diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm
index 09de3f917bd..1afa03d8b8d 100644
--- a/code/game/gamemodes/nuclear/nuclearbomb.dm
+++ b/code/game/gamemodes/nuclear/nuclearbomb.dm
@@ -76,14 +76,18 @@ var/bomb_set
if(panel_open && (istype(O, /obj/item/multitool) || istype(O, /obj/item/wirecutters)))
return attack_hand(user)
-
- if(extended)
- if(istype(O, /obj/item/disk/nuclear))
+
+ if(istype(O, /obj/item/disk/nuclear))
+ if(extended)
+ if(O.flags & NODROP)
+ to_chat(user, "\The [O] is stuck to your hand!")
usr.drop_item()
O.loc = src
auth = O
add_fingerprint(user)
return attack_hand(user)
+ else
+ to_chat(user, "You need to deploy \the [src] first. Right click on the sprite, select 'Make Deployable' then click on \the [src] with an empty hand.")
if(anchored)
switch(removal_stage)
diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm
index fbdc403d758..45309b381c0 100644
--- a/code/game/objects/items/weapons/defib.dm
+++ b/code/game/objects/items/weapons/defib.dm
@@ -45,7 +45,7 @@
/obj/item/defibrillator/examine(mob/user)
..(user)
- to_chat(user,"Ctrl-click to remove the paddles from the defibrillator.")
+ to_chat(user, "Ctrl-click to remove the paddles from the defibrillator.")
/obj/item/defibrillator/proc/update_power()
if(bcell)
diff --git a/code/modules/vehicle/ambulance.dm b/code/modules/vehicle/ambulance.dm
index 6b15018de49..f3d3bc33e11 100644
--- a/code/modules/vehicle/ambulance.dm
+++ b/code/modules/vehicle/ambulance.dm
@@ -102,6 +102,10 @@
anchored = FALSE
throw_pressure_limit = INFINITY //Throwing an ambulance trolley can kill the process scheduler.
+/obj/structure/bed/amb_trolley/examine(mob/user)
+ . = ..()
+ to_chat(user, "Drag \the [src]'s sprite over the ambulance to (de)attach it.")
+
/obj/structure/bed/amb_trolley/MouseDrop(obj/over_object as obj)
..()
if(istype(over_object, /obj/vehicle/ambulance))