From 47f1cc87f647cf70fb427e5b1d57e0dec0152cc4 Mon Sep 17 00:00:00 2001 From: Vi3trice <80771500+Vi3trice@users.noreply.github.com> Date: Fri, 2 Jun 2023 14:56:53 -0400 Subject: [PATCH] Sets the SM layer to be above normal mobs (#21106) * If you're below the sm layer, you'll probably get dusted. * Update supermatter.dm --- code/modules/power/engines/supermatter/supermatter.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/power/engines/supermatter/supermatter.dm b/code/modules/power/engines/supermatter/supermatter.dm index 9d9dc2c17f7..78491fddd4a 100644 --- a/code/modules/power/engines/supermatter/supermatter.dm +++ b/code/modules/power/engines/supermatter/supermatter.dm @@ -92,6 +92,7 @@ icon_state = "darkmatter" density = TRUE anchored = TRUE + layer = ABOVE_MOB_LAYER + 0.01 appearance_flags = PIXEL_SCALE|LONG_GLIDE flags_2 = RAD_PROTECT_CONTENTS_2 | RAD_NO_CONTAMINATE_2 | IMMUNE_TO_SHUTTLECRUSH_2 | NO_MALF_EFFECT_2 | CRITICAL_ATOM_2 resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF