mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 23:17:02 +01:00
fixed metal rods max amount error, added old gold tile sprites, added recipes for gold and silver tiles to change them into fancy versions
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@@ -49,7 +49,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list(
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new /datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = 1, on_floor = 1),
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null,
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new /datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 20),
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new /datum/stack_recipe/rods("metal rod", /obj/item/stack/rods, 1, 2, 60),
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new /datum/stack_recipe/rods("metal rod", /obj/item/stack/rods, 1, 2, 50),
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null,
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new /datum/stack_recipe("computer frame", /obj/structure/computerframe, 5, time = 25, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("modular console", /obj/machinery/modular_computer/console/buildable/, 10, time = 25, one_per_turf = 1, on_floor = 1),
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@@ -17,6 +17,10 @@
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mineralType = "uranium"
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materials = list(MAT_URANIUM=500)
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var/global/list/datum/stack_recipe/gold_tile_recipes = list ( \
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new/datum/stack_recipe("fancy gold tile", /obj/item/stack/tile/mineral/gold/fancy, max_res_amount = 20), \
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)
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/obj/item/stack/tile/mineral/gold
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name = "gold tile"
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singular_name = "gold floor tile"
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@@ -26,6 +30,26 @@
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mineralType = "gold"
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materials = list(MAT_GOLD=500)
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/obj/item/stack/tile/mineral/gold/New(loc, amount=null)
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..()
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recipes = gold_tile_recipes
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var/global/list/datum/stack_recipe/goldfancy_tile_recipes = list ( \
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new/datum/stack_recipe("regular gold tile", /obj/item/stack/tile/mineral/gold, max_res_amount = 20), \
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)
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/obj/item/stack/tile/mineral/gold/fancy
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icon_state = "tile_goldfancy"
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turf_type = /turf/simulated/floor/mineral/gold/fancy
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/obj/item/stack/tile/mineral/gold/fancy/New(loc, amount=null)
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..()
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recipes = goldfancy_tile_recipes
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var/global/list/datum/stack_recipe/silver_tile_recipes = list ( \
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new/datum/stack_recipe("fancy silver tile", /obj/item/stack/tile/mineral/silver/fancy, max_res_amount = 20), \
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)
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/obj/item/stack/tile/mineral/silver
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name = "silver tile"
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singular_name = "silver floor tile"
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@@ -35,6 +59,22 @@
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mineralType = "silver"
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materials = list(MAT_SILVER=500)
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/obj/item/stack/tile/mineral/silver/New(loc, amount=null)
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..()
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recipes = silver_tile_recipes
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var/global/list/datum/stack_recipe/silverfancy_tile_recipes = list ( \
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new/datum/stack_recipe("regular silver tile", /obj/item/stack/tile/mineral/silver, max_res_amount = 20), \
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)
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/obj/item/stack/tile/mineral/silver/fancy
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icon_state = "tile_silverfancy"
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turf_type = /turf/simulated/floor/mineral/silver/fancy
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/obj/item/stack/tile/mineral/silver/fancy/New(loc, amount=null)
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..()
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recipes = silverfancy_tile_recipes
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/obj/item/stack/tile/mineral/diamond
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name = "diamond tile"
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singular_name = "diamond floor tile"
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