diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 708f710ab39..de73870f649 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -213,6 +213,8 @@ Implants; for(var/mob/living/carbon/human/man in player_list) if(man.client && man.mind) // NT relation option var/special_role = man.mind.special_role + if (special_role == "Wizard" || special_role == "Ninja" || special_role = "Syndicate") + continue //NT intelligence ruled out possiblity that those are too classy to pretend to be a crew. if(man.client.prefs.nanotrasen_relation == "Opposed" && prob(50) || \ man.client.prefs.nanotrasen_relation == "Skeptical" && prob(20)) suspects += man