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View vars and game panel spawning updated:
- You can now edit variables for clients. You however can't mass-edit them. - Common variables are displayed on top of the view variables menu. Screenshot shows examples of mobs, objects and datums. Screenthot: http://www.kamletos.si/view_var_lost_count1.PNG - Fixed the problem where long type paths ruined everything forever in view vars. Screenshot: http://www.kamletos.si/view_var_lost_count2.PNG - Added an option to the spawn object/mob/turf screens which lets you pick whether you want the item to spawn under your mob or in the object you have marked. You can only spawn stuff in objects of type /atom. Screenshot: http://www.kamletos.si/spawn_objects.PNG git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2280 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -35,8 +35,15 @@
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Number: <input type="text" name="object_count" value="1" style="width:30px">
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Dir: <input type="text" name="object_dir" value="2" style="width:30px">
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Name: <input type="text" name="object_name" value="" style="width:180px"><br><br>
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<select name="object_list" id="object_list" size="20" multiple style="width:400px"></select><br>
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Name: <input type="text" name="object_name" value="" style="width:180px"><br>
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Where:
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<select name='object_where' style="width:300px">
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<option value='onfloor'>On floor below own mob</option>
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<!-- <option value='inhand'>In own mob's hand</option> -->
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<option value='inmarked'>In marked object</option>
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</select>
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<br><br>
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<select name="object_list" id="object_list" size="18" multiple style="width:400px"></select><br>
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<input type="submit" value="spawn">
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</form>
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