Adapting glide size formula

This commit is contained in:
Kreastr
2012-11-07 11:51:44 +02:00
parent cf01509f8e
commit 484351a200
+2 -2
View File
@@ -287,7 +287,7 @@
if("run")
if(mob.drowsyness > 0)
mdelay += 6
mdelay += 1+config.run_speed
mdelay += 2+config.run_speed
if("walk")
mdelay += 7+config.walk_speed
@@ -295,7 +295,7 @@
if (mdelay != mob.lastmovementdelay)
mob.lastmovementdelay = mdelay
mob.glide_size = 40/mob.lastmovementdelay //Slightly faster than tile (32 pixels) per second assuming 10 FPS.
mob.glide_size = 40*(world.tick_lag)/mob.lastmovementdelay
src << "Debug: Your new glide speed is [mob.glide_size]"
if(config.Tickcomp)