diff --git a/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm b/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm index 0c4bfc48f33..0459b850638 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant_abilities.dm @@ -250,7 +250,7 @@ human.adjustToxLoss(toxdamage) human.AdjustConfused(confusion, bound_lower = 0, bound_upper = maxconfusion) new/obj/effect/temp_visual/revenant(human.loc) - if(!istype(T, /turf/simulated/wall/rust) && !istype(T, /turf/simulated/wall/r_wall) && istype(T, /turf/simulated/wall) && prob(15)) + if(!istype(T, /turf/simulated/wall/indestructible) && !istype(T, /turf/simulated/wall/rust) && !istype(T, /turf/simulated/wall/r_wall) && istype(T, /turf/simulated/wall) && prob(15)) new/obj/effect/temp_visual/revenant(T) T.ChangeTurf(/turf/simulated/wall/rust) if(!istype(T, /turf/simulated/wall/r_wall/rust) && istype(T, /turf/simulated/wall/r_wall) && prob(15))