From 46f409ddfb4140b8e59be53bbe14814e50005ee1 Mon Sep 17 00:00:00 2001 From: Kyep Date: Sat, 28 Jan 2017 15:25:20 -0800 Subject: [PATCH] Fixes some mobs being invisible in Check_antagonists --- code/modules/admin/player_panel.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 763ca6c3191..506fb527699 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -393,8 +393,11 @@ logout_status = " (snpc)" else logout_status = M.client ? "" : " (logged out)" + var/dname = M.real_name + if(!dname) + dname = M - return {"[M.real_name][caption][logout_status][M.stat == 2 ? " (DEAD)" : ""] + return {"[dname][caption][logout_status][M.stat == 2 ? " (DEAD)" : ""] PM[close ? "" : ""]"} /datum/admins/proc/check_antagonists()