From 0c97c47dd88ca69ce505a601840961a2e7689f4a Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 00:42:14 +0000 Subject: [PATCH 1/8] Fixes the wording on opening vents --- code/ATMOSPHERICS/components/unary_devices/vent_pump.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm index 86e7ad2b22f..08febf1c572 100644 --- a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm @@ -355,7 +355,7 @@ if(do_after(user, 20 * W.toolspeed, target = src)) playsound(loc, W.usesound, 100, 1) open = 1 - user.visible_message("[user] screwdrivers the vent shut.", "You screwdriver the vent shut.", "You hear a screwdriver.") + user.visible_message("[user] screwdrivers the vent open.", "You screwdriver the vent open.", "You hear a screwdriver.") return if(istype(W, /obj/item/weapon/paper)) if(!welded) From db89c499ce39f01b080831deb92c179a148eca96 Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 01:09:47 +0000 Subject: [PATCH 2/8] Fixes some capitalisation stuff... Pedantry! --- code/game/objects/items/weapons/tools.dm | 28 ++++++++++++------------ 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 5679ca7f02d..8c6138bc138 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -28,12 +28,12 @@ origin_tech = "materials=1;engineering=1" attack_verb = list("bashed", "battered", "bludgeoned", "whacked") toolspeed = 1 - + /obj/item/weapon/wrench/suicide_act(mob/user) user.visible_message("[user] is beating themself to death with [src]! It looks like they're trying to commit suicide!") playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1) return (BRUTELOSS) - + /obj/item/weapon/wrench/cyborg name = "automatic wrench" desc = "An advanced robotic wrench. Can be found in construction cyborgs." @@ -44,7 +44,7 @@ desc = "A brass wrench. It's faintly warm to the touch." icon_state = "wrench_brass" toolspeed = 0.5 - + /obj/item/weapon/wrench/abductor name = "alien wrench" desc = "A polarized wrench. It causes anything placed between the jaws to turn." @@ -55,7 +55,7 @@ origin_tech = "materials=5;engineering=5;abductor=3" /obj/item/weapon/wrench/power - name = "Hand Drill" + name = "hand drill" desc = "A simple powered drill with a bolt bit." icon_state = "drill_bolt" item_state = "drill" @@ -162,7 +162,7 @@ if((CLUMSY in user.mutations) && prob(50)) M = user return eyestab(M,user) - + /obj/item/weapon/screwdriver/brass name = "brass screwdriver" desc = "A screwdriver made of brass. The handle feels freezing cold." @@ -178,7 +178,7 @@ toolspeed = 0.1 /obj/item/weapon/screwdriver/power - name = "Hand Drill" + name = "hand drill" desc = "A simple hand drill with a screwdriver bit attached." icon_state = "drill_screw" item_state = "drill" @@ -249,7 +249,7 @@ return else ..() - + /obj/item/weapon/wirecutters/suicide_act(mob/user) user.visible_message("[user] is cutting at their arteries with [src]! It looks like they're trying to commit suicide!") playsound(loc, usesound, 50, 1, -1) @@ -305,7 +305,7 @@ //Welding Tool /obj/item/weapon/weldingtool name = "welding tool" - desc = "A standard edition welder provided by Nanotrasen." + desc = "A standard edition welder provided by NanoTrasen." icon = 'icons/obj/tools.dmi' icon_state = "welder" item_state = "welder" @@ -388,7 +388,7 @@ location = get_turf(M) if(isturf(location)) location.hotspot_expose(700, 5) - + /obj/item/weapon/weldingtool/attackby(obj/item/I, mob/user, params) if(isscrewdriver(I)) flamethrower_screwdriver(I, user) @@ -578,7 +578,7 @@ /obj/item/weapon/weldingtool/mini/flamethrower_screwdriver() return - + /obj/item/weapon/weldingtool/abductor name = "alien welding tool" desc = "An alien welding tool. Whatever fuel it uses, it never runs out." @@ -589,7 +589,7 @@ change_icons = 0 origin_tech = "plasmatech=5;engineering=5;abductor=3" can_off_process = 1 - + /obj/item/weapon/weldingtool/abductor/process() if(get_fuel() <= max_fuel) reagents.add_reagent("fuel", 1) @@ -617,7 +617,7 @@ light_intensity = 1 toolspeed = 0.5 var/last_gen = 0 - + /obj/item/weapon/weldingtool/experimental/brass name = "brass welding tool" desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch." @@ -652,7 +652,7 @@ obj/item/weapon/weldingtool/experimental/process() /obj/item/weapon/crowbar/red icon_state = "crowbar_red" force = 8 - + /obj/item/weapon/crowbar/brass name = "brass crowbar" desc = "A brass crowbar. It feels faintly warm to the touch." @@ -679,7 +679,7 @@ obj/item/weapon/weldingtool/experimental/process() icon_state = "crowbar_large" item_state = "crowbar" toolspeed = 0.5 - + /obj/item/weapon/crowbar/cyborg name = "hydraulic crowbar" desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs." From d5d3fdfc84d6e8cc4c7159ee16cb59a3da7ed360 Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 03:54:45 +0000 Subject: [PATCH 3/8] Fixes typos, and changes a name to bring it inline with the rest of the assemblies --- code/game/objects/structures/door_assembly.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 7bacab397e2..c0020478e9d 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -94,7 +94,7 @@ base_name = "Maintenance Hatch" airlock_type = "/maintenance_hatch" glass = -1 - + /obj/structure/door_assembly/door_assembly_highsecurity // Borrowing this until WJohnston makes sprites for the assembly base_icon_state = "highsec" base_name = "High Security Airlock" @@ -103,7 +103,7 @@ /obj/structure/door_assembly/door_assembly_shuttle base_icon_state = "shuttle" - base_name = "shuttle airlock" + base_name = "Shuttle Airlock" airlock_type = "/shuttle" glass = -1 @@ -175,10 +175,10 @@ new /obj/item/stack/sheet/rglass(src.loc) glass = 0 else if(!anchored) - user.visible_message("[user] dissassembles the airlock assembly.", "You start to dissassemble the airlock assembly.") + user.visible_message("[user] disassembles the airlock assembly.", "You start to disassemble the airlock assembly.") if(do_after(user, 40 * WT.toolspeed, target = src)) if(!src || !WT.isOn()) return - to_chat(user, "\blue You dissasembled the airlock assembly!") + to_chat(user, "\blue You disassembled the airlock assembly!") new /obj/item/stack/sheet/metal(src.loc, 4) qdel(src) else From 4f4e749b83f1abb67596ba146fc8dafcee8f8c27 Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 04:25:41 +0000 Subject: [PATCH 4/8] Fixes infinite production of cable coil --- code/game/objects/structures/door_assembly.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index c0020478e9d..3bac9466d63 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -212,8 +212,9 @@ if(do_after(user, 40 * W.toolspeed, target = src)) if(!src) return - to_chat(user, "\blue You cut the airlock wires.!") - new/obj/item/stack/cable_coil(src.loc, 1) + to_chat(user, "\blue You cut the airlock wires!") + if(state ==1) + new/obj/item/stack/cable_coil(src.loc, 1) src.state = 0 else if(istype(W, /obj/item/weapon/airlock_electronics) && state == 1 && W:icon_state != "door_electronics_smoked") From 3b166bcb97da08a49d0f72c75043a687ef255d18 Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 04:29:18 +0000 Subject: [PATCH 5/8] Fixes formatting issue ( Thanks @Tigercat2000 ) --- code/game/objects/structures/door_assembly.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 3bac9466d63..1d45a83bba2 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -213,7 +213,7 @@ if(do_after(user, 40 * W.toolspeed, target = src)) if(!src) return to_chat(user, "\blue You cut the airlock wires!") - if(state ==1) + if(state == 1) new/obj/item/stack/cable_coil(src.loc, 1) src.state = 0 From 3af44d2a081e24a0206a2e4c0de01e8a43cc2ad3 Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 05:13:20 +0000 Subject: [PATCH 6/8] More typos fixed... --- code/datums/mind.dm | 12 ++++++------ code/game/gamemodes/objective.dm | 4 ++-- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index e6a43aae6b9..6c861f1b714 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -593,7 +593,7 @@ new_objective.explanation_text = "Absorb [target_number] compatible genomes." if("blood") new_objective = new /datum/objective/blood - new_objective.explanation_text = "Accumulate atleast [target_number] units of blood in total." + new_objective.explanation_text = "Accumulate at least [target_number] units of blood in total." new_objective.owner = src new_objective.target_amount = target_number @@ -728,7 +728,7 @@ if(src in ticker.mode.revolutionaries) ticker.mode.revolutionaries -= src ticker.mode.update_rev_icons_removed(src) - to_chat(current, "\red You have proved your devotion to revoltion! Yea are a head revolutionary now!") + to_chat(current, "\red You have proved your devotion to revolution! You are a head revolutionary now!") else if(!(src in ticker.mode.head_revolutionaries)) to_chat(current, "\blue You are a member of the revolutionaries' leadership now!") else @@ -875,7 +875,7 @@ message_admins("[key_name_admin(usr)] has allowed wizard [key_name_admin(current)] to name themselves") if("autoobjectives") ticker.mode.forge_wizard_objectives(src) - to_chat(usr, "\blue The objectives for wizard [key] have been generated. You can edit them and anounce manually.") + to_chat(usr, "\blue The objectives for wizard [key] have been generated. You can edit them and announce manually.") log_admin("[key_name(usr)] has automatically forged wizard objectives for [key_name(current)]") message_admins("[key_name_admin(usr)] has automatically forged wizard objectives for [key_name_admin(current)]") @@ -898,13 +898,13 @@ ticker.mode.grant_changeling_powers(current) ticker.mode.update_change_icons_added(src) special_role = SPECIAL_ROLE_CHANGELING - to_chat(current, "Your powers are awoken. A flash of memory returns to us...we are a changeling!") + to_chat(current, "Your powers are awoken. A flash of memory returns to us... we are a changeling!") log_admin("[key_name(usr)] has changelinged [key_name(current)]") message_admins("[key_name_admin(usr)] has changelinged [key_name_admin(current)]") if("autoobjectives") ticker.mode.forge_changeling_objectives(src) - to_chat(usr, "\blue The objectives for changeling [key] have been generated. You can edit them and anounce manually.") + to_chat(usr, "\blue The objectives for changeling [key] have been generated. You can edit them and announce manually.") log_admin("[key_name(usr)] has automatically forged objectives for [key_name(current)]") message_admins("[key_name_admin(usr)] has automatically forged objectives for [key_name_admin(current)]") @@ -1061,7 +1061,7 @@ if("autoobjectives") ticker.mode.forge_traitor_objectives(src) - to_chat(usr, "\blue The objectives for traitor [key] have been generated. You can edit them and anounce manually.") + to_chat(usr, "\blue The objectives for traitor [key] have been generated. You can edit them and announce manually.") log_admin("[key_name(usr)] has automatically forged objectives for [key_name(current)]") message_admins("[key_name_admin(usr)] has automatically forged objectives for [key_name_admin(current)]") diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 5b912908046..1213acd34d5 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -489,7 +489,7 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ /datum/objective/blood/proc/gen_amount_goal(low = 150, high = 400) target_amount = rand(low,high) target_amount = round(round(target_amount/5)*5) - explanation_text = "Accumulate atleast [target_amount] units of blood in total." + explanation_text = "Accumulate at least [target_amount] units of blood in total." return target_amount /datum/objective/blood/check_completion() @@ -768,5 +768,5 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ //wizard /datum/objective/wizchaos - explanation_text = "Wreak havoc upon the station as much you can. Send those wandless Nanotrasen scum a message!" + explanation_text = "Wreak havoc upon the station as much you can. Send those wandless NanoTrasen scum a message!" completed = 1 From 343d466287c535be15e5dff4a9d9a5a0419ebee6 Mon Sep 17 00:00:00 2001 From: Sam Date: Sun, 19 Mar 2017 21:31:42 +0000 Subject: [PATCH 7/8] Reverts NanoTrasen edits following convo with Fox/Regen --- code/game/gamemodes/objective.dm | 6 +++--- code/game/objects/items/weapons/tools.dm | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 1213acd34d5..61d6d15e9ba 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -177,8 +177,8 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ /datum/objective/hijack martyr_compatible = 0 //Technically you won't get both anyway. - explanation_text = "Hijack the shuttle by escaping on it with no loyalist NanoTrasen crew on board and alive. \ - Syndicate agents, other enemies of NanoTrasen, cyborgs, and pets may be allowed to escape alive." + explanation_text = "Hijack the shuttle by escaping on it with no loyalist Nanotrasen crew on board and alive. \ + Syndicate agents, other enemies of Nanotrasen, cyborgs, and pets may be allowed to escape alive." /datum/objective/hijack/check_completion() if(!owner.current || owner.current.stat) @@ -768,5 +768,5 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ //wizard /datum/objective/wizchaos - explanation_text = "Wreak havoc upon the station as much you can. Send those wandless NanoTrasen scum a message!" + explanation_text = "Wreak havoc upon the station as much you can. Send those wandless Nanotrasen scum a message!" completed = 1 diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 8c6138bc138..0b3711b6f7d 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -305,7 +305,7 @@ //Welding Tool /obj/item/weapon/weldingtool name = "welding tool" - desc = "A standard edition welder provided by NanoTrasen." + desc = "A standard edition welder provided by Nanotrasen." icon = 'icons/obj/tools.dmi' icon_state = "welder" item_state = "welder" From e43cb810a82366e65fb310c90e7166308b5aab90 Mon Sep 17 00:00:00 2001 From: Sam Date: Mon, 20 Mar 2017 06:37:56 +0000 Subject: [PATCH 8/8] More bits wew. --- code/datums/mind.dm | 14 +++++++------- code/game/gamemodes/objective.dm | 4 ++-- code/game/objects/items/weapons/tools.dm | 12 ++++++------ code/game/objects/structures/door_assembly.dm | 2 +- 4 files changed, 16 insertions(+), 16 deletions(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 6c861f1b714..80ffd082f68 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -593,7 +593,7 @@ new_objective.explanation_text = "Absorb [target_number] compatible genomes." if("blood") new_objective = new /datum/objective/blood - new_objective.explanation_text = "Accumulate at least [target_number] units of blood in total." + new_objective.explanation_text = "Accumulate at least [target_number] total units of blood." new_objective.owner = src new_objective.target_amount = target_number @@ -713,7 +713,7 @@ if(src in ticker.mode.head_revolutionaries) ticker.mode.head_revolutionaries -= src ticker.mode.update_rev_icons_removed(src) - to_chat(current, "\red Revolution has been disappointed of your leader traits! You are a regular revolutionary now!") + to_chat(current, "\red Revolution has been disappointed of your leadership traits! You are a regular revolutionary now!") else if(!(src in ticker.mode.revolutionaries)) to_chat(current, "\red You are now a revolutionary! Help your cause. Do not harm your fellow freedom fighters. You can identify your comrades by the red \"R\" icons, and your leaders by the blue \"R\" icons. Help them kill the heads to win the revolution!") else @@ -728,7 +728,7 @@ if(src in ticker.mode.revolutionaries) ticker.mode.revolutionaries -= src ticker.mode.update_rev_icons_removed(src) - to_chat(current, "\red You have proved your devotion to revolution! You are a head revolutionary now!") + to_chat(current, "\red You have proven your devotion to revolution! You are a head revolutionary now!") else if(!(src in ticker.mode.head_revolutionaries)) to_chat(current, "\blue You are a member of the revolutionaries' leadership now!") else @@ -857,7 +857,7 @@ special_role = SPECIAL_ROLE_WIZARD //ticker.mode.learn_basic_spells(current) ticker.mode.update_wiz_icons_added(src) - to_chat(current, "You are the Space Wizard!") + to_chat(current, "You are a Space Wizard!") current.faction = list("wizard") log_admin("[key_name(usr)] has wizarded [key_name(current)]") message_admins("[key_name_admin(usr)] has wizarded [key_name_admin(current)]") @@ -898,7 +898,7 @@ ticker.mode.grant_changeling_powers(current) ticker.mode.update_change_icons_added(src) special_role = SPECIAL_ROLE_CHANGELING - to_chat(current, "Your powers are awoken. A flash of memory returns to us... we are a changeling!") + to_chat(current, "Your powers have awoken. A flash of memory returns to us... we are a changeling!") log_admin("[key_name(usr)] has changelinged [key_name(current)]") message_admins("[key_name_admin(usr)] has changelinged [key_name_admin(current)]") @@ -942,7 +942,7 @@ slaved.masters += src som = slaved //we MIGT want to mindslave someone special_role = SPECIAL_ROLE_VAMPIRE - to_chat(current, "Your powers are awoken. Your lust for blood grows... You are a Vampire!") + to_chat(current, "Your powers have awoken. Your lust for blood grows... You are a Vampire!") log_admin("[key_name(usr)] has vampired [key_name(current)]") message_admins("[key_name_admin(usr)] has vampired [key_name_admin(current)]") @@ -1360,7 +1360,7 @@ to_chat(H, "A tome, a message from your new master, appears in your [where].") if(!ticker.mode.equip_cultist(current)) - to_chat(H, "Spawning an amulet from your Master failed.") + to_chat(H, "Summoning an amulet from your Master failed.") /datum/mind/proc/make_Rev() if(ticker.mode.head_revolutionaries.len>0) diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 61d6d15e9ba..6dabdcf49d6 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -195,7 +195,7 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ return shuttle_master.emergency.is_hijacked() /datum/objective/hijackclone - explanation_text = "Hijack the emergency shuttle by ensuring only you (or your copies) escape." + explanation_text = "Hijack the shuttle by ensuring only you (or your copies) escape." martyr_compatible = 0 /datum/objective/hijackclone/check_completion() @@ -489,7 +489,7 @@ var/list/potential_theft_objectives = subtypesof(/datum/theft_objective) \ /datum/objective/blood/proc/gen_amount_goal(low = 150, high = 400) target_amount = rand(low,high) target_amount = round(round(target_amount/5)*5) - explanation_text = "Accumulate at least [target_amount] units of blood in total." + explanation_text = "Accumulate at least [target_amount] total units of blood." return target_amount /datum/objective/blood/check_completion() diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 0b3711b6f7d..6200d6dbf85 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -30,7 +30,7 @@ toolspeed = 1 /obj/item/weapon/wrench/suicide_act(mob/user) - user.visible_message("[user] is beating themself to death with [src]! It looks like they're trying to commit suicide!") + user.visible_message("[user] is beating themselves to death with [src]! It looks like they're trying to commit suicide!") playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1) return (BRUTELOSS) @@ -275,7 +275,7 @@ toolspeed = 0.5 /obj/item/weapon/wirecutters/power - name = "Jaws of Life" + name = "jaws of life" desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a cutting head." icon_state = "jaws_cutter" item_state = "jawsoflife" @@ -670,7 +670,7 @@ obj/item/weapon/weldingtool/experimental/process() /obj/item/weapon/crowbar/large name = "crowbar" - desc = "It's a big crowbar. It doesn't fit in your pockets, because it's big." + desc = "It's a big crowbar. It doesn't fit in your pockets, because its too big." force = 12 w_class = WEIGHT_CLASS_NORMAL throw_speed = 3 @@ -688,8 +688,8 @@ obj/item/weapon/weldingtool/experimental/process() toolspeed = 0.5 /obj/item/weapon/crowbar/power - name = "Jaws of Life" - desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a prying head" + name = "jaws of life" + desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a prying head." icon_state = "jaws_pry" item_state = "jawsoflife" materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) @@ -714,7 +714,7 @@ obj/item/weapon/weldingtool/experimental/process() // Conversion kit /obj/item/weapon/conversion_kit name = "\improper Revolver Conversion Kit" - desc = "A professional conversion kit used to convert any knock off revolver into the real deal capable of shooting lethal .357 rounds without the possibility of catastrophic failure" + desc = "A professional conversion kit used to convert any knock off revolver into the real deal capable of shooting lethal .357 rounds without the possibility of catastrophic failure." icon = 'icons/obj/weapons.dmi' icon_state = "kit" flags = CONDUCT diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index 1d45a83bba2..c2c5fc083fa 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -212,7 +212,7 @@ if(do_after(user, 40 * W.toolspeed, target = src)) if(!src) return - to_chat(user, "\blue You cut the airlock wires!") + to_chat(user, "\blue You cut the airlock's wires!") if(state == 1) new/obj/item/stack/cable_coil(src.loc, 1) src.state = 0