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Removes Snowmobiles, Fixes Ion Inhand
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@@ -2,7 +2,7 @@
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name = "pulse rifle"
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desc = "A heavy-duty, pulse-based energy weapon, preferred by front-line combat personnel."
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icon_state = "pulse"
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item_state = "pulse" //so the human update icon uses the icon_state instead.
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item_state = null //so the human update icon uses the icon_state instead.
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force = 10
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fire_sound = 'sound/weapons/pulse.ogg'
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charge_cost = 200
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@@ -3,6 +3,7 @@
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desc = "A man portable anti-armor weapon designed to disable mechanical threats"
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icon_state = "ionrifle"
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item_state = null //so the human update icon uses the icon_state instead.
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icon_override = 'icons/mob/in-hand/guns.dmi'
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fire_sound = 'sound/weapons/Laser.ogg'
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origin_tech = "combat=2;magnets=4"
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w_class = 4.0
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