Ports TG staff of storms / updates sprites (#21566)

* Ports TG staff of storms / updates sprites

* I *said* it *doesn't* work in SPACE!

* Update legion_loot.dm

* requested changes

* icons fixed
This commit is contained in:
Qwertytoforty
2023-08-12 18:20:57 +01:00
committed by GitHub
parent 66374af694
commit 4748736c9e
9 changed files with 100 additions and 25 deletions
@@ -201,11 +201,10 @@
/obj/item/lava_staff
name = "staff of lava"
desc = "The power of fire and rocks in your hands!"
icon_state = "staffofstorms"
item_state = "staffofstorms"
icon_state = "lavastaff"
item_state = "lavastaff"
icon = 'icons/obj/guns/magic.dmi'
slot_flags = SLOT_BACK
item_state = "staffofstorms"
w_class = WEIGHT_CLASS_BULKY
force = 25
damtype = BURN
@@ -1,4 +1,4 @@
/obj/item/staff/storm
/obj/item/storm_staff
name = "staff of storms"
desc = "An ancient staff retrieved from the remains of Legion. The wind stirs as you move it."
icon_state = "staffofstorms"
@@ -8,16 +8,27 @@
w_class = WEIGHT_CLASS_BULKY
force = 25
damtype = BURN
hitsound = 'sound/weapons/sear.ogg'
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
needs_permit = TRUE
var/storm_type = /datum/weather/ash_storm
var/storm_cooldown = 0
var/max_thunder_charges = 3
var/thunder_charges = 3
var/thunder_charge_time = 15 SECONDS
var/static/list/excluded_areas = list(/area/space)
///This is a list of turfs currently being targeted.
var/list/targeted_turfs = list()
/obj/item/staff/storm/attack_self(mob/user)
if(storm_cooldown > world.time)
to_chat(user, "<span class='warning'>The staff is still recharging!</span>")
return
/obj/item/storm_staff/Destroy()
targeted_turfs = null
return ..()
/obj/item/storm_staff/examine(mob/user)
. = ..()
. += "<span class='notice'>It has [thunder_charges] charges remaining.</span>"
. += "<span class='notice'>Use it in hand to dispel storms.</span>"
. += "<span class='notice'>Use it on targets to summon thunderbolts from the sky.</span>"
. += "<span class='notice'>The thunderbolts are boosted if in an area with weather effects.</span>"
/obj/item/storm_staff/attack_self(mob/user)
var/area/user_area = get_area(user)
var/turf/user_turf = get_turf(user)
if(!user_area || !user_turf)
@@ -39,16 +50,81 @@
"<span class='notice'>You hold [src] skyward, dispelling the storm!</span>")
playsound(user, 'sound/magic/staff_change.ogg', 200, 0)
A.wind_down()
return
else
A = new storm_type(list(user_turf.z))
A.name = "staff storm"
A.area_type = user_area.type
A.telegraph_duration = 100
A.end_duration = 100
var/old_color = user.color
user.color = list(340/255, 240/255, 0,0, 0,0,0,0, 0,0,0,0, 0,0,0,1, 0,0,0,0)
var/old_transform = user.transform
user.transform *= 1.2
animate(user, color = old_color, transform = old_transform, time = 1 SECONDS)
user.visible_message("<span class='warning'>[user] holds [src] skywards as red lightning crackles into the sky!</span>", \
"<span class='notice'>You hold [src] skyward, calling down a terrible storm!</span>")
playsound(user, 'sound/magic/staff_change.ogg', 200, 0)
A.telegraph()
storm_cooldown = world.time + 200
/obj/item/storm_staff/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
. = ..()
if(!thunder_charges)
to_chat(user, "<span class='warning'>The staff needs to recharge.</span>")
return
var/turf/target_turf = get_turf(target)
var/area/target_area = get_area(target)
var/area/user_area = get_area(user)
if(!target_turf || !target_area || (is_type_in_list(target_area, excluded_areas)) || !user_area || (is_type_in_list(user_area, excluded_areas)))
to_chat(user, "<span class='warning'>The staff will not work here.</span>")
return
if(target_turf in targeted_turfs)
to_chat(user, "<span class='warning'>That SPOT is already being shocked!</span>")
return
if(HAS_TRAIT(user, TRAIT_PACIFISM))
to_chat(user, "<span class='warning'>You don't want to hurt anyone!</span>")
return
var/power_boosted = FALSE
for(var/V in SSweather.processing)
var/datum/weather/W = V
if((target_turf.z in W.impacted_z_levels) && W.area_type == target_area.type)
power_boosted = TRUE
break
playsound(src, 'sound/magic/lightningshock.ogg', 10, TRUE, extrarange = SILENCED_SOUND_EXTRARANGE, falloff_distance = 0)
targeted_turfs += target_turf
to_chat(user, "<span class='warning'>You aim at [target_turf]!</span>")
new /obj/effect/temp_visual/thunderbolt_targeting(target_turf)
addtimer(CALLBACK(src, PROC_REF(throw_thunderbolt), target_turf, power_boosted), 1.5 SECONDS)
thunder_charges--
addtimer(CALLBACK(src, PROC_REF(recharge)), thunder_charge_time)
/obj/item/storm_staff/proc/recharge(mob/user)
thunder_charges = min(thunder_charges + 1, max_thunder_charges)
playsound(src, 'sound/magic/charge.ogg', 10, TRUE, extrarange = SILENCED_SOUND_EXTRARANGE, falloff_distance = 0)
/obj/item/storm_staff/proc/throw_thunderbolt(turf/target, boosted)
targeted_turfs -= target
new /obj/effect/temp_visual/thunderbolt(target)
var/list/affected_turfs = list(target)
if(boosted)
for(var/direction in GLOB.alldirs)
var/turf_to_add = get_step(target, direction)
if(!turf_to_add)
continue
affected_turfs += turf_to_add
for(var/turf/T as anything in affected_turfs)
new /obj/effect/temp_visual/electricity(T)
for(var/mob/living/hit_mob in T)
to_chat(hit_mob, "<span class='userdanger'>You've been struck by lightning!</span>")
hit_mob.electrocute_act(15 * (isanimal(hit_mob) ? 3 : 1) * (T == target ? 2 : 1) * (boosted ? 2 : 1), src, flags = SHOCK_TESLA|SHOCK_NOSTUN)
for(var/obj/hit_thing in T)
hit_thing.take_damage(20, BURN, ENERGY, FALSE)
playsound(target, 'sound/magic/lightningbolt.ogg', 100, TRUE)
target.visible_message("<span class='danger'>A thunderbolt strikes [target]!</span>")
explosion(target, -1, -1, light_impact_range = (boosted ? 1 : 0), flame_range = (boosted ? 2 : 1), silent = TRUE)
/obj/effect/temp_visual/thunderbolt_targeting
icon_state = "target_circle"
layer = BELOW_MOB_LAYER
light_range = 1
duration = 2 SECONDS
/obj/effect/temp_visual/thunderbolt
icon_state = "thunderbolt"
icon = 'icons/effects/32x96.dmi'
duration = 0.6 SECONDS
/obj/effect/temp_visual/electricity
icon_state = "electricity3"
duration = 0.5 SECONDS