mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 13:37:58 +01:00
Fixes some sounds not being cached properly
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@@ -122,7 +122,7 @@
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projectile_type = /obj/item/projectile/beam/disabler
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select_name = "disable"
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e_cost = 500
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fire_sound = "sound/weapons/taser2.ogg"
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fire_sound = 'sound/weapons/taser2.ogg'
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/obj/item/ammo_casing/energy/plasma
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projectile_type = /obj/item/projectile/plasma
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@@ -139,7 +139,7 @@
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/obj/item/ammo_casing/energy/wormhole
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projectile_type = /obj/item/projectile/beam/wormhole
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e_cost = 0
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fire_sound = "sound/weapons/pulse3.ogg"
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fire_sound = 'sound/weapons/pulse3.ogg'
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var/obj/item/weapon/gun/energy/wormhole_projector/gun = null
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select_name = "blue"
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@@ -193,7 +193,7 @@
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/obj/item/ammo_casing/energy/toxplasma
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projectile_type = /obj/item/projectile/energy/toxplasma
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fire_sound = "sound/weapons/taser2.ogg"
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fire_sound = 'sound/weapons/taser2.ogg'
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select_name = "plasma dart"
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/obj/item/ammo_casing/energy/clown
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@@ -8,7 +8,7 @@
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ammo_type = /obj/item/ammo_casing/magic/change
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icon_state = "staffofchange"
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item_state = "staffofchange"
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fire_sound = "sound/magic/Staff_Change.ogg"
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fire_sound = 'sound/magic/Staff_Change.ogg'
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/obj/item/weapon/gun/magic/staff/animate
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name = "staff of animation"
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@@ -16,7 +16,7 @@
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ammo_type = /obj/item/ammo_casing/magic/animate
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icon_state = "staffofanimation"
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item_state = "staffofanimation"
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fire_sound = "sound/magic/Staff_animation.ogg"
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fire_sound = 'sound/magic/Staff_animation.ogg'
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/obj/item/weapon/gun/magic/staff/healing
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name = "staff of healing"
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@@ -24,7 +24,7 @@
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ammo_type = /obj/item/ammo_casing/magic/heal
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icon_state = "staffofhealing"
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item_state = "staffofhealing"
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fire_sound = "sound/magic/Staff_Healing.ogg"
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fire_sound = 'sound/magic/Staff_Healing.ogg'
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/obj/item/weapon/gun/magic/staff/healing/handle_suicide() //Stops people trying to commit suicide to heal themselves
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return
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@@ -38,7 +38,7 @@
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max_charges = 10
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recharge_rate = 2
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no_den_usage = 1
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fire_sound = "sound/magic/Staff_Chaos.ogg"
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fire_sound = 'sound/magic/Staff_Chaos.ogg'
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/obj/item/weapon/gun/magic/staff/door
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name = "staff of door creation"
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@@ -49,7 +49,7 @@
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max_charges = 10
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recharge_rate = 2
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no_den_usage = 1
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fire_sound = "sound/magic/Staff_Door.ogg"
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fire_sound = 'sound/magic/Staff_Door.ogg'
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/obj/item/weapon/gun/magic/staff/honk
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name = "staff of the honkmother"
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@@ -59,7 +59,7 @@
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item_state = "honker"
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max_charges = 4
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recharge_rate = 8
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fire_sound = "sound/items/airhorn.ogg"
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fire_sound = 'sound/items/airhorn.ogg'
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/obj/item/weapon/gun/magic/staff/focus
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name = "mental focus"
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@@ -72,7 +72,7 @@
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/obj/item/weapon/gun/magic/staff/spellblade
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name = "spellblade"
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desc = "A deadly combination of laziness and boodlust, this blade allows the user to dismember their enemies without all the hard work of actually swinging the sword."
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fire_sound = "sound/magic/Fireball.ogg"
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fire_sound = 'sound/magic/Fireball.ogg'
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ammo_type = /obj/item/ammo_casing/magic/spellblade
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icon_state = "spellblade"
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item_state = "spellblade"
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@@ -59,7 +59,7 @@
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/obj/item/weapon/gun/magic/wand/death
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name = "wand of death"
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desc = "This deadly wand overwhelms the victim's body with pure energy, slaying them without fail."
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fire_sound = "sound/magic/WandoDeath.ogg"
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fire_sound = 'sound/magic/WandoDeath.ogg'
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ammo_type = /obj/item/ammo_casing/magic/death
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icon_state = "deathwand"
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max_charges = 3 //3, 2, 2, 1
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@@ -80,7 +80,7 @@
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name = "wand of resurrection"
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desc = "This wand uses healing magics to heal and revive. They are rarely utilized within the Wizard Federation for some reason."
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ammo_type = /obj/item/ammo_casing/magic/heal
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fire_sound = "sound/magic/Staff_Healing.ogg"
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fire_sound = 'sound/magic/Staff_Healing.ogg'
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icon_state = "revivewand"
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max_charges = 3 //3, 2, 2, 1
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@@ -98,7 +98,7 @@
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name = "wand of polymorph"
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desc = "This wand is attuned to chaos and will radically alter the victim's form."
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ammo_type = /obj/item/ammo_casing/magic/change
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fire_sound = "sound/magic/Staff_Change.ogg"
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fire_sound = 'sound/magic/Staff_Change.ogg'
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icon_state = "polywand"
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max_charges = 10 //10, 5, 5, 4
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@@ -118,7 +118,7 @@
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icon_state = "telewand"
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max_charges = 10 //10, 5, 5, 4
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no_den_usage = 1
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fire_sound = "sound/magic/Wand_Teleport.ogg"
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fire_sound = 'sound/magic/Wand_Teleport.ogg'
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/obj/item/weapon/gun/magic/wand/teleport/zap_self(mob/living/user)
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do_teleport(user, user, 10)
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@@ -136,7 +136,7 @@
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name = "wand of door creation"
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desc = "This particular wand can create doors in any wall for the unscrupulous wizard who shuns teleportation magics."
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ammo_type = /obj/item/ammo_casing/magic/door
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fire_sound = "sound/magic/Staff_Door.ogg"
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fire_sound = 'sound/magic/Staff_Door.ogg'
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icon_state = "doorwand"
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max_charges = 20 //20, 10, 10, 7
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@@ -152,7 +152,7 @@
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/obj/item/weapon/gun/magic/wand/fireball
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name = "wand of fireball"
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desc = "This wand shoots scorching balls of fire that explode into destructive flames."
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fire_sound = "sound/magic/Fireball.ogg"
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fire_sound = 'sound/magic/Fireball.ogg'
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ammo_type = /obj/item/ammo_casing/magic/fireball
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icon_state = "firewand"
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max_charges = 8 //8, 4, 4, 3
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