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[READY] Widescreen (#20861)
* TM Needed - Widescreen * A lot of fixes * TM notice * Feedback thread * Minor tweaks * Expans silicon view stuff * Fix viewmods * The preferential option * Why were these global * Fix clickcatch sizing, fix parallax issues * Maybe fixes the runtime * READY
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@@ -282,7 +282,7 @@
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// If we get here, then we're effectively acting on the turf, probably placing a pipe.
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if(ranged) //woosh beam if bluespaced at a distance
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if(get_dist(src, T) <= (user.client.view + 2))\
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if(get_dist(src, T) <= (user.client.maxview() + 2))\
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user.Beam(T, icon_state = "rped_upgrade", icon = 'icons/effects/effects.dmi', time = 5)
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else
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message_admins("\[EXPLOIT] [key_name_admin(user)] attempted to place pipes with a BRPD via a camera console. (Attempted range exploit)")
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@@ -24,7 +24,7 @@
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/obj/item/storage/part_replacer/afterattack(obj/machinery/M, mob/user, flag, params)
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if(!flag && works_from_distance && istype(M))
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// Make sure its in range
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if(get_dist(src, M) <= (user.client.view + 2))
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if(get_dist(src, M) <= (user.client.maxview() + 2))
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if(M.component_parts)
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M.exchange_parts(user, src)
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user.Beam(M,icon_state="rped_upgrade", icon='icons/effects/effects.dmi', time=5)
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