mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 14:07:51 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub
This commit is contained in:
@@ -15,6 +15,8 @@
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 21
|
||||
storage_slots = 21
|
||||
burn_state = FLAMMABLE
|
||||
burntime = 20
|
||||
species_fit = list("Vox")
|
||||
sprite_sheets = list(
|
||||
"Vox" = 'icons/mob/species/vox/back.dmi'
|
||||
@@ -22,7 +24,7 @@
|
||||
|
||||
/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
playsound(src.loc, "rustle", 50, 1, -5)
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/*
|
||||
* Backpack Types
|
||||
@@ -35,6 +37,7 @@
|
||||
icon_state = "holdingpack"
|
||||
max_w_class = 5
|
||||
max_combined_w_class = 35
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
New()
|
||||
..()
|
||||
@@ -123,12 +126,14 @@
|
||||
desc = "It's a special backpack made exclusively for Nanotrasen officers."
|
||||
icon_state = "captainpack"
|
||||
item_state = "captainpack"
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/industrial
|
||||
name = "industrial backpack"
|
||||
desc = "It's a tough backpack for the daily grind of station life."
|
||||
icon_state = "engiepack"
|
||||
item_state = "engiepack"
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||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/botany
|
||||
name = "botany backpack"
|
||||
@@ -153,6 +158,7 @@
|
||||
desc = "A specially designed backpack. It's fire resistant and smells vaguely of plasma."
|
||||
icon_state = "toxpack"
|
||||
item_state = "toxpack"
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/virology
|
||||
name = "virology backpack"
|
||||
@@ -168,6 +174,7 @@
|
||||
name = "leather satchel"
|
||||
desc = "It's a very fancy satchel made with fine leather."
|
||||
icon_state = "satchel"
|
||||
burn_state = FIRE_PROOF
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||||
|
||||
/obj/item/weapon/storage/backpack/satcheldeluxe
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||||
name = "leather satchel"
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||||
@@ -188,6 +195,7 @@
|
||||
name = "industrial satchel"
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||||
desc = "A tough satchel with extra pockets."
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||||
icon_state = "satchel-eng"
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||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/satchel_med
|
||||
name = "medical satchel"
|
||||
@@ -213,6 +221,7 @@
|
||||
name = "scientist satchel"
|
||||
desc = "Useful for holding research materials."
|
||||
icon_state = "satchel-tox"
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/satchel_sec
|
||||
name = "security satchel"
|
||||
@@ -228,6 +237,7 @@
|
||||
name = "captain's satchel"
|
||||
desc = "An exclusive satchel for Nanotrasen officers."
|
||||
icon_state = "satchel-cap"
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/satchel_flat
|
||||
name = "smuggler's satchel"
|
||||
@@ -266,8 +276,8 @@
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||||
slowdown = 1
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie
|
||||
name = "suspicious looking dufflebag"
|
||||
desc = "A large dufflebag for holding extra tactical supplies."
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||||
name = "suspicious looking duffelbag"
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||||
desc = "A large duffelbag for holding extra tactical supplies."
|
||||
icon_state = "duffel-syndi"
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||||
item_state = "duffel-syndimed"
|
||||
origin_tech = "syndicate=1"
|
||||
@@ -287,7 +297,7 @@
|
||||
item_state = "duffel-syndiammo"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie/ammo/loaded
|
||||
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
|
||||
desc = "A large duffelbag, packed to the brim with Bulldog shotgun ammo."
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie/ammo/loaded/New()
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||||
..()
|
||||
@@ -302,10 +312,10 @@
|
||||
new /obj/item/ammo_box/magazine/m12g/dragon(src)
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie/surgery
|
||||
name = "surgery dufflebag"
|
||||
desc = "A suspicious looking dufflebag for holding surgery tools."
|
||||
name = "surgery duffelbag"
|
||||
desc = "A suspicious looking duffelbag for holding surgery tools."
|
||||
icon_state = "duffel-syndimed"
|
||||
item_state = "duffle-syndimed"
|
||||
item_state = "duffel-syndimed"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie/surgery/New()
|
||||
..()
|
||||
@@ -323,10 +333,10 @@
|
||||
new /obj/item/device/mmi/syndie(src)
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie/surgery_fake //for maint spawns
|
||||
name = "surgery dufflebag"
|
||||
desc = "A suspicious looking dufflebag for holding surgery tools."
|
||||
name = "surgery duffelbag"
|
||||
desc = "A suspicious looking duffelbag for holding surgery tools."
|
||||
icon_state = "duffel-syndimed"
|
||||
item_state = "duffle-syndimed"
|
||||
item_state = "duffel-syndimed"
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/syndie/surgery_fake/New()
|
||||
..()
|
||||
@@ -346,6 +356,7 @@
|
||||
desc = "A duffelbag designed to hold large quantities of condoms."
|
||||
icon_state = "duffel-captain"
|
||||
item_state = "duffel-captain"
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/security
|
||||
name = "security duffelbag"
|
||||
@@ -388,6 +399,7 @@
|
||||
desc = "A duffelbag designed to hold tools."
|
||||
icon_state = "duffel-eng"
|
||||
item_state = "duffel-eng"
|
||||
burn_state = FIRE_PROOF
|
||||
|
||||
/obj/item/weapon/storage/backpack/duffel/hydro
|
||||
name = "hydroponics duffelbag"
|
||||
|
||||
@@ -162,7 +162,7 @@
|
||||
max_w_class = 3
|
||||
w_class = 1
|
||||
can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/grown","/obj/item/seeds","/obj/item/weapon/grown", "/obj/item/stack/tile/grass","/obj/item/stack/medical/ointment/aloe","/obj/item/stack/medical/bruise_pack/comfrey", "/obj/item/weapon/reagent_containers/honeycomb")
|
||||
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/obj/item/weapon/storage/bag/plants/portaseeder
|
||||
name = "portable seed extractor"
|
||||
@@ -375,7 +375,8 @@
|
||||
max_combined_w_class = 21
|
||||
max_w_class = 3
|
||||
w_class = 4 //Bigger than a book because physics
|
||||
can_hold = list("/obj/item/weapon/book", "/obj/item/weapon/spellbook") //No bibles, consistent with bookcase
|
||||
can_hold = list("/obj/item/weapon/book", "/obj/item/weapon/storage/bible", "/obj/item/weapon/tome", "/obj/item/weapon/spellbook")
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/*
|
||||
* Trays - Agouri
|
||||
@@ -484,7 +485,7 @@
|
||||
max_combined_w_class = 200
|
||||
w_class = 1
|
||||
can_hold = list("/obj/item/weapon/reagent_containers/food/pill","/obj/item/weapon/reagent_containers/glass/beaker","/obj/item/weapon/reagent_containers/glass/bottle")
|
||||
|
||||
burn_state = FLAMMABLE
|
||||
/*
|
||||
* Biowaste bag (mostly for xenobiologists)
|
||||
*/
|
||||
@@ -497,4 +498,5 @@
|
||||
storage_slots = 25
|
||||
max_combined_w_class = 200
|
||||
w_class = 1
|
||||
can_hold = list("/obj/item/slime_extract","/obj/item/weapon/reagent_containers/food/snacks/monkeycube","/obj/item/weapon/reagent_containers/syringe","/obj/item/weapon/reagent_containers/glass/beaker","/obj/item/weapon/reagent_containers/glass/bottle","/obj/item/weapon/reagent_containers/blood","/obj/item/weapon/reagent_containers/hypospray/autoinjector")
|
||||
can_hold = list("/obj/item/slime_extract","/obj/item/weapon/reagent_containers/food/snacks/monkeycube","/obj/item/weapon/reagent_containers/syringe","/obj/item/weapon/reagent_containers/glass/beaker","/obj/item/weapon/reagent_containers/glass/bottle","/obj/item/weapon/reagent_containers/blood","/obj/item/weapon/reagent_containers/hypospray/autoinjector")
|
||||
burn_state = FLAMMABLE
|
||||
@@ -37,7 +37,9 @@
|
||||
src.add_fingerprint(usr)
|
||||
return
|
||||
|
||||
|
||||
/obj/item/weapon/storage/belt/deserialize(list/data)
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/storage/belt/utility
|
||||
name = "tool-belt" //Carn: utility belt is nicer, but it bamboozles the text parsing.
|
||||
@@ -181,8 +183,8 @@
|
||||
"/obj/item/weapon/melee/classic_baton",
|
||||
"/obj/item/device/flashlight/seclite",
|
||||
"/obj/item/taperoll/police",
|
||||
"/obj/item/weapon/melee/classic_baton/telescopic"
|
||||
)
|
||||
"/obj/item/weapon/melee/classic_baton/telescopic",
|
||||
"/obj/item/weapon/restraints/legcuffs/bola")
|
||||
|
||||
/obj/item/weapon/storage/belt/security/sec/New()
|
||||
..()
|
||||
@@ -312,6 +314,10 @@
|
||||
"/obj/item/ammo_casing/shotgun"
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/belt/bandolier/New()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/storage/belt/bandolier/full/New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
@@ -435,6 +441,31 @@
|
||||
icon_state = "fannypack_yellow"
|
||||
item_state = "fannypack_yellow"
|
||||
|
||||
/obj/item/weapon/storage/belt/rapier
|
||||
name = "rapier sheath"
|
||||
desc = "Can hold rapiers."
|
||||
icon_state = "sheath"
|
||||
item_state = "sheath"
|
||||
storage_slots = 1
|
||||
max_w_class = 4
|
||||
can_hold = list("/obj/item/weapon/melee/rapier")
|
||||
|
||||
/obj/item/weapon/storage/belt/rapier/update_icon()
|
||||
icon_state = "[initial(icon_state)]"
|
||||
item_state = "[initial(item_state)]"
|
||||
if(contents.len)
|
||||
icon_state = "[initial(icon_state)]-rapier"
|
||||
item_state = "[initial(item_state)]-rapier"
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
L.update_inv_belt()
|
||||
..()
|
||||
|
||||
/obj/item/weapon/storage/belt/rapier/New()
|
||||
..()
|
||||
new /obj/item/weapon/melee/rapier(src)
|
||||
update_icon()
|
||||
|
||||
// -------------------------------------
|
||||
// Bluespace Belt
|
||||
// -------------------------------------
|
||||
@@ -476,7 +507,7 @@
|
||||
allow_quick_empty = 1
|
||||
can_hold = list(
|
||||
"/obj/item/weapon/grenade/smokebomb",
|
||||
"/obj/item/weapon/legcuffs/bolas"
|
||||
"/obj/item/weapon/restraints/legcuffs/bola"
|
||||
)
|
||||
|
||||
flags = NODROP
|
||||
@@ -492,8 +523,8 @@
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/legcuffs/bolas(src)
|
||||
new /obj/item/weapon/legcuffs/bolas(src)
|
||||
new /obj/item/weapon/restraints/legcuffs/bola(src)
|
||||
new /obj/item/weapon/restraints/legcuffs/bola(src)
|
||||
processing_objects.Add(src)
|
||||
cooldown = world.time
|
||||
|
||||
@@ -504,7 +535,7 @@
|
||||
for(S in src)
|
||||
smokecount++
|
||||
bolacount = 0
|
||||
var/obj/item/weapon/legcuffs/bolas/B
|
||||
var/obj/item/weapon/restraints/legcuffs/bola/B
|
||||
for(B in src)
|
||||
bolacount++
|
||||
if(smokecount < 4)
|
||||
@@ -513,7 +544,7 @@
|
||||
smokecount++
|
||||
if(bolacount < 2)
|
||||
while(bolacount < 2)
|
||||
new /obj/item/weapon/legcuffs/bolas(src)
|
||||
new /obj/item/weapon/restraints/legcuffs/bola(src)
|
||||
bolacount++
|
||||
cooldown = world.time
|
||||
update_icon()
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 3
|
||||
burn_state = FLAMMABLE
|
||||
var/mob/affecting = null
|
||||
var/deity_name = "Christ"
|
||||
|
||||
@@ -77,7 +78,7 @@
|
||||
if((istype(M, /mob/living/carbon/human) && prob(60)))
|
||||
bless(M)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] heals [] with the power of [src.deity_name]!</B>", user, M), 1)
|
||||
O.show_message(text("<span class='danger'>[] heals [] with the power of [src.deity_name]!</span>", user, M), 1)
|
||||
to_chat(M, "\red May the power of [src.deity_name] compel you to be healed!")
|
||||
playsound(src.loc, "punch", 25, 1, -1)
|
||||
else
|
||||
@@ -85,11 +86,11 @@
|
||||
M.adjustBrainLoss(10)
|
||||
to_chat(M, "\red You feel dumber.")
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] beats [] over the head with []!</B>", user, M, src), 1)
|
||||
O.show_message(text("<span class='danger'>[] beats [] over the head with []!</span>", user, M, src), 1)
|
||||
playsound(src.loc, "punch", 25, 1, -1)
|
||||
else if(M.stat == 2)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] smacks []'s lifeless corpse with [].</B>", user, M, src), 1)
|
||||
O.show_message(text("<span class='danger'>[] smacks []'s lifeless corpse with [].</span>", user, M, src), 1)
|
||||
playsound(src.loc, "punch", 25, 1, -1)
|
||||
return
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
desc = "It's just an ordinary box."
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
burn_state = FLAMMABLE
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
|
||||
/obj/item/weapon/storage/box/large
|
||||
@@ -705,3 +706,73 @@
|
||||
new /obj/item/weapon/lipstick/green(src)
|
||||
new /obj/item/weapon/lipstick/blue(src)
|
||||
new /obj/item/weapon/lipstick/white(src)
|
||||
|
||||
#define NODESIGN "None"
|
||||
#define NANOTRASEN "NanotrasenStandard"
|
||||
#define SYNDI "SyndiSnacks"
|
||||
#define HEART "Heart"
|
||||
#define SMILE "SmileyFace"
|
||||
|
||||
/obj/item/weapon/storage/box/papersack
|
||||
name = "paper sack"
|
||||
desc = "A sack neatly crafted out of paper."
|
||||
icon_state = "paperbag_None"
|
||||
item_state = "paperbag_None"
|
||||
foldable = null
|
||||
var/design = NODESIGN
|
||||
|
||||
/obj/item/weapon/storage/box/papersack/update_icon()
|
||||
if(!contents.len)
|
||||
icon_state = "[item_state]"
|
||||
else icon_state = "[item_state]_closed"
|
||||
|
||||
/obj/item/weapon/storage/box/papersack/attackby(obj/item/weapon/W, mob/user, params)
|
||||
if(istype(W, /obj/item/weapon/pen))
|
||||
//if a pen is used on the sack, dialogue to change its design appears
|
||||
if(contents.len)
|
||||
to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
|
||||
return
|
||||
var/list/designs = list(NODESIGN, NANOTRASEN, SYNDI, HEART, SMILE)
|
||||
var/switchDesign = input("Select a Design:", "Paper Sack Design", designs[1]) as null|anything in designs
|
||||
if(!switchDesign)
|
||||
return
|
||||
if(get_dist(usr, src) > 1 && !usr.incapacitated())
|
||||
to_chat(usr, "<span class='warning'>You have moved too far away!</span>")
|
||||
return
|
||||
if(design == switchDesign)
|
||||
return
|
||||
to_chat(usr, "<span class='notice'>You make some modifications to [src] using your pen.</span>")
|
||||
design = switchDesign
|
||||
icon_state = "paperbag_[design]"
|
||||
item_state = "paperbag_[design]"
|
||||
switch(design)
|
||||
if(NODESIGN)
|
||||
desc = "A sack neatly crafted out of paper."
|
||||
if(NANOTRASEN)
|
||||
desc = "A standard Nanotrasen paper lunch sack for loyal employees on the go."
|
||||
if(SYNDI)
|
||||
desc = "The design on this paper sack is a remnant of the notorious 'SyndieSnacks' program."
|
||||
if(HEART)
|
||||
desc = "A paper sack with a heart etched onto the side."
|
||||
if(SMILE)
|
||||
desc = "A paper sack with a crude smile etched onto the side."
|
||||
return
|
||||
else if(is_sharp(W))
|
||||
if(!contents.len)
|
||||
if(item_state == "paperbag_None")
|
||||
to_chat(user, "<span class='notice'>You cut eyeholes into [src].</span>")
|
||||
new /obj/item/clothing/head/papersack(user.loc)
|
||||
qdel(src)
|
||||
return
|
||||
else if(item_state == "paperbag_SmileyFace")
|
||||
to_chat(user, "<span class='notice'>You cut eyeholes into [src] and modify the design.</span>")
|
||||
new /obj/item/clothing/head/papersack/smiley(user.loc)
|
||||
qdel(src)
|
||||
return
|
||||
return ..()
|
||||
|
||||
#undef NODESIGN
|
||||
#undef NANOTRASEN
|
||||
#undef SYNDI
|
||||
#undef HEART
|
||||
#undef SMILE
|
||||
@@ -12,6 +12,8 @@
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 21
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
burn_state = FLAMMABLE
|
||||
burntime = 20
|
||||
|
||||
/obj/item/weapon/storage/briefcase/New()
|
||||
..()
|
||||
@@ -17,6 +17,7 @@
|
||||
icon = 'icons/obj/food/food.dmi'
|
||||
icon_state = "donutbox6"
|
||||
name = "donut box"
|
||||
burn_state = FLAMMABLE
|
||||
var/icon_type = "donut"
|
||||
|
||||
/obj/item/weapon/storage/fancy/update_icon(var/itemremoved = 0)
|
||||
|
||||
@@ -138,15 +138,15 @@
|
||||
|
||||
/obj/item/weapon/storage/firstaid/adv/New()
|
||||
..()
|
||||
if(empty) return
|
||||
new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
|
||||
new /obj/item/stack/medical/advanced/bruise_pack(src)
|
||||
new /obj/item/stack/medical/advanced/bruise_pack(src)
|
||||
new /obj/item/stack/medical/advanced/bruise_pack(src)
|
||||
new /obj/item/stack/medical/advanced/ointment(src)
|
||||
new /obj/item/stack/medical/advanced/ointment(src)
|
||||
new /obj/item/stack/medical/splint(src)
|
||||
return
|
||||
if(empty)
|
||||
return
|
||||
new /obj/item/stack/medical/bruise_pack(src)
|
||||
new /obj/item/stack/medical/bruise_pack/advanced(src)
|
||||
new /obj/item/stack/medical/bruise_pack/advanced(src)
|
||||
new /obj/item/stack/medical/ointment/advanced(src)
|
||||
new /obj/item/stack/medical/ointment/advanced(src)
|
||||
new /obj/item/weapon/reagent_containers/hypospray/autoinjector(src)
|
||||
new /obj/item/device/healthanalyzer(src)
|
||||
|
||||
/obj/item/weapon/storage/firstaid/adv/empty
|
||||
empty = 1
|
||||
|
||||
@@ -323,7 +323,7 @@
|
||||
return 1
|
||||
|
||||
//Call this proc to handle the removal of an item from the storage item. The item will be moved to the atom sent as new_target
|
||||
/obj/item/weapon/storage/proc/remove_from_storage(obj/item/W as obj, atom/new_location)
|
||||
/obj/item/weapon/storage/proc/remove_from_storage(obj/item/W as obj, atom/new_location, burn = 0)
|
||||
if(!istype(W)) return 0
|
||||
|
||||
if(istype(src, /obj/item/weapon/storage/fancy))
|
||||
@@ -357,8 +357,14 @@
|
||||
W.on_exit_storage(src)
|
||||
update_icon()
|
||||
W.mouse_opacity = initial(W.mouse_opacity)
|
||||
if(burn)
|
||||
W.fire_act()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/storage/empty_object_contents(burn, loc)
|
||||
for(var/obj/item/Item in contents)
|
||||
remove_from_storage(Item, loc, burn)
|
||||
|
||||
//This proc is called when you want to place an item into the storage item.
|
||||
/obj/item/weapon/storage/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
..()
|
||||
@@ -541,3 +547,34 @@
|
||||
|
||||
return depth
|
||||
|
||||
/obj/item/weapon/storage/serialize()
|
||||
var data = ..()
|
||||
var/list/content_list = list()
|
||||
data["content"] = content_list
|
||||
data["slots"] = storage_slots
|
||||
data["max_w_class"] = max_w_class
|
||||
data["max_c_w_class"] = max_combined_w_class
|
||||
for(var/thing in contents)
|
||||
var/atom/movable/AM = thing
|
||||
// This code does not watch out for infinite loops
|
||||
// But then again a tesseract would destroy the server anyways
|
||||
// Also I wish I could just insert a list instead of it reading it the wrong way
|
||||
content_list.len++
|
||||
content_list[content_list.len] = AM.serialize()
|
||||
return data
|
||||
|
||||
/obj/item/weapon/storage/deserialize(list/data)
|
||||
if(isnum(data["slots"]))
|
||||
storage_slots = data["slots"]
|
||||
if(isnum(data["max_w_class"]))
|
||||
max_w_class = data["max_w_class"]
|
||||
if(isnum(data["max_c_w_class"]))
|
||||
max_combined_w_class = data["max_c_w_class"]
|
||||
for(var/thing in contents)
|
||||
qdel(thing) // out with the old
|
||||
for(var/thing in data["content"])
|
||||
if(islist(thing))
|
||||
list_to_object(thing, src)
|
||||
else
|
||||
log_debug("Non-list thing: [thing]. We are a [name]")
|
||||
..()
|
||||
|
||||
@@ -195,4 +195,13 @@
|
||||
new /obj/item/ammo_casing/shotgun/dart/assassination(src)
|
||||
new /obj/item/ammo_casing/shotgun/dart/assassination(src)
|
||||
new /obj/item/ammo_casing/shotgun/dart/assassination(src)
|
||||
new /obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised/cane(src)
|
||||
new /obj/item/weapon/gun/projectile/revolver/doublebarrel/improvised/cane(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/atmosgasgrenades
|
||||
name = "Atmos Grenades"
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/atmosgasgrenades/New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/clusterbuster/plasma(src)
|
||||
new /obj/item/weapon/grenade/clusterbuster/n2o(src)
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
icon = 'icons/obj/wallets.dmi'
|
||||
icon_state = "wallet"
|
||||
w_class = 2
|
||||
burn_state = FLAMMABLE
|
||||
can_hold = list(
|
||||
"/obj/item/weapon/spacecash",
|
||||
"/obj/item/weapon/card",
|
||||
|
||||
Reference in New Issue
Block a user