Merge pull request #1044 from Erthilo/master

TG Updates up to r3585
This commit is contained in:
SkyMarshal
2012-05-13 21:38:34 -07:00
24 changed files with 142 additions and 99 deletions
+2
View File
@@ -116,6 +116,7 @@
item_state = "syndicate"
see_face = 0.0
flags = FPRINT | TABLEPASS | BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
/obj/item/clothing/head/chaplain_hood
name = "chaplain's hood"
@@ -142,4 +143,5 @@
item_state = "cardborg_h"
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | HEADCOVERSMOUTH
see_face = 0.0
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 0, rad = 0)
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
-2
View File
@@ -32,8 +32,6 @@
item_state = "thunderdome"
armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)
/obj/item/clothing/head/helmet/welding
name = "welding helmet"
desc = "A head-mounted face cover designed to protect the wearer completely from space-arc eye."
+3 -2
View File
@@ -15,14 +15,14 @@
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
/obj/item/clothing/suit/bluetag
name = "blue laser tag armour"
desc = "Blue Pride, Station Wide"
icon_state = "bluetag"
item_state = "bluetag"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
allowed = list (/obj/item/weapon/gun/energy/laser/bluetag)
/obj/item/clothing/suit/redtag
name = "red laser tag armour"
@@ -30,6 +30,7 @@
icon_state = "redtag"
item_state = "redtag"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
allowed = list (/obj/item/weapon/gun/energy/laser/redtag)
/obj/item/clothing/suit/storage/apron
@@ -86,6 +86,8 @@ obj/item/weapon/gun/energy/laser/retro
icon_state = "bluetag"
desc = "Standard issue weapon of the Imperial Guard"
projectile_type = "/obj/item/projectile/bluetag"
origin_tech = "combat=1;magnets=2"
var/charge_tick = 0
special_check(var/mob/living/carbon/human/M)
if(ishuman(M))
@@ -93,8 +95,6 @@ obj/item/weapon/gun/energy/laser/retro
return 1
M << "\red You need to be wearing your laser tag vest!"
return 0
var/charge_tick = 0
New()
..()
@@ -122,6 +122,7 @@ obj/item/weapon/gun/energy/laser/retro
icon_state = "redtag"
desc = "Standard issue weapon of the Imperial Guard"
projectile_type = "/obj/item/projectile/redtag"
origin_tech = "combat=1;magnets=2"
var/charge_tick = 0
special_check(var/mob/living/carbon/human/M)