Modified Disintegrate. Instead of leaving a cleanable pile of ash, it now leaves a very explicit combination of ash and bones. These remains are not cleanable.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@610 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
noisomehollow@lycos.com
2010-12-14 18:23:52 +00:00
parent 07fb210d29
commit 471fb32e04
3 changed files with 8 additions and 1 deletions
+7
View File
@@ -5,6 +5,13 @@
icon_state = "ash"
anchored = 1
/obj/decal/disintegrated
name = "remains"
desc = "These remains have a strange sense about them.."
icon = 'blood.dmi'
icon_state = "disintegrated"
anchored = 1
/obj/decal/point
name = "point"
icon = 'screen1.dmi'
+1 -1
View File
@@ -1955,7 +1955,7 @@ Originally created for wizard disintegrate. I've removed the virus code since it
flick("dust-a", animation)
else
flick("dust-r", animation)
new /obj/decal/ash(src.loc)
new /obj/decal/disintegrated(src.loc)
if (src.client)
var/mob/dead/observer/newmob