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Expand chef ensemble possibilities (#30826)
* Add many chef clothes to game, chefdrobe, and loadout. * Add another chef envirosuit.
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@@ -1050,7 +1050,7 @@
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/obj/item/storage/belt/chef
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name = "culinary tool apron"
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desc = "An apron with various pockets for holding all your cooking tools and equipment."
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icon_state = "chefbelt"
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icon_state = "apron_white"
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storage_slots = 10
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max_w_class = WEIGHT_CLASS_NORMAL
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max_combined_w_class = 25
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@@ -1073,6 +1073,21 @@
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/obj/item/reagent_containers/condiment,
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/obj/item/reagent_containers/glass/beaker)
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sprite_sheets = list(
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"Drask" = 'icons/mob/clothing/species/drask/belt.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/belt.dmi',
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"Kidan" = 'icons/mob/clothing/species/kidan/belt.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/belt.dmi'
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)
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/obj/item/storage/belt/chef/black
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icon_state = "apron_black"
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/obj/item/storage/belt/chef/red
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icon_state = "chefbelt"
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sprite_sheets = list(
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"Kidan" = 'icons/mob/clothing/species/kidan/belt.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/belt.dmi'
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)
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/obj/item/storage/belt/chef/green
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icon_state = "apron_green"
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