Reverting registered_name change. Reverting area name changes. Reverts Plasma Steel and object changes.

This commit is contained in:
Ren Erthilo
2012-03-26 15:47:39 +01:00
parent 024f1abd2a
commit 470d767369
33 changed files with 142 additions and 115 deletions
+12 -8
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@@ -651,20 +651,24 @@ proc/process_ghost_teleport_locs()
name = "Courtroom"
icon_state = "courtroom"
/area/crew_quarters/heads
/area/crew_quarters/heads/hop
name = "Head of Personnel's Quarters"
icon_state = "head_quarters"
/area/crew_quarters/hor
name = "Research Director's Office"
/area/crew_quarters/heads/hor
name = "Research Director's Quarters"
icon_state = "head_quarters"
/area/crew_quarters/heads/ce
name = "Chief Engineer's Quarters"
icon_state = "head_quarters"
/area/crew_quarters/heads/hos
name = "Head of Security's Quarters"
icon_state = "head_quarters"
/area/crew_quarters/heads/cmo
name = "Chief Medical Officer's Office"
icon_state = "head_quarters"
/area/crew_quarters/chief
name = "Chief Engineer's Office"
name = "Chief Medical Officer's Quarters"
icon_state = "head_quarters"
/area/mint
+26
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@@ -422,6 +422,7 @@
var/twohanded = 0 // Two handed and wielded off by default, nyoro~n -Agouri
var/force_unwielded = 0
var/force_wielded = 0
var/protective_temperature = 0 // Placing this here to avoid runtime errors, due to tiny items being allowed on ears and being queried for this variable
flags = FPRINT | TABLEPASS
pass_flags = PASSTABLE
pressure_resistance = 50
@@ -1312,6 +1313,31 @@
throwforce = 14.0
flags = FPRINT | TABLEPASS | CONDUCT
/obj/item/stack/sheet/r_metal
name = "steel"
singular_name = "steel sheet"
desc = "This sheet is an alloy of iron and plasma."
icon_state = "sheet-r_metal"
item_state = "sheet-metal"
m_amt = 7500
throwforce = 15.0
flags = FPRINT | TABLEPASS | CONDUCT
origin_tech = "materials=2"
/obj/item/stack/tile/steel
name = "Metal floor tile"
singular_name = "Steel floor tile"
desc = "Those could work as a pretty decent throwing weapon"
icon_state = "tile"
w_class = 3.0
force = 6.0
m_amt = 937.5
throwforce = 15.0
throw_speed = 5
throw_range = 20
flags = FPRINT | TABLEPASS | CONDUCT
max_amount = 60
/obj/item/stack/sheet/plasteel
name = "plasteel"
singular_name = "plasteel sheet"
-1
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@@ -9,7 +9,6 @@
var/body_parts_covered = 0 //see setup.dm for appropriate bit flags
var/protective_temperature = 0
var/heat_transfer_coefficient = 1 //0 prevents all transfers, 1 is invisible
var/gas_transfer_coefficient = 1 // for leaking gas from turf to mask and vice-versa (for masks right now, but at some point, i'd like to include space helmets)
var/permeability_coefficient = 1 // for chemicals/diseases
+1 -1
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@@ -337,7 +337,7 @@
/obj/item/weapon/storage/gl_kit
name = "Prescription Glasses"
desc = "This box contains nerd glasses."
desc = "This box contains vison correcting glasses."
icon_state = "glasses"
item_state = "syringe_kit"
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
+4 -5
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@@ -515,7 +515,7 @@
icon_state = "id"
item_state = "card-id"
var/access = list()
var/registered = null
var/registered_name = null
var/assignment = null
// var/obj/item/weapon/photo/PHOTO = null
var/over_jumpsuit = 1 // If set to 0, it won't display on top of the mob's jumpsuit
@@ -536,7 +536,7 @@
/obj/item/weapon/card/id/syndicate_command
name = "syndicate ID card"
desc = "An ID straight from the Syndicate."
registered = "Syndicate"
registered_name = "Syndicate"
assignment = "Syndicate Overlord"
access = list(access_syndicate)
@@ -545,7 +545,7 @@
desc = "The spare ID of the High Lord himself."
icon_state = "gold"
item_state = "gold_id"
registered = "Captain"
registered_name = "Captain"
assignment = "Captain"
New()
access = get_access("Captain")
@@ -555,7 +555,7 @@
name = "\improper CentCom. ID"
desc = "An ID straight from Cent. Com."
icon_state = "centcom"
registered = "Central Command"
registered_name = "Central Command"
assignment = "General"
New()
access = get_all_centcom_access()
@@ -914,7 +914,6 @@
var/list/stamped
var/see_face = 1
var/body_parts_covered = HEAD
var/protective_temperature = 0
var/heat_transfer_coefficient = 0.99
var/gas_transfer_coefficient = 1
var/permeability_coefficient = 0.99