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Fixes some sounds not being cached properly
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@@ -96,7 +96,7 @@
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if(!(printing))
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printing = 1
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visible_message("<span class='notice'>[src] rattles and prints out a sheet of paper.</span>")
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playsound(loc, "sound/goonstation/machines/printer_dotmatrix.ogg", 50, 1)
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playsound(loc, 'sound/goonstation/machines/printer_dotmatrix.ogg', 50, 1)
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var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(loc)
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P.info = "<CENTER><B>Chemical Analysis</B></CENTER><BR>"
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P.info += "<b>Time of analysis:</b> [worldtime2text(world.time)]<br><br>"
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