I'm-too-lazy-to-think-of-something-clever update:

- Moved circuit imprinter to code/game/research. Also, while it's being overhauled as part of the R&D update, it'll be removed from the rest of the station. Don't worry, it'll come back! Also, all the disk closets were removed as well.
- Circuit Imprinter now works like the protolathe: It needs to be connected to an R&D console and it get's it's production list from it.
- Replaced destructive analyzer icon (thanks Deuryn).
- New item type: Stock Parts. Used in the construction of certain items (none added yet but they're there for when they DO get added).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@937 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
morikou@gmail.com
2011-02-02 06:47:54 +00:00
parent 2649b601d4
commit 470964c12c
18 changed files with 7986 additions and 8323 deletions
+1 -26
View File
@@ -362,29 +362,4 @@
icon_off = "wall-lockeroff"
//too small to put a man in
large = 0
/*////////////////Disk Closets//////////////////
Note: All lockers are locked with a security level LOWER then the room the locker is placed in. This is intentional so that in
case of station emergency where someone needs a disk out of the locker, someone with the lesser access (but still in the
department) can break in and get the disk. */
/obj/secure_closet/disk_security
name = "Security Data Storage"
req_access = list(access_brig)
/obj/secure_closet/disk_medical
name = "Medical Data Storage"
req_access = list(access_medical)
/obj/secure_closet/disk_command
name = "Command and Control Data Storage"
req_access = list(access_heads)
/obj/secure_closet/disk_engineering
name = "Engineering Data Storage"
req_access = list(access_engine)
/obj/secure_closet/disk_research
name = "Research and Development Data Storage"
req_access = list(access_tox)
large = 0
+42 -1
View File
@@ -1648,4 +1648,45 @@ Total SMES charging rate should not exceed total power generation rate, or an ov
flags = FPRINT | TABLEPASS | USEDELAY
w_class = 2.0
var/timer = 10
var/atom/target = null
var/atom/target = null
/obj/item/weapon/stock_parts
name = "stock part"
desc = "What?"
icon = 'stock_parts.dmi'
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/weapon/stock_parts/console_screen
name = "Console Screen"
desc = "Used in the construction of computers and other devices with a interactive console."
icon_state = "screen"
origin_tech = list("materials" = 2)
g_amt = 200
/obj/item/weapon/stock_parts/capacitor
name = "Capacitor"
desc = "A basic capacitor used in the construction of a variety of devices."
icon_state = "capacitor"
var/max_charge = 100
origin_tech = list("energystorage" = 2)
m_amt = 50
g_amt = 50
/obj/item/weapon/stock_parts/scanning_module
name = "Scanning Module"
desc = "A compact, high resolution scanning module used in the construction of certain devices."
icon_state = "scan_module"
var/rating = 1
origin_tech = list("magnets" = 2)
m_amt = 50
g_amt = 20
/obj/item/weapon/stock_parts/micro_manipulator
name = "Micro Manipulator"
desc = "A tiny little manipulator used in the construction of certain devices."
icon_state = "micro_mani"
var/rating = 1
origin_tech = list("robotics" = 1)
m_amt = 30