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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Fix floor light pixel offsets. (#32365)
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@@ -38,23 +38,14 @@
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/obj/machinery/light_construct/Initialize(mapload, ndir, building)
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. = ..()
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switch(dir)
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if(NORTH)
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pixel_x = 0
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pixel_y = 20
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if(SOUTH)
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pixel_x = 0
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pixel_y = 0
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if(EAST)
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pixel_x = 8
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pixel_y = 4
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if(WEST)
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pixel_x = -8
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pixel_y = 4
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offset_by_dir()
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update_icon(UPDATE_ICON_STATE)
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/obj/machinery/light_construct/setDir(newdir)
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. = ..()
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offset_by_dir()
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/obj/machinery/light_construct/proc/offset_by_dir()
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switch(dir)
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if(NORTH)
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pixel_x = 0
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@@ -216,6 +207,9 @@
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sheets_refunded = 3
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construct_type = /obj/machinery/light/floor/built
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/obj/machinery/light_construct/floor/offset_by_dir()
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return
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/obj/machinery/light_construct/clockwork/small
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name = "small brass light fixture frame"
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desc = "A small brass light fixture under construction."
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@@ -234,6 +228,9 @@
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sheets_refunded = 3
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construct_type = /obj/machinery/light/clockwork/floor/built
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/obj/machinery/light_construct/clockwork/floor/offset_by_dir()
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return
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#undef LIGHT_CONSTRUCT_EMPTY_FRAME
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#undef LIGHT_CONSTRUCT_WIRED
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#undef LIGHT_CONSTRUCT_COMPLETED
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@@ -407,19 +404,7 @@
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if(A && !A.requires_power)
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on = TRUE
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switch(dir)
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if(NORTH)
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pixel_x = 0
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pixel_y = 20
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if(SOUTH)
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pixel_x = 0
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pixel_y = 0
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if(EAST)
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pixel_x = 8
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pixel_y = 4
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if(WEST)
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pixel_x = -8
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pixel_y = 4
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offset_by_dir()
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switch(base_state)
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if("tube")
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@@ -441,6 +426,27 @@
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if(A.area_nightlight_color)
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nightshift_light_color = A.area_nightlight_color
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/obj/machinery/light/proc/offset_by_dir()
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switch(dir)
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if(NORTH)
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pixel_x = 0
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pixel_y = 20
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if(SOUTH)
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pixel_x = 0
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pixel_y = 0
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if(EAST)
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pixel_x = 8
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pixel_y = 4
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if(WEST)
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pixel_x = -8
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pixel_y = 4
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/obj/machinery/light/floor/offset_by_dir()
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return
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/obj/machinery/light/clockwork/floor/offset_by_dir()
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return
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/obj/machinery/light/proc/on_security_level_change_planned(datum/source, previous_level_number, new_level_number)
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SIGNAL_HANDLER
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@@ -1034,19 +1040,7 @@
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/obj/machinery/light/setDir(newdir)
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. = ..()
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switch(dir)
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if(NORTH)
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pixel_x = 0
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pixel_y = 20
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if(SOUTH)
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pixel_x = 0
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pixel_y = 0
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if(EAST)
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pixel_x = 8
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pixel_y = 4
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if(WEST)
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pixel_x = -8
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pixel_y = 4
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offset_by_dir()
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/obj/item/light/proc/on_atom_entered(datum/source, atom/movable/entered)
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var/mob/living/living_entered = entered
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