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Merge pull request #9086 from tigercat2000/spacemandmm_fixes
Macro Refactor for SpacemanDMM
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@@ -1,7 +1,3 @@
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#define HEAT_DAMAGE_LEVEL_1 2 //Amount of damage applied when your body temperature just passes the 360.15k safety point
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#define HEAT_DAMAGE_LEVEL_2 3 //Amount of damage applied when your body temperature passes the 400K point
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#define HEAT_DAMAGE_LEVEL_3 8 //Amount of damage applied when your body temperature passes the 1000K point
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/mob/living/carbon/alien
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name = "alien"
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voice_name = "alien"
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@@ -229,10 +225,6 @@ Des: Removes all infected images from the alien.
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/mob/living/carbon/alien/can_use_vents()
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return
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#undef HEAT_DAMAGE_LEVEL_1
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#undef HEAT_DAMAGE_LEVEL_2
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#undef HEAT_DAMAGE_LEVEL_3
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/mob/living/carbon/alien/handle_footstep(turf/T)
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if(..())
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if(T.footstep_sounds["xeno"])
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@@ -3,7 +3,7 @@
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#define X_SUIT_LAYER 2
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#define X_L_HAND_LAYER 3
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#define X_R_HAND_LAYER 4
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#define TARGETED_LAYER 5
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#define X_TARGETED_LAYER 5
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#define X_FIRE_LAYER 6
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#define X_TOTAL_LAYERS 6
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/////////////////////////////////
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@@ -161,6 +161,6 @@
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#undef X_SUIT_LAYER
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#undef X_L_HAND_LAYER
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#undef X_R_HAND_LAYER
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#undef TARGETED_LAYER
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#undef X_TARGETED_LAYER
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#undef X_FIRE_LAYER
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#undef X_TOTAL_LAYERS
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@@ -205,7 +205,7 @@ var/global/list/damage_icon_parts = list()
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DI = damage_icon_parts[cache_index]
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standing_image.overlays += DI
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overlays_standing[DAMAGE_LAYER] = standing_image
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overlays_standing[H_DAMAGE_LAYER] = standing_image
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if(update_icons) update_icons()
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@@ -164,10 +164,10 @@ proc/get_radio_key_from_channel(var/channel)
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if(is_muzzled())
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var/obj/item/clothing/mask/muzzle/G = wear_mask
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if(G.mute == MUTE_ALL) //if the mask is supposed to mute you completely or just muffle you
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if(G.mute == MUZZLE_MUTE_ALL) //if the mask is supposed to mute you completely or just muffle you
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to_chat(src, "<span class='danger'>You're muzzled and cannot speak!</span>")
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return
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else if(G.mute == MUTE_MUFFLE)
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else if(G.mute == MUZZLE_MUTE_MUFFLE)
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message = muffledspeech(message)
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verb = "mumbles"
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