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duplicate var definitions begone (#26612)
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@@ -7,12 +7,13 @@
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icon = 'icons/mob/fleshling.dmi'
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icon_state = "fleshling"
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icon_living = "fleshling"
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attack_sound = 'sound/misc/demon_attack1.ogg'
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death_sound = 'sound/misc/demon_dies.ogg'
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icon_dead = ""
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speed = 5
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move_to_delay = 4
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ranged = TRUE
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pixel_x = -16
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attack_sound = 'sound/misc/demon_attack1.ogg'
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melee_damage_lower = 20
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melee_damage_upper = 20
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wander = TRUE
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@@ -23,8 +24,6 @@
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a_intent = INTENT_HARM
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deathmessage = "collapses into a pile of gibs. From the looks of it this is the deadest it can get... "
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del_on_death = TRUE
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death_sound = 'sound/misc/demon_dies.ogg'
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attack_sound = 'sound/misc/demon_attack1.ogg'
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/// Is the boss charging right now?
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var/charging = FALSE
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