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Expand chef ensemble possibilities (#30826)
* Add many chef clothes to game, chefdrobe, and loadout. * Add another chef envirosuit.
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@@ -364,3 +364,23 @@
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/datum/gear/hat/wizard
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display_name = "Wizard hat"
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path = /obj/item/clothing/head/wizard/fake
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/datum/gear/hat/chef
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main_typepath = /datum/gear/hat/chef
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allowed_roles = list("Chef")
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/datum/gear/hat/chef/white
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display_name = "Chef hat, white"
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path = /obj/item/clothing/head/chefhat
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/datum/gear/hat/chef/bw
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display_name = "Chef hat, black and white"
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path = /obj/item/clothing/head/chefhat/bw
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/datum/gear/hat/chef/black
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display_name = "Chef hat, black"
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path = /obj/item/clothing/head/chefhat/black
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/datum/gear/hat/chef/red
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display_name = "Chef hat, red"
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path = /obj/item/clothing/head/chefhat/red
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@@ -209,3 +209,23 @@
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display_name = "Chaplain, tallit"
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path = /obj/item/clothing/neck/cloak/tallit
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allowed_roles = list("Chaplain")
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/datum/gear/neck/neckerchief
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main_typepath = /datum/gear/neck/neckerchief
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allowed_roles = list("Bartender", "Chef")
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/datum/gear/neck/neckerchief/white
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display_name = "Neckerchief, white"
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path = /obj/item/clothing/neck/neckerchief
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/datum/gear/neck/neckerchief/black
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display_name = "Neckerchief, black"
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path = /obj/item/clothing/neck/neckerchief/black
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/datum/gear/neck/neckerchief/red
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display_name = "Neckerchief, red"
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path = /obj/item/clothing/neck/neckerchief/red
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/datum/gear/neck/neckerchief/green
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display_name = "Neckerchief, green"
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path = /obj/item/clothing/neck/neckerchief/green
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@@ -366,3 +366,24 @@
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display_name = "Chaplain, hasidic coat"
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path = /obj/item/clothing/suit/hasidic_coat
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allowed_roles = list("Chaplain")
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//Chef
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/datum/gear/suit/job/chef
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main_typepath = /datum/gear/suit/job/chef
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allowed_roles = list("Chef")
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/datum/gear/suit/job/chef/white
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display_name = "Chef's coat"
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path = /obj/item/clothing/suit/chef
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/datum/gear/suit/job/chef/bw
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display_name = "Chef's black-piped coat"
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path = /obj/item/clothing/suit/chef/bw
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/datum/gear/suit/job/chef/red
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display_name = "Chef's red-piped coat"
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path = /obj/item/clothing/suit/chef/red
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/datum/gear/suit/job/chef/darkgreen
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display_name = "Chef's dark coat"
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path = /obj/item/clothing/suit/chef/darkgreen
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