mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 05:57:24 +01:00
tweak syndie mobs (#28486)
This commit is contained in:
@@ -480,9 +480,12 @@
|
||||
if(istype(target.loc, /obj/structure/closet) || istype(target.loc, /obj/machinery/disposal) || istype(target.loc, /obj/machinery/sleeper) || istype(target.loc, /obj/machinery/bodyscanner) || istype(target.loc, /obj/machinery/recharge_station))
|
||||
var/atom/A = target.loc
|
||||
Goto(A,move_to_delay,minimum_distance)
|
||||
if(ranged && ranged_cooldown <= world.time)
|
||||
OpenFire(A)
|
||||
return TRUE
|
||||
if(A.Adjacent(targets_from))
|
||||
A.attack_animal(src)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/RangedAttack(atom/A, params) //Player firing
|
||||
if(ranged && ranged_cooldown <= world.time)
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
attacktext = "punches"
|
||||
attack_sound = 'sound/weapons/punch1.ogg'
|
||||
a_intent = INTENT_HARM
|
||||
stat_attack = UNCONSCIOUS
|
||||
unsuitable_atmos_damage = 15
|
||||
faction = list("syndicate")
|
||||
check_friendly_fire = TRUE
|
||||
@@ -103,7 +104,6 @@
|
||||
name = "Syndicate Operative"
|
||||
force_threshold = 6 // Prevents people using punches to bypass eshield
|
||||
robust_searching = TRUE // Together with stat_attack, ensures dionae/etc that regen are killed properly
|
||||
stat_attack = UNCONSCIOUS
|
||||
universal_speak = TRUE
|
||||
icon_state = "syndicate_swordonly"
|
||||
icon_living = "syndicate_swordonly"
|
||||
|
||||
Reference in New Issue
Block a user