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Aliens:
Reworked the code to use a new "plasma" var instead of toxloss for their powers. Facehuggers are now active for 30 to 60 instead of 3 to 5 seconds. Aliens can see whether facehuggers are active without needing to examine them. Changelings: Ranged sting is now 2 squares-ranged instead of 3 squares. Space: Reverted the randomly accessible z-levels back to how they were (derelict and ai sat). git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2627 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -195,7 +195,11 @@ var/const
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GAS_N2O = 1 << 4
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var/list/accessable_z_levels = list("1" = 10, "3" = 15, "4" = 60, "5" = 15) //This list contains the z-level numbers which can be accessed via space travel and the percentile chances to get there. (Exceptions: extended, sandbox and nuke) -Errorage
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var/list/accessable_z_levels = list("3" = 30, "4" = 70)
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//This list contains the z-level numbers which can be accessed via space travel and the percentile chances to get there.
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//(Exceptions: extended, sandbox and nuke) -Errorage
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//Was list("1" = 10, "3" = 15, "4" = 60, "5" = 15); changed it to list("3" = 30, "4" = 70).
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//Spacing should be a reliable method of getting rid of a body -- Urist.
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#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE))))
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