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based and kindpilled (#21584)
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@@ -81,6 +81,8 @@
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//Called when we bump into a mob
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/mob/living/proc/MobBump(mob/M)
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if(m_intent == MOVE_INTENT_WALK)
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return TRUE
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//Even if we don't push/swap places, we "touched" them, so spread fire
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spreadFire(M)
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