Fixes some sounds not being cached properly

This commit is contained in:
Krausus
2017-02-17 02:37:26 -05:00
parent 79a4f99afc
commit 4754d6b4b3
39 changed files with 60 additions and 60 deletions
+1 -1
View File
@@ -433,7 +433,7 @@ var/static/regex/multispin_words = regex("like a record baby")
//HONK
else if((findtext(message, honk_words)))
spawn(25)
playsound(get_turf(owner), "sound/items/bikehorn.ogg", 300, 1)
playsound(get_turf(owner), 'sound/items/bikehorn.ogg', 300, 1)
if(owner.mind && owner.mind.assigned_role == "Clown")
for(var/mob/living/carbon/C in listeners)
C.slip(0,7 * power_multiplier)