDIT_BUILDMODE) - var/target_path = input(user,"Enter typepath:", "Typepath", "/area") - var/areatype = text2path(target_path) - if(ispath(areatype,/area)) - var/areaname = input(user,"Enter area name:", "Area name", "Area") - if(!areaname || !length(areaname)) - return - storedarea = new areatype - storedarea.power_equip = 0 - storedarea.power_light = 0 - storedarea.power_environ = 0 - storedarea.always_unpowered = 0 - storedarea.name = areaname - areaimage.loc = storedarea - if(FILL_BUILDMODE) - var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet") - objholder = text2path(target_path) - if(!ispath(objholder)) - objholder = pick_closest_path(target_path) - if(!objholder || ispath(objholder, /area)) - objholder = /obj/structure/closet - return - else - if(ispath(objholder,/mob) && !check_rights(R_DEBUG,0)) - objholder = /obj/structure/closet - deselect_region() - if(BOOM_BUILDMODE) - devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null - if(devastation == null) devastation = -1 - heavy = input("Range of heavy impact. -1 to none", text("Input")) as num|null - if(heavy == null) heavy = -1 - light = input("Range of light impact. -1 to none", text("Input")) as num|null - if(light == null) light = -1 - flash = input("Range of flash. -1 to none", text("Input")) as num|null - if(flash == null) flash = -1 - flames = input("Range of flames. -1 to none", text("Input")) as num|null - if(flames == null) flames = -1 - - if(SAVE_BUILDMODE) - use_json = (alert("Would you like to use json (Default is \"Yes\")?",,"Yes","No") == "Yes") - -/datum/click_intercept/buildmode/proc/change_dir() - switch(build_dir) - if(NORTH) - build_dir = EAST - if(EAST) - build_dir = SOUTH - if(SOUTH) - build_dir = WEST - if(WEST) - build_dir = NORTHWEST - if(NORTHWEST) - build_dir = NORTH - return 1 - -/datum/click_intercept/buildmode/proc/deselect_region() - QDEL_NULL(cornerA) - QDEL_NULL(cornerB) - -/datum/click_intercept/buildmode/proc/Reset()//Reset temporary variables - deselect_region() - if(mode == AREAEDIT_BUILDMODE) - areaimage.loc = storedarea - else - areaimage.loc = null - for(var/obj/effect/buildmode_line/L in link_lines) - qdel(L) - link_lines -= L - -/datum/click_intercept/buildmode/proc/select_tile(var/turf/T) - return new /obj/effect/buildmode_reticule(T, holder) - -/proc/togglebuildmode(mob/M as mob in GLOB.player_list) - set name = "Toggle Build Mode" - set category = "Event" - - if(M.client) - if(istype(M.client.click_intercept,/datum/click_intercept/buildmode)) - var/datum/click_intercept/buildmode/B = M.client.click_intercept - B.quit() - log_admin("[key_name(usr)] has left build mode.") - else - new/datum/click_intercept/buildmode(M.client) - message_admins("[key_name_admin(usr)] has entered build mode.") - log_admin("[key_name(usr)] has entered build mode.") - -/datum/click_intercept/buildmode/InterceptClickOn(user,params,atom/object) //Click Intercept - var/list/pa = params2list(params) - var/right_click = pa.Find("right") - var/left_click = pa.Find("left") - var/alt_click = pa.Find("alt") - var/ctrl_click = pa.Find("ctrl") - - . = 1 - switch(mode) - if(BASIC_BUILDMODE) - if(istype(object,/turf) && left_click && !alt_click && !ctrl_click) - var/turf/T = object - if(istype(object,/turf/space)) - T.ChangeTurf(/turf/simulated/floor/plasteel) - else if(istype(object,/turf/simulated/floor)) - T.ChangeTurf(/turf/simulated/wall) - else if(istype(object,/turf/simulated/wall)) - T.ChangeTurf(/turf/simulated/wall/r_wall) - log_admin("Build Mode: [key_name(user)] built [T] at ([T.x],[T.y],[T.z])") - return - else if(right_click) - log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])") - if(istype(object,/turf/simulated/wall)) - var/turf/T = object - T.ChangeTurf(/turf/simulated/floor/plasteel) - else if(istype(object,/turf/simulated/floor)) - var/turf/T = object - T.ChangeTurf(/turf/space) - else if(istype(object,/turf/simulated/wall/r_wall)) - var/turf/T = object - T.ChangeTurf(/turf/simulated/wall) - else if(istype(object,/obj)) - qdel(object) - return - else if(istype(object,/turf) && alt_click && left_click) - log_admin("Build Mode: [key_name(user)] built an airlock at ([object.x],[object.y],[object.z])") - new/obj/machinery/door/airlock(get_turf(object)) - else if(istype(object,/turf) && ctrl_click && left_click) - var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object)) - WIN.setDir(build_dir) - log_admin("Build Mode: [key_name(user)] built a window at ([object.x],[object.y],[object.z])") - - if(ADV_BUILDMODE) - if(left_click) - if(ispath(objholder,/turf)) - var/turf/T = get_turf(object) - log_admin("Build Mode: [key_name(user)] modified [T] ([T.x],[T.y],[T.z]) to [objholder]") - T.ChangeTurf(objholder) - else if(!isnull(objholder)) - var/obj/A = new objholder (get_turf(object)) - A.setDir(build_dir) - log_admin("Build Mode: [key_name(user)] modified [A]'s ([A.x],[A.y],[A.z]) dir to [build_dir]") - else - to_chat(user, "Select object type first.") - else if(right_click) - if(isobj(object)) - log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])") - qdel(object) - - if(VAR_BUILDMODE) - if(left_click) //I cant believe this shit actually compiles. - if(object.vars.Find(varholder)) - log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]") - object.vars[varholder] = valueholder - else - to_chat(user, "[initial(object.name)] does not have a var called '[varholder]'") - if(right_click) - if(object.vars.Find(varholder)) - log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]") - object.vars[varholder] = initial(object.vars[varholder]) - else - to_chat(user, "[initial(object.name)] does not have a var called '[varholder]'") - - if(THROW_BUILDMODE) - if(left_click) - if(isturf(object)) - return - throw_atom = object - if(right_click) - if(throw_atom) - throw_atom.throw_at(object, 10, 1,user) - log_admin("Build Mode: [key_name(user)] threw [throw_atom] at [object] ([object.x],[object.y],[object.z])") - if(AREA_BUILDMODE) - if(!cornerA) - cornerA = select_tile(get_turf(object)) - return - if(cornerA && !cornerB) - cornerB = select_tile(get_turf(object)) - if(left_click) //rectangular - if(cornerA && cornerB) - if(!generator_path) - to_chat(user, "Select generator type first.") - else - var/datum/mapGenerator/G = new generator_path - G.defineRegion(cornerA.loc,cornerB.loc,1) - G.generate() - deselect_region() - return - - //Something wrong - Reset - deselect_region() - if(COPY_BUILDMODE) - if(left_click) - var/turf/T = get_turf(object) - if(stored) - DuplicateObject(stored, perfectcopy=1, sameloc=0,newloc=T) - else if(right_click) - if(ismovableatom(object)) // No copying turfs for now. - to_chat(user, "[object] set as template.") - stored = object - if(AREAEDIT_BUILDMODE) - if(left_click) - if(!storedarea) - return - var/turf/T = get_turf(object) - if(get_area(T) != storedarea) - storedarea.contents.Add(T) - else if(right_click) - var/turf/T = get_turf(object) - storedarea = get_area(T) - areaimage.loc = storedarea - if(FILL_BUILDMODE) - if(!cornerA) - cornerA = select_tile(get_turf(object)) - return - if(cornerA && !cornerB) - cornerB = select_tile(get_turf(object)) - if(left_click) //rectangular - if(cornerA && cornerB) - if(alt_click) - empty_region(block(get_turf(cornerA),get_turf(cornerB))) - deselect_region() - else - if(!objholder) - to_chat(user, "Select object type first.") - else - for(var/turf/T in block(get_turf(cornerA),get_turf(cornerB))) - if(ispath(objholder,/turf)) - T.ChangeTurf(objholder) - else - var/obj/A = new objholder(T) - A.setDir(build_dir) - deselect_region() - return - - //Something wrong - Reset - deselect_region() - if(LINK_BUILDMODE) - if(left_click && istype(object, /obj/machinery)) - link_obj = object - if(right_click && istype(object, /obj/machinery)) - if(istype(link_obj, /obj/machinery/door_control) && istype(object, /obj/machinery/door/airlock)) - var/obj/machinery/door_control/M = link_obj - var/obj/machinery/door/airlock/P = object - if(!M.id || M.id == "") - M.id = input(holder, "Please select an ID for the button", "Buildmode", "") - if(!M.id || M.id == "") - goto(line_jump) - if(P.id_tag == M.id && (P in range(M.range, M)) && P.id_tag && P.id_tag != "") - P.id_tag = null - to_chat(holder, "[P] unlinked.") - goto(line_jump) - if(!M.normaldoorcontrol) - if(link_lines.len && alert(holder, "Warning: This will disable links to connected pod doors. Continue?", "Buildmode", "Yes", "No") == "No") - goto(line_jump) - M.normaldoorcontrol = 1 - if(P.id_tag && alert(holder, "Warning: This will unlink something else from the door. Continue?", "Buildmode", "Yes", "No") == "No") - goto(line_jump) - P.id_tag = M.id - if(istype(link_obj, /obj/machinery/door_control) && istype(object, /obj/machinery/door/poddoor)) - var/obj/machinery/door_control/M = link_obj - var/obj/machinery/door/poddoor/P = object - if(!M.id || M.id == "") - M.id = input(holder, "Please select an ID for the button", "Buildmode", "") - if(!M.id || M.id == "") - goto(line_jump) - if(P.id_tag == M.id && P.id_tag && P.id_tag != "") - P.id_tag = null - to_chat(holder, "[P] unlinked.") - goto(line_jump) - if(M.normaldoorcontrol) - if(link_lines.len && alert(holder, "Warning: This will disable links to connected airlocks. Continue?", "Buildmode", "Yes", "No") == "No") - goto(line_jump) - M.normaldoorcontrol = 0 - if(!M.id || M.id == "") - M.id = input(holder, "Please select an ID for the button", "Buildmode", "") - if(!M.id || M.id == "") - goto(line_jump) - if(P.id_tag && P.id_tag != 1 && alert(holder, "Warning: This will unlink something else from the door. Continue?", "Buildmode", "Yes", "No") == "No") - goto(line_jump) - P.id_tag = M.id - - line_jump // For the goto - valid_links = 0 - for(var/obj/effect/buildmode_line/L in link_lines) - qdel(L) - link_lines -= L - - if(istype(link_obj, /obj/machinery/door_control)) - var/obj/machinery/door_control/M = link_obj - for(var/obj/machinery/door/airlock/P in range(M.range,M)) - if(P.id_tag == M.id) - var/obj/effect/buildmode_line/L = new(holder, M, P, "[M.name] to [P.name]") - L.color = M.normaldoorcontrol ? "#339933" : "#993333" - if(M.normaldoorcontrol) - valid_links = 1 - link_lines += L - var/obj/effect/buildmode_line/L2 = new(holder, P, M, "[M.name] to [P.name]") // Yes, reversed one so that you can see it from both sides. - L2.color = L.color - link_lines += L2 - for(var/obj/machinery/door/poddoor/P in GLOB.airlocks) - if(P.id_tag == M.id) - var/obj/effect/buildmode_line/L = new(holder, M, P, "[M.name] to [P.name]") - L.color = M.normaldoorcontrol ? "#993333" : "#339933" - if(M.normaldoorcontrol) - valid_links = 0 - link_lines += L - var/obj/effect/buildmode_line/L2 = new(holder, P, M, "[M.name] to [P.name]") // Yes, reversed one so that you can see it from both sides. - L2.color = L.color - link_lines += L2 - if(BOOM_BUILDMODE) - explosion(object, devastation, heavy, light, flash, null, TRUE, flames) - if(SAVE_BUILDMODE) - if(!cornerA) - cornerA = select_tile(get_turf(object)) - return - if(!cornerB) - cornerB = select_tile(get_turf(object)) - if(left_click) - if(cornerA && cornerB) - var/turf/A = get_turf(cornerA) - var/turf/B = get_turf(cornerB) - deselect_region() // So we don't read our own reticules - var/map_name = input(holder, "Please select a name for your map", "Buildmode", "") - if(map_name == "") - return - var/map_flags = 0 - if(use_json) - map_flags = 32 // Magic number defined in `writer.dm` that I can't use directly - // because #defines are for some reason our coding standard - var/our_map = maploader.save_map(A,B,map_name,map_flags) - holder << ftp(our_map) // send the map they've made! Or are stealing, whatever - to_chat(holder, "Map saving complete! [our_map]") - return - - deselect_region() diff --git a/code/modules/mob/living/carbon/alien/larva/death.dm b/code/modules/mob/living/carbon/alien/larva/death.dm deleted file mode 100644 index 00876f01ccb..00000000000 --- a/code/modules/mob/living/carbon/alien/larva/death.dm +++ /dev/null @@ -1,15 +0,0 @@ -/mob/living/carbon/alien/larva/death(gibbed) - if(stat == DEAD) return - if(healths) healths.icon_state = "health6" - stat = DEAD - icon_state = "larva_dead" - - if(!gibbed) - visible_message("[src] lets out a waning high-pitched cry.") - update_canmove() - - timeofdeath = world.time - if(mind) mind.store_memory("Time of death: [station_time_timestamp("hh:mm:ss", timeofdeath)]", 0) - GLOB.living_mob_list -= src - - return ..(gibbed)