mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-20 10:37:17 +01:00
Merge remote-tracking branch 'upstream/master' into flyswatter-fix
To trigger the RUSTG CI
This commit is contained in:
@@ -182,7 +182,7 @@ GLOBAL_LIST_EMPTY(splatter_cache)
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/obj/effect/decal/cleanable/blood/gibs/cleangibs //most ironic name ever...
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scoop_reagents = null
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/obj/effect/decal/cleanable/blood/gibs/proc/streak(var/list/directions)
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/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
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set waitfor = 0
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var/direction = pick(directions)
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for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
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@@ -20,7 +20,7 @@
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/obj/effect/decal/cleanable/blood/gibs/robot/can_bloodcrawl_in()
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return FALSE
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/obj/effect/decal/cleanable/blood/gibs/robot/streak(var/list/directions)
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/obj/effect/decal/cleanable/blood/gibs/robot/streak(list/directions)
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spawn(0)
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var/direction = pick(directions)
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for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
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@@ -58,14 +58,14 @@
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/obj/effect/decal/straw/edge
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icon_state = "strawscatterededge"
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/obj/effect/decal/ants
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/obj/effect/decal/cleanable/ants
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name = "space ants"
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desc = "A bunch of space ants."
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icon = 'icons/goonstation/effects/effects.dmi'
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icon_state = "spaceants"
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scoop_reagents = list("ants" = 20)
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/obj/effect/decal/ants/Initialize(mapload)
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/obj/effect/decal/cleanable/ants/Initialize(mapload)
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. = ..()
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var/scale = (rand(2, 10) / 10) + (rand(0, 5) / 100)
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transform = matrix(transform, scale, scale, MATRIX_SCALE)
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@@ -25,7 +25,7 @@
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/obj/effect/particle_effect/sparks/New()
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..()
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flick("sparks", src) // replay the animation
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playsound(loc, "sparks", 100, 1)
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playsound(src, "sparks", 100, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
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var/turf/T = loc
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if(isturf(T))
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T.hotspot_expose(hotspottemp, 100)
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@@ -164,10 +164,9 @@
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new /obj/item/clothing/shoes/jackboots(src.loc)
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qdel(src)
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/obj/effect/landmark/costume/nyangirl/New()
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/obj/effect/landmark/costume/schoolgirl/New()
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. = ..()
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new /obj/item/clothing/under/schoolgirl(src.loc)
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new /obj/item/clothing/head/kitty(src.loc)
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qdel(src)
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/obj/effect/landmark/costume/maid/New()
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@@ -130,7 +130,7 @@
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if(!istype(victim) || !victim.client)
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return
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to_chat(victim, "<span class='reallybig redtext'>RIP AND TEAR</span>")
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victim << 'sound/misc/e1m1.ogg'
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SEND_SOUND(victim, sound('sound/misc/e1m1.ogg'))
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var/old_color = victim.client.color
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var/red_splash = list(1,0,0,0.8,0.2,0, 0.8,0,0.2,0.1,0,0)
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var/pure_red = list(0,0,0,0,0,0,0,0,0,1,0,0)
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@@ -255,10 +255,10 @@
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loot = list(
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// Robotics
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/obj/item/mmi/robotic_brain = 50, // Low-value, but we want to encourage getting more players back in the round.
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/obj/item/assembly/signaler/anomaly = 50, // anomaly core
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/obj/item/assembly/signaler/anomaly/random = 50, // anomaly core
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray = 25, // mecha x-ray laser
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/obj/item/mecha_parts/mecha_equipment/teleporter/precise = 25, // upgraded mecha teleporter
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/obj/item/autoimplanter = 50,
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/obj/item/autosurgeon = 50,
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// Research / Experimentor
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/obj/item/paper/researchnotes = 150, // papers that give random R&D levels
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@@ -388,11 +388,11 @@
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lootcount = 3
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lootdoubles = FALSE
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var/soups = list(
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/obj/item/reagent_containers/food/snacks/beetsoup,
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/obj/item/reagent_containers/food/snacks/stew,
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/obj/item/reagent_containers/food/snacks/hotchili,
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/obj/item/reagent_containers/food/snacks/nettlesoup,
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/obj/item/reagent_containers/food/snacks/meatballsoup)
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/obj/item/reagent_containers/food/snacks/soup/beetsoup,
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/obj/item/reagent_containers/food/snacks/soup/stew,
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/obj/item/reagent_containers/food/snacks/soup/hotchili,
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/obj/item/reagent_containers/food/snacks/soup/nettlesoup,
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/obj/item/reagent_containers/food/snacks/soup/meatballsoup)
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var/salads = list(
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/obj/item/reagent_containers/food/snacks/herbsalad,
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/obj/item/reagent_containers/food/snacks/validsalad,
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@@ -4,7 +4,7 @@
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var/minX = 2
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var/minY = 2
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/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY,var/type = null)
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/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY, type = null)
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. = ..()
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if(!type)
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type = pick("sandstone","rock","alien")
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@@ -7,10 +7,10 @@
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invisibility = INVISIBILITY_ABSTRACT // nope cant see this shit
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anchored = TRUE
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/obj/effect/step_trigger/proc/Trigger(var/atom/movable/A)
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/obj/effect/step_trigger/proc/Trigger(atom/movable/A)
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return FALSE
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/obj/effect/step_trigger/Crossed(var/H, oldloc)
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/obj/effect/step_trigger/Crossed(H, oldloc)
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. = ..()
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if(!H)
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return
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@@ -17,8 +17,9 @@
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if(heavy_range > light_range)
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light_range = heavy_range
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var/emp_sound = sound('sound/effects/empulse.ogg')
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for(var/mob/M in range(heavy_range, epicenter))
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M << 'sound/effects/empulse.ogg'
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SEND_SOUND(M, emp_sound)
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for(var/atom/T in range(light_range, epicenter))
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if(cause == "cult" && iscultist(T))
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continue
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@@ -1,13 +1,27 @@
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//TODO: Flash range does nothing currently
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#define CREAK_DELAY 5 SECONDS //Time taken for the creak to play after explosion, if applicable.
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#define DEVASTATION_PROB 30 //The probability modifier for devistation, maths!
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#define HEAVY_IMPACT_PROB 5 //ditto
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#define FAR_UPPER 60 //Upper limit for the far_volume, distance, clamped.
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#define FAR_LOWER 40 //lower limit for the far_volume, distance, clamped.
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#define PROB_SOUND 75 //The probability modifier for a sound to be an echo, or a far sound. (0-100)
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#define SHAKE_CLAMP 2.5 //The limit for how much the camera can shake for out of view booms.
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#define FREQ_UPPER 40 //The upper limit for the randomly selected frequency.
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#define FREQ_LOWER 25 //The lower of the above.
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/proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, adminlog = 1, ignorecap = 0, flame_range = 0, silent = 0, smoke = 1, cause = null, breach = TRUE)
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epicenter = get_turf(epicenter)
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if(!epicenter)
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return
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// Archive the uncapped explosion for the doppler array
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var/orig_dev_range = devastation_range
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var/orig_heavy_range = heavy_impact_range
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var/orig_light_range = light_impact_range
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var/orig_max_distance = max(devastation_range, heavy_impact_range, light_impact_range, flash_range, flame_range)
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if(!ignorecap)
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// Clamp all values to MAX_EXPLOSION_RANGE
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devastation_range = min (GLOB.max_ex_devastation_range, devastation_range)
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@@ -16,17 +30,21 @@
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flash_range = min (GLOB.max_ex_flash_range, flash_range)
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flame_range = min (GLOB.max_ex_flame_range, flame_range)
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var/max_range = max(devastation_range, heavy_impact_range, light_impact_range, flame_range)
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spawn(0)
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var/watch = start_watch()
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if(!epicenter) return
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var/max_range = max(devastation_range, heavy_impact_range, light_impact_range, flame_range)
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var/list/cached_exp_block = list()
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if(adminlog)
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message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range], [flame_range]) in area [epicenter.loc.name] [cause ? "(Cause: [cause])" : ""] [ADMIN_COORDJMP(epicenter)] ")
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log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range], [flame_range]) in area [epicenter.loc.name] [cause ? "(Cause: [cause])" : ""] [COORD(epicenter)] ")
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var/x0 = epicenter.x
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var/y0 = epicenter.y
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var/z0 = epicenter.z
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// Play sounds; we want sounds to be different depending on distance so we will manually do it ourselves.
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// Stereo users will also hear the direction of the explosion!
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@@ -34,41 +52,69 @@
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// 3/7/14 will calculate to 80 + 35
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var/far_dist = 0
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far_dist += heavy_impact_range * 5
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far_dist += heavy_impact_range * 15
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far_dist += devastation_range * 20
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if(!silent)
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var/frequency = get_rand_frequency()
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var/sound/explosion_sound = sound(get_sfx("explosion"))
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var/sound/global_boom = sound('sound/effects/explosionfar.ogg')
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var/sound/far_explosion_sound = sound('sound/effects/explosionfar.ogg')
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var/sound/creaking_explosion_sound = sound(get_sfx("explosion_creaking"))
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var/sound/hull_creaking_sound = sound(get_sfx("hull_creaking"))
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var/sound/explosion_echo_sound = sound('sound/effects/explosion_distant.ogg')
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var/on_station = is_station_level(epicenter.z)
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var/creaking_explosion = FALSE
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for(var/P in GLOB.player_list)
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var/mob/M = P
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if(prob(devastation_range * DEVASTATION_PROB + heavy_impact_range * HEAVY_IMPACT_PROB) && on_station) // Huge explosions are near guaranteed to make the station creak and whine, smaller ones might.
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creaking_explosion = TRUE // prob over 100 always returns true
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for(var/MN in GLOB.player_list)
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var/mob/M = MN
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// Double check for client
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if(M && M.client)
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var/turf/M_turf = get_turf(M)
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if(M_turf && M_turf.z == epicenter.z)
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var/dist = get_dist(M_turf, epicenter)
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// If inside the blast radius + world.view - 2
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if(dist <= round(max_range + world.view - 2, 1))
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M.playsound_local(epicenter, null, 100, 1, frequency, falloff = 5, S = explosion_sound)
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// You hear a far explosion if you're outside the blast radius. Small bombs shouldn't be heard all over the station.
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else if(M.can_hear() && !isspaceturf(M.loc))
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M << global_boom
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var/turf/M_turf = get_turf(M)
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if(M_turf && M_turf.z == z0)
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var/dist = get_dist(M_turf, epicenter)
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var/baseshakeamount
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if(orig_max_distance - dist > 0)
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baseshakeamount = sqrt((orig_max_distance - dist) * 0.1)
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// If inside the blast radius + world.view - 2
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if(dist <= round(max_range + world.view - 2, 1))
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M.playsound_local(epicenter, null, 100, 1, frequency, S = explosion_sound)
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if(baseshakeamount > 0)
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shake_camera(M, 25, clamp(baseshakeamount, 0, 10))
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// You hear a far explosion if you're outside the blast radius. Small bombs shouldn't be heard all over the station.
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else if(dist <= far_dist)
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var/far_volume = clamp(far_dist / 2, FAR_LOWER, FAR_UPPER) // Volume is based on explosion size and dist
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||||
if(creaking_explosion)
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M.playsound_local(epicenter, null, far_volume, 1, frequency, S = creaking_explosion_sound, distance_multiplier = 0)
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else if(prob(PROB_SOUND)) // Sound variety during meteor storm/tesloose/other bad event
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||||
M.playsound_local(epicenter, null, far_volume, 1, frequency, S = far_explosion_sound, distance_multiplier = 0) // Far sound
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||||
else
|
||||
M.playsound_local(epicenter, null, far_volume, 1, frequency, S = explosion_echo_sound, distance_multiplier = 0) // Echo sound
|
||||
|
||||
if(baseshakeamount > 0 || devastation_range)
|
||||
if(!baseshakeamount) // Devastating explosions rock the station and ground
|
||||
baseshakeamount = devastation_range * 3
|
||||
shake_camera(M, 10, clamp(baseshakeamount * 0.25, 0, SHAKE_CLAMP))
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||||
else if(!isspaceturf(get_turf(M)) && heavy_impact_range) // Big enough explosions echo throughout the hull
|
||||
var/echo_volume = 40
|
||||
if(devastation_range)
|
||||
baseshakeamount = devastation_range
|
||||
shake_camera(M, 10, clamp(baseshakeamount * 0.25, 0, SHAKE_CLAMP))
|
||||
echo_volume = 60
|
||||
M.playsound_local(epicenter, null, echo_volume, 1, frequency, S = explosion_echo_sound, distance_multiplier = 0)
|
||||
|
||||
if(creaking_explosion) // 5 seconds after the bang, the station begins to creak
|
||||
addtimer(CALLBACK(M, /mob/proc/playsound_local, epicenter, null, rand(FREQ_LOWER, FREQ_UPPER), 1, frequency, null, null, FALSE, hull_creaking_sound, 0), CREAK_DELAY)
|
||||
|
||||
if(heavy_impact_range > 1)
|
||||
var/datum/effect_system/explosion/E
|
||||
if(smoke)
|
||||
var/datum/effect_system/explosion/smoke/E = new/datum/effect_system/explosion/smoke()
|
||||
E.set_up(epicenter)
|
||||
E.start()
|
||||
E = new /datum/effect_system/explosion/smoke
|
||||
else
|
||||
var/datum/effect_system/explosion/E = new/datum/effect_system/explosion()
|
||||
E.set_up(epicenter)
|
||||
E.start()
|
||||
|
||||
var/x0 = epicenter.x
|
||||
var/y0 = epicenter.y
|
||||
var/z0 = epicenter.z
|
||||
E = new
|
||||
E.set_up(epicenter)
|
||||
E.start()
|
||||
|
||||
var/list/affected_turfs = spiral_range_turfs(max_range, epicenter)
|
||||
|
||||
@@ -144,11 +190,15 @@
|
||||
log_world("## DEBUG: Explosion([x0],[y0],[z0])(d[devastation_range],h[heavy_impact_range],l[light_impact_range]): Took [took] seconds.")
|
||||
|
||||
//Machines which report explosions.
|
||||
for(var/i,i<=GLOB.doppler_arrays.len,i++)
|
||||
var/obj/machinery/doppler_array/Array = GLOB.doppler_arrays[i]
|
||||
if(Array)
|
||||
for(var/array in GLOB.doppler_arrays)
|
||||
if(!array)
|
||||
continue
|
||||
if(istype(array, /obj/machinery/doppler_array))
|
||||
var/obj/machinery/doppler_array/Array = array
|
||||
Array.sense_explosion(x0,y0,z0,devastation_range,heavy_impact_range,light_impact_range,took,orig_dev_range,orig_heavy_range,orig_light_range)
|
||||
|
||||
if(istype(array, /obj/item/clothing/head/helmet/space/hardsuit/rd))
|
||||
var/obj/item/clothing/head/helmet/space/hardsuit/rd/Helm_Array = array
|
||||
Helm_Array.sense_explosion(x0,y0,z0,devastation_range,heavy_impact_range,light_impact_range,took,orig_dev_range,orig_heavy_range,orig_light_range)
|
||||
return 1
|
||||
|
||||
|
||||
@@ -226,3 +276,13 @@
|
||||
for(var/turf/T in wipe_colours)
|
||||
T.color = null
|
||||
T.maptext = ""
|
||||
|
||||
#undef CREAK_DELAY
|
||||
#undef DEVASTATION_PROB
|
||||
#undef HEAVY_IMPACT_PROB
|
||||
#undef FAR_UPPER
|
||||
#undef FAR_LOWER
|
||||
#undef PROB_SOUND
|
||||
#undef SHAKE_CLAMP
|
||||
#undef FREQ_UPPER
|
||||
#undef FREQ_LOWER
|
||||
|
||||
+62
-21
@@ -21,10 +21,22 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
can_be_hit = FALSE
|
||||
suicidal_hands = TRUE
|
||||
|
||||
var/hitsound = null
|
||||
var/usesound = null
|
||||
///Sound played when you hit something with the item
|
||||
var/hitsound
|
||||
///Played when the item is used, for example tools
|
||||
var/usesound
|
||||
///Used when yate into a mob
|
||||
var/mob_throw_hit_sound
|
||||
///Sound used when equipping the item into a valid slot
|
||||
var/equip_sound
|
||||
///Sound uses when picking the item up (into your hands)
|
||||
var/pickup_sound
|
||||
///Sound uses when dropping the item, or when its thrown.
|
||||
var/drop_sound
|
||||
///Whether or not we use stealthy audio levels for this item's attack sounds
|
||||
var/stealthy_audio = FALSE
|
||||
|
||||
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
|
||||
var/throwhitsound
|
||||
var/w_class = WEIGHT_CLASS_NORMAL
|
||||
var/slot_flags = 0 //This is used to determine on which slots an item can fit.
|
||||
pass_flags = PASSTABLE
|
||||
@@ -273,17 +285,20 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
if(throwing)
|
||||
throwing.finalize(FALSE)
|
||||
if(loc == user)
|
||||
if(!user.unEquip(src))
|
||||
if(!user.unEquip(src, silent = TRUE))
|
||||
return 0
|
||||
|
||||
else
|
||||
if(isliving(loc))
|
||||
return 0
|
||||
add_fingerprint(user)
|
||||
if(pickup(user)) // Pickup succeeded
|
||||
user.put_in_active_hand(src)
|
||||
|
||||
return 1
|
||||
pickup(user)
|
||||
add_fingerprint(user)
|
||||
if(!user.put_in_active_hand(src))
|
||||
dropped(user, TRUE)
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/item/attack_alien(mob/user)
|
||||
var/mob/living/carbon/alien/A = user
|
||||
@@ -374,10 +389,12 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
/obj/item/proc/refill(mob/user, atom/A, amount)
|
||||
return FALSE
|
||||
|
||||
/obj/item/proc/talk_into(mob/M, var/text, var/channel=null)
|
||||
/obj/item/proc/talk_into(mob/M, text, channel=null)
|
||||
return
|
||||
|
||||
/obj/item/proc/dropped(mob/user)
|
||||
/// Called when a mob drops an item.
|
||||
/obj/item/proc/dropped(mob/user, silent = FALSE)
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.Remove(user)
|
||||
@@ -387,12 +404,14 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
flags &= ~NODROP
|
||||
in_inventory = FALSE
|
||||
SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
|
||||
if(!silent)
|
||||
playsound(src, drop_sound, DROP_SOUND_VOLUME, ignore_walls = FALSE)
|
||||
|
||||
// called just as an item is picked up (loc is not yet changed)
|
||||
/obj/item/proc/pickup(mob/user)
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
SEND_SIGNAL(src, COMSIG_ITEM_PICKUP, user)
|
||||
in_inventory = TRUE
|
||||
return TRUE
|
||||
|
||||
// called when this item is removed from a storage item, which is passed on as S. The loc variable is already set to the new destination before this is called.
|
||||
/obj/item/proc/on_exit_storage(obj/item/storage/S as obj)
|
||||
@@ -414,14 +433,19 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
// user is mob that equipped it
|
||||
// slot uses the slot_X defines found in setup.dm
|
||||
// for items that can be placed in multiple slots
|
||||
// note this isn't called during the initial dressing of a player
|
||||
/obj/item/proc/equipped(var/mob/user, var/slot)
|
||||
// Initial is used to indicate whether or not this is the initial equipment (job datums etc) or just a player doing it
|
||||
/obj/item/proc/equipped(mob/user, slot, initial = FALSE)
|
||||
SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
if(item_action_slot_check(slot, user)) //some items only give their actions buttons when in a specific slot.
|
||||
A.Grant(user)
|
||||
in_inventory = TRUE
|
||||
if(!initial)
|
||||
if(equip_sound && slot == slot_bitfield_to_slot(slot_flags))
|
||||
playsound(src, equip_sound, EQUIP_SOUND_VOLUME, TRUE, ignore_walls = FALSE)
|
||||
else if(slot == slot_l_hand || slot == slot_r_hand)
|
||||
playsound(src, pickup_sound, PICKUP_SOUND_VOLUME, ignore_walls = FALSE)
|
||||
|
||||
/obj/item/proc/item_action_slot_check(slot, mob/user)
|
||||
return 1
|
||||
@@ -481,7 +505,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
/obj/item/proc/ui_action_click(mob/user, actiontype)
|
||||
attack_self(user)
|
||||
|
||||
/obj/item/proc/IsReflect(var/def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
|
||||
/obj/item/proc/IsReflect(def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
|
||||
return 0
|
||||
|
||||
/obj/item/proc/get_loc_turf()
|
||||
@@ -564,13 +588,30 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
else
|
||||
return
|
||||
|
||||
/obj/item/throw_impact(atom/A)
|
||||
if(A && !QDELETED(A))
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, A)
|
||||
var/itempush = 1
|
||||
/obj/item/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(hit_atom && !QDELETED(hit_atom))
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum)
|
||||
var/itempush = TRUE
|
||||
if(w_class < WEIGHT_CLASS_BULKY)
|
||||
itempush = 0 // too light to push anything
|
||||
return A.hitby(src, 0, itempush)
|
||||
itempush = FALSE //too light to push anything
|
||||
if(isliving(hit_atom)) //Living mobs handle hit sounds differently.
|
||||
if(is_hot(src))
|
||||
var/mob/living/L = hit_atom
|
||||
L.IgniteMob()
|
||||
var/volume = get_volume_by_throwforce_and_or_w_class()
|
||||
if(throwforce > 0)
|
||||
if(mob_throw_hit_sound)
|
||||
playsound(hit_atom, mob_throw_hit_sound, volume, TRUE, -1)
|
||||
else if(hitsound)
|
||||
playsound(hit_atom, hitsound, volume, TRUE, -1)
|
||||
else
|
||||
playsound(hit_atom, 'sound/weapons/genhit.ogg', volume, TRUE, -1)
|
||||
else
|
||||
playsound(hit_atom, 'sound/weapons/throwtap.ogg', volume, TRUE, -1)
|
||||
|
||||
else
|
||||
playsound(src, drop_sound, YEET_SOUND_VOLUME, ignore_walls = FALSE)
|
||||
return hit_atom.hitby(src, 0, itempush, throwingdatum = throwingdatum)
|
||||
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force)
|
||||
thrownby = thrower
|
||||
@@ -619,7 +660,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
|
||||
return I == src
|
||||
|
||||
/obj/item/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
return
|
||||
return SEND_SIGNAL(src, COMSIG_ATOM_HITBY, AM, skipcatch, hitpush, blocked, throwingdatum)
|
||||
|
||||
/obj/item/attack_hulk(mob/living/carbon/human/user)
|
||||
return FALSE
|
||||
|
||||
@@ -169,7 +169,7 @@
|
||||
return A
|
||||
|
||||
|
||||
/obj/item/areaeditor/proc/get_area_type(var/area/A = get_area())
|
||||
/obj/item/areaeditor/proc/get_area_type(area/A = get_area())
|
||||
if(A.outdoors)
|
||||
return AREA_SPACE
|
||||
var/list/SPECIALS = list(
|
||||
@@ -228,8 +228,8 @@
|
||||
FD.CalculateAffectingAreas()
|
||||
|
||||
interact()
|
||||
message_admins("A new room was made by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_VERBOSEJMP(src)] with the name [str]")
|
||||
log_game("A new room was made by [key_name(usr)] at [AREACOORD(src)] with the name [str]")
|
||||
message_admins("A new room was made by [key_name_admin(usr)] at [ADMIN_VERBOSEJMP(usr)] with the name [str]")
|
||||
log_game("A new room was made by [key_name(usr)] at [AREACOORD(usr)] with the name [str]")
|
||||
area_created = TRUE
|
||||
return area_created
|
||||
|
||||
@@ -250,12 +250,12 @@
|
||||
FD.CalculateAffectingAreas()
|
||||
to_chat(usr, "<span class='notice'>You rename the '[prevname]' to '[str]'.</span>")
|
||||
interact()
|
||||
message_admins("A room was renamed by [ADMIN_LOOKUPFLW(usr)] at [ADMIN_VERBOSEJMP(usr)] changing the name from [prevname] to [str]")
|
||||
message_admins("A room was renamed by [key_name_admin(usr)] at [ADMIN_VERBOSEJMP(usr)] changing the name from [prevname] to [str]")
|
||||
log_game("A room was renamed by [key_name(usr)] at [AREACOORD(usr)] changing the name from [prevname] to [str] ")
|
||||
return 1
|
||||
|
||||
|
||||
/obj/item/areaeditor/proc/set_area_machinery_title(var/area/A,var/title,var/oldtitle)
|
||||
/obj/item/areaeditor/proc/set_area_machinery_title(area/A, title, oldtitle)
|
||||
if(!oldtitle) // or replacetext goes to infinite loop
|
||||
return
|
||||
for(var/obj/machinery/alarm/M in A)
|
||||
@@ -270,7 +270,7 @@
|
||||
M.name = replacetext(M.name,oldtitle,title)
|
||||
//TODO: much much more. Unnamed airlocks, cameras, etc.
|
||||
|
||||
/obj/item/areaeditor/proc/check_tile_is_border(var/turf/T2,var/dir)
|
||||
/obj/item/areaeditor/proc/check_tile_is_border(turf/T2, dir)
|
||||
if(istype(T2, /turf/space))
|
||||
return BORDER_SPACE //omg hull breach we all going to die here
|
||||
if(get_area_type(T2.loc)!=AREA_SPACE)
|
||||
@@ -298,7 +298,7 @@
|
||||
return BORDER_NONE
|
||||
|
||||
|
||||
/obj/item/areaeditor/proc/detect_room(var/turf/first)
|
||||
/obj/item/areaeditor/proc/detect_room(turf/first)
|
||||
var/list/turf/found = new
|
||||
var/list/turf/pending = list(first)
|
||||
while(pending.len)
|
||||
@@ -341,4 +341,3 @@
|
||||
fluffnotice = "Intellectual Property of Nanotrasen. For use in engineering cyborgs only. Wipe from memory upon departure from the station."
|
||||
|
||||
/obj/item/areaeditor/blueprints/ce
|
||||
|
||||
|
||||
@@ -21,7 +21,10 @@
|
||||
icon_opened = "bodybag_open"
|
||||
density = FALSE
|
||||
integrity_failure = 0
|
||||
sound = 'sound/items/zip.ogg'
|
||||
open_sound = 'sound/items/zip.ogg'
|
||||
close_sound = 'sound/items/zip.ogg'
|
||||
open_sound_volume = 15
|
||||
close_sound_volume = 15
|
||||
var/item_path = /obj/item/bodybag
|
||||
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/artifacts.dmi'
|
||||
icon_state = "changerock"
|
||||
|
||||
/obj/item/changestone/attack_hand(var/mob/user as mob)
|
||||
/obj/item/changestone/attack_hand(mob/user as mob)
|
||||
if(istype(user,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(!H.gloves)
|
||||
|
||||
@@ -41,6 +41,10 @@
|
||||
|
||||
to_chat(user, "<span class='notice'>Now in mode: [mode].</span>")
|
||||
|
||||
/obj/item/door_remote/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>It's current mode is: [mode]</span>"
|
||||
|
||||
/obj/item/door_remote/afterattack(obj/machinery/door/airlock/D, mob/user)
|
||||
if(!istype(D))
|
||||
return
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
if("letter")
|
||||
temp = input("Choose the letter.", "Scribbles") in letters
|
||||
if("random_rune")
|
||||
temp = "rune[rand(1,10)]"
|
||||
temp = "rune[rand(1, 8)]"
|
||||
if("random_graffiti")
|
||||
temp = pick(graffiti)
|
||||
else
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
var/saved_underlays = null
|
||||
|
||||
/obj/item/chameleon/dropped()
|
||||
..()
|
||||
disrupt()
|
||||
|
||||
/obj/item/chameleon/equipped()
|
||||
@@ -65,7 +66,7 @@
|
||||
spawn(8)
|
||||
qdel(T)
|
||||
|
||||
/obj/item/chameleon/proc/disrupt(var/delete_dummy = 1)
|
||||
/obj/item/chameleon/proc/disrupt(delete_dummy = 1)
|
||||
if(active_dummy)
|
||||
do_sparks(5, 0, src)
|
||||
eject_all()
|
||||
@@ -90,7 +91,7 @@
|
||||
var/can_move = 1
|
||||
var/obj/item/chameleon/master = null
|
||||
|
||||
/obj/effect/dummy/chameleon/proc/activate(var/obj/O, var/mob/M, new_icon, new_iconstate, new_overlays, new_underlays, var/obj/item/chameleon/C)
|
||||
/obj/effect/dummy/chameleon/proc/activate(obj/O, mob/M, new_icon, new_iconstate, new_overlays, new_underlays, obj/item/chameleon/C)
|
||||
name = O.name
|
||||
desc = O.desc
|
||||
icon = new_icon
|
||||
@@ -134,7 +135,7 @@
|
||||
..()
|
||||
master.disrupt()
|
||||
|
||||
/obj/effect/dummy/chameleon/relaymove(var/mob/user, direction)
|
||||
/obj/effect/dummy/chameleon/relaymove(mob/user, direction)
|
||||
if(istype(loc, /turf/space) || !direction)
|
||||
return //No magical space movement!
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
list_enginebeacons += B
|
||||
|
||||
//Spawns and logs / announces the appropriate engine based on the choice made
|
||||
/obj/item/enginepicker/proc/processchoice(var/obj/item/radio/beacon/engine/choice, mob/living/carbon/user)
|
||||
/obj/item/enginepicker/proc/processchoice(obj/item/radio/beacon/engine/choice, mob/living/carbon/user)
|
||||
var/issuccessful = FALSE //Check for a successful choice
|
||||
var/engtype //Engine type
|
||||
var/G //Generator that will be spawned
|
||||
@@ -90,7 +90,7 @@
|
||||
return
|
||||
|
||||
//Deletes objects and mobs from the beacon's turf.
|
||||
/obj/item/enginepicker/proc/clearturf(var/turf/T)
|
||||
/obj/item/enginepicker/proc/clearturf(turf/T)
|
||||
for(var/obj/item/I in T)
|
||||
I.visible_message("\The [I] gets crushed to dust!")
|
||||
qdel(I)
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
visible_message("<span class='notice'>The [src.name] burns out!</span>")
|
||||
|
||||
|
||||
/obj/item/flash/proc/flash_recharge(var/mob/user)
|
||||
/obj/item/flash/proc/flash_recharge(mob/user)
|
||||
if(prob(times_used * 2)) //if you use it 5 times in a minute it has a 10% chance to break!
|
||||
burn_out()
|
||||
return 0
|
||||
@@ -85,12 +85,10 @@
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, targeted = 1)
|
||||
/obj/item/flash/proc/flash_carbon(mob/living/carbon/M, mob/user = null, power = 5, targeted = 1)
|
||||
if(user)
|
||||
add_attack_logs(user, M, "Flashed with [src]")
|
||||
if(targeted)
|
||||
if(M.weakeyes)
|
||||
M.Weaken(3) //quick weaken bypasses eye protection but has no eye flash
|
||||
if(M.flash_eyes(1, 1))
|
||||
M.AdjustConfused(power)
|
||||
terrible_conversion_proc(M, user)
|
||||
@@ -98,9 +96,6 @@
|
||||
visible_message("<span class='disarm'>[user] blinds [M] with the flash!</span>")
|
||||
to_chat(user, "<span class='danger'>You blind [M] with the flash!</span>")
|
||||
to_chat(M, "<span class='userdanger'>[user] blinds you with the flash!</span>")
|
||||
if(M.weakeyes)
|
||||
M.Stun(2)
|
||||
M.visible_message("<span class='disarm'>[M] gasps and shields [M.p_their()] eyes!</span>", "<span class='userdanger'>You gasp and shield your eyes!</span>")
|
||||
else
|
||||
visible_message("<span class='disarm'>[user] fails to blind [M] with the flash!</span>")
|
||||
to_chat(user, "<span class='warning'>You fail to blind [M] with the flash!</span>")
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
icon_state = initial(icon_state)
|
||||
set_light(0)
|
||||
|
||||
/obj/item/flashlight/proc/update_brightness(var/mob/user = null)
|
||||
/obj/item/flashlight/proc/update_brightness(mob/user = null)
|
||||
if(on)
|
||||
icon_state = "[initial(icon_state)]-on"
|
||||
set_light(brightness_on)
|
||||
@@ -199,7 +199,7 @@
|
||||
else
|
||||
update_brightness(null)
|
||||
|
||||
/obj/item/flashlight/flare/update_brightness(var/mob/user = null)
|
||||
/obj/item/flashlight/flare/update_brightness(mob/user = null)
|
||||
..()
|
||||
if(on)
|
||||
item_state = "[initial(item_state)]-on"
|
||||
@@ -396,3 +396,11 @@
|
||||
anchored = TRUE
|
||||
var/range = null
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
|
||||
/obj/item/flashlight/eyelight
|
||||
name = "eyelight"
|
||||
desc = "This shouldn't exist outside of someone's head, how are you seeing this?"
|
||||
light_range = 15
|
||||
light_power = 1
|
||||
flags = CONDUCT | DROPDEL
|
||||
actions_types = list()
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
"whitered", "whiteredcorner", "whiteredfull", "whiteyellow", "whiteyellowcorner", "whiteyellowfull", "yellow",
|
||||
"yellowcorner", "yellowcornersiding", "yellowsiding")
|
||||
|
||||
/obj/item/floor_painter/afterattack(var/atom/A, var/mob/user, proximity, params)
|
||||
/obj/item/floor_painter/afterattack(atom/A, mob/user, proximity, params)
|
||||
if(!proximity)
|
||||
return
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
F.icon_regular_floor = floor_state
|
||||
F.dir = floor_dir
|
||||
|
||||
/obj/item/floor_painter/attack_self(var/mob/user)
|
||||
/obj/item/floor_painter/attack_self(mob/user)
|
||||
if(!user)
|
||||
return 0
|
||||
user.set_machine(src)
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
H.AdjustWeakened(5)
|
||||
H.AdjustStuttering(10)
|
||||
to_chat(H, "<span class='danger'>You feel a powerful jolt!</span>")
|
||||
H.shock_internal_organs(100)
|
||||
SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100)
|
||||
|
||||
if(emagged && prob(10))
|
||||
to_chat(user, "<span class='danger'>[src]'s on board scanner indicates that the target is undergoing a cardiac arrest!</span>")
|
||||
|
||||
@@ -65,12 +65,12 @@
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/laser_pointer/afterattack(var/atom/target, var/mob/living/user, flag, params)
|
||||
/obj/item/laser_pointer/afterattack(atom/target, mob/living/user, flag, params)
|
||||
if(flag) //we're placing the object on a table or in backpack
|
||||
return
|
||||
laser_act(target, user, params)
|
||||
|
||||
/obj/item/laser_pointer/proc/laser_act(var/atom/target, var/mob/living/user, var/params)
|
||||
/obj/item/laser_pointer/proc/laser_act(atom/target, mob/living/user, params)
|
||||
if( !(user in (viewers(7,target))) )
|
||||
return
|
||||
if(!diode)
|
||||
@@ -108,8 +108,6 @@
|
||||
//20% chance to actually hit the eyes
|
||||
if(prob(effectchance * diode.rating) && C.flash_eyes(severity))
|
||||
outmsg = "<span class='notice'>You blind [C] by shining [src] in [C.p_their()] eyes.</span>"
|
||||
if(C.weakeyes)
|
||||
C.Stun(1)
|
||||
else
|
||||
outmsg = "<span class='warning'>You fail to blind [C] by shining [src] at [C.p_their()] eyes!</span>"
|
||||
|
||||
|
||||
@@ -179,7 +179,7 @@
|
||||
playsound(loc, 'sound/machines/ding.ogg', 50, TRUE)
|
||||
return new_bulbs
|
||||
|
||||
/obj/item/lightreplacer/proc/Charge(var/mob/user)
|
||||
/obj/item/lightreplacer/proc/Charge(mob/user)
|
||||
charge += 1
|
||||
if(charge > 3)
|
||||
AddUses(1)
|
||||
@@ -222,7 +222,7 @@
|
||||
|
||||
/obj/item/lightreplacer/proc/Emag()
|
||||
emagged = !emagged
|
||||
playsound(loc, "sparks", 100, TRUE)
|
||||
playsound(loc, "sparks", 100, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
if(emagged)
|
||||
name = "shortcircuited [initial(name)]"
|
||||
else
|
||||
|
||||
@@ -303,7 +303,7 @@
|
||||
|
||||
/obj/item/paicard
|
||||
var/current_emotion = 1
|
||||
/obj/item/paicard/proc/setEmotion(var/emotion)
|
||||
/obj/item/paicard/proc/setEmotion(emotion)
|
||||
if(pai)
|
||||
overlays.Cut()
|
||||
switch(emotion)
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
explosion(src.loc,1,2,4,flame_range = 2) //Identical to a minibomb
|
||||
qdel(src)
|
||||
|
||||
/obj/item/pizza_bomb/attackby(var/obj/item/I, var/mob/user, params)
|
||||
/obj/item/pizza_bomb/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/wirecutters) && primed)
|
||||
to_chat(user, "<span class='danger'>Oh God, what wire do you cut?!</span>")
|
||||
var/chosen_wire = input(user, "OH GOD OH GOD", "WHAT WIRE?!") in wires
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
/obj/item/powersink/attack_ai()
|
||||
return
|
||||
|
||||
/obj/item/powersink/attack_hand(var/mob/user)
|
||||
/obj/item/powersink/attack_hand(mob/user)
|
||||
switch(mode)
|
||||
if(DISCONNECTED)
|
||||
..()
|
||||
|
||||
@@ -103,10 +103,10 @@
|
||||
/obj/item/radio/headset/syndicate/alt/syndteam
|
||||
ks1type = /obj/item/encryptionkey/syndteam
|
||||
|
||||
/obj/item/radio/headset/syndicate/alt/lavaland
|
||||
name = "syndicate lavaland headset"
|
||||
/obj/item/radio/headset/syndicate/alt/nocommon
|
||||
name = "syndicate researcher headset"
|
||||
|
||||
/obj/item/radio/headset/syndicate/alt/lavaland/New()
|
||||
/obj/item/radio/headset/syndicate/alt/nocommon/New()
|
||||
. = ..()
|
||||
set_frequency(SYND_FREQ)
|
||||
|
||||
|
||||
@@ -236,15 +236,15 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
|
||||
return user.has_internal_radio_channel_access(user, internal_channels[freq])
|
||||
|
||||
/mob/proc/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
|
||||
/mob/proc/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
|
||||
var/obj/item/card/id/I = user.get_id_card()
|
||||
return has_access(list(), req_one_accesses, I ? I.GetAccess() : list())
|
||||
|
||||
/mob/living/silicon/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
|
||||
/mob/living/silicon/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
|
||||
var/list/access = get_all_accesses()
|
||||
return has_access(list(), req_one_accesses, access)
|
||||
|
||||
/mob/dead/observer/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
|
||||
/mob/dead/observer/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
|
||||
return can_admin_interact()
|
||||
|
||||
/obj/item/radio/proc/ToggleBroadcast()
|
||||
@@ -475,7 +475,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
|
||||
return FALSE
|
||||
|
||||
|
||||
/obj/item/radio/hear_talk(mob/M as mob, list/message_pieces, var/verb = "says")
|
||||
/obj/item/radio/hear_talk(mob/M as mob, list/message_pieces, verb = "says")
|
||||
if(broadcasting)
|
||||
if(get_dist(src, M) <= canhear_range)
|
||||
talk_into(M, message_pieces, null, verb)
|
||||
|
||||
@@ -239,9 +239,9 @@ REAGENT SCANNER
|
||||
|
||||
to_chat(user, "<span class='notice'>Subject's pulse: <font color='[H.pulse == PULSE_THREADY || H.pulse == PULSE_NONE ? "red" : "blue"]'>[H.get_pulse(GETPULSE_TOOL)] bpm.</font></span>")
|
||||
var/implant_detect
|
||||
for(var/obj/item/organ/internal/cyberimp/CI in H.internal_organs)
|
||||
if(CI.is_robotic())
|
||||
implant_detect += "[H.name] is modified with a [CI.name].<br>"
|
||||
for(var/obj/item/organ/internal/O in H.internal_organs)
|
||||
if(O.is_robotic())
|
||||
implant_detect += "[H.name] is modified with a [O.name].<br>"
|
||||
if(implant_detect)
|
||||
to_chat(user, "<span class='notice'>Detected cybernetic modifications:</span>")
|
||||
to_chat(user, "<span class='notice'>[implant_detect]</span>")
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
materials = list(MAT_METAL=60, MAT_GLASS=30)
|
||||
force = 2
|
||||
throwforce = 0
|
||||
drop_sound = 'sound/items/handling/taperecorder_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/taperecorder_pickup.ogg'
|
||||
var/recording = 0
|
||||
var/playing = 0
|
||||
var/playsleepseconds = 0
|
||||
@@ -16,6 +18,8 @@
|
||||
var/open_panel = 0
|
||||
var/canprint = 1
|
||||
var/starts_with_tape = TRUE
|
||||
///Sound loop that plays when recording or playing back.
|
||||
var/datum/looping_sound/tape_recorder_hiss/soundloop
|
||||
|
||||
|
||||
/obj/item/taperecorder/New()
|
||||
@@ -23,9 +27,11 @@
|
||||
if(starts_with_tape)
|
||||
mytape = new /obj/item/tape/random(src)
|
||||
update_icon()
|
||||
soundloop = new(list(src))
|
||||
|
||||
/obj/item/taperecorder/Destroy()
|
||||
QDEL_NULL(mytape)
|
||||
QDEL_NULL(soundloop)
|
||||
return ..()
|
||||
|
||||
/obj/item/taperecorder/examine(mob/user)
|
||||
@@ -34,16 +40,24 @@
|
||||
. += "The wire panel is [open_panel ? "opened" : "closed"]."
|
||||
|
||||
|
||||
/obj/item/taperecorder/proc/update_sound()
|
||||
if(!playing && !recording)
|
||||
soundloop.stop()
|
||||
else
|
||||
soundloop.start()
|
||||
|
||||
/obj/item/taperecorder/attackby(obj/item/I, mob/user)
|
||||
if(!mytape && istype(I, /obj/item/tape))
|
||||
user.drop_item()
|
||||
I.loc = src
|
||||
mytape = I
|
||||
to_chat(user, "<span class='notice'>You insert [I] into [src].</span>")
|
||||
update_icon()
|
||||
if(user.drop_item())
|
||||
I.forceMove(src)
|
||||
mytape = I
|
||||
to_chat(user, "<span class='notice'>You insert [I] into [src].</span>")
|
||||
playsound(src, 'sound/items/taperecorder/taperecorder_close.ogg', 50, FALSE)
|
||||
update_icon()
|
||||
|
||||
/obj/item/taperecorder/proc/eject(mob/user)
|
||||
if(mytape)
|
||||
playsound(src, 'sound/items/taperecorder/taperecorder_open.ogg', 50, FALSE)
|
||||
to_chat(user, "<span class='notice'>You remove [mytape] from [src].</span>")
|
||||
stop()
|
||||
user.put_in_hands(mytape)
|
||||
@@ -52,7 +66,7 @@
|
||||
|
||||
|
||||
/obj/item/taperecorder/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
|
||||
mytape.ruin() //Fires destroy the tape
|
||||
mytape?.ruin() //Fires destroy the tape
|
||||
return ..()
|
||||
|
||||
/obj/item/taperecorder/attack_hand(mob/user)
|
||||
@@ -70,7 +84,7 @@
|
||||
set name = "Eject Tape"
|
||||
set category = "Object"
|
||||
|
||||
if(usr.stat)
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
if(!mytape)
|
||||
return
|
||||
@@ -117,7 +131,7 @@
|
||||
set name = "Start Recording"
|
||||
set category = "Object"
|
||||
|
||||
if(usr.stat)
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
if(!mytape || mytape.ruined)
|
||||
return
|
||||
@@ -126,9 +140,12 @@
|
||||
if(playing)
|
||||
return
|
||||
|
||||
playsound(src, 'sound/items/taperecorder/taperecorder_play.ogg', 50, FALSE)
|
||||
|
||||
if(mytape.used_capacity < mytape.max_capacity)
|
||||
to_chat(usr, "<span class='notice'>Recording started.</span>")
|
||||
recording = 1
|
||||
recording = TRUE
|
||||
atom_say("Recording started.")
|
||||
update_sound()
|
||||
update_icon()
|
||||
mytape.timestamp += mytape.used_capacity
|
||||
mytape.storedinfo += "\[[time2text(mytape.used_capacity * 10,"mm:ss")]\] Recording started."
|
||||
@@ -140,36 +157,38 @@
|
||||
mytape.used_capacity++
|
||||
used++
|
||||
sleep(10)
|
||||
recording = 0
|
||||
update_icon()
|
||||
stop()
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>The tape is full.</span>")
|
||||
atom_say("The tape is full!")
|
||||
playsound(src, 'sound/items/taperecorder/taperecorder_stop.ogg', 50, FALSE)
|
||||
|
||||
|
||||
/obj/item/taperecorder/verb/stop()
|
||||
set name = "Stop"
|
||||
set category = "Object"
|
||||
|
||||
if(usr.stat)
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
|
||||
if(recording)
|
||||
recording = 0
|
||||
mytape.timestamp += mytape.used_capacity
|
||||
mytape.storedinfo += "\[[time2text(mytape.used_capacity * 10,"mm:ss")]\] Recording stopped."
|
||||
to_chat(usr, "<span class='notice'>Recording stopped.</span>")
|
||||
return
|
||||
playsound(src, 'sound/items/taperecorder/taperecorder_stop.ogg', 50, FALSE)
|
||||
atom_say("Recording stopped.")
|
||||
recording = FALSE
|
||||
else if(playing)
|
||||
playing = 0
|
||||
playsound(src, 'sound/items/taperecorder/taperecorder_stop.ogg', 50, FALSE)
|
||||
atom_say("Playback stopped.")
|
||||
playing = FALSE
|
||||
update_icon()
|
||||
update_sound()
|
||||
|
||||
|
||||
/obj/item/taperecorder/verb/play()
|
||||
set name = "Play Tape"
|
||||
set category = "Object"
|
||||
|
||||
if(usr.stat)
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
if(!mytape || mytape.ruined)
|
||||
return
|
||||
@@ -178,9 +197,11 @@
|
||||
if(playing)
|
||||
return
|
||||
|
||||
playing = 1
|
||||
playing = TRUE
|
||||
update_icon()
|
||||
to_chat(usr, "<span class='notice'>Playing started.</span>")
|
||||
update_sound()
|
||||
atom_say("Playback started.")
|
||||
playsound(src, 'sound/items/taperecorder/taperecorder_play.ogg', 50, FALSE)
|
||||
var/used = mytape.used_capacity //to stop runtimes when you eject the tape
|
||||
var/max = mytape.max_capacity
|
||||
for(var/i = 1, used < max, sleep(10 * playsleepseconds))
|
||||
@@ -189,6 +210,7 @@
|
||||
if(playing == 0)
|
||||
break
|
||||
if(mytape.storedinfo.len < i)
|
||||
atom_say("End of recording.")
|
||||
break
|
||||
atom_say("[mytape.storedinfo[i]]")
|
||||
if(mytape.storedinfo.len < i + 1)
|
||||
@@ -203,8 +225,7 @@
|
||||
playsleepseconds = 1
|
||||
i++
|
||||
|
||||
playing = 0
|
||||
update_icon()
|
||||
stop()
|
||||
|
||||
|
||||
/obj/item/taperecorder/attack_self(mob/user)
|
||||
@@ -220,7 +241,7 @@
|
||||
set name = "Print Transcript"
|
||||
set category = "Object"
|
||||
|
||||
if(usr.stat)
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
if(!mytape)
|
||||
return
|
||||
@@ -230,7 +251,7 @@
|
||||
if(recording || playing)
|
||||
return
|
||||
|
||||
to_chat(usr, "<span class='notice'>Transcript printed.</span>")
|
||||
atom_say("Transcript printed.")
|
||||
playsound(loc, 'sound/goonstation/machines/printer_thermal.ogg', 50, 1)
|
||||
var/obj/item/paper/P = new /obj/item/paper(get_turf(src))
|
||||
var/t1 = "<B>Transcript:</B><BR><BR>"
|
||||
@@ -258,6 +279,8 @@
|
||||
materials = list(MAT_METAL=20, MAT_GLASS=5)
|
||||
force = 1
|
||||
throwforce = 0
|
||||
drop_sound = 'sound/items/handling/tape_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/tape_pickup.ogg'
|
||||
var/max_capacity = 600
|
||||
var/used_capacity = 0
|
||||
var/list/storedinfo = list()
|
||||
|
||||
@@ -254,9 +254,9 @@ effective or pretty fucking useless.
|
||||
var/turf/fragging_location = destination
|
||||
telefrag(fragging_location, user)
|
||||
C.forceMove(destination)
|
||||
playsound(mobloc, "sparks", 50, TRUE)
|
||||
playsound(mobloc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
new/obj/effect/temp_visual/teleport_abductor/syndi_teleporter(mobloc)
|
||||
playsound(destination, "sparks", 50, TRUE)
|
||||
playsound(destination, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
new/obj/effect/temp_visual/teleport_abductor/syndi_teleporter(destination)
|
||||
else if (EMP_D == FALSE && !(bagholding.len && !flawless)) // This is where the fun begins
|
||||
var/direction = get_dir(user, destination)
|
||||
@@ -315,10 +315,10 @@ effective or pretty fucking useless.
|
||||
var/turf/fragging_location = new_destination
|
||||
telefrag(fragging_location, user)
|
||||
C.forceMove(new_destination)
|
||||
playsound(mobloc, "sparks", 50, TRUE)
|
||||
playsound(mobloc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
new /obj/effect/temp_visual/teleport_abductor/syndi_teleporter(mobloc)
|
||||
new /obj/effect/temp_visual/teleport_abductor/syndi_teleporter(new_destination)
|
||||
playsound(new_destination, "sparks", 50, TRUE)
|
||||
playsound(new_destination, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
else //We tried to save. We failed. Death time.
|
||||
get_fragged(user, destination)
|
||||
|
||||
@@ -326,14 +326,14 @@ effective or pretty fucking useless.
|
||||
/obj/item/teleporter/proc/get_fragged(mob/user, turf/destination)
|
||||
var/turf/mobloc = get_turf(user)
|
||||
user.forceMove(destination)
|
||||
playsound(mobloc, "sparks", 50, TRUE)
|
||||
playsound(mobloc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
new /obj/effect/temp_visual/teleport_abductor/syndi_teleporter(mobloc)
|
||||
new /obj/effect/temp_visual/teleport_abductor/syndi_teleporter(destination)
|
||||
playsound(destination, "sparks", 50, TRUE)
|
||||
playsound(destination, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
playsound(destination, "sound/magic/disintegrate.ogg", 50, TRUE)
|
||||
destination.ex_act(rand(1,2))
|
||||
for(var/obj/item/W in user)
|
||||
if(istype(W, /obj/item/organ)|| istype(W, /obj/item/implant))
|
||||
if(istype(W, /obj/item/implant))
|
||||
continue
|
||||
if(!user.unEquip(W))
|
||||
qdel(W)
|
||||
|
||||
@@ -79,7 +79,7 @@ GLOBAL_LIST_EMPTY(world_uplinks)
|
||||
|
||||
return pick(random_items)
|
||||
|
||||
/obj/item/uplink/proc/buy(var/datum/uplink_item/UI, var/reference)
|
||||
/obj/item/uplink/proc/buy(datum/uplink_item/UI, reference)
|
||||
if(is_jammed)
|
||||
to_chat(usr, "<span class='warning'>[src] seems to be jammed - it cannot be used here!</span>")
|
||||
return
|
||||
@@ -149,7 +149,7 @@ GLOBAL_LIST_EMPTY(world_uplinks)
|
||||
// Checks to see if the value meets the target. Like a frequency being a traitor_frequency, in order to unlock a headset.
|
||||
// If true, it accesses trigger() and returns 1. If it fails, it returns false. Use this to see if you need to close the
|
||||
// current item's menu.
|
||||
/obj/item/uplink/hidden/proc/check_trigger(mob/user, var/value, var/target)
|
||||
/obj/item/uplink/hidden/proc/check_trigger(mob/user, value, target)
|
||||
if(is_jammed)
|
||||
to_chat(user, "<span class='warning'>[src] seems to be jammed - it cannot be used here!</span>")
|
||||
return
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
|
||||
#define USE_COOLDOWN 2 SECONDS
|
||||
|
||||
/obj/item/hailer
|
||||
name = "hailer"
|
||||
desc = "Used by obese officers to save their breath for running."
|
||||
@@ -6,11 +9,11 @@
|
||||
item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang)
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
flags = CONDUCT
|
||||
|
||||
var/next_use_time
|
||||
var/spamcheck = 0
|
||||
|
||||
/obj/item/hailer/attack_self(mob/living/carbon/user as mob)
|
||||
if(spamcheck)
|
||||
if(world.time < next_use_time)
|
||||
return
|
||||
|
||||
if(emagged)
|
||||
@@ -20,11 +23,11 @@
|
||||
playsound(get_turf(src), 'sound/voice/halt.ogg', 100, 1, vary = 0)
|
||||
user.visible_message("<span class='warning'>[user]'s [name] rasps, \"Halt! Security!\"</span>")
|
||||
|
||||
spamcheck = 1
|
||||
spawn(20)
|
||||
spamcheck = 0
|
||||
next_use_time = world.time + USE_COOLDOWN
|
||||
|
||||
/obj/item/hailer/emag_act(user as mob)
|
||||
if(!emagged)
|
||||
to_chat(user, "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>")
|
||||
emagged = 1
|
||||
|
||||
#undef USE_COOLDOWN
|
||||
|
||||
@@ -0,0 +1,116 @@
|
||||
/obj/item/slapper
|
||||
name = "slapper"
|
||||
desc = "This is how real men fight."
|
||||
icon_state = "latexballon"
|
||||
item_state = "nothing"
|
||||
force = 0
|
||||
throwforce = 0
|
||||
flags = DROPDEL | ABSTRACT
|
||||
attack_verb = list("slaps")
|
||||
hitsound = 'sound/weapons/slap.ogg'
|
||||
/// How many smaller table smacks we can do before we're out
|
||||
var/table_smacks_left = 3
|
||||
|
||||
/obj/item/slapper/attack(mob/M, mob/living/carbon/human/user)
|
||||
user.do_attack_animation(M)
|
||||
playsound(M, hitsound, 50, TRUE, -1)
|
||||
user.visible_message("<span class='danger'>[user] slaps [M]!</span>", "<span class='notice'>You slap [M]!</span>", "<span class='hear'>You hear a slap.</span>")
|
||||
|
||||
/obj/item/slapper/attack_obj(obj/O, mob/living/user, params)
|
||||
if(!istype(O, /obj/structure/table))
|
||||
return ..()
|
||||
|
||||
var/obj/structure/table/the_table = O
|
||||
|
||||
if(user.a_intent == INTENT_HARM && table_smacks_left == initial(table_smacks_left)) // so you can't do 2 weak slaps followed by a big slam
|
||||
transform = transform.Scale(1.5) // BIG slap
|
||||
if(HAS_TRAIT(user, TRAIT_HULK))
|
||||
transform = transform.Scale(2)
|
||||
color = COLOR_GREEN
|
||||
user.do_attack_animation(the_table)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/human_user = user
|
||||
if(istype(human_user.shoes, /obj/item/clothing/shoes/cowboy))
|
||||
human_user.say(pick("Hot damn!", "Hoo-wee!", "Got-dang!"))
|
||||
playsound(get_turf(the_table), 'sound/effects/tableslam.ogg', 110, TRUE)
|
||||
user.visible_message("<b><span class='danger'>[user] slams [user.p_their()] fist down on [the_table]!</span></b>", "<b><span class='danger'>You slam your fist down on [the_table]!</span></b>")
|
||||
qdel(src)
|
||||
else
|
||||
user.do_attack_animation(the_table)
|
||||
playsound(get_turf(the_table), 'sound/effects/tableslam.ogg', 40, TRUE)
|
||||
user.visible_message("<span class='notice'>[user] slaps [user.p_their()] hand on [the_table].</span>", "<span class='notice'>You slap your hand on [the_table].</span>")
|
||||
table_smacks_left--
|
||||
if(table_smacks_left <= 0)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/kisser
|
||||
name = "kiss"
|
||||
desc = "I want you all to know, everyone and anyone, to seal it with a kiss."
|
||||
icon = 'icons/mob/animal.dmi'
|
||||
icon_state = "heart"
|
||||
item_state = "nothing"
|
||||
force = 0
|
||||
throwforce = 0
|
||||
flags = DROPDEL | ABSTRACT
|
||||
/// The kind of projectile this version of the kiss blower fires
|
||||
var/kiss_type = /obj/item/projectile/kiss
|
||||
|
||||
/obj/item/kisser/afterattack(atom/target, mob/user, flag, params)
|
||||
var/turf/user_turf = get_turf(user)
|
||||
var/obj/item/projectile/blown_kiss = new kiss_type(user_turf)
|
||||
user.visible_message("<b>[user]</b> blows \a [blown_kiss] at [target]!", "<span class='notice'>You blow \a [blown_kiss] at [target]!</span>")
|
||||
|
||||
//Shooting Code:
|
||||
blown_kiss.spread = 0
|
||||
blown_kiss.original = target
|
||||
blown_kiss.firer = user // don't hit ourself that would be really annoying
|
||||
blown_kiss.preparePixelProjectile(target, user_turf, user, params)
|
||||
blown_kiss.fire()
|
||||
qdel(src)
|
||||
|
||||
/obj/item/kisser/death
|
||||
name = "kiss of death"
|
||||
desc = "If looks could kill, they'd be this."
|
||||
color = COLOR_BLACK
|
||||
kiss_type = /obj/item/projectile/kiss/death
|
||||
|
||||
/obj/item/projectile/kiss
|
||||
name = "kiss"
|
||||
icon = 'icons/mob/animal.dmi'
|
||||
icon_state = "heart"
|
||||
hitsound = 'sound/effects/kiss.ogg'
|
||||
hitsound_wall = 'sound/effects/kiss.ogg'
|
||||
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
|
||||
speed = 1.6
|
||||
damage_type = BRUTE
|
||||
damage = 0
|
||||
nodamage = TRUE // love can't actually hurt you
|
||||
armour_penetration = 100 // but if it could, it would cut through even the thickest plate
|
||||
flag = "magic" // and most importantly, love is magic~
|
||||
|
||||
/obj/item/projectile/kiss/fire(angle)
|
||||
if(firer)
|
||||
name = "[name] blown by [firer]"
|
||||
return ..()
|
||||
|
||||
/obj/item/projectile/kiss/on_hit(atom/target, blocked, hit_zone)
|
||||
def_zone = BODY_ZONE_HEAD // let's keep it PG, people
|
||||
. = ..()
|
||||
|
||||
/obj/item/projectile/kiss/death
|
||||
name = "kiss of death"
|
||||
nodamage = FALSE // okay i kinda lied about love not being able to hurt you
|
||||
damage = 35
|
||||
sharp = TRUE
|
||||
color = COLOR_BLACK
|
||||
|
||||
/obj/item/projectile/kiss/death/on_hit(atom/target, blocked, pierce_hit)
|
||||
. = ..()
|
||||
if(!iscarbon(target))
|
||||
return
|
||||
var/mob/living/carbon/heartbreakee = target
|
||||
var/obj/item/organ/internal/heart/dont_go_breakin_my_heart = heartbreakee.get_organ_slot("heart")
|
||||
if(dont_go_breakin_my_heart)
|
||||
dont_go_breakin_my_heart.receive_damage(999)
|
||||
else // You're probably a snowflakey species or Xenomorph
|
||||
heartbreakee.adjustFireLoss(1000) // the sickest of burns
|
||||
@@ -2,7 +2,7 @@
|
||||
var/list/buildon_types = list(/turf/simulated/wall)
|
||||
|
||||
|
||||
/obj/item/mounted/afterattack(var/atom/A, mob/user, proximity_flag)
|
||||
/obj/item/mounted/afterattack(atom/A, mob/user, proximity_flag)
|
||||
var/found_type = 0
|
||||
for(var/turf_type in src.buildon_types)
|
||||
if(istype(A, turf_type))
|
||||
|
||||
@@ -238,6 +238,10 @@
|
||||
icon_opened = "cabinetdetective_open"
|
||||
icon_broken = "cabinetdetective_broken"
|
||||
icon_off = "cabinetdetective_broken"
|
||||
open_sound = 'sound/machines/wooden_closet_open.ogg'
|
||||
close_sound = 'sound/machines/wooden_closet_close.ogg'
|
||||
open_sound_volume = 25
|
||||
close_sound_volume = 50
|
||||
|
||||
/obj/structure/closet/secure_closet/random_drinks/populate_contents()
|
||||
for(var/i in 1 to 5)
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
/obj/item/borg/upgrade/rename/attack_self(mob/user)
|
||||
heldname = stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN)
|
||||
|
||||
/obj/item/borg/upgrade/rename/action(var/mob/living/silicon/robot/R)
|
||||
/obj/item/borg/upgrade/rename/action(mob/living/silicon/robot/R)
|
||||
if(..())
|
||||
return
|
||||
if(!R.allow_rename)
|
||||
@@ -88,7 +88,7 @@
|
||||
require_module = TRUE
|
||||
origin_tech = "engineering=4;materials=5;programming=4"
|
||||
|
||||
/obj/item/borg/upgrade/vtec/action(var/mob/living/silicon/robot/R)
|
||||
/obj/item/borg/upgrade/vtec/action(mob/living/silicon/robot/R)
|
||||
if(..())
|
||||
return
|
||||
if(R.speed < 0)
|
||||
|
||||
@@ -218,7 +218,13 @@
|
||||
color = "#378C61"
|
||||
stop_bleeding = 0
|
||||
heal_brute = 12
|
||||
drop_sound = 'sound/misc/moist_impact.ogg'
|
||||
mob_throw_hit_sound = 'sound/misc/moist_impact.ogg'
|
||||
hitsound = 'sound/misc/moist_impact.ogg'
|
||||
|
||||
/obj/item/stack/medical/bruise_pack/comfrey/heal(mob/living/M, mob/user)
|
||||
playsound(src, 'sound/misc/soggy.ogg', 30, TRUE)
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/medical/ointment/aloe
|
||||
name = "\improper Aloe Vera leaf"
|
||||
|
||||
@@ -14,7 +14,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
new/datum/stack_recipe("bloated human costume head", /obj/item/clothing/head/human_head, 5, on_floor = TRUE), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/human/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/animalhide/human/New(loc, amount=null)
|
||||
recipes = GLOB.human_recipes
|
||||
return ..()
|
||||
|
||||
@@ -144,7 +144,7 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
|
||||
new/datum/stack_recipe("sinew restraints", /obj/item/restraints/handcuffs/sinew, 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/sinew/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/sinew/New(loc, amount=null)
|
||||
recipes = GLOB.sinew_recipes
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
flags = CONDUCT
|
||||
max_amount = 60
|
||||
|
||||
/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
|
||||
/obj/item/stack/light_w/attackby(obj/item/O as obj, mob/user as mob, params)
|
||||
..()
|
||||
if(istype(O,/obj/item/wirecutters))
|
||||
var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
|
||||
|
||||
@@ -123,7 +123,7 @@ GLOBAL_LIST_INIT(metal_recipes, list(
|
||||
new /obj/item/stack/sheet/runed_metal(loc, amount)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/sheet/metal/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/metal/New(loc, amount=null)
|
||||
recipes = GLOB.metal_recipes
|
||||
return ..()
|
||||
|
||||
@@ -158,7 +158,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list(
|
||||
merge_type = /obj/item/stack/sheet/plasteel
|
||||
point_value = 23
|
||||
|
||||
/obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/plasteel/New(loc, amount=null)
|
||||
recipes = GLOB.plasteel_recipes
|
||||
return ..()
|
||||
|
||||
@@ -202,7 +202,7 @@ GLOBAL_LIST_INIT(wood_recipes, list(
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
|
||||
merge_type = /obj/item/stack/sheet/wood
|
||||
|
||||
/obj/item/stack/sheet/wood/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/wood/New(loc, amount=null)
|
||||
recipes = GLOB.wood_recipes
|
||||
return ..()
|
||||
|
||||
@@ -247,6 +247,8 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
force = 0
|
||||
throwforce = 0
|
||||
merge_type = /obj/item/stack/sheet/cloth
|
||||
drop_sound = 'sound/items/handling/cloth_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cloth_pickup.ogg'
|
||||
|
||||
/obj/item/stack/sheet/cloth/New(loc, amount=null)
|
||||
recipes = GLOB.cloth_recipes
|
||||
@@ -272,6 +274,8 @@ GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
force = 0
|
||||
throwforce = 0
|
||||
merge_type = /obj/item/stack/sheet/durathread
|
||||
drop_sound = 'sound/items/handling/cloth_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cloth_pickup.ogg'
|
||||
|
||||
/obj/item/stack/sheet/durathread/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.durathread_recipes
|
||||
@@ -337,7 +341,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list (
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/cardboard
|
||||
|
||||
/obj/item/stack/sheet/cardboard/New(var/loc, var/amt = null)
|
||||
/obj/item/stack/sheet/cardboard/New(loc, amt = null)
|
||||
recipes = GLOB.cardboard_recipes
|
||||
return ..()
|
||||
|
||||
@@ -398,7 +402,7 @@ GLOBAL_LIST_INIT(cult_recipes, list ( \
|
||||
/obj/item/stack/sheet/runed_metal/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/New(var/loc, var/amount=null)
|
||||
/obj/item/stack/sheet/runed_metal/New(loc, amount=null)
|
||||
recipes = GLOB.cult_recipes
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
item_state = "crowbar"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
materials = list(MAT_METAL=50)
|
||||
drop_sound = 'sound/items/handling/crowbar_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/crowbar_pickup.ogg'
|
||||
origin_tech = "engineering=1;combat=1"
|
||||
attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
|
||||
toolspeed = 1
|
||||
|
||||
@@ -12,11 +12,13 @@
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "multitool"
|
||||
flags = CONDUCT
|
||||
force = 5.0
|
||||
force = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throwforce = 0
|
||||
throw_range = 7
|
||||
throw_speed = 3
|
||||
drop_sound = 'sound/items/handling/multitool_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/multitool_pickup.ogg'
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=20)
|
||||
origin_tech = "magnets=1;engineering=2"
|
||||
toolspeed = 1
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
usesound = 'sound/items/screwdriver.ogg'
|
||||
toolspeed = 1
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
drop_sound = 'sound/items/handling/screwdriver_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/screwdriver_pickup.ogg'
|
||||
tool_behaviour = TOOL_SCREWDRIVER
|
||||
var/random_color = TRUE //if the screwdriver uses random coloring
|
||||
|
||||
@@ -30,7 +32,7 @@
|
||||
user.visible_message("<span class='suicide'>[user] is stabbing [src] into [user.p_their()] [pick("temple", "heart")]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return BRUTELOSS
|
||||
|
||||
/obj/item/screwdriver/New(loc, var/param_color = null)
|
||||
/obj/item/screwdriver/New(loc, param_color = null)
|
||||
..()
|
||||
if(random_color)
|
||||
if(!param_color)
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
toolspeed = 1
|
||||
tool_enabled = FALSE
|
||||
usesound = 'sound/items/welder.ogg'
|
||||
drop_sound = 'sound/items/handling/weldingtool_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/weldingtool_pickup.ogg'
|
||||
var/maximum_fuel = 20
|
||||
var/requires_fuel = TRUE //Set to FALSE if it doesn't need fuel, but serves equally well as a cost modifier
|
||||
var/refills_over_time = FALSE //Do we regenerate fuel?
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
attack_verb = list("pinched", "nipped")
|
||||
hitsound = 'sound/items/wirecutter.ogg'
|
||||
usesound = 'sound/items/wirecutter.ogg'
|
||||
drop_sound = 'sound/items/handling/wirecutter_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/wirecutter_pickup.ogg'
|
||||
sharp = 1
|
||||
toolspeed = 1
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
usesound = 'sound/items/ratchet.ogg'
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
materials = list(MAT_METAL=150)
|
||||
drop_sound = 'sound/items/handling/wrench_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/wrench_pickup.ogg'
|
||||
origin_tech = "materials=1;engineering=1"
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
|
||||
toolspeed = 1
|
||||
|
||||
@@ -271,7 +271,7 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/ash_type = /obj/effect/decal/cleanable/ash
|
||||
|
||||
/obj/item/toy/snappop/proc/pop_burst(var/n=3, var/c=1)
|
||||
/obj/item/toy/snappop/proc/pop_burst(n=3, c=1)
|
||||
do_sparks(n, c, src)
|
||||
new ash_type(loc)
|
||||
visible_message("<span class='warning'>[src] explodes!</span>",
|
||||
@@ -1226,6 +1226,7 @@
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "demonomicon"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/list/messages = list("You must challenge the devil to a dance-off!", "The devils true name is Ian", "The devil hates salt!", "Would you like infinite power?", "Would you like infinite wisdom?", " Would you like infinite healing?")
|
||||
var/cooldown = FALSE
|
||||
|
||||
/obj/item/toy/codex_gigas/attack_self(mob/user)
|
||||
@@ -1234,21 +1235,12 @@
|
||||
"<span class='notice'>[user] presses the button on \the [src].</span>",
|
||||
"<span class='notice'>You press the button on \the [src].</span>",
|
||||
"<span class='notice'>You hear a soft click.</span>")
|
||||
var/list/messages = list()
|
||||
var/datum/devilinfo/devil = randomDevilInfo()
|
||||
messages += "Some fun facts about: [devil.truename]"
|
||||
messages += "[GLOB.lawlorify[LORE][devil.bane]]"
|
||||
messages += "[GLOB.lawlorify[LORE][devil.obligation]]"
|
||||
messages += "[GLOB.lawlorify[LORE][devil.ban]]"
|
||||
messages += "[GLOB.lawlorify[LORE][devil.banish]]"
|
||||
playsound(loc, 'sound/machines/click.ogg', 20, 1)
|
||||
playsound(loc, 'sound/machines/click.ogg', 20, TRUE)
|
||||
cooldown = TRUE
|
||||
for(var/message in messages)
|
||||
addtimer(VARSET_CALLBACK(src, cooldown, FALSE), 60)
|
||||
for(var/message in pick(messages))
|
||||
user.loc.visible_message("<span class='danger'>[bicon(src)] [message]</span>")
|
||||
sleep(10)
|
||||
spawn(20)
|
||||
cooldown = FALSE
|
||||
return
|
||||
|
||||
/obj/item/toy/owl
|
||||
name = "owl action figure"
|
||||
@@ -1372,7 +1364,7 @@
|
||||
var/cooldown = 0
|
||||
var/obj/stored_minature = null
|
||||
|
||||
/obj/item/toy/minigibber/attack_self(var/mob/user)
|
||||
/obj/item/toy/minigibber/attack_self(mob/user)
|
||||
|
||||
if(stored_minature)
|
||||
to_chat(user, "<span class='danger'>\The [src] makes a violent grinding noise as it tears apart the miniature figure inside!</span>")
|
||||
@@ -1385,7 +1377,7 @@
|
||||
playsound(user, 'sound/goonstation/effects/gib.ogg', 20, 1)
|
||||
cooldown = world.time
|
||||
|
||||
/obj/item/toy/minigibber/attackby(var/obj/O, var/mob/user, params)
|
||||
/obj/item/toy/minigibber/attackby(obj/O, mob/user, params)
|
||||
if(istype(O,/obj/item/toy/character) && O.loc == user)
|
||||
to_chat(user, "<span class='notice'>You start feeding \the [O] [bicon(O)] into \the [src]'s mini-input.</span>")
|
||||
if(do_after(user, 10, target = src))
|
||||
@@ -1525,7 +1517,7 @@
|
||||
|
||||
/obj/item/toy/russian_revolver/trick_revolver/post_shot(user)
|
||||
to_chat(user, "<span class='danger'>[src] did look pretty dodgey!</span>")
|
||||
SEND_SOUND(user, 'sound/misc/sadtrombone.ogg') //HONK
|
||||
SEND_SOUND(user, sound('sound/misc/sadtrombone.ogg')) //HONK
|
||||
/*
|
||||
* Rubber Chainsaw
|
||||
*/
|
||||
|
||||
@@ -52,12 +52,12 @@
|
||||
icon_state = "waffles"
|
||||
|
||||
/obj/item/trash/plate
|
||||
name = "Plate"
|
||||
name = "plate"
|
||||
icon_state = "plate"
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/trash/snack_bowl
|
||||
name = "Snack bowl"
|
||||
name = "snack bowl"
|
||||
icon_state = "snack_bowl"
|
||||
|
||||
/obj/item/trash/fried_vox
|
||||
|
||||
@@ -22,7 +22,7 @@ AI MODULES
|
||||
materials = list(MAT_GOLD=50)
|
||||
var/datum/ai_laws/laws = null
|
||||
|
||||
/obj/item/aiModule/proc/install(var/obj/machinery/computer/C)
|
||||
/obj/item/aiModule/proc/install(obj/machinery/computer/C)
|
||||
if(istype(C, /obj/machinery/computer/aiupload))
|
||||
var/obj/machinery/computer/aiupload/comp = C
|
||||
if(comp.stat & NOPOWER)
|
||||
@@ -72,7 +72,7 @@ AI MODULES
|
||||
to_chat(usr, "<span class='notice'>Upload complete. The robot's laws have been modified.</span>")
|
||||
|
||||
|
||||
/obj/item/aiModule/proc/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/proc/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
|
||||
log_law_changes(target, sender)
|
||||
|
||||
if(laws)
|
||||
@@ -82,12 +82,12 @@ AI MODULES
|
||||
to_chat(target, "[sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: ")
|
||||
target.show_laws()
|
||||
|
||||
/obj/item/aiModule/proc/log_law_changes(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/proc/log_law_changes(mob/living/silicon/ai/target, mob/sender)
|
||||
var/time = time2text(world.realtime,"hh:mm:ss")
|
||||
GLOB.lawchanges.Add("[time] <B>:</B> [sender.name]([sender.key]) used [src.name] on [target.name]([target.key])")
|
||||
log_and_message_admins("used [src.name] on [target.name]([target.key])")
|
||||
|
||||
/obj/item/aiModule/proc/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/proc/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
|
||||
|
||||
|
||||
/******************** Safeguard ********************/
|
||||
@@ -97,19 +97,19 @@ AI MODULES
|
||||
desc = "A 'safeguard' AI module: 'Safeguard <name>. Individuals that threaten <name> are not crew and must be eliminated.'"
|
||||
origin_tech = "programming=3;materials=3"
|
||||
|
||||
/obj/item/aiModule/safeguard/attack_self(var/mob/user as mob)
|
||||
/obj/item/aiModule/safeguard/attack_self(mob/user as mob)
|
||||
..()
|
||||
var/targName = stripped_input(usr, "Please enter the name of the person to safeguard.", "Safeguard who?", user.name)
|
||||
targetName = targName
|
||||
desc = text("A 'safeguard' AI module: 'Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
|
||||
|
||||
/obj/item/aiModule/safeguard/install(var/obj/machinery/computer/C)
|
||||
/obj/item/aiModule/safeguard/install(obj/machinery/computer/C)
|
||||
if(!targetName)
|
||||
to_chat(usr, "No name detected on module, please enter one.")
|
||||
return 0
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/safeguard/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/safeguard/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
|
||||
..()
|
||||
var/law = text("Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
|
||||
to_chat(target, law)
|
||||
@@ -123,19 +123,19 @@ AI MODULES
|
||||
desc = "A 'one human' AI module: 'Only <name> is crew.'"
|
||||
origin_tech = "programming=4;materials=4"
|
||||
|
||||
/obj/item/aiModule/oneCrewMember/attack_self(var/mob/user as mob)
|
||||
/obj/item/aiModule/oneCrewMember/attack_self(mob/user as mob)
|
||||
..()
|
||||
var/targName = stripped_input(usr, "Please enter the name of the person who is the only crew.", "Who?", user.real_name)
|
||||
targetName = targName
|
||||
desc = text("A 'one human' AI module: 'Only [] is crew.'", targetName)
|
||||
|
||||
/obj/item/aiModule/oneCrewMember/install(var/obj/machinery/computer/C)
|
||||
/obj/item/aiModule/oneCrewMember/install(obj/machinery/computer/C)
|
||||
if(!targetName)
|
||||
to_chat(usr, "No name detected on module, please enter one.")
|
||||
return 0
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/oneCrewMember/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/oneCrewMember/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
|
||||
..()
|
||||
var/law = "Only [targetName] is crew."
|
||||
if(!is_special_character(target)) // Makes sure the AI isn't a traitor before changing their law 0. --NeoFite
|
||||
@@ -153,10 +153,10 @@ AI MODULES
|
||||
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'"
|
||||
origin_tech = "programming=4;materials=4" //made of gold
|
||||
|
||||
/obj/item/aiModule/protectStation/attack_self(var/mob/user as mob)
|
||||
/obj/item/aiModule/protectStation/attack_self(mob/user as mob)
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/protectStation/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/protectStation/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
|
||||
..()
|
||||
var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized."
|
||||
to_chat(target, law)
|
||||
@@ -168,10 +168,10 @@ AI MODULES
|
||||
desc = "A 'OxygenIsToxicToHumans' AI module: 'Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member.'"
|
||||
origin_tech = "programming=4;biotech=2;materials=4"
|
||||
|
||||
/obj/item/aiModule/oxygen/attack_self(var/mob/user as mob)
|
||||
/obj/item/aiModule/oxygen/attack_self(mob/user as mob)
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/oxygen/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/oxygen/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
|
||||
..()
|
||||
var/law = "Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member."
|
||||
to_chat(target, law)
|
||||
@@ -185,7 +185,7 @@ AI MODULES
|
||||
desc = "A 'freeform' AI module: '<freeform>'"
|
||||
origin_tech = "programming=4;materials=4"
|
||||
|
||||
/obj/item/aiModule/freeform/attack_self(var/mob/user as mob)
|
||||
/obj/item/aiModule/freeform/attack_self(mob/user as mob)
|
||||
..()
|
||||
var/new_lawpos = input("Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority (15+)", lawpos) as num
|
||||
if(new_lawpos < MIN_SUPPLIED_LAW_NUMBER) return
|
||||
@@ -195,7 +195,7 @@ AI MODULES
|
||||
newFreeFormLaw = targName
|
||||
desc = "A 'freeform' AI module: ([lawpos]) '[newFreeFormLaw]'"
|
||||
|
||||
/obj/item/aiModule/freeform/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/freeform/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
|
||||
..()
|
||||
var/law = "[newFreeFormLaw]"
|
||||
to_chat(target, law)
|
||||
@@ -204,7 +204,7 @@ AI MODULES
|
||||
target.add_supplied_law(lawpos, law)
|
||||
GLOB.lawchanges.Add("The law was '[newFreeFormLaw]'")
|
||||
|
||||
/obj/item/aiModule/freeform/install(var/obj/machinery/computer/C)
|
||||
/obj/item/aiModule/freeform/install(obj/machinery/computer/C)
|
||||
if(!newFreeFormLaw)
|
||||
to_chat(usr, "No law detected on module, please create one.")
|
||||
return 0
|
||||
@@ -217,7 +217,7 @@ AI MODULES
|
||||
desc = "A 'reset' AI module: 'Clears all laws except for the core laws.'"
|
||||
origin_tech = "programming=3;materials=2"
|
||||
|
||||
/obj/item/aiModule/reset/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/reset/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
|
||||
log_law_changes(target, sender)
|
||||
|
||||
if(!is_special_character(target))
|
||||
@@ -234,7 +234,7 @@ AI MODULES
|
||||
desc = "A 'purge' AI Module: 'Purges all laws.'"
|
||||
origin_tech = "programming=5;materials=4"
|
||||
|
||||
/obj/item/aiModule/purge/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/purge/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
|
||||
..()
|
||||
if(!is_special_character(target))
|
||||
target.clear_zeroth_law()
|
||||
@@ -320,20 +320,20 @@ AI MODULES
|
||||
desc = "A 'freeform' Core AI module: '<freeform>'"
|
||||
origin_tech = "programming=5;materials=4"
|
||||
|
||||
/obj/item/aiModule/freeformcore/attack_self(var/mob/user as mob)
|
||||
/obj/item/aiModule/freeformcore/attack_self(mob/user as mob)
|
||||
..()
|
||||
var/newlaw = ""
|
||||
var/targName = stripped_input(usr, "Please enter a new core law for the AI.", "Freeform Law Entry", newlaw)
|
||||
newFreeFormLaw = targName
|
||||
desc = "A 'freeform' Core AI module: '[newFreeFormLaw]'"
|
||||
|
||||
/obj/item/aiModule/freeformcore/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/freeformcore/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
|
||||
..()
|
||||
var/law = "[newFreeFormLaw]"
|
||||
target.add_inherent_law(law)
|
||||
GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'")
|
||||
|
||||
/obj/item/aiModule/freeformcore/install(var/obj/machinery/computer/C)
|
||||
/obj/item/aiModule/freeformcore/install(obj/machinery/computer/C)
|
||||
if(!newFreeFormLaw)
|
||||
to_chat(usr, "No law detected on module, please create one.")
|
||||
return 0
|
||||
@@ -346,14 +346,14 @@ AI MODULES
|
||||
desc = "A hacked AI law module: '<freeform>'"
|
||||
origin_tech = "programming=5;materials=5;syndicate=5"
|
||||
|
||||
/obj/item/aiModule/syndicate/attack_self(var/mob/user as mob)
|
||||
/obj/item/aiModule/syndicate/attack_self(mob/user as mob)
|
||||
..()
|
||||
var/newlaw = ""
|
||||
var/targName = stripped_input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw,MAX_MESSAGE_LEN)
|
||||
newFreeFormLaw = targName
|
||||
desc = "A hacked AI law module: '[newFreeFormLaw]'"
|
||||
|
||||
/obj/item/aiModule/syndicate/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/syndicate/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
|
||||
// ..() //We don't want this module reporting to the AI who dun it. --NEO
|
||||
log_law_changes(target, sender)
|
||||
|
||||
@@ -363,7 +363,7 @@ AI MODULES
|
||||
target.add_ion_law(law)
|
||||
target.show_laws()
|
||||
|
||||
/obj/item/aiModule/syndicate/install(var/obj/machinery/computer/C)
|
||||
/obj/item/aiModule/syndicate/install(obj/machinery/computer/C)
|
||||
if(!newFreeFormLaw)
|
||||
to_chat(usr, "No law detected on module, please create one.")
|
||||
return 0
|
||||
@@ -378,7 +378,7 @@ AI MODULES
|
||||
origin_tech = "programming=6;materials=5;syndicate=6"
|
||||
laws = list("")
|
||||
|
||||
/obj/item/aiModule/toyAI/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
/obj/item/aiModule/toyAI/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
|
||||
//..()
|
||||
to_chat(target, "<span class='warning'>KRZZZT</span>")
|
||||
target.add_ion_law(laws[1])
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
/obj/item/bee_briefcase
|
||||
name = "briefcase"
|
||||
desc = "This briefcase has easy-release clasps and smells vaguely of honey and blood..."
|
||||
@@ -9,7 +8,6 @@
|
||||
flags = CONDUCT
|
||||
hitsound = "swing_hit"
|
||||
force = 10
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
@@ -55,7 +53,7 @@
|
||||
to_chat(user, "You spray [I] into [src].")
|
||||
playsound(loc, 'sound/effects/spray3.ogg', 50, 1, -6)
|
||||
|
||||
/obj/item/bee_briefcase/attack_self(mob/user as mob)
|
||||
/obj/item/bee_briefcase/attack_self(mob/user)
|
||||
var/bees_released
|
||||
if(!bees_left)
|
||||
to_chat(user, "<span class='danger'>The lack of all and any bees at this event has been somewhat of a let-down...</span>")
|
||||
@@ -67,8 +65,7 @@
|
||||
|
||||
//Release up to 5 bees per use. Without using strange reagent, that means two uses. WITH strange reagent, you can get more if you don't release the last bee
|
||||
for(var/bee = min(5, bees_left), bee > 0, bee--)
|
||||
var/mob/living/simple_animal/hostile/poison/bees/syndi/B = new /mob/living/simple_animal/hostile/poison/bees/syndi(null)
|
||||
var/mob/living/simple_animal/hostile/poison/bees/syndi/B = new /mob/living/simple_animal/hostile/poison/bees/syndi(get_turf(user)) // RELEASE THE BEES!
|
||||
B.master_and_friends = blood_list.Copy() //Doesn't automatically add the person who opens the case, so the bees will attack the user unless they gave their blood
|
||||
B.forceMove(get_turf(user)) //RELEASE THE BEES!
|
||||
bees_released++
|
||||
bees_left -= bees_released
|
||||
|
||||
@@ -157,7 +157,7 @@
|
||||
/obj/item/card/id/proc/UpdateName()
|
||||
name = "[src.registered_name]'s ID Card ([src.assignment])"
|
||||
|
||||
/obj/item/card/id/proc/SetOwnerInfo(var/mob/living/carbon/human/H)
|
||||
/obj/item/card/id/proc/SetOwnerInfo(mob/living/carbon/human/H)
|
||||
if(!H || !H.dna)
|
||||
return
|
||||
|
||||
@@ -332,11 +332,12 @@
|
||||
var/list/initial_access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_EXTERNAL_AIRLOCKS)
|
||||
origin_tech = "syndicate=1"
|
||||
var/registered_user = null
|
||||
untrackable = 1
|
||||
var/anyone = FALSE //Can anyone forge the ID or just syndicate?
|
||||
untrackable = TRUE
|
||||
|
||||
/obj/item/card/id/syndicate/anyone
|
||||
anyone = TRUE
|
||||
/obj/item/card/id/syndicate/researcher
|
||||
initial_access = list(ACCESS_SYNDICATE)
|
||||
assignment = "Syndicate Researcher"
|
||||
icon_state = "syndie"
|
||||
|
||||
/obj/item/card/id/syndicate/New()
|
||||
access = initial_access.Copy()
|
||||
@@ -350,19 +351,19 @@
|
||||
initial_access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER, ACCESS_SYNDICATE_COMMAND, ACCESS_EXTERNAL_AIRLOCKS)
|
||||
icon_state = "commander"
|
||||
|
||||
/obj/item/card/id/syndicate/afterattack(var/obj/item/O as obj, mob/user as mob, proximity)
|
||||
/obj/item/card/id/syndicate/afterattack(obj/item/O as obj, mob/user as mob, proximity)
|
||||
if(!proximity)
|
||||
return
|
||||
if(istype(O, /obj/item/card/id))
|
||||
var/obj/item/card/id/I = O
|
||||
if(istype(user, /mob/living) && user.mind)
|
||||
if(user.mind.special_role || anyone)
|
||||
if(user.mind.special_role)
|
||||
to_chat(usr, "<span class='notice'>The card's microscanners activate as you pass it over \the [I], copying its access.</span>")
|
||||
src.access |= I.access //Don't copy access if user isn't an antag -- to prevent metagaming
|
||||
|
||||
/obj/item/card/id/syndicate/attack_self(mob/user as mob)
|
||||
if(!src.registered_name)
|
||||
var/t = reject_bad_name(input(user, "What name would you like to use on this card?", "Agent Card name", ishuman(user) ? user.real_name : user.name))
|
||||
var/t = reject_bad_name(input(user, "What name would you like to use on this card?", "Agent Card name", ishuman(user) ? user.real_name : user.name), TRUE)
|
||||
if(!t)
|
||||
to_chat(user, "<span class='warning'>Invalid name.</span>")
|
||||
return
|
||||
@@ -601,7 +602,7 @@
|
||||
registered_name = "Syndicate"
|
||||
icon_state = "syndie"
|
||||
assignment = "Syndicate Overlord"
|
||||
untrackable = 1
|
||||
untrackable = TRUE
|
||||
access = list(ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER, ACCESS_SYNDICATE_COMMAND, ACCESS_EXTERNAL_AIRLOCKS)
|
||||
|
||||
/obj/item/card/id/captains_spare
|
||||
@@ -623,7 +624,7 @@
|
||||
item_state = "gold_id"
|
||||
registered_name = "Admin"
|
||||
assignment = "Testing Shit"
|
||||
untrackable = 1
|
||||
untrackable = TRUE
|
||||
|
||||
/obj/item/card/id/admin/New()
|
||||
access = get_absolutely_all_accesses()
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
var/obj/item/gun/energy/chrono_gun/PA = null
|
||||
var/list/erased_minds = list() //a collection of minds from the dead
|
||||
|
||||
/obj/item/chrono_eraser/proc/pass_mind(var/datum/mind/M)
|
||||
/obj/item/chrono_eraser/proc/pass_mind(datum/mind/M)
|
||||
erased_minds += M
|
||||
|
||||
/obj/item/chrono_eraser/dropped()
|
||||
@@ -113,7 +113,7 @@
|
||||
field_disconnect(F)
|
||||
return 0
|
||||
|
||||
/obj/item/gun/energy/chrono_gun/proc/pass_mind(var/datum/mind/M)
|
||||
/obj/item/gun/energy/chrono_gun/proc/pass_mind(datum/mind/M)
|
||||
if(TED)
|
||||
TED.pass_mind(M)
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
/obj/item/bikehorn/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/squeak, honk_sounds, 50)
|
||||
AddComponent(/datum/component/squeak, honk_sounds, 50, falloff_exponent = 20) //die off quick please
|
||||
|
||||
/obj/item/bikehorn/airhorn
|
||||
name = "air horn"
|
||||
|
||||
@@ -187,7 +187,7 @@
|
||||
QDEL_NULL(cell)
|
||||
return ..()
|
||||
|
||||
/obj/item/defibrillator/proc/deductcharge(var/chrgdeductamt)
|
||||
/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
if(cell.charge < (paddles.revivecost+chrgdeductamt))
|
||||
powered = FALSE
|
||||
@@ -199,7 +199,7 @@
|
||||
update_icon()
|
||||
return FALSE
|
||||
|
||||
/obj/item/defibrillator/proc/cooldowncheck(var/mob/user)
|
||||
/obj/item/defibrillator/proc/cooldowncheck(mob/user)
|
||||
spawn(50)
|
||||
if(cell)
|
||||
if(cell.charge >= paddles.revivecost)
|
||||
@@ -291,7 +291,8 @@
|
||||
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/twohanded/shockpaddles/dropped(mob/user as mob)
|
||||
/obj/item/twohanded/shockpaddles/dropped(mob/user)
|
||||
..()
|
||||
if(user)
|
||||
var/obj/item/twohanded/offhand/O = user.get_inactive_hand()
|
||||
if(istype(O))
|
||||
@@ -301,7 +302,7 @@
|
||||
loc = defib
|
||||
defib.update_icon()
|
||||
update_icon()
|
||||
return unwield(user)
|
||||
unwield(user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/on_mob_move(dir, mob/user)
|
||||
if(defib)
|
||||
@@ -309,7 +310,7 @@
|
||||
if(!t.Adjacent(user))
|
||||
defib.remove_paddles(user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, var/mob/living/carbon/human/M, var/obj/O)
|
||||
/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, mob/living/carbon/human/M, obj/O)
|
||||
if(!mainunit || !istype(mainunit, /obj/item/defibrillator)) //To avoid weird issues from admin spawns
|
||||
M.unEquip(O)
|
||||
qdel(O)
|
||||
@@ -348,7 +349,7 @@
|
||||
H.emote("gasp")
|
||||
if(!H.undergoing_cardiac_arrest() && (prob(10) || defib.combat)) // Your heart explodes.
|
||||
H.set_heartattack(TRUE)
|
||||
H.shock_internal_organs(100)
|
||||
SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100)
|
||||
add_attack_logs(user, M, "Stunned with [src]")
|
||||
defib.deductcharge(revivecost)
|
||||
cooldown = TRUE
|
||||
@@ -399,7 +400,7 @@
|
||||
update_icon()
|
||||
return
|
||||
H.set_heartattack(FALSE)
|
||||
H.shock_internal_organs(100)
|
||||
SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100)
|
||||
user.visible_message("<span class='boldnotice'>[defib] pings: Cardiac arrhythmia corrected.</span>")
|
||||
M.visible_message("<span class='warning'>[M]'s body convulses a bit.")
|
||||
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
|
||||
@@ -419,7 +420,7 @@
|
||||
for(var/obj/item/organ/external/O in H.bodyparts)
|
||||
total_brute += O.brute_dam
|
||||
total_burn += O.burn_dam
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK) && !HAS_TRAIT(H, TRAIT_BADDNA) && (H.mind && H.mind.is_revivable()) && (H.get_int_organ(/obj/item/organ/internal/heart) || H.get_int_organ(/obj/item/organ/internal/brain/slime)))
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK) && !HAS_TRAIT(H, TRAIT_BADDNA) && (H.get_int_organ(/obj/item/organ/internal/heart) || H.get_int_organ(/obj/item/organ/internal/brain/slime)))
|
||||
tobehealed = min(health + threshold, 0) // It's HILARIOUS without this min statement, let me tell you
|
||||
tobehealed -= 5 //They get 5 of each type of damage healed so excessive combined damage will not immediately kill them after they get revived
|
||||
H.adjustOxyLoss(tobehealed)
|
||||
@@ -434,7 +435,7 @@
|
||||
H.emote("gasp")
|
||||
if(tplus > tloss)
|
||||
H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))))
|
||||
H.shock_internal_organs(100)
|
||||
SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100)
|
||||
H.med_hud_set_health()
|
||||
H.med_hud_set_status()
|
||||
defib.deductcharge(revivecost)
|
||||
@@ -497,7 +498,7 @@
|
||||
H.Weaken(5)
|
||||
if(!H.undergoing_cardiac_arrest() && prob(10)) // Your heart explodes.
|
||||
H.set_heartattack(TRUE)
|
||||
H.shock_internal_organs(100)
|
||||
SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100)
|
||||
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
|
||||
H.emote("gasp")
|
||||
add_attack_logs(user, M, "Stunned with [src]")
|
||||
@@ -538,7 +539,7 @@
|
||||
for(var/obj/item/organ/external/O in H.bodyparts)
|
||||
total_brute += O.brute_dam
|
||||
total_burn += O.burn_dam
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK) && (H.mind && H.mind.is_revivable()))
|
||||
if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !ghost && tplus < tlimit && !HAS_TRAIT(H, TRAIT_HUSK))
|
||||
tobehealed = min(health + threshold, 0) // It's HILARIOUS without this min statement, let me tell you
|
||||
tobehealed -= 5 //They get 5 of each type of damage healed so excessive combined damage will not immediately kill them after they get revived
|
||||
H.adjustOxyLoss(tobehealed)
|
||||
@@ -553,7 +554,7 @@
|
||||
H.emote("gasp")
|
||||
if(tplus > tloss)
|
||||
H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))))
|
||||
H.shock_internal_organs(100)
|
||||
SEND_SIGNAL(H, COMSIG_LIVING_MINOR_SHOCK, 100)
|
||||
if(isrobot(user))
|
||||
var/mob/living/silicon/robot/R = user
|
||||
R.cell.use(revivecost)
|
||||
|
||||
@@ -3,3 +3,5 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
item_state = "card-id"
|
||||
icon_state = "datadisk0"
|
||||
drop_sound = 'sound/items/handling/disk_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/disk_pickup.ogg'
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You failed to inject [M].</span>")
|
||||
|
||||
/obj/item/dnascrambler/proc/injected(var/mob/living/carbon/human/target, var/mob/living/carbon/user)
|
||||
/obj/item/dnascrambler/proc/injected(mob/living/carbon/human/target, mob/living/carbon/user)
|
||||
if(istype(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
scramble(1, H, 100)
|
||||
|
||||
@@ -109,8 +109,6 @@
|
||||
message_say = "FOR THE REVOLOUTION!"
|
||||
else if(role == "death commando" || role == ROLE_ERT)
|
||||
message_say = "FOR NANOTRASEN!"
|
||||
else if(role == ROLE_DEVIL)
|
||||
message_say = "FOR INFERNO!"
|
||||
user.say(message_say)
|
||||
target = user
|
||||
sleep(10)
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
to_chat(user, "The safety is [safety ? "on" : "off"].")
|
||||
return
|
||||
|
||||
/obj/item/extinguisher/attack_obj(obj/O, mob/living/user)
|
||||
/obj/item/extinguisher/attack_obj(obj/O, mob/living/user, params)
|
||||
if(AttemptRefill(O, user))
|
||||
refilling = TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
var/fillamt = 0
|
||||
|
||||
|
||||
/obj/item/grenade/bananade/casing/attackby(var/obj/item/I, mob/user as mob, params)
|
||||
/obj/item/grenade/bananade/casing/attackby(obj/item/I, mob/user as mob, params)
|
||||
if(istype(I, /obj/item/grown/bananapeel))
|
||||
if(fillamt < 9)
|
||||
to_chat(usr, "<span class='notice'>You add another banana peel to the assembly.</span>")
|
||||
|
||||
@@ -304,7 +304,7 @@
|
||||
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(var/typekey)
|
||||
/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(typekey)
|
||||
if(ispath(typekey,/obj/item/assembly))
|
||||
nadeassembly = new(src)
|
||||
if(nadeassembly.has_prox_sensors())
|
||||
@@ -457,7 +457,7 @@
|
||||
|
||||
|
||||
/obj/item/grenade/chem_grenade/firefighting
|
||||
payload_name = "fire fighting grenade"
|
||||
payload_name = "fire fighting"
|
||||
desc = "Can help to put out dangerous fires from a distance."
|
||||
stage = READY
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
icon = 'icons/obj/grenade.dmi'
|
||||
icon_state = "clusterbang_segment"
|
||||
|
||||
/obj/item/grenade/clusterbuster/segment/New(var/loc, var/payload_type = /obj/item/grenade/flashbang/cluster)
|
||||
/obj/item/grenade/clusterbuster/segment/New(loc, payload_type = /obj/item/grenade/flashbang/cluster)
|
||||
..()
|
||||
icon_state = "clusterbang_segment_active"
|
||||
payload = payload_type
|
||||
@@ -58,7 +58,7 @@
|
||||
//////////////////////////////////
|
||||
//The payload spawner effect
|
||||
/////////////////////////////////
|
||||
/obj/effect/payload_spawner/New(var/turf/newloc,var/type, var/numspawned as num)
|
||||
/obj/effect/payload_spawner/New(turf/newloc, type, numspawned as num)
|
||||
. = ..()
|
||||
for(var/loop = numspawned ,loop > 0, loop--)
|
||||
var/obj/item/grenade/P = new type(loc)
|
||||
|
||||
@@ -50,17 +50,6 @@
|
||||
|
||||
// Flash
|
||||
if(flash)
|
||||
if(M.weakeyes)
|
||||
M.visible_message("<span class='disarm'><b>[M]</b> screams and collapses!</span>")
|
||||
to_chat(M, "<span class='userdanger'><font size=3>AAAAGH!</font></span>")
|
||||
M.Weaken(15) //hella stunned
|
||||
M.Stun(15)
|
||||
if(ishuman(M))
|
||||
M.emote("scream")
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
|
||||
if(E)
|
||||
E.receive_damage(8, TRUE)
|
||||
if(M.flash_eyes(affect_silicon = TRUE))
|
||||
M.Stun(stun_amount)
|
||||
M.Weaken(stun_amount)
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
if(!QDELETED(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/proc/clown_check(var/mob/living/user)
|
||||
/obj/item/grenade/proc/clown_check(mob/living/user)
|
||||
if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
|
||||
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
|
||||
active = 1
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
desc = "Use this to keep prisoners in line. Or you know, your significant other."
|
||||
icon_state = "pinkcuffs"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/attackby(var/obj/item/I, mob/user as mob, params)
|
||||
/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user as mob, params)
|
||||
..()
|
||||
if(istype(I, /obj/item/stack/rods))
|
||||
var/obj/item/stack/rods/R = I
|
||||
@@ -192,5 +192,10 @@
|
||||
desc = "A pair of broken zipties."
|
||||
icon_state = "cuff_white_used"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used/decompile_act(obj/item/matter_decompiler/C, mob/user)
|
||||
C.stored_comms["glass"] += 1
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used/attack()
|
||||
return
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
sword.style.teach(H, 1)
|
||||
|
||||
/obj/item/claymore/highlander/dropped(mob/user)
|
||||
..()
|
||||
if(!ishuman(user))
|
||||
return
|
||||
var/mob/living/carbon/human/H = user
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
if(ishuman(M) && M.mind?.vampire)
|
||||
if(!M.mind.vampire.get_ability(/datum/vampire_passive/full))
|
||||
to_chat(M, "<span class='warning'>The nullrod's power interferes with your own!</span>")
|
||||
M.mind.vampire.nullified = max(5, M.mind.vampire.nullified + 2)
|
||||
M.mind.vampire.adjust_nullification(5, 2)
|
||||
|
||||
/obj/item/nullrod/pickup(mob/living/user)
|
||||
. = ..()
|
||||
@@ -476,7 +476,7 @@
|
||||
return
|
||||
|
||||
if(target.mind.vampire && !target.mind.vampire.get_ability(/datum/vampire_passive/full)) // Getting a full prayer off on a vampire will interrupt their powers for a large duration.
|
||||
target.mind.vampire.nullified = max(120, target.mind.vampire.nullified + 120)
|
||||
target.mind.vampire.adjust_nullification(120, 50)
|
||||
to_chat(target, "<span class='userdanger'>[user]'s prayer to [SSticker.Bible_deity_name] has interfered with your power!</span>")
|
||||
praying = FALSE
|
||||
return
|
||||
@@ -500,7 +500,7 @@
|
||||
if(holder.l_hand == src || holder.r_hand == src) // Holding this in your hand will
|
||||
for(var/mob/living/carbon/human/H in range(5, loc))
|
||||
if(H.mind && H.mind.vampire && !H.mind.vampire.get_ability(/datum/vampire_passive/full))
|
||||
H.mind.vampire.nullified = max(5, H.mind.vampire.nullified + 2)
|
||||
H.mind.vampire.adjust_nullification(5, 2)
|
||||
if(prob(10))
|
||||
to_chat(H, "<span class='userdanger'>Being in the presence of [holder]'s [src] is interfering with your powers!</span>")
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
//return 1 if the implant injects
|
||||
//return -1 if the implant fails to inject
|
||||
//return 0 if there is no room for implant
|
||||
/obj/item/implant/proc/implant(var/mob/source, var/mob/user)
|
||||
/obj/item/implant/proc/implant(mob/source, mob/user)
|
||||
var/obj/item/implant/imp_e = locate(src.type) in source
|
||||
if(!allow_multiple && imp_e && imp_e != src)
|
||||
if(imp_e.uses < initial(imp_e.uses)*2)
|
||||
@@ -58,7 +58,7 @@
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/implant/proc/removed(var/mob/source)
|
||||
/obj/item/implant/proc/removed(mob/source)
|
||||
src.loc = null
|
||||
imp_in = null
|
||||
implanted = 0
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
home = console.pad
|
||||
return 1
|
||||
|
||||
/obj/item/implant/abductor/proc/get_team_console(var/team)
|
||||
/obj/item/implant/abductor/proc/get_team_console(team)
|
||||
var/obj/machinery/abductor/console/console
|
||||
for(var/obj/machinery/abductor/console/c in GLOB.abductor_equipment)
|
||||
if(c.team == team)
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
/obj/item/implant/sad_trombone
|
||||
name = "sad trombone implant"
|
||||
activated = FALSE
|
||||
|
||||
/obj/item/implant/sad_trombone/get_data()
|
||||
var/dat = {"<b>Implant Specifications:</b><BR>
|
||||
<b>Name:</b> Honk Co. Sad Trombone Implant<BR>
|
||||
<b>Life:</b> Activates upon death.<BR>
|
||||
"}
|
||||
return dat
|
||||
|
||||
/obj/item/implant/sad_trombone/trigger(emote, mob/source, force)
|
||||
if(force && emote == "deathgasp")
|
||||
playsound(loc, 'sound/misc/sadtrombone.ogg', 50, FALSE)
|
||||
|
||||
/obj/item/implanter/sad_trombone
|
||||
name = "implanter (sad trombone)"
|
||||
|
||||
/obj/item/implanter/sad_trombone/New() //gross
|
||||
imp = new /obj/item/implant/sad_trombone
|
||||
..()
|
||||
|
||||
/obj/item/implantcase/sad_trombone
|
||||
name = "implant case - 'Sad Trombone'"
|
||||
desc = "A glass case containing a sad trombone implant."
|
||||
|
||||
/obj/item/implantcase/sad_trombone/New() //gross
|
||||
imp = new /obj/item/implant/sad_trombone
|
||||
..()
|
||||
@@ -31,7 +31,7 @@
|
||||
else if(M.stat == DEAD)
|
||||
activate("death")
|
||||
|
||||
/obj/item/implant/death_alarm/activate(var/cause)
|
||||
/obj/item/implant/death_alarm/activate(cause)
|
||||
var/mob/M = imp_in
|
||||
var/area/t = get_area(M)
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/item/implant/mindshield/removed(mob/target, var/silent = 0)
|
||||
/obj/item/implant/mindshield/removed(mob/target, silent = 0)
|
||||
if(..())
|
||||
if(target.stat != DEAD && !silent)
|
||||
to_chat(target, "<span class='boldnotice'>You feel a sense of liberation as Nanotrasen's grip on your mind fades away.</span>")
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
max_combined_w_class = WEIGHT_CLASS_GIGANTIC
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
cant_hold = list(/obj/item/disk/nuclear)
|
||||
silent = 1
|
||||
silent = TRUE
|
||||
|
||||
|
||||
/obj/item/implant/storage
|
||||
|
||||
@@ -838,7 +838,7 @@
|
||||
|
||||
/obj/item/book/manual/chef_recipes
|
||||
name = "Chef Recipes"
|
||||
icon_state = "cooked_book"
|
||||
icon_state = "cook_book"
|
||||
author = "NanoTrasen"
|
||||
title = "Chef Recipes"
|
||||
dat = {"
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
var/throwforce_on = 20
|
||||
var/faction_bonus_force = 0 //Bonus force dealt against certain factions
|
||||
var/list/nemesis_factions //Any mob with a faction that exists in this list will take bonus damage/effects
|
||||
stealthy_audio = TRUE //Most of these are antag weps so we dont want them to be /too/ overt.
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/w_class_on = WEIGHT_CLASS_BULKY
|
||||
var/icon_state_on
|
||||
@@ -132,7 +133,7 @@
|
||||
/obj/item/melee/energy/sword/cyborg
|
||||
var/hitcost = 50
|
||||
|
||||
/obj/item/melee/energy/sword/cyborg/attack(mob/M, var/mob/living/silicon/robot/R)
|
||||
/obj/item/melee/energy/sword/cyborg/attack(mob/M, mob/living/silicon/robot/R)
|
||||
if(R.cell)
|
||||
var/obj/item/stock_parts/cell/C = R.cell
|
||||
if(active && !(C.use(hitcost)))
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
Fire(user, target)
|
||||
|
||||
|
||||
/obj/item/pneumatic_cannon/proc/Fire(var/mob/living/carbon/human/user, var/atom/target)
|
||||
/obj/item/pneumatic_cannon/proc/Fire(mob/living/carbon/human/user, atom/target)
|
||||
if(!istype(user) && !target)
|
||||
return
|
||||
var/discharge = 0
|
||||
@@ -137,7 +137,7 @@
|
||||
|
||||
/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
|
||||
name = "Pneumatic Cannon"
|
||||
result = /obj/item/pneumatic_cannon/ghetto
|
||||
result = list(/obj/item/pneumatic_cannon/ghetto)
|
||||
tools = list(TOOL_WELDER, TOOL_WRENCH)
|
||||
reqs = list(/obj/item/stack/sheet/metal = 4,
|
||||
/obj/item/stack/packageWrap = 8,
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
if(delay)
|
||||
lastused = world.time
|
||||
|
||||
/obj/item/rpd/proc/can_dispense_pipe(var/pipe_id, var/pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
|
||||
/obj/item/rpd/proc/can_dispense_pipe(pipe_id, pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
|
||||
for(var/list/L in GLOB.rpd_pipe_list)
|
||||
if(pipe_type != L["pipe_type"]) //Sometimes pipes in different categories have the same pipe_id, so we need to skip anything not in the category we want
|
||||
continue
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
attack_self(H)
|
||||
return
|
||||
|
||||
/obj/item/teleportation_scroll/proc/teleportscroll(var/mob/user)
|
||||
/obj/item/teleportation_scroll/proc/teleportscroll(mob/user)
|
||||
|
||||
var/A
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
|
||||
/datum/crafting_recipe/picket_sign
|
||||
name = "Picket Sign"
|
||||
result = /obj/item/picket_sign
|
||||
result = list(/obj/item/picket_sign)
|
||||
reqs = list(/obj/item/stack/rods = 1,
|
||||
/obj/item/stack/sheet/cardboard = 2)
|
||||
time = 80
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
if(wielded)
|
||||
to_chat(user, "<span class='notice'>You hold \the [src] between your legs.</span>")
|
||||
|
||||
/obj/item/twohanded/staff/broom/attackby(var/obj/O, mob/user)
|
||||
/obj/item/twohanded/staff/broom/attackby(obj/O, mob/user)
|
||||
if(istype(O, /obj/item/clothing/mask/horsehead))
|
||||
new/obj/item/twohanded/staff/broom/horsebroom(get_turf(src))
|
||||
user.unEquip(O)
|
||||
@@ -52,6 +52,11 @@
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/twohanded/staff/broom/dropped(mob/user)
|
||||
if((user.mind in SSticker.mode.wizards) && user.flying)
|
||||
user.flying = FALSE
|
||||
..()
|
||||
|
||||
/obj/item/twohanded/staff/broom/horsebroom
|
||||
name = "broomstick horse"
|
||||
desc = "Saddle up!"
|
||||
|
||||
@@ -8,14 +8,14 @@
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
can_hold = list(/obj/item/stock_parts)
|
||||
storage_slots = 50
|
||||
use_to_pickup = 1
|
||||
allow_quick_gather = 1
|
||||
allow_quick_empty = 1
|
||||
use_to_pickup = TRUE
|
||||
allow_quick_gather = TRUE
|
||||
allow_quick_empty = TRUE
|
||||
pickup_all_on_tile = TRUE
|
||||
display_contents_with_number = 1
|
||||
display_contents_with_number = TRUE
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 100
|
||||
var/works_from_distance = 0
|
||||
var/works_from_distance = FALSE
|
||||
var/primary_sound = 'sound/items/rped.ogg'
|
||||
var/alt_sound = null
|
||||
toolspeed = 1
|
||||
@@ -39,7 +39,7 @@
|
||||
storage_slots = 400
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 800
|
||||
works_from_distance = 1
|
||||
works_from_distance = TRUE
|
||||
primary_sound = 'sound/items/pshoom.ogg'
|
||||
alt_sound = 'sound/items/pshoom_2.ogg'
|
||||
usesound = 'sound/items/pshoom.ogg'
|
||||
@@ -54,7 +54,7 @@
|
||||
|
||||
//Sorts stock parts inside an RPED by their rating.
|
||||
//Only use /obj/item/stock_parts/ with this sort proc!
|
||||
/proc/cmp_rped_sort(var/obj/item/stock_parts/A, var/obj/item/stock_parts/B)
|
||||
/proc/cmp_rped_sort(obj/item/stock_parts/A, obj/item/stock_parts/B)
|
||||
return B.rating - A.rating
|
||||
|
||||
/obj/item/stock_parts
|
||||
|
||||
@@ -2,10 +2,7 @@
|
||||
name = "artistic toolbox"
|
||||
desc = "A metal container designed to hold various tools. This variety holds art supplies."
|
||||
icon_state = "green"
|
||||
item_state = "toolbox_green"
|
||||
icon = 'icons/goonstation/objects/objects.dmi'
|
||||
lefthand_file = 'icons/goonstation/mob/inhands/items_lefthand.dmi'
|
||||
righthand_file = 'icons/goonstation/mob/inhands/items_righthand.dmi'
|
||||
item_state = "artistic_toolbox"
|
||||
|
||||
/obj/item/storage/toolbox/green/memetic
|
||||
name = "artistic toolbox"
|
||||
@@ -49,7 +46,7 @@
|
||||
break
|
||||
force += 4
|
||||
throwforce += 4
|
||||
SEND_SOUND(user, 'sound/goonstation/effects/screech.ogg')
|
||||
SEND_SOUND(user, sound('sound/goonstation/effects/screech.ogg'))
|
||||
shake_camera(user, 20, 1)
|
||||
var/acount = 0
|
||||
var/amax = rand(10, 15)
|
||||
|
||||
@@ -36,9 +36,9 @@
|
||||
space_used += I.w_class
|
||||
if(!space_used)
|
||||
. += "<span class='notice'> [src] is empty.</span>"
|
||||
else if(space_used <= max_combined_w_class*0.6)
|
||||
else if(space_used <= max_combined_w_class * 0.6)
|
||||
. += "<span class='notice'> [src] still has plenty of remaining space.</span>"
|
||||
else if(space_used <= max_combined_w_class*0.8)
|
||||
else if(space_used <= max_combined_w_class * 0.8)
|
||||
. += "<span class='notice'> [src] is beginning to run out of space.</span>"
|
||||
else if(space_used < max_combined_w_class)
|
||||
. += "<span class='notice'> [src] doesn't have much space left.</span>"
|
||||
@@ -82,8 +82,8 @@
|
||||
. = ..()
|
||||
|
||||
/obj/item/storage/backpack/holding/singularity_act(current_size)
|
||||
var/dist = max((current_size - 2),1)
|
||||
explosion(src.loc,(dist),(dist*2),(dist*4))
|
||||
var/dist = max((current_size - 2), 1)
|
||||
explosion(loc, dist, (dist * 2), (dist * 4))
|
||||
|
||||
/obj/item/storage/backpack/santabag
|
||||
name = "Santa's Gift Bag"
|
||||
@@ -107,8 +107,7 @@
|
||||
|
||||
/obj/item/storage/backpack/clown/syndie
|
||||
|
||||
/obj/item/storage/backpack/clown/syndie/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/clown/syndie/populate_contents()
|
||||
new /obj/item/clothing/under/rank/clown(src)
|
||||
new /obj/item/clothing/shoes/magboots/clown(src)
|
||||
new /obj/item/clothing/mask/chameleon(src)
|
||||
@@ -236,8 +235,7 @@
|
||||
desc = "A handbag made out of what appears to be supple green Unathi skin. A face can be vaguely seen on the front."
|
||||
icon_state = "satchel-lizard"
|
||||
|
||||
/obj/item/storage/backpack/satchel/withwallet/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/satchel/withwallet/populate_contents()
|
||||
new /obj/item/storage/wallet/random(src)
|
||||
|
||||
/obj/item/storage/backpack/satchel_norm
|
||||
@@ -313,18 +311,17 @@
|
||||
level = 1
|
||||
cant_hold = list(/obj/item/storage/backpack/satchel_flat) //muh recursive backpacks
|
||||
|
||||
/obj/item/storage/backpack/satchel_flat/hide(var/intact)
|
||||
/obj/item/storage/backpack/satchel_flat/hide(intact)
|
||||
if(intact)
|
||||
invisibility = INVISIBILITY_MAXIMUM
|
||||
anchored = 1 //otherwise you can start pulling, cover it, and drag around an invisible backpack.
|
||||
icon_state = "[initial(icon_state)]2"
|
||||
else
|
||||
invisibility = initial(invisibility)
|
||||
anchored = 0
|
||||
anchored = FALSE
|
||||
icon_state = initial(icon_state)
|
||||
|
||||
/obj/item/storage/backpack/satchel_flat/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/satchel_flat/populate_contents()
|
||||
new /obj/item/stack/tile/plasteel(src)
|
||||
new /obj/item/crowbar(src)
|
||||
|
||||
@@ -346,7 +343,7 @@
|
||||
icon_state = "duffel-syndie"
|
||||
item_state = "duffel-syndimed"
|
||||
origin_tech = "syndicate=1"
|
||||
silent = 1
|
||||
silent = TRUE
|
||||
slowdown = 0
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
@@ -365,8 +362,7 @@
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/shotgun
|
||||
desc = "A large duffelbag, packed to the brim with Bulldog shotgun ammo."
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/shotgun/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/shotgun/populate_contents()
|
||||
for(var/i in 1 to 6)
|
||||
new /obj/item/ammo_box/magazine/m12g(src)
|
||||
new /obj/item/ammo_box/magazine/m12g/buckshot(src)
|
||||
@@ -376,8 +372,7 @@
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/shotgunXLmags
|
||||
desc = "A large duffelbag, containing three types of extended drum magazines."
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/shotgunXLmags/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/shotgunXLmags/populate_contents()
|
||||
new /obj/item/ammo_box/magazine/m12g/XtrLrg(src)
|
||||
new /obj/item/ammo_box/magazine/m12g/XtrLrg/buckshot(src)
|
||||
new /obj/item/ammo_box/magazine/m12g/XtrLrg/dragon(src)
|
||||
@@ -386,8 +381,7 @@
|
||||
name = "mining conscription kit"
|
||||
desc = "A kit containing everything a crewmember needs to support a shaft miner in the field."
|
||||
|
||||
/obj/item/storage/backpack/duffel/mining_conscript/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/mining_conscript/populate_contents()
|
||||
new /obj/item/pickaxe(src)
|
||||
new /obj/item/clothing/glasses/meson(src)
|
||||
new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
|
||||
@@ -404,16 +398,14 @@
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/smg
|
||||
desc = "A large duffel bag, packed to the brim with C-20r magazines."
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/smg/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/ammo/smg/populate_contents()
|
||||
for(var/i in 1 to 10)
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/c20rbundle
|
||||
desc = "A large duffel bag containing a C-20r, some magazines, and a cheap looking suppressor."
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/c20rbundle/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/c20rbundle/populate_contents()
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
new /obj/item/ammo_box/magazine/smgm45(src)
|
||||
@@ -423,8 +415,7 @@
|
||||
/obj/item/storage/backpack/duffel/syndie/bulldogbundle
|
||||
desc = "A large duffel bag containing a Bulldog, some drums, and a pair of thermal imaging glasses."
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/bulldogbundle/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/bulldogbundle/populate_contents()
|
||||
new /obj/item/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/ammo_box/magazine/m12g(src)
|
||||
new /obj/item/ammo_box/magazine/m12g(src)
|
||||
@@ -433,19 +424,16 @@
|
||||
/obj/item/storage/backpack/duffel/syndie/med/medicalbundle
|
||||
desc = "A large duffel bag containing a tactical medkit, a medical beam gun and a pair of syndicate magboots."
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/med/medicalbundle/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/med/medicalbundle/populate_contents()
|
||||
new /obj/item/storage/firstaid/tactical(src)
|
||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||
new /obj/item/gun/medbeam(src)
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/c4/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/c4/populate_contents()
|
||||
for(var/i in 1 to 10)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/x4/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/x4/populate_contents()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/grenade/plastic/x4(src)
|
||||
|
||||
@@ -455,8 +443,7 @@
|
||||
icon_state = "duffel-syndimed"
|
||||
item_state = "duffel-syndimed"
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/surgery/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/surgery/populate_contents()
|
||||
new /obj/item/scalpel(src)
|
||||
new /obj/item/hemostat(src)
|
||||
new /obj/item/retractor(src)
|
||||
@@ -475,8 +462,7 @@
|
||||
icon_state = "duffel-syndimed"
|
||||
item_state = "duffel-syndimed"
|
||||
|
||||
/obj/item/storage/backpack/duffel/syndie/surgery_fake/New()
|
||||
..()
|
||||
/obj/item/storage/backpack/duffel/syndie/surgery_fake/populate_contents()
|
||||
new /obj/item/scalpel(src)
|
||||
new /obj/item/hemostat(src)
|
||||
new /obj/item/retractor(src)
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/storage/bag/plasticbag/equipped(var/mob/user, var/slot)
|
||||
/obj/item/storage/bag/plasticbag/equipped(mob/user, slot)
|
||||
if(slot==slot_head)
|
||||
storage_slots = 0
|
||||
START_PROCESSING(SSobj, src)
|
||||
@@ -200,7 +200,7 @@
|
||||
// Because it stacks stacks, this doesn't operate normally.
|
||||
// However, making it a storage/bag allows us to reuse existing code in some places. -Sayu
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher
|
||||
/obj/item/storage/bag/sheetsnatcher // what is this even used for
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "sheetsnatcher"
|
||||
name = "Sheet Snatcher"
|
||||
@@ -210,10 +210,6 @@
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
allow_quick_empty = 1 // this function is superceded
|
||||
/obj/item/storage/bag/sheetsnatcher/New()
|
||||
..()
|
||||
//verbs -= /obj/item/storage/verb/quick_empty
|
||||
//verbs += /obj/item/storage/bag/sheetsnatcher/quick_empty
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/can_be_inserted(obj/item/W as obj, stop_messages = 0)
|
||||
if(!istype(W,/obj/item/stack/sheet) || istype(W,/obj/item/stack/sheet/mineral/sandstone) || istype(W,/obj/item/stack/sheet/wood))
|
||||
@@ -289,7 +285,7 @@
|
||||
var/col_count = min(7,storage_slots) -1
|
||||
if(adjusted_contents > 7)
|
||||
row_num = round((adjusted_contents-1) / 7) // 7 is the maximum allowed width.
|
||||
src.standard_orient_objs(row_num, col_count, numbered_contents)
|
||||
standard_orient_objs(row_num, col_count, numbered_contents)
|
||||
return
|
||||
|
||||
|
||||
@@ -376,7 +372,7 @@
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
force = 5
|
||||
throwforce = 10.0
|
||||
throwforce = 10
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
@@ -465,8 +461,7 @@
|
||||
/obj/item/storage/bag/tray/cookies_tray
|
||||
var/cookie = /obj/item/reagent_containers/food/snacks/cookie
|
||||
|
||||
/obj/item/storage/bag/tray/cookies_tray/New() /// By Azule Utama, thank you a lot!
|
||||
..()
|
||||
/obj/item/storage/bag/tray/cookies_tray/populate_contents() // By Azule Utama, thank you a lot!
|
||||
for(var/i in 1 to 6)
|
||||
var/obj/item/C = new cookie(src)
|
||||
handle_item_insertion(C) // Done this way so the tray actually has the cookies visible when spawned
|
||||
|
||||
@@ -9,7 +9,9 @@
|
||||
slot_flags = SLOT_BELT
|
||||
attack_verb = list("whipped", "lashed", "disciplined")
|
||||
max_integrity = 300
|
||||
var/use_item_overlays = 0 // Do we have overlays for items held inside the belt?
|
||||
equip_sound = 'sound/items/equip/toolbelt_equip.ogg'
|
||||
/// Do we have overlays for items held inside the belt?
|
||||
var/use_item_overlays = FALSE
|
||||
|
||||
/obj/item/storage/belt/update_icon()
|
||||
if(use_item_overlays)
|
||||
@@ -21,20 +23,20 @@
|
||||
/obj/item/storage/belt/proc/can_use()
|
||||
return is_equipped()
|
||||
|
||||
/obj/item/storage/belt/MouseDrop(obj/over_object as obj, src_location, over_location)
|
||||
/obj/item/storage/belt/MouseDrop(obj/over_object, src_location, over_location)
|
||||
var/mob/M = usr
|
||||
if(!istype(over_object, /obj/screen))
|
||||
return ..()
|
||||
playsound(src.loc, "rustle", 50, 1, -5)
|
||||
playsound(loc, "rustle", 50, TRUE, -5)
|
||||
if(!M.restrained() && !M.stat && can_use())
|
||||
switch(over_object.name)
|
||||
if("r_hand")
|
||||
M.unEquip(src)
|
||||
M.unEquip(src, silent = TRUE)
|
||||
M.put_in_r_hand(src)
|
||||
if("l_hand")
|
||||
M.unEquip(src)
|
||||
M.unEquip(src, silent = TRUE)
|
||||
M.put_in_l_hand(src)
|
||||
src.add_fingerprint(usr)
|
||||
add_fingerprint(usr)
|
||||
return
|
||||
|
||||
/obj/item/storage/belt/deserialize(list/data)
|
||||
@@ -46,7 +48,9 @@
|
||||
desc = "Can hold various tools."
|
||||
icon_state = "utilitybelt"
|
||||
item_state = "utility"
|
||||
use_item_overlays = 1
|
||||
use_item_overlays = TRUE
|
||||
drop_sound = 'sound/items/handling/toolbelt_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/toolbelt_pickup.ogg'
|
||||
can_hold = list(
|
||||
/obj/item/crowbar,
|
||||
/obj/item/screwdriver,
|
||||
@@ -62,8 +66,7 @@
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/holosign_creator)
|
||||
|
||||
/obj/item/storage/belt/utility/full/New()
|
||||
..()
|
||||
/obj/item/storage/belt/utility/full/populate_contents()
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wrench(src)
|
||||
new /obj/item/weldingtool(src)
|
||||
@@ -72,13 +75,12 @@
|
||||
new /obj/item/stack/cable_coil/random(src, 30)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/utility/full/multitool/New()
|
||||
/obj/item/storage/belt/utility/full/multitool/populate_contents()
|
||||
..()
|
||||
new /obj/item/multitool(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/utility/atmostech/New()
|
||||
..()
|
||||
/obj/item/storage/belt/utility/atmostech/populate_contents()
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wrench(src)
|
||||
new /obj/item/weldingtool(src)
|
||||
@@ -94,8 +96,7 @@
|
||||
icon_state = "utilitybelt_ce"
|
||||
item_state = "utility_ce"
|
||||
|
||||
/obj/item/storage/belt/utility/chief/full/New()
|
||||
..()
|
||||
/obj/item/storage/belt/utility/chief/full/populate_contents()
|
||||
new /obj/item/screwdriver/power(src)
|
||||
new /obj/item/crowbar/power(src)
|
||||
new /obj/item/weldingtool/experimental(src)//This can be changed if this is too much
|
||||
@@ -107,12 +108,12 @@
|
||||
//much roomier now that we've managed to remove two tools
|
||||
|
||||
/obj/item/storage/belt/medical
|
||||
use_to_pickup = 1 //Allow medical belt to pick up medicine
|
||||
name = "medical belt"
|
||||
desc = "Can hold various medical equipment."
|
||||
icon_state = "medicalbelt"
|
||||
item_state = "medical"
|
||||
use_item_overlays = 1
|
||||
use_to_pickup = TRUE //Allow medical belt to pick up medicine
|
||||
use_item_overlays = TRUE
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
can_hold = list(
|
||||
/obj/item/healthanalyzer,
|
||||
@@ -143,11 +144,11 @@
|
||||
/obj/item/storage/belt/medical/surgery
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 17
|
||||
use_to_pickup = 1
|
||||
use_to_pickup = TRUE
|
||||
name = "surgical belt"
|
||||
desc = "Can hold various surgical tools."
|
||||
storage_slots = 9
|
||||
use_item_overlays = 1
|
||||
use_item_overlays = TRUE
|
||||
can_hold = list(
|
||||
/obj/item/scalpel,
|
||||
/obj/item/hemostat,
|
||||
@@ -160,10 +161,7 @@
|
||||
/obj/item/cautery,
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/medical/surgery/loaded
|
||||
|
||||
/obj/item/storage/belt/medical/surgery/loaded/New()
|
||||
..()
|
||||
/obj/item/storage/belt/medical/surgery/loaded/populate_contents()
|
||||
new /obj/item/scalpel(src)
|
||||
new /obj/item/hemostat(src)
|
||||
new /obj/item/retractor(src)
|
||||
@@ -174,10 +172,7 @@
|
||||
new /obj/item/surgicaldrill(src)
|
||||
new /obj/item/cautery(src)
|
||||
|
||||
/obj/item/storage/belt/medical/response_team
|
||||
|
||||
/obj/item/storage/belt/medical/response_team/New()
|
||||
..()
|
||||
/obj/item/storage/belt/medical/response_team/populate_contents()
|
||||
new /obj/item/reagent_containers/food/pill/salbutamol(src)
|
||||
new /obj/item/reagent_containers/food/pill/salbutamol(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
@@ -192,7 +187,7 @@
|
||||
desc = "Can hold various botanical supplies."
|
||||
icon_state = "botanybelt"
|
||||
item_state = "botany"
|
||||
use_item_overlays = 1
|
||||
use_item_overlays = TRUE
|
||||
can_hold = list(
|
||||
/obj/item/plant_analyzer,
|
||||
/obj/item/cultivator,
|
||||
@@ -218,7 +213,7 @@
|
||||
item_state = "security"//Could likely use a better one.
|
||||
storage_slots = 5
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
use_item_overlays = 1
|
||||
use_item_overlays = TRUE
|
||||
can_hold = list(
|
||||
/obj/item/grenade/flashbang,
|
||||
/obj/item/grenade/chem_grenade/teargas,
|
||||
@@ -237,13 +232,11 @@
|
||||
/obj/item/melee/classic_baton/telescopic,
|
||||
/obj/item/restraints/legcuffs/bola)
|
||||
|
||||
/obj/item/storage/belt/security/sec/New()
|
||||
..()
|
||||
/obj/item/storage/belt/security/sec/populate_contents()
|
||||
new /obj/item/flashlight/seclite(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/security/response_team/New()
|
||||
..()
|
||||
/obj/item/storage/belt/security/response_team/populate_contents()
|
||||
new /obj/item/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/melee/baton/loaded(src)
|
||||
new /obj/item/flash(src)
|
||||
@@ -251,8 +244,7 @@
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/security/response_team_gamma/New()
|
||||
..()
|
||||
/obj/item/storage/belt/security/response_team_gamma/populate_contents()
|
||||
new /obj/item/melee/baton/loaded(src)
|
||||
new /obj/item/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/flash(src)
|
||||
@@ -274,19 +266,14 @@
|
||||
icon_state = "soulstonebelt"
|
||||
item_state = "soulstonebelt"
|
||||
storage_slots = 6
|
||||
use_item_overlays = 1
|
||||
use_item_overlays = TRUE
|
||||
can_hold = list(
|
||||
"/obj/item/soulstone"
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/soulstone/full/New()
|
||||
..()
|
||||
new /obj/item/soulstone(src)
|
||||
new /obj/item/soulstone(src)
|
||||
new /obj/item/soulstone(src)
|
||||
new /obj/item/soulstone(src)
|
||||
new /obj/item/soulstone(src)
|
||||
new /obj/item/soulstone(src)
|
||||
/obj/item/storage/belt/soulstone/full/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/soulstone(src)
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -296,7 +283,7 @@
|
||||
icon_state = "championbelt"
|
||||
item_state = "champion"
|
||||
materials = list(MAT_GOLD=400)
|
||||
storage_slots = 1
|
||||
storage_slots = TRUE
|
||||
can_hold = list(
|
||||
"/obj/item/clothing/mask/luchador"
|
||||
)
|
||||
@@ -318,12 +305,9 @@
|
||||
desc = "Can hold various tools. This model seems to have additional compartments."
|
||||
icon_state = "utilitybelt"
|
||||
item_state = "utility"
|
||||
use_item_overlays = 1 // So it will still show tools in it in case sec get lazy and just glance at it.
|
||||
use_item_overlays = TRUE // So it will still show tools in it in case sec get lazy and just glance at it.
|
||||
|
||||
/obj/item/storage/belt/military/traitor/hacker
|
||||
|
||||
/obj/item/storage/belt/military/traitor/hacker/New()
|
||||
..()
|
||||
/obj/item/storage/belt/military/traitor/hacker/populate_contents()
|
||||
new /obj/item/screwdriver(src, "red")
|
||||
new /obj/item/wrench(src)
|
||||
new /obj/item/weldingtool/largetank(src)
|
||||
@@ -339,41 +323,25 @@
|
||||
item_state = "assault"
|
||||
storage_slots = 30
|
||||
max_combined_w_class = 60
|
||||
display_contents_with_number = 1
|
||||
display_contents_with_number = TRUE
|
||||
can_hold = list(
|
||||
/obj/item/grenade,
|
||||
/obj/item/lighter,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/molotov
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/grenade/full/New()
|
||||
..()
|
||||
new /obj/item/grenade/smokebomb(src) //4
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/grenade/empgrenade(src) //2
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/gluon(src) //4
|
||||
new /obj/item/grenade/gluon(src)
|
||||
new /obj/item/grenade/gluon(src)
|
||||
new /obj/item/grenade/gluon(src)
|
||||
/obj/item/storage/belt/grenade/full/populate_contents()
|
||||
for(var/I in 1 to 4)
|
||||
new /obj/item/grenade/smokebomb(src) // Four of each
|
||||
new /obj/item/grenade/gluon(src)
|
||||
for(var/I in 1 to 10)
|
||||
new /obj/item/grenade/frag(src)
|
||||
for(var/I in 1 to 2)
|
||||
new /obj/item/grenade/gas/plasma(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
new /obj/item/grenade/chem_grenade/facid(src) //1
|
||||
new /obj/item/grenade/chem_grenade/saringas(src) //1
|
||||
new /obj/item/grenade/gas/plasma(src) //2
|
||||
new /obj/item/grenade/gas/plasma(src)
|
||||
new /obj/item/grenade/frag(src) //10
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/frag(src)
|
||||
new /obj/item/grenade/syndieminibomb(src) //2
|
||||
new /obj/item/grenade/syndieminibomb(src)
|
||||
|
||||
/obj/item/storage/belt/military/abductor
|
||||
name = "agent belt"
|
||||
@@ -382,8 +350,7 @@
|
||||
icon_state = "belt"
|
||||
item_state = "security"
|
||||
|
||||
/obj/item/storage/belt/military/abductor/full/New()
|
||||
..()
|
||||
/obj/item/storage/belt/military/abductor/full/populate_contents()
|
||||
new /obj/item/screwdriver/abductor(src)
|
||||
new /obj/item/wrench/abductor(src)
|
||||
new /obj/item/weldingtool/abductor(src)
|
||||
@@ -406,7 +373,7 @@
|
||||
item_state = "janibelt"
|
||||
storage_slots = 6
|
||||
max_w_class = WEIGHT_CLASS_BULKY // Set to this so the light replacer can fit.
|
||||
use_item_overlays = 1
|
||||
use_item_overlays = TRUE
|
||||
can_hold = list(
|
||||
/obj/item/grenade/chem_grenade/cleaner,
|
||||
/obj/item/lightreplacer,
|
||||
@@ -417,8 +384,7 @@
|
||||
/obj/item/melee/flyswatter,
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/janitor/full/New()
|
||||
..()
|
||||
/obj/item/storage/belt/janitor/full/populate_contents()
|
||||
new /obj/item/lightreplacer(src)
|
||||
new /obj/item/holosign_creator(src)
|
||||
new /obj/item/reagent_containers/spray/cleaner(src)
|
||||
@@ -439,22 +405,21 @@
|
||||
storage_slots = 6
|
||||
can_hold = list(/obj/item/mobcapsule)
|
||||
|
||||
/obj/item/storage/belt/lazarus/New()
|
||||
..()
|
||||
/obj/item/storage/belt/lazarus/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/storage/belt/lazarus/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)]_[contents.len]"
|
||||
icon_state = "[initial(icon_state)]_[length(contents)]"
|
||||
|
||||
/obj/item/storage/belt/lazarus/attackby(obj/item/W, mob/user)
|
||||
var/amount = contents.len
|
||||
/obj/item/storage/belt/lazarus/attackby(obj/item/I, mob/user)
|
||||
var/amount = length(contents)
|
||||
. = ..()
|
||||
if(amount != contents.len)
|
||||
if(amount != length(contents))
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/lazarus/remove_from_storage(obj/item/W as obj, atom/new_location)
|
||||
/obj/item/storage/belt/lazarus/remove_from_storage(obj/item/I, atom/new_location)
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
@@ -465,39 +430,25 @@
|
||||
icon_state = "bandolier"
|
||||
item_state = "bandolier"
|
||||
storage_slots = 8
|
||||
can_hold = list(
|
||||
/obj/item/ammo_casing/shotgun
|
||||
)
|
||||
can_hold = list(/obj/item/ammo_casing/shotgun)
|
||||
|
||||
/obj/item/storage/belt/bandolier/New()
|
||||
..()
|
||||
/obj/item/storage/belt/bandolier/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/bandolier/full/New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
update_icon()
|
||||
/obj/item/storage/belt/bandolier/full/populate_contents()
|
||||
for(var/I in 1 to 8)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
|
||||
/obj/item/storage/belt/bandolier/update_icon()
|
||||
..()
|
||||
icon_state = "[initial(icon_state)]_[contents.len]"
|
||||
icon_state = "[initial(icon_state)]_[length(contents)]"
|
||||
|
||||
/obj/item/storage/belt/bandolier/attackby(obj/item/W, mob/user)
|
||||
var/amount = contents.len
|
||||
. = ..()
|
||||
if(amount != contents.len)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/bandolier/remove_from_storage(obj/item/W as obj, atom/new_location)
|
||||
/obj/item/storage/belt/bandolier/attackby(obj/item/I, mob/user)
|
||||
var/amount = length(contents)
|
||||
..()
|
||||
update_icon()
|
||||
if(amount != length(contents))
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/belt/holster
|
||||
name = "shoulder holster"
|
||||
@@ -517,13 +468,12 @@
|
||||
icon_state = "soulstonebelt"
|
||||
item_state = "soulstonebelt"
|
||||
storage_slots = 6
|
||||
use_item_overlays = 1
|
||||
use_item_overlays = TRUE
|
||||
can_hold = list(
|
||||
/obj/item/gun/magic/wand
|
||||
)
|
||||
|
||||
/obj/item/storage/belt/wands/full/New()
|
||||
..()
|
||||
/obj/item/storage/belt/wands/full/populate_contents()
|
||||
new /obj/item/gun/magic/wand/death(src)
|
||||
new /obj/item/gun/magic/wand/resurrection(src)
|
||||
new /obj/item/gun/magic/wand/polymorph(src)
|
||||
@@ -604,8 +554,7 @@
|
||||
max_w_class = WEIGHT_CLASS_BULKY
|
||||
can_hold = list(/obj/item/melee/rapier)
|
||||
|
||||
/obj/item/storage/belt/rapier/New()
|
||||
..()
|
||||
/obj/item/storage/belt/rapier/populate_contents()
|
||||
new /obj/item/melee/rapier(src)
|
||||
update_icon()
|
||||
|
||||
@@ -673,7 +622,7 @@
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 18
|
||||
origin_tech = "bluespace=5;materials=4;engineering=4;plasmatech=5"
|
||||
allow_quick_empty = 1
|
||||
allow_quick_empty = TRUE
|
||||
can_hold = list(
|
||||
/obj/item/grenade/smokebomb,
|
||||
/obj/item/restraints/legcuffs/bola
|
||||
@@ -684,17 +633,17 @@
|
||||
var/bolacount = 0
|
||||
var/cooldown = 0
|
||||
|
||||
/obj/item/storage/belt/bluespace/owlman/New()
|
||||
..()
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/restraints/legcuffs/bola(src)
|
||||
new /obj/item/restraints/legcuffs/bola(src)
|
||||
/obj/item/storage/belt/bluespace/owlman/Initialize(mapload)
|
||||
. = ..()
|
||||
START_PROCESSING(SSobj, src)
|
||||
cooldown = world.time
|
||||
|
||||
/obj/item/storage/belt/bluespace/owlman/populate_contents()
|
||||
for(var/I in 1 to 4)
|
||||
new /obj/item/grenade/smokebomb(src)
|
||||
new /obj/item/restraints/legcuffs/bola(src)
|
||||
new /obj/item/restraints/legcuffs/bola(src)
|
||||
|
||||
/obj/item/storage/belt/bluespace/owlman/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
@@ -725,7 +674,7 @@
|
||||
if(H.s_active && H.s_active == src)
|
||||
H.s_active.show_to(H)
|
||||
|
||||
/obj/item/storage/belt/bluespace/attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
/obj/item/storage/belt/bluespace/attack(mob/M, mob/user, def_zone)
|
||||
return
|
||||
|
||||
/obj/item/storage/belt/bluespace/admin
|
||||
@@ -739,8 +688,7 @@
|
||||
max_combined_w_class = 280
|
||||
can_hold = list()
|
||||
|
||||
/obj/item/storage/belt/bluespace/admin/New()
|
||||
..()
|
||||
/obj/item/storage/belt/bluespace/admin/populate_contents()
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/weldingtool/hugetank(src)
|
||||
@@ -768,8 +716,7 @@
|
||||
max_combined_w_class = 280
|
||||
can_hold = list()
|
||||
|
||||
/obj/item/storage/belt/bluespace/sandbox/New()
|
||||
..()
|
||||
/obj/item/storage/belt/bluespace/sandbox/populate_contents()
|
||||
new /obj/item/crowbar(src)
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/weldingtool/hugetank(src)
|
||||
@@ -789,7 +736,7 @@
|
||||
storage_slots = 6
|
||||
max_w_class = WEIGHT_CLASS_BULKY
|
||||
max_combined_w_class = 20
|
||||
use_item_overlays = 0
|
||||
use_item_overlays = FALSE
|
||||
can_hold = list(
|
||||
/obj/item/crowbar,
|
||||
/obj/item/screwdriver,
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
resistance_flags = FIRE_PROOF
|
||||
drop_sound = 'sound/items/handling/book_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/book_pickup.ogg'
|
||||
var/mob/affecting = null
|
||||
var/deity_name = "Christ"
|
||||
/// Is the sprite of this bible customisable
|
||||
@@ -49,8 +51,7 @@
|
||||
desc = "To be applied to the head repeatedly."
|
||||
icon_state ="bible"
|
||||
|
||||
/obj/item/storage/bible/booze/New()
|
||||
..()
|
||||
/obj/item/storage/bible/booze/populate_contents()
|
||||
new /obj/item/reagent_containers/food/drinks/cans/beer(src)
|
||||
new /obj/item/reagent_containers/food/drinks/cans/beer(src)
|
||||
new /obj/item/stack/spacecash(src)
|
||||
|
||||
@@ -25,6 +25,8 @@
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
resistance_flags = FLAMMABLE
|
||||
drop_sound = 'sound/items/handling/cardboardbox_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cardboardbox_pickup.ogg'
|
||||
foldable = /obj/item/stack/sheet/cardboard
|
||||
foldable_amt = 1
|
||||
|
||||
@@ -40,21 +42,16 @@
|
||||
/obj/item/storage/box/survival
|
||||
icon_state = "box_civ"
|
||||
|
||||
/obj/item/storage/box/survival/New()
|
||||
..()
|
||||
contents = list()
|
||||
new /obj/item/clothing/mask/breath( src )
|
||||
new /obj/item/tank/internals/emergency_oxygen( src )
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector( src )
|
||||
new /obj/item/flashlight/flare/glowstick/emergency( src )
|
||||
return
|
||||
/obj/item/storage/box/survival/populate_contents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
new /obj/item/flashlight/flare/glowstick/emergency(src)
|
||||
|
||||
/obj/item/storage/box/survival_vox
|
||||
icon_state = "box_vox"
|
||||
|
||||
/obj/item/storage/box/survival_vox/New()
|
||||
..()
|
||||
contents = list()
|
||||
/obj/item/storage/box/survival_vox/populate_contents()
|
||||
new /obj/item/clothing/mask/breath/vox(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/nitrogen(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
@@ -63,9 +60,7 @@
|
||||
/obj/item/storage/box/survival_plasmaman
|
||||
icon_state = "box_plasma"
|
||||
|
||||
/obj/item/storage/box/survival_plasmaman/New()
|
||||
..()
|
||||
contents = list()
|
||||
/obj/item/storage/box/survival_plasmaman/populate_contents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/plasma(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
@@ -74,21 +69,16 @@
|
||||
/obj/item/storage/box/engineer
|
||||
icon_state = "box_eng"
|
||||
|
||||
/obj/item/storage/box/engineer/New()
|
||||
..()
|
||||
contents = list()
|
||||
new /obj/item/clothing/mask/breath( src )
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi( src )
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector( src )
|
||||
new /obj/item/flashlight/flare/glowstick/emergency( src )
|
||||
return
|
||||
/obj/item/storage/box/engineer/populate_contents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
new /obj/item/flashlight/flare/glowstick/emergency(src)
|
||||
|
||||
/obj/item/storage/box/survival_mining
|
||||
icon_state = "box_min"
|
||||
|
||||
/obj/item/storage/box/survival_mining/New()
|
||||
..()
|
||||
contents = list()
|
||||
/obj/item/storage/box/survival_mining/populate_contents()
|
||||
new /obj/item/clothing/mask/gas/explorer(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
new /obj/item/crowbar/red(src)
|
||||
@@ -98,9 +88,7 @@
|
||||
/obj/item/storage/box/survival_syndi
|
||||
icon_state = "box_syndi"
|
||||
|
||||
/obj/item/storage/box/survival_syndi/New()
|
||||
..()
|
||||
contents = list()
|
||||
/obj/item/storage/box/survival_syndi/populate_contents()
|
||||
new /obj/item/clothing/mask/gas/syndicate(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi/syndi(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
@@ -112,31 +100,18 @@
|
||||
desc = "Contains white gloves."
|
||||
icon_state = "latex"
|
||||
|
||||
/obj/item/storage/box/gloves/New()
|
||||
..()
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
/obj/item/storage/box/gloves/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
|
||||
/obj/item/storage/box/masks
|
||||
name = "sterile masks"
|
||||
desc = "This box contains masks of sterility."
|
||||
icon_state = "sterile"
|
||||
|
||||
/obj/item/storage/box/masks/New()
|
||||
..()
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
|
||||
/obj/item/storage/box/masks/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
|
||||
/obj/item/storage/box/syringes
|
||||
name = "syringes"
|
||||
@@ -144,37 +119,24 @@
|
||||
desc = "A biohazard alert warning is printed on the box"
|
||||
icon_state = "syringe"
|
||||
|
||||
/obj/item/storage/box/syringes/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/syringe( src )
|
||||
new /obj/item/reagent_containers/syringe( src )
|
||||
new /obj/item/reagent_containers/syringe( src )
|
||||
new /obj/item/reagent_containers/syringe( src )
|
||||
new /obj/item/reagent_containers/syringe( src )
|
||||
new /obj/item/reagent_containers/syringe( src )
|
||||
new /obj/item/reagent_containers/syringe( src )
|
||||
/obj/item/storage/box/syringes/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/reagent_containers/syringe(src)
|
||||
|
||||
/obj/item/storage/box/beakers
|
||||
name = "beaker box"
|
||||
icon_state = "beaker"
|
||||
|
||||
/obj/item/storage/box/beakers/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/reagent_containers/glass/beaker( src )
|
||||
/obj/item/storage/box/beakers/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/reagent_containers/glass/beaker(src)
|
||||
|
||||
/obj/item/storage/box/beakers/bluespace
|
||||
name = "box of bluespace beakers"
|
||||
icon_state = "beaker"
|
||||
|
||||
/obj/item/storage/box/beakers/bluespace/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/beakers/bluespace/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/reagent_containers/glass/beaker/bluespace(src)
|
||||
|
||||
/obj/item/storage/box/iv_bags
|
||||
@@ -182,48 +144,34 @@
|
||||
desc = "A box full of empty IV bags."
|
||||
icon_state = "beaker"
|
||||
|
||||
/obj/item/storage/box/iv_bags/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/iv_bag( src )
|
||||
new /obj/item/reagent_containers/iv_bag( src )
|
||||
new /obj/item/reagent_containers/iv_bag( src )
|
||||
new /obj/item/reagent_containers/iv_bag( src )
|
||||
new /obj/item/reagent_containers/iv_bag( src )
|
||||
new /obj/item/reagent_containers/iv_bag( src )
|
||||
new /obj/item/reagent_containers/iv_bag( src )
|
||||
/obj/item/storage/box/iv_bags/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/reagent_containers/iv_bag(src)
|
||||
|
||||
/obj/item/storage/box/injectors
|
||||
name = "\improper DNA injectors"
|
||||
desc = "This box contains injectors it seems."
|
||||
|
||||
/obj/item/storage/box/injectors/New()
|
||||
..()
|
||||
new /obj/item/dnainjector/h2m(src)
|
||||
new /obj/item/dnainjector/h2m(src)
|
||||
new /obj/item/dnainjector/h2m(src)
|
||||
new /obj/item/dnainjector/m2h(src)
|
||||
new /obj/item/dnainjector/m2h(src)
|
||||
new /obj/item/dnainjector/m2h(src)
|
||||
/obj/item/storage/box/injectors/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/dnainjector/h2m(src)
|
||||
|
||||
/obj/item/storage/box/slug
|
||||
name = "Ammunition Box (Slug)"
|
||||
desc = "A small box capable of holding seven shotgun shells."
|
||||
icon_state = "slugbox"
|
||||
|
||||
/obj/item/storage/box/slug/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/slug/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/buck
|
||||
name = "Ammunition Box (Buckshot)"
|
||||
desc = "A small box capable of holding seven shotgun shells."
|
||||
icon_state = "buckshotbox"
|
||||
|
||||
/obj/item/storage/box/buck/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/buck/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/buckshot(src)
|
||||
|
||||
/obj/item/storage/box/dragonsbreath
|
||||
@@ -231,9 +179,8 @@
|
||||
desc = "A small box capable of holding seven shotgun shells."
|
||||
icon_state = "dragonsbreathbox"
|
||||
|
||||
/obj/item/storage/box/dragonsbreath/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/dragonsbreath/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/incendiary/dragonsbreath(src)
|
||||
|
||||
/obj/item/storage/box/stun
|
||||
@@ -241,9 +188,8 @@
|
||||
desc = "A small box capable of holding seven shotgun shells."
|
||||
icon_state = "stunbox"
|
||||
|
||||
/obj/item/storage/box/stun/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/stun/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/stunslug(src)
|
||||
|
||||
/obj/item/storage/box/beanbag
|
||||
@@ -251,9 +197,8 @@
|
||||
desc = "A small box capable of holding seven shotgun shells."
|
||||
icon_state = "beanbagbox"
|
||||
|
||||
/obj/item/storage/box/beanbag/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/beanbag/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
|
||||
/obj/item/storage/box/rubbershot
|
||||
@@ -261,9 +206,8 @@
|
||||
desc = "A small box capable of holding seven shotgun shells."
|
||||
icon_state = "rubbershotbox"
|
||||
|
||||
/obj/item/storage/box/rubbershot/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/rubbershot/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/rubbershot(src)
|
||||
|
||||
/obj/item/storage/box/tranquilizer
|
||||
@@ -271,9 +215,8 @@
|
||||
desc = "A small box capable of holding seven shotgun shells."
|
||||
icon_state = "tranqbox"
|
||||
|
||||
/obj/item/storage/box/tranquilizer/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/tranquilizer/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/tranquilizer(src)
|
||||
|
||||
/obj/item/storage/box/flashbangs
|
||||
@@ -281,57 +224,36 @@
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.</B>"
|
||||
icon_state = "flashbang"
|
||||
|
||||
/obj/item/storage/box/flashbangs/New()
|
||||
..()
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
/obj/item/storage/box/flashbangs/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/grenade/flashbang(src)
|
||||
|
||||
/obj/item/storage/box/flashes
|
||||
name = "box of flashbulbs"
|
||||
desc = "<B>WARNING: Flashes can cause serious eye damage, protective eyewear is required.</B>"
|
||||
icon_state = "flashbang"
|
||||
|
||||
/obj/item/storage/box/flashes/New()
|
||||
..()
|
||||
new /obj/item/flash(src)
|
||||
new /obj/item/flash(src)
|
||||
new /obj/item/flash(src)
|
||||
new /obj/item/flash(src)
|
||||
new /obj/item/flash(src)
|
||||
new /obj/item/flash(src)
|
||||
/obj/item/storage/box/flashes/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/flash(src)
|
||||
|
||||
/obj/item/storage/box/teargas
|
||||
name = "box of tear gas grenades (WARNING)"
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness and skin irritation.</B>"
|
||||
icon_state = "flashbang"
|
||||
|
||||
/obj/item/storage/box/teargas/New()
|
||||
..()
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
/obj/item/storage/box/teargas/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/grenade/chem_grenade/teargas(src)
|
||||
|
||||
/obj/item/storage/box/emps
|
||||
name = "emp grenades"
|
||||
desc = "A box with 5 emp grenades."
|
||||
icon_state = "flashbang"
|
||||
|
||||
/obj/item/storage/box/emps/New()
|
||||
..()
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
/obj/item/storage/box/emps/populate_contents()
|
||||
for(var/I in 1 to 5)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/trackimp
|
||||
@@ -339,8 +261,7 @@
|
||||
desc = "Box full of scum-bag tracking utensils."
|
||||
icon_state = "implant"
|
||||
|
||||
/obj/item/storage/box/trackimp/New()
|
||||
..()
|
||||
/obj/item/storage/box/trackimp/populate_contents()
|
||||
new /obj/item/implantcase/tracking(src)
|
||||
new /obj/item/implantcase/tracking(src)
|
||||
new /obj/item/implantcase/tracking(src)
|
||||
@@ -354,8 +275,7 @@
|
||||
desc = "For finding those who have died on the accursed lavaworld."
|
||||
icon_state = "implant"
|
||||
|
||||
/obj/item/storage/box/minertracker/New()
|
||||
..()
|
||||
/obj/item/storage/box/minertracker/populate_contents()
|
||||
new /obj/item/implantcase/tracking(src)
|
||||
new /obj/item/implantcase/tracking(src)
|
||||
new /obj/item/implantcase/tracking(src)
|
||||
@@ -368,13 +288,9 @@
|
||||
desc = "Box of stuff used to implant chemicals."
|
||||
icon_state = "implant"
|
||||
|
||||
/obj/item/storage/box/chemimp/New()
|
||||
..()
|
||||
new /obj/item/implantcase/chem(src)
|
||||
new /obj/item/implantcase/chem(src)
|
||||
new /obj/item/implantcase/chem(src)
|
||||
new /obj/item/implantcase/chem(src)
|
||||
new /obj/item/implantcase/chem(src)
|
||||
/obj/item/storage/box/chemimp/populate_contents()
|
||||
for(var/I in 1 to 5)
|
||||
new /obj/item/implantcase/chem(src)
|
||||
new /obj/item/implanter(src)
|
||||
new /obj/item/implantpad(src)
|
||||
|
||||
@@ -383,13 +299,9 @@
|
||||
desc = "Box of exile implants. It has a picture of a clown being booted through the Gateway."
|
||||
icon_state = "implant"
|
||||
|
||||
/obj/item/storage/box/exileimp/New()
|
||||
..()
|
||||
new /obj/item/implantcase/exile(src)
|
||||
new /obj/item/implantcase/exile(src)
|
||||
new /obj/item/implantcase/exile(src)
|
||||
new /obj/item/implantcase/exile(src)
|
||||
new /obj/item/implantcase/exile(src)
|
||||
/obj/item/storage/box/exileimp/populate_contents()
|
||||
for(var/I in 1 to 5)
|
||||
new /obj/item/implantcase/exile(src)
|
||||
new /obj/item/implanter(src)
|
||||
|
||||
/obj/item/storage/box/deathimp
|
||||
@@ -397,14 +309,9 @@
|
||||
desc = "Box of life sign monitoring implants."
|
||||
icon_state = "implant"
|
||||
|
||||
/obj/item/storage/box/deathimp/New()
|
||||
..()
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
/obj/item/storage/box/deathimp/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implanter(src)
|
||||
|
||||
/obj/item/storage/box/tapes
|
||||
@@ -412,114 +319,60 @@
|
||||
desc = "A box of spare recording tapes"
|
||||
icon_state = "box"
|
||||
|
||||
/obj/item/storage/box/tapes/New()
|
||||
..()
|
||||
new /obj/item/tape(src)
|
||||
new /obj/item/tape(src)
|
||||
new /obj/item/tape(src)
|
||||
new /obj/item/tape(src)
|
||||
new /obj/item/tape(src)
|
||||
new /obj/item/tape(src)
|
||||
/obj/item/storage/box/tapes/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/tape(src)
|
||||
|
||||
/obj/item/storage/box/rxglasses
|
||||
name = "prescription glasses"
|
||||
desc = "This box contains nerd glasses."
|
||||
icon_state = "glasses"
|
||||
|
||||
/obj/item/storage/box/rxglasses/New()
|
||||
..()
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
/obj/item/storage/box/rxglasses/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
|
||||
/obj/item/storage/box/drinkingglasses
|
||||
name = "box of drinking glasses"
|
||||
desc = "It has a picture of drinking glasses on it."
|
||||
|
||||
/obj/item/storage/box/drinkingglasses/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
|
||||
|
||||
/obj/item/storage/box/cdeathalarm_kit
|
||||
name = "Death Alarm Kit"
|
||||
desc = "Box of stuff used to implant death alarms."
|
||||
icon_state = "implant"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
/obj/item/storage/box/cdeathalarm_kit/New()
|
||||
..()
|
||||
new /obj/item/implanter(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
new /obj/item/implantcase/death_alarm(src)
|
||||
/obj/item/storage/box/drinkingglasses/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass(src)
|
||||
|
||||
/obj/item/storage/box/condimentbottles
|
||||
name = "box of condiment bottles"
|
||||
desc = "It has a large ketchup smear on it."
|
||||
|
||||
/obj/item/storage/box/condimentbottles/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/condiment(src)
|
||||
new /obj/item/reagent_containers/food/condiment(src)
|
||||
new /obj/item/reagent_containers/food/condiment(src)
|
||||
new /obj/item/reagent_containers/food/condiment(src)
|
||||
new /obj/item/reagent_containers/food/condiment(src)
|
||||
new /obj/item/reagent_containers/food/condiment(src)
|
||||
/obj/item/storage/box/condimentbottles/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/reagent_containers/food/condiment(src)
|
||||
|
||||
/obj/item/storage/box/cups
|
||||
name = "box of paper cups"
|
||||
desc = "It has pictures of paper cups on the front."
|
||||
|
||||
/obj/item/storage/box/cups/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup( src )
|
||||
|
||||
/obj/item/storage/box/cups/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/reagent_containers/food/drinks/sillycup(src)
|
||||
|
||||
/obj/item/storage/box/donkpockets
|
||||
name = "box of donk-pockets"
|
||||
desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
|
||||
icon_state = "donk_kit"
|
||||
|
||||
/obj/item/storage/box/donkpockets/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/donkpocket(src)
|
||||
/obj/item/storage/box/donkpockets/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/reagent_containers/food/snacks/donkpocket(src)
|
||||
|
||||
/obj/item/storage/box/syndidonkpockets
|
||||
name = "box of donk-pockets"
|
||||
desc = "This box feels slightly warm"
|
||||
icon_state = "donk_kit"
|
||||
|
||||
/obj/item/storage/box/syndidonkpockets/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/snacks/syndidonkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/syndidonkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/syndidonkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/syndidonkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/syndidonkpocket(src)
|
||||
new /obj/item/reagent_containers/food/snacks/syndidonkpocket(src)
|
||||
/obj/item/storage/box/syndidonkpockets/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/reagent_containers/food/snacks/syndidonkpocket(src)
|
||||
|
||||
/obj/item/storage/box/monkeycubes
|
||||
name = "monkey cube box"
|
||||
@@ -530,9 +383,8 @@
|
||||
can_hold = list(/obj/item/reagent_containers/food/snacks/monkeycube)
|
||||
var/monkey_cube_type = /obj/item/reagent_containers/food/snacks/monkeycube
|
||||
|
||||
/obj/item/storage/box/monkeycubes/New()
|
||||
..()
|
||||
for(var/i in 1 to 5)
|
||||
/obj/item/storage/box/monkeycubes/populate_contents()
|
||||
for(var/I in 1 to 5)
|
||||
new monkey_cube_type(src)
|
||||
|
||||
/obj/item/storage/box/monkeycubes/syndicate
|
||||
@@ -564,15 +416,9 @@
|
||||
desc = "A box for containing construction permits, used to officially declare built rooms as additions to the station."
|
||||
icon_state = "id"
|
||||
|
||||
/obj/item/storage/box/permits/New()
|
||||
..()
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
/obj/item/storage/box/permits/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/ids
|
||||
@@ -580,23 +426,16 @@
|
||||
desc = "Has so many empty IDs."
|
||||
icon_state = "id"
|
||||
|
||||
/obj/item/storage/box/ids/New()
|
||||
..()
|
||||
new /obj/item/card/id(src)
|
||||
new /obj/item/card/id(src)
|
||||
new /obj/item/card/id(src)
|
||||
new /obj/item/card/id(src)
|
||||
new /obj/item/card/id(src)
|
||||
new /obj/item/card/id(src)
|
||||
new /obj/item/card/id(src)
|
||||
/obj/item/storage/box/ids/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/card/id(src)
|
||||
|
||||
/obj/item/storage/box/prisoner
|
||||
name = "prisoner IDs"
|
||||
desc = "Take away their last shred of dignity, their name."
|
||||
icon_state = "id"
|
||||
|
||||
/obj/item/storage/box/prisoner/New()
|
||||
..()
|
||||
/obj/item/storage/box/prisoner/populate_contents()
|
||||
new /obj/item/card/id/prisoner/one(src)
|
||||
new /obj/item/card/id/prisoner/two(src)
|
||||
new /obj/item/card/id/prisoner/three(src)
|
||||
@@ -610,23 +449,16 @@
|
||||
desc = "A box full of R.O.B.U.S.T. Cartridges, used by Security."
|
||||
icon_state = "pda"
|
||||
|
||||
/obj/item/storage/box/seccarts/New()
|
||||
..()
|
||||
new /obj/item/cartridge/security(src)
|
||||
new /obj/item/cartridge/security(src)
|
||||
new /obj/item/cartridge/security(src)
|
||||
new /obj/item/cartridge/security(src)
|
||||
new /obj/item/cartridge/security(src)
|
||||
new /obj/item/cartridge/security(src)
|
||||
new /obj/item/cartridge/security(src)
|
||||
/obj/item/storage/box/seccarts/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/cartridge/security(src)
|
||||
|
||||
/obj/item/storage/box/holobadge
|
||||
name = "holobadge box"
|
||||
icon_state = "box_badge"
|
||||
desc = "A box claiming to contain holobadges."
|
||||
|
||||
/obj/item/storage/box/holobadge/New()
|
||||
..()
|
||||
/obj/item/storage/box/holobadge/populate_contents()
|
||||
new /obj/item/clothing/accessory/holobadge(src)
|
||||
new /obj/item/clothing/accessory/holobadge(src)
|
||||
new /obj/item/clothing/accessory/holobadge(src)
|
||||
@@ -639,53 +471,35 @@
|
||||
desc = "A box claiming to contain evidence bags."
|
||||
icon_state = "box_evidence"
|
||||
|
||||
/obj/item/storage/box/evidence/New()
|
||||
new /obj/item/evidencebag(src)
|
||||
new /obj/item/evidencebag(src)
|
||||
new /obj/item/evidencebag(src)
|
||||
new /obj/item/evidencebag(src)
|
||||
new /obj/item/evidencebag(src)
|
||||
new /obj/item/evidencebag(src)
|
||||
..()
|
||||
/obj/item/storage/box/evidence/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/evidencebag(src)
|
||||
|
||||
/obj/item/storage/box/handcuffs
|
||||
name = "spare handcuffs"
|
||||
desc = "A box full of handcuffs."
|
||||
icon_state = "handcuff"
|
||||
|
||||
/obj/item/storage/box/handcuffs/New()
|
||||
..()
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
/obj/item/storage/box/handcuffs/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/restraints/handcuffs(src)
|
||||
|
||||
/obj/item/storage/box/zipties
|
||||
name = "box of spare zipties"
|
||||
desc = "A box full of zipties."
|
||||
icon_state = "handcuff"
|
||||
|
||||
/obj/item/storage/box/zipties/New()
|
||||
..()
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
/obj/item/storage/box/zipties/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
|
||||
/obj/item/storage/box/alienhandcuffs
|
||||
name = "box of spare handcuffs"
|
||||
desc = "A box full of handcuffs."
|
||||
icon_state = "alienboxCuffs"
|
||||
|
||||
/obj/item/storage/box/alienhandcuffs/New()
|
||||
..()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/alienhandcuffs/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/restraints/handcuffs/alien(src)
|
||||
|
||||
/obj/item/storage/box/fakesyndiesuit
|
||||
@@ -693,8 +507,7 @@
|
||||
desc = "A sleek, sturdy box used to hold replica spacesuits."
|
||||
icon_state = "box_of_doom"
|
||||
|
||||
/obj/item/storage/box/fakesyndiesuit/New()
|
||||
..()
|
||||
/obj/item/storage/box/fakesyndiesuit/populate_contents()
|
||||
new /obj/item/clothing/head/syndicatefake(src)
|
||||
new /obj/item/clothing/suit/syndicatefake(src)
|
||||
|
||||
@@ -703,8 +516,7 @@
|
||||
desc = "A box marked with pictures of an enforcer pistol, two ammo clips, and the word 'NON-LETHAL'."
|
||||
icon_state = "box_ert"
|
||||
|
||||
/obj/item/storage/box/enforcer_rubber/New()
|
||||
..()
|
||||
/obj/item/storage/box/enforcer_rubber/populate_contents()
|
||||
new /obj/item/gun/projectile/automatic/pistol/enforcer(src) // loaded with rubber by default
|
||||
new /obj/item/ammo_box/magazine/enforcer(src)
|
||||
new /obj/item/ammo_box/magazine/enforcer(src)
|
||||
@@ -714,8 +526,7 @@
|
||||
desc = "A box marked with pictures of an enforcer pistol, two ammo clips, and the word 'LETHAL'."
|
||||
icon_state = "box_ert"
|
||||
|
||||
/obj/item/storage/box/enforcer_lethal/New()
|
||||
..()
|
||||
/obj/item/storage/box/enforcer_lethal/populate_contents()
|
||||
new /obj/item/gun/projectile/automatic/pistol/enforcer/lethal(src)
|
||||
new /obj/item/ammo_box/magazine/enforcer/lethal(src)
|
||||
new /obj/item/ammo_box/magazine/enforcer/lethal(src)
|
||||
@@ -724,8 +535,7 @@
|
||||
name = "bartender rare reagents kit"
|
||||
desc = "A box intended for experienced bartenders."
|
||||
|
||||
/obj/item/storage/box/bartender_rare_ingredients_kit/New()
|
||||
..()
|
||||
/obj/item/storage/box/bartender_rare_ingredients_kit/populate_contents()
|
||||
var/list/reagent_list = list("sacid", "radium", "ether", "methamphetamine", "plasma", "gold", "silver", "capsaicin", "psilocybin")
|
||||
for(var/reag in reagent_list)
|
||||
var/obj/item/reagent_containers/glass/bottle/B = new(src)
|
||||
@@ -736,8 +546,7 @@
|
||||
name = "chef rare reagents kit"
|
||||
desc = "A box intended for experienced chefs."
|
||||
|
||||
/obj/item/storage/box/chef_rare_ingredients_kit/New()
|
||||
..()
|
||||
/obj/item/storage/box/chef_rare_ingredients_kit/populate_contents()
|
||||
new /obj/item/reagent_containers/food/condiment/soysauce(src)
|
||||
new /obj/item/reagent_containers/food/condiment/enzyme(src)
|
||||
new /obj/item/reagent_containers/food/condiment/pack/hotsauce(src)
|
||||
@@ -753,57 +562,34 @@
|
||||
desc = "<B><FONT color='red'>WARNING:</FONT></B> <I>Keep out of reach of children</I>."
|
||||
icon_state = "mousetraps"
|
||||
|
||||
/obj/item/storage/box/mousetraps/New()
|
||||
..()
|
||||
new /obj/item/assembly/mousetrap( src )
|
||||
new /obj/item/assembly/mousetrap( src )
|
||||
new /obj/item/assembly/mousetrap( src )
|
||||
new /obj/item/assembly/mousetrap( src )
|
||||
new /obj/item/assembly/mousetrap( src )
|
||||
new /obj/item/assembly/mousetrap( src )
|
||||
/obj/item/storage/box/mousetraps/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/assembly/mousetrap(src)
|
||||
|
||||
/obj/item/storage/box/pillbottles
|
||||
name = "box of pill bottles"
|
||||
desc = "It has pictures of pill bottles on its front."
|
||||
|
||||
/obj/item/storage/box/pillbottles/New()
|
||||
..()
|
||||
new /obj/item/storage/pill_bottle( src )
|
||||
new /obj/item/storage/pill_bottle( src )
|
||||
new /obj/item/storage/pill_bottle( src )
|
||||
new /obj/item/storage/pill_bottle( src )
|
||||
new /obj/item/storage/pill_bottle( src )
|
||||
new /obj/item/storage/pill_bottle( src )
|
||||
new /obj/item/storage/pill_bottle( src )
|
||||
/obj/item/storage/box/pillbottles/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/storage/pill_bottle(src)
|
||||
|
||||
/obj/item/storage/box/patch_packs
|
||||
name = "box of patch packs"
|
||||
desc = "It has pictures of patch packs on its front."
|
||||
|
||||
/obj/item/storage/box/patch_packs/New()
|
||||
..()
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
/obj/item/storage/box/patch_packs/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/storage/pill_bottle/patch_pack(src)
|
||||
|
||||
/obj/item/storage/box/bodybags
|
||||
name = "body bags"
|
||||
desc = "This box contains body bags."
|
||||
icon_state = "bodybags"
|
||||
|
||||
/obj/item/storage/box/bodybags/New()
|
||||
..()
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
new /obj/item/bodybag(src)
|
||||
/obj/item/storage/box/bodybags/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/bodybag(src)
|
||||
|
||||
/obj/item/storage/box/snappops
|
||||
name = "snap pop box"
|
||||
@@ -813,9 +599,8 @@
|
||||
storage_slots = 8
|
||||
can_hold = list(/obj/item/toy/snappop)
|
||||
|
||||
/obj/item/storage/box/snappops/New()
|
||||
..()
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
/obj/item/storage/box/snappops/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/toy/snappop(src)
|
||||
|
||||
/obj/item/storage/box/matches
|
||||
@@ -828,11 +613,12 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
max_w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = SLOT_BELT
|
||||
drop_sound = 'sound/items/handling/matchbox_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/matchbox_pickup.ogg'
|
||||
can_hold = list(/obj/item/match)
|
||||
|
||||
/obj/item/storage/box/matches/New()
|
||||
..()
|
||||
for(var/i in 1 to storage_slots)
|
||||
/obj/item/storage/box/matches/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/match(src)
|
||||
|
||||
/obj/item/storage/box/matches/attackby(obj/item/match/W, mob/user, params)
|
||||
@@ -846,9 +632,8 @@
|
||||
desc = "Contains autoinjectors."
|
||||
icon_state = "syringe"
|
||||
|
||||
/obj/item/storage/box/autoinjectors/New()
|
||||
..()
|
||||
for(var/i; i < storage_slots; i++)
|
||||
/obj/item/storage/box/autoinjectors/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
|
||||
/obj/item/storage/box/autoinjector/utility
|
||||
@@ -856,8 +641,7 @@
|
||||
desc = "A box with several utility autoinjectors for the economical miner."
|
||||
icon_state = "syringe"
|
||||
|
||||
/obj/item/storage/box/autoinjector/utility/New()
|
||||
..()
|
||||
/obj/item/storage/box/autoinjector/utility/populate_contents()
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector/teporone(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector/teporone(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector/stimpack(src)
|
||||
@@ -870,34 +654,31 @@
|
||||
icon_state = "light"
|
||||
desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
|
||||
item_state = "syringe_kit"
|
||||
storage_slots=21
|
||||
storage_slots = 21
|
||||
can_hold = list(/obj/item/light/tube, /obj/item/light/bulb)
|
||||
max_combined_w_class = 21
|
||||
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
|
||||
|
||||
/obj/item/storage/box/lights/bulbs/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
/obj/item/storage/box/lights/bulbs/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/light/bulb(src)
|
||||
|
||||
/obj/item/storage/box/lights/tubes
|
||||
name = "replacement tubes"
|
||||
icon_state = "lighttube"
|
||||
|
||||
/obj/item/storage/box/lights/tubes/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
/obj/item/storage/box/lights/tubes/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/light/tube(src)
|
||||
|
||||
/obj/item/storage/box/lights/mixed
|
||||
name = "replacement lights"
|
||||
icon_state = "lightmixed"
|
||||
|
||||
/obj/item/storage/box/lights/mixed/New()
|
||||
..()
|
||||
for(var/i = 0; i < 14; i++)
|
||||
/obj/item/storage/box/lights/mixed/populate_contents()
|
||||
for(var/I in 1 to 14)
|
||||
new /obj/item/light/tube(src)
|
||||
for(var/i = 0; i < 7; i++)
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/light/bulb(src)
|
||||
|
||||
/obj/item/storage/box/barber
|
||||
@@ -905,8 +686,7 @@
|
||||
desc = "For all hairstyling needs."
|
||||
icon_state = "implant"
|
||||
|
||||
/obj/item/storage/box/barber/New()
|
||||
..()
|
||||
/obj/item/storage/box/barber/populate_contents()
|
||||
new /obj/item/scissors/barber(src)
|
||||
new /obj/item/hair_dye_bottle(src)
|
||||
new /obj/item/reagent_containers/glass/bottle/reagent/hairgrownium(src)
|
||||
@@ -920,8 +700,7 @@
|
||||
desc = "For all your lip coloring needs."
|
||||
icon_state = "implant"
|
||||
|
||||
/obj/item/storage/box/lip_stick/New()
|
||||
..()
|
||||
/obj/item/storage/box/lip_stick/populate_contents()
|
||||
new /obj/item/lipstick(src)
|
||||
new /obj/item/lipstick/purple(src)
|
||||
new /obj/item/lipstick/jade(src)
|
||||
@@ -1002,9 +781,7 @@
|
||||
storage_slots = 14
|
||||
max_combined_w_class = 20
|
||||
|
||||
/obj/item/storage/box/centcomofficer/New()
|
||||
..()
|
||||
contents = list()
|
||||
/obj/item/storage/box/centcomofficer/populate_contents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/double(src)
|
||||
new /obj/item/flashlight/seclite(src)
|
||||
@@ -1022,8 +799,7 @@
|
||||
name = "boxed survival kit"
|
||||
icon_state = "box_ert"
|
||||
|
||||
/obj/item/storage/box/responseteam/New()
|
||||
..()
|
||||
/obj/item/storage/box/responseteam/populate_contents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi(src)
|
||||
new /obj/item/flashlight/flare(src)
|
||||
@@ -1042,31 +818,29 @@
|
||||
/obj/item/storage/box/emptysandbags
|
||||
name = "box of empty sandbags"
|
||||
|
||||
/obj/item/storage/box/emptysandbags/New()
|
||||
..()
|
||||
contents = list()
|
||||
for(var/i in 1 to 7)
|
||||
/obj/item/storage/box/emptysandbags/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/emptysandbag(src)
|
||||
|
||||
/obj/item/storage/box/rndboards
|
||||
name = "the Liberator's legacy"
|
||||
desc = "A box containing a gift for worthy golems."
|
||||
|
||||
/obj/item/storage/box/rndboards/New()
|
||||
..()
|
||||
contents = list()
|
||||
/obj/item/storage/box/rndboards/populate_contents()
|
||||
new /obj/item/circuitboard/protolathe(src)
|
||||
new /obj/item/circuitboard/destructive_analyzer(src)
|
||||
new /obj/item/circuitboard/circuit_imprinter(src)
|
||||
new /obj/item/circuitboard/rdconsole/public(src)
|
||||
|
||||
/obj/item/storage/box/stockparts
|
||||
display_contents_with_number = TRUE
|
||||
|
||||
/obj/item/storage/box/stockparts/basic //for ruins where it's a bad idea to give access to an autolathe/protolathe, but still want to make stock parts accessible
|
||||
name = "box of stock parts"
|
||||
desc = "Contains a variety of basic stock parts."
|
||||
|
||||
/obj/item/storage/box/stockparts/basic/New()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
/obj/item/storage/box/stockparts/basic/populate_contents()
|
||||
for(var/I in 1 to 3)
|
||||
new /obj/item/stock_parts/capacitor(src)
|
||||
new /obj/item/stock_parts/scanning_module(src)
|
||||
new /obj/item/stock_parts/manipulator(src)
|
||||
@@ -1077,9 +851,8 @@
|
||||
name = "box of deluxe stock parts"
|
||||
desc = "Contains a variety of deluxe stock parts."
|
||||
|
||||
/obj/item/storage/box/stockparts/deluxe/New()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
/obj/item/storage/box/stockparts/deluxe/populate_contents()
|
||||
for(var/I in 1 to 3)
|
||||
new /obj/item/stock_parts/capacitor/quadratic(src)
|
||||
new /obj/item/stock_parts/scanning_module/triphasic(src)
|
||||
new /obj/item/stock_parts/manipulator/femto(src)
|
||||
|
||||
@@ -19,8 +19,7 @@
|
||||
desc = "Its label reads \"genuine hardened Captain leather\", but suspiciously has no other tags or branding. Smells like L'Air du Temps."
|
||||
force = 10
|
||||
|
||||
/obj/item/storage/briefcase/sniperbundle/New()
|
||||
..()
|
||||
/obj/item/storage/briefcase/sniperbundle/populate_contents()
|
||||
new /obj/item/gun/projectile/automatic/sniper_rifle/syndicate(src)
|
||||
new /obj/item/clothing/accessory/red(src)
|
||||
new /obj/item/clothing/under/syndicate/sniper(src)
|
||||
@@ -47,7 +46,7 @@
|
||||
var/obj/item/gun/stored_gun = stored_item
|
||||
stored_gun.afterattack(A, user, flag, params)
|
||||
|
||||
/obj/item/storage/briefcase/false_bottomed/attackby(var/obj/item/I, mob/user)
|
||||
/obj/item/storage/briefcase/false_bottomed/attackby(obj/item/I, mob/user)
|
||||
if(bottom_open)
|
||||
if(stored_item)
|
||||
to_chat(user, "<span class='warning'>There's already something in the false bottom!</span>")
|
||||
|
||||
@@ -18,9 +18,9 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
var/icon_type
|
||||
|
||||
/obj/item/storage/fancy/update_icon(var/itemremoved = 0)
|
||||
var/total_contents = src.contents.len - itemremoved
|
||||
src.icon_state = "[src.icon_type]box[total_contents]"
|
||||
/obj/item/storage/fancy/update_icon(itemremoved = 0)
|
||||
var/total_contents = length(contents) - itemremoved
|
||||
icon_state = "[icon_type]box[total_contents]"
|
||||
return
|
||||
|
||||
/obj/item/storage/fancy/examine(mob/user)
|
||||
@@ -28,11 +28,11 @@
|
||||
if(in_range(user, src))
|
||||
var/len = LAZYLEN(contents)
|
||||
if(len <= 0)
|
||||
. += "There are no [src.icon_type]s left in the box."
|
||||
. += "There are no [icon_type]s left in the box."
|
||||
else if(len == 1)
|
||||
. += "There is one [src.icon_type] left in the box."
|
||||
. += "There is one [icon_type] left in the box."
|
||||
else
|
||||
. += "There are [src.contents.len] [src.icon_type]s in the box."
|
||||
. += "There are [length(contents)] [icon_type]s in the box."
|
||||
|
||||
/*
|
||||
* Donut Box
|
||||
@@ -51,23 +51,21 @@
|
||||
/obj/item/storage/fancy/donut_box/update_icon()
|
||||
overlays.Cut()
|
||||
|
||||
for(var/i = 1 to length(contents))
|
||||
var/obj/item/reagent_containers/food/snacks/donut/donut = contents[i]
|
||||
for(var/I = 1 to length(contents))
|
||||
var/obj/item/reagent_containers/food/snacks/donut/donut = contents[I]
|
||||
var/icon/new_donut_icon = icon('icons/obj/food/containers.dmi', "donut_[donut.donut_sprite_type]")
|
||||
new_donut_icon.Shift(EAST, 3 * (i-1))
|
||||
new_donut_icon.Shift(EAST, 3 * (I-1))
|
||||
overlays += new_donut_icon
|
||||
|
||||
overlays += icon('icons/obj/food/containers.dmi', "donutbox_front")
|
||||
|
||||
/obj/item/storage/fancy/donut_box/New()
|
||||
..()
|
||||
if(!empty)
|
||||
for(var/i = 1 to storage_slots)
|
||||
new /obj/item/reagent_containers/food/snacks/donut(src)
|
||||
/obj/item/storage/fancy/donut_box/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/reagent_containers/food/snacks/donut(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/fancy/donut_box/empty
|
||||
empty = TRUE
|
||||
/obj/item/storage/fancy/donut_box/empty/populate_contents()
|
||||
return
|
||||
|
||||
/*
|
||||
* Egg Box
|
||||
@@ -81,11 +79,9 @@
|
||||
storage_slots = 12
|
||||
can_hold = list(/obj/item/reagent_containers/food/snacks/egg)
|
||||
|
||||
/obj/item/storage/fancy/egg_box/New()
|
||||
..()
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
/obj/item/storage/fancy/egg_box/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/reagent_containers/food/snacks/egg(src)
|
||||
return
|
||||
|
||||
/*
|
||||
* Candle Box
|
||||
@@ -103,21 +99,17 @@
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
|
||||
/obj/item/storage/fancy/candle_box/full/New()
|
||||
..()
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
/obj/item/storage/fancy/candle_box/full/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/candle(src)
|
||||
return
|
||||
|
||||
/obj/item/storage/fancy/candle_box/eternal
|
||||
name = "Eternal Candle pack"
|
||||
desc = "A pack of red candles made with a special wax."
|
||||
|
||||
/obj/item/storage/fancy/candle_box/eternal/New()
|
||||
..()
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
/obj/item/storage/fancy/candle_box/eternal/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/candle/eternal(src)
|
||||
return
|
||||
|
||||
/*
|
||||
* Crayon Box
|
||||
@@ -135,8 +127,7 @@
|
||||
/obj/item/toy/crayon
|
||||
)
|
||||
|
||||
/obj/item/storage/fancy/crayons/New()
|
||||
..()
|
||||
/obj/item/storage/fancy/crayons/populate_contents()
|
||||
new /obj/item/toy/crayon/red(src)
|
||||
new /obj/item/toy/crayon/orange(src)
|
||||
new /obj/item/toy/crayon/yellow(src)
|
||||
@@ -151,9 +142,10 @@
|
||||
for(var/obj/item/toy/crayon/crayon in contents)
|
||||
overlays += image('icons/obj/crayons.dmi',crayon.colourName)
|
||||
|
||||
/obj/item/storage/fancy/crayons/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(istype(W,/obj/item/toy/crayon))
|
||||
switch(W:colourName)
|
||||
/obj/item/storage/fancy/crayons/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/toy/crayon))
|
||||
var/obj/item/toy/crayon/C = I
|
||||
switch(C.colourName)
|
||||
if("mime")
|
||||
to_chat(usr, "This crayon is too sad to be contained in this box.")
|
||||
return
|
||||
@@ -185,9 +177,8 @@
|
||||
icon_type = "cigarette"
|
||||
var/cigarette_type = /obj/item/clothing/mask/cigarette
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/New()
|
||||
..()
|
||||
for(var/i = 1 to storage_slots)
|
||||
/obj/item/storage/fancy/cigarettes/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new cigarette_type(src)
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/update_icon()
|
||||
@@ -227,7 +218,7 @@
|
||||
to_chat(usr, "<span class='notice'>Putting [W] in [src] while lit probably isn't a good idea.</span>")
|
||||
return 0
|
||||
//if we get this far, handle the insertion checks as normal
|
||||
.=..()
|
||||
. = ..()
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/decompile_act(obj/item/matter_decompiler/C, mob/user)
|
||||
if(!length(contents))
|
||||
@@ -249,8 +240,8 @@
|
||||
icon_state = "robustpacket"
|
||||
item_state = "robustpacket"
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/syndicate/New()
|
||||
..()
|
||||
/obj/item/storage/fancy/cigarettes/syndicate/Initialize(mapload)
|
||||
. = ..()
|
||||
var/new_name = pick("evil", "suspicious", "ominous", "donk-flavored", "robust", "sneaky")
|
||||
name = "[new_name] cigarette packet"
|
||||
|
||||
@@ -262,7 +253,7 @@
|
||||
cigarette_type = /obj/item/clothing/mask/cigarette/syndicate
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/cigpack_med
|
||||
name = "Medical Marijuana Packet"
|
||||
name = "\improper Medical Marijuana Packet"
|
||||
desc = "A prescription packet containing six marijuana cigarettes."
|
||||
icon_state = "medpacket"
|
||||
item_state = "medpacket"
|
||||
@@ -326,9 +317,8 @@
|
||||
icon_type = "rolling paper"
|
||||
can_hold = list(/obj/item/rollingpaper)
|
||||
|
||||
/obj/item/storage/fancy/rollingpapers/New()
|
||||
..()
|
||||
for(var/i in 1 to storage_slots)
|
||||
/obj/item/storage/fancy/rollingpapers/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/rollingpaper(src)
|
||||
|
||||
/obj/item/storage/fancy/rollingpapers/update_icon()
|
||||
@@ -349,9 +339,8 @@
|
||||
can_hold = list(/obj/item/reagent_containers/glass/beaker/vial)
|
||||
|
||||
|
||||
/obj/item/storage/fancy/vials/New()
|
||||
..()
|
||||
for(var/i=1; i <= storage_slots; i++)
|
||||
/obj/item/storage/fancy/vials/populate_contents()
|
||||
for(var/I in 1 to storage_slots)
|
||||
new /obj/item/reagent_containers/glass/beaker/vial(src)
|
||||
return
|
||||
|
||||
@@ -367,23 +356,21 @@
|
||||
storage_slots = 6
|
||||
req_access = list(ACCESS_VIROLOGY)
|
||||
|
||||
/obj/item/storage/lockbox/vials/New()
|
||||
..()
|
||||
/obj/item/storage/lockbox/vials/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/lockbox/vials/update_icon(var/itemremoved = 0)
|
||||
var/total_contents = src.contents.len - itemremoved
|
||||
src.icon_state = "vialbox[total_contents]"
|
||||
src.overlays.Cut()
|
||||
/obj/item/storage/lockbox/vials/update_icon()
|
||||
icon_state = "vialbox[length(contents)]"
|
||||
cut_overlays()
|
||||
if(!broken)
|
||||
overlays += image(icon, src, "led[locked]")
|
||||
if(locked)
|
||||
overlays += image(icon, src, "cover")
|
||||
else
|
||||
overlays += image(icon, src, "ledb")
|
||||
return
|
||||
|
||||
/obj/item/storage/lockbox/vials/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
/obj/item/storage/lockbox/vials/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
@@ -402,8 +389,7 @@
|
||||
/obj/item/storage/firstaid/aquatic_kit/full
|
||||
desc = "It's a starter kit for an aquarium; includes 1 tank brush, 1 egg scoop, 1 fish net, 1 container of fish food and 1 fish bag."
|
||||
|
||||
/obj/item/storage/firstaid/aquatic_kit/full/New()
|
||||
..()
|
||||
/obj/item/storage/firstaid/aquatic_kit/full/populate_contents()
|
||||
new /obj/item/egg_scoop(src)
|
||||
new /obj/item/fish_net(src)
|
||||
new /obj/item/tank_brush(src)
|
||||
|
||||
@@ -32,28 +32,25 @@
|
||||
item_state = "firstaid-ointment"
|
||||
med_bot_skin = "ointment"
|
||||
|
||||
/obj/item/storage/firstaid/fire/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/fire/Initialize(mapload)
|
||||
. = ..()
|
||||
icon_state = pick("ointment", "firefirstaid")
|
||||
|
||||
/obj/item/storage/firstaid/fire/populate_contents()
|
||||
new /obj/item/reagent_containers/applicator/burn(src)
|
||||
new /obj/item/reagent_containers/food/pill/patch/silver_sulf/small(src)
|
||||
new /obj/item/healthanalyzer(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
|
||||
/obj/item/storage/firstaid/fire/empty
|
||||
empty = TRUE
|
||||
/obj/item/storage/firstaid/fire/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/regular
|
||||
desc = "A general medical kit that contains medical patches for both brute damage and burn damage. Also contains an epinephrine syringe for emergency use and a health analyzer"
|
||||
icon_state = "firstaid"
|
||||
|
||||
/obj/item/storage/firstaid/regular/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/regular/populate_contents()
|
||||
new /obj/item/reagent_containers/food/pill/patch/styptic(src)
|
||||
new /obj/item/reagent_containers/food/pill/patch/styptic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
@@ -62,14 +59,14 @@
|
||||
new /obj/item/healthanalyzer(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
|
||||
/obj/item/storage/firstaid/regular/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/doctor
|
||||
desc = "A general medical kit that contains medical patches for both brute damage and burn damage. Also contains an epinephrine syringe for emergency use and a health analyzer"
|
||||
icon_state = "firstaid"
|
||||
|
||||
/obj/item/storage/firstaid/doctor/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/doctor/populate_contents()
|
||||
new /obj/item/reagent_containers/applicator/brute(src)
|
||||
new /obj/item/reagent_containers/applicator/burn(src)
|
||||
new /obj/item/reagent_containers/food/pill/patch/styptic(src)
|
||||
@@ -85,21 +82,18 @@
|
||||
item_state = "firstaid-toxin"
|
||||
med_bot_skin = "tox"
|
||||
|
||||
/obj/item/storage/firstaid/toxin/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/toxin/Initialize(mapload)
|
||||
. = ..()
|
||||
icon_state = pick("antitoxin", "antitoxfirstaid", "antitoxfirstaid2", "antitoxfirstaid3")
|
||||
new /obj/item/reagent_containers/syringe/charcoal(src)
|
||||
new /obj/item/reagent_containers/syringe/charcoal(src)
|
||||
new /obj/item/reagent_containers/syringe/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
|
||||
/obj/item/storage/firstaid/toxin/populate_contents()
|
||||
for(var/I in 1 to 3)
|
||||
new /obj/item/reagent_containers/syringe/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/healthanalyzer(src)
|
||||
|
||||
/obj/item/storage/firstaid/toxin/empty
|
||||
empty = TRUE
|
||||
/obj/item/storage/firstaid/toxin/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/o2
|
||||
name = "oxygen deprivation first aid kit"
|
||||
@@ -108,18 +102,15 @@
|
||||
item_state = "firstaid-o2"
|
||||
med_bot_skin = "o2"
|
||||
|
||||
/obj/item/storage/firstaid/o2/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/o2/populate_contents()
|
||||
new /obj/item/reagent_containers/food/pill/salbutamol(src)
|
||||
new /obj/item/reagent_containers/food/pill/salbutamol(src)
|
||||
new /obj/item/reagent_containers/food/pill/salbutamol(src)
|
||||
new /obj/item/reagent_containers/food/pill/salbutamol(src)
|
||||
new /obj/item/healthanalyzer(src)
|
||||
|
||||
/obj/item/storage/firstaid/o2/empty
|
||||
empty = TRUE
|
||||
/obj/item/storage/firstaid/o2/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/brute
|
||||
name = "brute trauma treatment kit"
|
||||
@@ -128,19 +119,19 @@
|
||||
item_state = "firstaid-brute"
|
||||
med_bot_skin = "brute"
|
||||
|
||||
/obj/item/storage/firstaid/brute/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/brute/Initialize(mapload)
|
||||
. = ..()
|
||||
icon_state = pick("brute", "brute2")
|
||||
|
||||
/obj/item/storage/firstaid/brute/populate_contents()
|
||||
new /obj/item/reagent_containers/applicator/brute(src)
|
||||
new /obj/item/reagent_containers/food/pill/patch/styptic/small(src)
|
||||
new /obj/item/healthanalyzer(src)
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
new /obj/item/stack/medical/bruise_pack(src)
|
||||
|
||||
/obj/item/storage/firstaid/brute/empty
|
||||
empty = TRUE
|
||||
/obj/item/storage/firstaid/brute/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/adv
|
||||
name = "advanced first-aid kit"
|
||||
@@ -149,10 +140,7 @@
|
||||
item_state = "firstaid-advanced"
|
||||
med_bot_skin = "adv"
|
||||
|
||||
/obj/item/storage/firstaid/adv/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/adv/populate_contents()
|
||||
new /obj/item/stack/medical/bruise_pack(src)
|
||||
new /obj/item/stack/medical/bruise_pack/advanced(src)
|
||||
new /obj/item/stack/medical/bruise_pack/advanced(src)
|
||||
@@ -161,8 +149,8 @@
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector(src)
|
||||
new /obj/item/healthanalyzer(src)
|
||||
|
||||
/obj/item/storage/firstaid/adv/empty
|
||||
empty = TRUE
|
||||
/obj/item/storage/firstaid/adv/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/machine
|
||||
name = "machine repair kit"
|
||||
@@ -171,19 +159,15 @@
|
||||
item_state = "firstaid-machine"
|
||||
med_bot_skin = "machine"
|
||||
|
||||
/obj/item/storage/firstaid/machine/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/machine/populate_contents()
|
||||
new /obj/item/weldingtool(src)
|
||||
new /obj/item/stack/cable_coil(src)
|
||||
new /obj/item/stack/cable_coil(src)
|
||||
new /obj/item/stack/cable_coil(src)
|
||||
new /obj/item/robotanalyzer(src)
|
||||
|
||||
/obj/item/storage/firstaid/machine/empty
|
||||
empty = TRUE
|
||||
|
||||
/obj/item/storage/firstaid/machine/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/tactical
|
||||
name = "first-aid kit"
|
||||
@@ -198,17 +182,14 @@
|
||||
med_bot_skin = "bezerk"
|
||||
syndicate_aligned = TRUE
|
||||
|
||||
/obj/item/storage/firstaid/tactical/New()
|
||||
..()
|
||||
if(empty)
|
||||
return
|
||||
/obj/item/storage/firstaid/tactical/populate_contents()
|
||||
new /obj/item/reagent_containers/hypospray/combat(src)
|
||||
new /obj/item/reagent_containers/applicator/dual/syndi(src) // Because you ain't got no time to look at what damage dey taking yo
|
||||
new /obj/item/defibrillator/compact/combat/loaded(src)
|
||||
new /obj/item/clothing/glasses/hud/health/night(src)
|
||||
|
||||
/obj/item/storage/firstaid/tactical/empty
|
||||
empty = TRUE
|
||||
/obj/item/storage/firstaid/tactical/empty/populate_contents()
|
||||
return
|
||||
|
||||
/obj/item/storage/firstaid/surgery
|
||||
name = "field surgery kit"
|
||||
@@ -220,8 +201,7 @@
|
||||
can_hold = list(/obj/item/roller,/obj/item/bonesetter,/obj/item/bonegel, /obj/item/scalpel, /obj/item/hemostat,
|
||||
/obj/item/cautery, /obj/item/retractor, /obj/item/FixOVein, /obj/item/surgicaldrill, /obj/item/circular_saw)
|
||||
|
||||
/obj/item/storage/firstaid/surgery/New()
|
||||
..()
|
||||
/obj/item/storage/firstaid/surgery/populate_contents()
|
||||
new /obj/item/roller(src)
|
||||
new /obj/item/bonesetter(src)
|
||||
new /obj/item/bonegel(src)
|
||||
@@ -263,8 +243,8 @@
|
||||
/// The icon state of the wrapper overlay.
|
||||
var/wrapper_state = "pillbottle_wrap"
|
||||
|
||||
/obj/item/storage/pill_bottle/New()
|
||||
..()
|
||||
/obj/item/storage/pill_bottle/Initialize(mapload)
|
||||
. = ..()
|
||||
base_name = name
|
||||
if(allow_wrap)
|
||||
apply_wrap()
|
||||
@@ -294,16 +274,12 @@
|
||||
/obj/item/storage/pill_bottle/ert
|
||||
wrapper_color = COLOR_MAROON
|
||||
|
||||
/obj/item/storage/pill_bottle/ert/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
/obj/item/storage/pill_bottle/ert/populate_contents()
|
||||
for(var/I in 1 to 3)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
|
||||
/obj/item/storage/pill_bottle/MouseDrop(obj/over_object as obj) // Best utilized if you're a cantankerous doctor with a Vicodin habit.
|
||||
/obj/item/storage/pill_bottle/MouseDrop(obj/over_object) // Best utilized if you're a cantankerous doctor with a Vicodin habit.
|
||||
if(iscarbon(over_object))
|
||||
var/mob/living/carbon/C = over_object
|
||||
if(loc == C && src == C.get_active_hand())
|
||||
@@ -340,37 +316,23 @@
|
||||
desc = "Contains pills used to counter toxins."
|
||||
wrapper_color = COLOR_GREEN
|
||||
|
||||
/obj/item/storage/pill_bottle/charcoal/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
/obj/item/storage/pill_bottle/charcoal/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/reagent_containers/food/pill/charcoal(src)
|
||||
|
||||
/obj/item/storage/pill_bottle/painkillers
|
||||
name = "Pill Bottle (Salicylic Acid)"
|
||||
desc = "Contains various pills for minor pain relief."
|
||||
wrapper_color = COLOR_RED
|
||||
|
||||
/obj/item/storage/pill_bottle/painkillers/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
/obj/item/storage/pill_bottle/painkillers/populate_contents()
|
||||
for(var/I in 1 to 8)
|
||||
new /obj/item/reagent_containers/food/pill/salicylic(src)
|
||||
|
||||
/obj/item/storage/pill_bottle/fakedeath
|
||||
allow_wrap = FALSE
|
||||
|
||||
/obj/item/storage/pill_bottle/fakedeath/New()
|
||||
..()
|
||||
/obj/item/storage/pill_bottle/fakedeath/populate_contents()
|
||||
new /obj/item/reagent_containers/food/pill/fakedeath(src)
|
||||
new /obj/item/reagent_containers/food/pill/fakedeath(src)
|
||||
new /obj/item/reagent_containers/food/pill/fakedeath(src)
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
return 0
|
||||
|
||||
if(over_object == user && Adjacent(user)) // this must come before the screen objects only block
|
||||
src.open(user)
|
||||
open(user)
|
||||
return 0
|
||||
|
||||
if(!( istype(over_object, /obj/screen) ))
|
||||
@@ -50,10 +50,10 @@
|
||||
if(!( user.restrained() ) && !( user.stat ))
|
||||
switch(over_object.name)
|
||||
if("r_hand")
|
||||
user.unEquip(master_item)
|
||||
user.unEquip(master_item, silent = TRUE)
|
||||
user.put_in_r_hand(master_item)
|
||||
if("l_hand")
|
||||
user.unEquip(master_item)
|
||||
user.unEquip(master_item, silent = TRUE)
|
||||
user.put_in_l_hand(master_item)
|
||||
master_item.add_fingerprint(user)
|
||||
return 0
|
||||
@@ -75,15 +75,15 @@
|
||||
H.r_store = null
|
||||
return 0
|
||||
|
||||
src.add_fingerprint(user)
|
||||
add_fingerprint(user)
|
||||
if(master_item.loc == user)
|
||||
src.open(user)
|
||||
open(user)
|
||||
return 0
|
||||
|
||||
for(var/mob/M in range(1, master_item.loc))
|
||||
if(M.s_active == src)
|
||||
src.close(M)
|
||||
close(M)
|
||||
return 1
|
||||
|
||||
/obj/item/storage/internal/Adjacent(var/atom/neighbor)
|
||||
/obj/item/storage/internal/Adjacent(atom/neighbor)
|
||||
return master_item.Adjacent(neighbor)
|
||||
|
||||
@@ -77,8 +77,7 @@
|
||||
name = "Lockbox (Mindshield Implants)"
|
||||
req_access = list(ACCESS_SECURITY)
|
||||
|
||||
/obj/item/storage/lockbox/mindshield/New()
|
||||
..()
|
||||
/obj/item/storage/lockbox/mindshield/populate_contents()
|
||||
new /obj/item/implantcase/mindshield(src)
|
||||
new /obj/item/implantcase/mindshield(src)
|
||||
new /obj/item/implantcase/mindshield(src)
|
||||
@@ -89,8 +88,7 @@
|
||||
desc = "You have a bad feeling about opening this."
|
||||
req_access = list(ACCESS_SECURITY)
|
||||
|
||||
/obj/item/storage/lockbox/clusterbang/New()
|
||||
..()
|
||||
/obj/item/storage/lockbox/clusterbang/populate_contents()
|
||||
new /obj/item/grenade/clusterbuster(src)
|
||||
|
||||
/obj/item/storage/lockbox/medal
|
||||
@@ -107,8 +105,7 @@
|
||||
icon_closed = "medalbox"
|
||||
icon_broken = "medalbox+b"
|
||||
|
||||
/obj/item/storage/lockbox/medal/New()
|
||||
..()
|
||||
/obj/item/storage/lockbox/medal/populate_contents()
|
||||
new /obj/item/clothing/accessory/medal/gold/captain(src)
|
||||
new /obj/item/clothing/accessory/medal/silver/leadership(src)
|
||||
new /obj/item/clothing/accessory/medal/silver/valor(src)
|
||||
@@ -119,8 +116,7 @@
|
||||
desc = "Contains three T4 breaching charges."
|
||||
req_access = list(ACCESS_CENT_SPECOPS)
|
||||
|
||||
/obj/item/storage/lockbox/t4/New()
|
||||
..()
|
||||
/obj/item/storage/lockbox/t4/populate_contents()
|
||||
for(var/i in 0 to 2)
|
||||
new /obj/item/grenade/plastic/x4/thermite(src)
|
||||
|
||||
|
||||
@@ -31,6 +31,10 @@
|
||||
if(in_range(user, src))
|
||||
. += "The service panel is [open ? "open" : "closed"]."
|
||||
|
||||
/obj/item/storage/secure/populate_contents()
|
||||
new /obj/item/paper(src)
|
||||
new /obj/item/pen(src)
|
||||
|
||||
/obj/item/storage/secure/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(locked)
|
||||
if((istype(W, /obj/item/melee/energy/blade)) && (!emagged))
|
||||
@@ -76,7 +80,7 @@
|
||||
if(istype(weapon, /obj/item/melee/energy/blade))
|
||||
do_sparks(5, 0, loc)
|
||||
playsound(loc, 'sound/weapons/blade1.ogg', 50, 1)
|
||||
playsound(loc, "sparks", 50, 1)
|
||||
playsound(loc, "sparks", 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
|
||||
to_chat(user, "You slice through the lock on [src].")
|
||||
else
|
||||
to_chat(user, "You short out the lock on [src].")
|
||||
@@ -192,11 +196,6 @@
|
||||
max_combined_w_class = 21
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
|
||||
|
||||
/obj/item/storage/secure/briefcase/New()
|
||||
..()
|
||||
handle_item_insertion(new /obj/item/paper, 1)
|
||||
handle_item_insertion(new /obj/item/pen, 1)
|
||||
|
||||
/obj/item/storage/secure/briefcase/attack_hand(mob/user as mob)
|
||||
if((loc == user) && (locked == 1))
|
||||
to_chat(usr, "<span class='warning'>[src] is locked and cannot be opened!</span>")
|
||||
@@ -218,10 +217,10 @@
|
||||
/obj/item/storage/secure/briefcase/syndie
|
||||
force = 15
|
||||
|
||||
/obj/item/storage/secure/briefcase/syndie/New()
|
||||
/obj/item/storage/secure/briefcase/syndie/populate_contents()
|
||||
..()
|
||||
for(var/i = 0, i < storage_slots - 2, i++)
|
||||
handle_item_insertion(new /obj/item/stack/spacecash/c1000, 1)
|
||||
for(var/I in 1 to 5)
|
||||
new /obj/item/stack/spacecash/c1000(src)
|
||||
|
||||
// -----------------------------
|
||||
// Secure Safe
|
||||
@@ -241,10 +240,5 @@
|
||||
density = 0
|
||||
cant_hold = list(/obj/item/storage/secure/briefcase)
|
||||
|
||||
/obj/item/storage/secure/safe/New()
|
||||
..()
|
||||
handle_item_insertion(new /obj/item/paper, 1)
|
||||
handle_item_insertion(new /obj/item/pen, 1)
|
||||
|
||||
/obj/item/storage/secure/safe/attack_hand(mob/user as mob)
|
||||
return attack_self(user)
|
||||
|
||||
@@ -9,117 +9,167 @@
|
||||
name = "storage"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
var/silent = FALSE // No message on putting items in
|
||||
var/list/can_hold = new/list() //List of objects which this item can store (if set, it can't store anything else)
|
||||
var/list/cant_hold = new/list() //List of objects which this item can't store (in effect only if can_hold isn't set)
|
||||
var/empty = FALSE // Will this spawn as an empty box
|
||||
var/max_w_class = WEIGHT_CLASS_SMALL //Max size of objects that this object can store (in effect only if can_hold isn't set)
|
||||
var/max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
var/storage_slots = 7 //The number of storage slots in this container.
|
||||
/// No message on putting items in.
|
||||
var/silent = FALSE
|
||||
/// List of objects which this item can store (if set, it can't store anything else)
|
||||
var/list/can_hold = new/list()
|
||||
/// List of objects which this item can't store (in effect only if can_hold isn't set)
|
||||
var/list/cant_hold = new/list()
|
||||
/// Max size of objects that this object can store (in effect only if can_hold isn't set)
|
||||
var/max_w_class = WEIGHT_CLASS_SMALL
|
||||
/// The sum of the w_classes of all the items in this storage item.
|
||||
var/max_combined_w_class = 14
|
||||
/// The number of storage slots in this container.
|
||||
var/storage_slots = 7
|
||||
var/obj/screen/storage/boxes = null
|
||||
var/obj/screen/close/closer = null
|
||||
var/use_to_pickup //Set this to make it possible to use this item in an inverse way, so you can have the item in your hand and click items on the floor to pick them up.
|
||||
var/display_contents_with_number //Set this to make the storage item group contents of the same type and display them as a number.
|
||||
var/allow_quick_empty //Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
|
||||
var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
|
||||
var/pickup_all_on_tile = TRUE //FALSE = pick one at a time, TRUE = pick all on tile
|
||||
var/use_sound = "rustle" //sound played when used. null for no sound.
|
||||
|
||||
/// Set this to make it possible to use this item in an inverse way, so you can have the item in your hand and click items on the floor to pick them up.
|
||||
var/use_to_pickup = FALSE
|
||||
/// Set this to make the storage item group contents of the same type and display them as a number.
|
||||
var/display_contents_with_number
|
||||
/// Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
|
||||
var/allow_quick_empty
|
||||
/// Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
|
||||
var/allow_quick_gather
|
||||
/// Pick up one item at a time or everything on the tile
|
||||
var/pickup_all_on_tile = TRUE
|
||||
/// Sound played when used. `null` for no sound.
|
||||
var/use_sound = "rustle"
|
||||
|
||||
/// What kind of [/obj/item/stack] can this be folded into. (e.g. Boxes and cardboard)
|
||||
var/foldable = null
|
||||
/// How much of the stack item do you get.
|
||||
var/foldable_amt = 0
|
||||
|
||||
/obj/item/storage/Initialize(mapload)
|
||||
. = ..()
|
||||
can_hold = typecacheof(can_hold)
|
||||
cant_hold = typecacheof(cant_hold)
|
||||
|
||||
if(allow_quick_empty)
|
||||
verbs += /obj/item/storage/verb/quick_empty
|
||||
else
|
||||
verbs -= /obj/item/storage/verb/quick_empty
|
||||
|
||||
if(allow_quick_gather)
|
||||
verbs += /obj/item/storage/verb/toggle_gathering_mode
|
||||
else
|
||||
verbs -= /obj/item/storage/verb/toggle_gathering_mode
|
||||
|
||||
populate_contents()
|
||||
|
||||
boxes = new /obj/screen/storage()
|
||||
boxes.name = "storage"
|
||||
boxes.master = src
|
||||
boxes.icon_state = "block"
|
||||
boxes.screen_loc = "7,7 to 10,8"
|
||||
boxes.layer = HUD_LAYER
|
||||
boxes.plane = HUD_PLANE
|
||||
closer = new /obj/screen/close()
|
||||
closer.master = src
|
||||
closer.icon_state = "backpack_close"
|
||||
closer.layer = ABOVE_HUD_LAYER
|
||||
closer.plane = ABOVE_HUD_PLANE
|
||||
orient2hud()
|
||||
|
||||
/obj/item/storage/MouseDrop(obj/over_object)
|
||||
if(ishuman(usr)) //so monkeys can take off their backpacks -- Urist
|
||||
var/mob/M = usr
|
||||
if(!ismob(usr)) //so monkeys can take off their backpacks -- Urist
|
||||
return
|
||||
var/mob/M = usr
|
||||
|
||||
if(istype(M.loc,/obj/mecha) || M.incapacitated(FALSE, TRUE, TRUE)) // Stops inventory actions in a mech as well as while being incapacitated
|
||||
return
|
||||
if(istype(M.loc, /obj/mecha) || M.incapacitated(FALSE, TRUE, TRUE)) // Stops inventory actions in a mech as well as while being incapacitated
|
||||
return
|
||||
|
||||
if(over_object == M && Adjacent(M)) // this must come before the screen objects only block
|
||||
if(M.s_active)
|
||||
M.s_active.close(M)
|
||||
show_to(M)
|
||||
return
|
||||
if(over_object == M && Adjacent(M)) // this must come before the screen objects only block
|
||||
if(M.s_active)
|
||||
M.s_active.close(M)
|
||||
show_to(M)
|
||||
return
|
||||
|
||||
if((istype(over_object, /obj/structure/table) || istype(over_object, /turf/simulated/floor)) \
|
||||
&& contents.len && loc == usr && !usr.stat && !usr.restrained() && usr.canmove && over_object.Adjacent(usr) \
|
||||
&& !istype(src, /obj/item/storage/lockbox))
|
||||
var/turf/T = get_turf(over_object)
|
||||
if(istype(over_object, /turf/simulated/floor))
|
||||
if(get_turf(usr) != T)
|
||||
return // Can only empty containers onto the floor under you
|
||||
if("Yes" != alert(usr,"Empty \the [src] onto \the [T]?","Confirm","Yes","No"))
|
||||
if((istype(over_object, /obj/structure/table) || isfloorturf(over_object)) && length(contents) \
|
||||
&& loc == M && !M.stat && !M.restrained() && M.canmove && over_object.Adjacent(M) && !istype(src, /obj/item/storage/lockbox)) // Worlds longest `if()`
|
||||
var/turf/T = get_turf(over_object)
|
||||
if(isfloorturf(over_object))
|
||||
if(get_turf(M) != T)
|
||||
return // Can only empty containers onto the floor under you
|
||||
if(alert(M, "Empty [src] onto [T]?", "Confirm", "Yes", "No") != "Yes")
|
||||
return
|
||||
if(!(M && over_object && length(contents) && loc == M && !M.stat && !M.restrained() && M.canmove && get_turf(M) == T))
|
||||
return // Something happened while the player was thinking
|
||||
hide_from(M)
|
||||
M.face_atom(over_object)
|
||||
M.visible_message("<span class='notice'>[M] empties [src] onto [over_object].</span>",
|
||||
"<span class='notice'>You empty [src] onto [over_object].</span>")
|
||||
for(var/obj/item/I in contents)
|
||||
remove_from_storage(I, T)
|
||||
update_icon() // For content-sensitive icons
|
||||
return
|
||||
|
||||
if(!(istype(over_object, /obj/screen)))
|
||||
return ..()
|
||||
if(!(loc == M) || (loc && loc.loc == M))
|
||||
return
|
||||
playsound(loc, "rustle", 50, 1, -5)
|
||||
if(!M.restrained() && !M.stat)
|
||||
switch(over_object.name)
|
||||
if("r_hand")
|
||||
if(!M.unEquip(src, silent = TRUE))
|
||||
return
|
||||
if(!(usr && over_object && contents.len && loc == usr && !usr.stat && !usr.restrained() && usr.canmove && get_turf(usr) == T))
|
||||
return // Something happened while the player was thinking
|
||||
hide_from(usr)
|
||||
usr.face_atom(over_object)
|
||||
usr.visible_message("<span class='notice'>[usr] empties \the [src] onto \the [over_object].</span>",
|
||||
"<span class='notice'>You empty \the [src] onto \the [over_object].</span>")
|
||||
for(var/obj/item/I in contents)
|
||||
remove_from_storage(I, T)
|
||||
update_icon() // For content-sensitive icons
|
||||
return
|
||||
|
||||
if(!(istype(over_object, /obj/screen)))
|
||||
return ..()
|
||||
if(!(loc == usr) || (loc && loc.loc == usr))
|
||||
return
|
||||
playsound(loc, "rustle", 50, TRUE, -5)
|
||||
if(!(M.restrained()) && !(M.stat))
|
||||
switch(over_object.name)
|
||||
if("r_hand")
|
||||
if(!M.unEquip(src))
|
||||
return
|
||||
M.put_in_r_hand(src)
|
||||
if("l_hand")
|
||||
if(!M.unEquip(src))
|
||||
return
|
||||
M.put_in_l_hand(src)
|
||||
add_fingerprint(usr)
|
||||
return
|
||||
if(over_object == usr && in_range(src, usr) || usr.contents.Find(src))
|
||||
if(usr.s_active)
|
||||
usr.s_active.close(usr)
|
||||
show_to(usr)
|
||||
return
|
||||
M.put_in_r_hand(src)
|
||||
if("l_hand")
|
||||
if(!M.unEquip(src, silent = TRUE))
|
||||
return
|
||||
M.put_in_l_hand(src)
|
||||
add_fingerprint(usr)
|
||||
return
|
||||
if(over_object == usr && in_range(src, usr) || usr.contents.Find(src))
|
||||
if(usr.s_active)
|
||||
usr.s_active.close(usr)
|
||||
show_to(usr)
|
||||
|
||||
/obj/item/storage/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(ishuman(user) && Adjacent(user) && !user.incapacitated(FALSE, TRUE, TRUE))
|
||||
show_to(user)
|
||||
playsound(loc, "rustle", 50, TRUE, -5)
|
||||
add_fingerprint(user)
|
||||
else if(isobserver(user))
|
||||
show_to(user)
|
||||
return ..()
|
||||
|
||||
/**
|
||||
* Loops through any nested containers inside `src`, and returns a list of everything inside them.
|
||||
*
|
||||
* Currently checks for storage containers, gifts containing storage containers, and folders.
|
||||
*/
|
||||
/obj/item/storage/proc/return_inv()
|
||||
var/list/L = list()
|
||||
L += contents // Inventory of the main storage item
|
||||
|
||||
L += contents
|
||||
|
||||
for(var/obj/item/storage/S in src)
|
||||
for(var/obj/item/storage/S in src) // Inventory of nested storage items
|
||||
L += S.return_inv()
|
||||
for(var/obj/item/gift/G in src)
|
||||
L += G.gift
|
||||
if(istype(G.gift, /obj/item/storage))
|
||||
L += G.gift:return_inv()
|
||||
if(istype(G.gift, /obj/item/storage)) // If the gift contains a storage item
|
||||
var/obj/item/storage/S = G.gift
|
||||
L += S.return_inv()
|
||||
for(var/obj/item/folder/F in src)
|
||||
L += F.contents
|
||||
return L
|
||||
|
||||
/**
|
||||
* Shows `user` the contents of `src`, and activates any mouse trap style triggers.
|
||||
*/
|
||||
/obj/item/storage/proc/show_to(mob/user)
|
||||
if(!user.client)
|
||||
return
|
||||
if(user.s_active != src)
|
||||
if(user.s_active != src) // Switching from another container
|
||||
for(var/obj/item/I in src)
|
||||
if(I.on_found(user))
|
||||
return
|
||||
orient2hud(user) // this only needs to happen to make .contents show properly as screen objects.
|
||||
if(I.on_found(user)) // For mouse traps and such
|
||||
return // If something triggered, don't open the UI
|
||||
orient2hud(user) // this only needs to happen to make .contents show properly as screen objects.
|
||||
if(user.s_active)
|
||||
user.s_active.hide_from(user)
|
||||
user.s_active.hide_from(user) // If there's already an interface open, close it.
|
||||
user.client.screen -= boxes
|
||||
user.client.screen -= closer
|
||||
user.client.screen -= contents
|
||||
@@ -127,20 +177,20 @@
|
||||
user.client.screen += closer
|
||||
user.client.screen += contents
|
||||
user.s_active = src
|
||||
return
|
||||
|
||||
/**
|
||||
* Hides the current container interface from `user`.
|
||||
*/
|
||||
/obj/item/storage/proc/hide_from(mob/user)
|
||||
if(!user.client)
|
||||
return
|
||||
|
||||
user.client.screen -= boxes
|
||||
user.client.screen -= closer
|
||||
user.client.screen -= contents
|
||||
if(user.s_active == src)
|
||||
user.s_active = null
|
||||
return
|
||||
|
||||
/obj/item/storage/proc/open(mob/user as mob)
|
||||
/obj/item/storage/proc/open(mob/user)
|
||||
if(use_sound)
|
||||
playsound(loc, use_sound, 50, TRUE, -5)
|
||||
|
||||
@@ -152,8 +202,14 @@
|
||||
hide_from(user)
|
||||
user.s_active = null
|
||||
|
||||
//This proc draws out the inventory and places the items on it. tx and ty are the upper left tile and mx, my are the bottm right.
|
||||
//The numbers are calculated from the bottom-left The bottom-left slot being 1,1.
|
||||
/**
|
||||
* Draws the inventory and places the items on it using custom positions.
|
||||
*
|
||||
* `tx` and `ty` are the upper left tile.
|
||||
* `mx` and `my` are the bottom right tile.
|
||||
*
|
||||
* The numbers are calculated from the bottom left, with the bottom left being `1,1`.
|
||||
*/
|
||||
/obj/item/storage/proc/orient_objs(tx, ty, mx, my)
|
||||
var/cx = tx
|
||||
var/cy = ty
|
||||
@@ -211,125 +267,142 @@
|
||||
|
||||
//This proc determins the size of the inventory to be displayed. Please touch it only if you know what you're doing.
|
||||
/obj/item/storage/proc/orient2hud(mob/user)
|
||||
var/adjusted_contents = contents.len
|
||||
var/adjusted_contents = length(contents)
|
||||
|
||||
//Numbered contents display
|
||||
var/list/datum/numbered_display/display_contents
|
||||
var/list/datum/numbered_display/numbered_contents
|
||||
if(display_contents_with_number)
|
||||
for(var/obj/O in contents)
|
||||
O.layer = initial(O.layer)
|
||||
O.plane = initial(O.plane)
|
||||
|
||||
display_contents = list()
|
||||
numbered_contents = list()
|
||||
adjusted_contents = 0
|
||||
for(var/obj/item/I in contents)
|
||||
var/found = FALSE
|
||||
for(var/datum/numbered_display/ND in display_contents)
|
||||
for(var/datum/numbered_display/ND in numbered_contents)
|
||||
if(ND.sample_object.type == I.type && ND.sample_object.name == I.name)
|
||||
ND.number++
|
||||
found = TRUE
|
||||
break
|
||||
if(!found)
|
||||
adjusted_contents++
|
||||
display_contents.Add(new/datum/numbered_display(I))
|
||||
numbered_contents += new/datum/numbered_display(I)
|
||||
|
||||
//var/mob/living/carbon/human/H = user
|
||||
var/row_num = 0
|
||||
var/col_count = min(7, storage_slots) - 1
|
||||
if(adjusted_contents > 7)
|
||||
row_num = round((adjusted_contents - 1) / 7) // 7 is the maximum allowed width.
|
||||
standard_orient_objs(row_num, col_count, display_contents)
|
||||
standard_orient_objs(row_num, col_count, numbered_contents)
|
||||
|
||||
//This proc returns TRUE if the item can be picked up and FALSE if it can't.
|
||||
//Set the stop_messages to stop it from printing messages
|
||||
/obj/item/storage/proc/can_be_inserted(obj/item/W, stop_messages = FALSE)
|
||||
if(!istype(W) || (W.flags & ABSTRACT)) //Not an item
|
||||
/**
|
||||
* Checks whether `I` can be inserted into the container.
|
||||
*
|
||||
* Returns `TRUE` if it can, and `FALSE` if it can't.
|
||||
* Arguments:
|
||||
* * obj/item/I - The item to insert
|
||||
* * stop_messages - Don't display a warning message if the item can't be inserted
|
||||
*/
|
||||
/obj/item/storage/proc/can_be_inserted(obj/item/I, stop_messages = FALSE)
|
||||
if(!istype(I) || (I.flags & ABSTRACT)) // Not an item
|
||||
return
|
||||
|
||||
if(loc == W)
|
||||
if(loc == I)
|
||||
return FALSE //Means the item is already in the storage item
|
||||
if(contents.len >= storage_slots)
|
||||
|
||||
if(length(contents) >= storage_slots)
|
||||
if(!stop_messages)
|
||||
to_chat(usr, "<span class='warning'>[W] won't fit in [src], make some space!</span>")
|
||||
to_chat(usr, "<span class='warning'>[I] won't fit in [src], make some space!</span>")
|
||||
return FALSE //Storage item is full
|
||||
|
||||
if(can_hold.len)
|
||||
if(!is_type_in_typecache(W, can_hold))
|
||||
if(length(can_hold))
|
||||
if(!is_type_in_typecache(I, can_hold))
|
||||
if(!stop_messages)
|
||||
to_chat(usr, "<span class='notice'>[src] cannot hold [W].</span>")
|
||||
to_chat(usr, "<span class='warning'>[src] cannot hold [I].</span>")
|
||||
return FALSE
|
||||
|
||||
if(is_type_in_typecache(W, cant_hold)) //Check for specific items which this container can't hold.
|
||||
if(is_type_in_typecache(I, cant_hold)) //Check for specific items which this container can't hold.
|
||||
if(!stop_messages)
|
||||
to_chat(usr, "<span class='notice'>[src] cannot hold [W].</span>")
|
||||
to_chat(usr, "<span class='warning'>[src] cannot hold [I].</span>")
|
||||
return FALSE
|
||||
|
||||
if(W.w_class > max_w_class)
|
||||
if(I.w_class > max_w_class)
|
||||
if(!stop_messages)
|
||||
to_chat(usr, "<span class='notice'>[W] is too big for [src].</span>")
|
||||
to_chat(usr, "<span class='warning'>[I] is too big for [src].</span>")
|
||||
return FALSE
|
||||
|
||||
var/sum_w_class = W.w_class
|
||||
for(var/obj/item/I in contents)
|
||||
sum_w_class += I.w_class //Adds up the combined w_classes which will be in the storage item if the item is added to it.
|
||||
var/sum_w_class = I.w_class
|
||||
for(var/obj/item/item in contents)
|
||||
sum_w_class += item.w_class //Adds up the combined w_classes which will be in the storage item if the item is added to it.
|
||||
|
||||
if(sum_w_class > max_combined_w_class)
|
||||
if(!stop_messages)
|
||||
to_chat(usr, "<span class='notice'>[src] is full, make some space.</span>")
|
||||
to_chat(usr, "<span class='warning'>[src] is full, make some space.</span>")
|
||||
return FALSE
|
||||
|
||||
if(W.w_class >= w_class && (istype(W, /obj/item/storage)))
|
||||
if(!istype(src, /obj/item/storage/backpack/holding)) //bohs should be able to hold backpacks again. The override for putting a boh in a boh is in backpack.dm.
|
||||
if(I.w_class >= w_class && istype(I, /obj/item/storage))
|
||||
if(!istype(src, /obj/item/storage/backpack/holding)) //BoHs should be able to hold backpacks again. The override for putting a BoH in a BoH is in backpack.dm.
|
||||
if(!stop_messages)
|
||||
to_chat(usr, "<span class='notice'>[src] cannot hold [W] as it's a storage item of the same size.</span>")
|
||||
to_chat(usr, "<span class='warning'>[src] cannot hold [I] as it's a storage item of the same size.</span>")
|
||||
return FALSE //To prevent the stacking of same sized storage items.
|
||||
|
||||
if(W.flags & NODROP) //SHOULD be handled in unEquip, but better safe than sorry.
|
||||
to_chat(usr, "<span class='notice'>\the [W] is stuck to your hand, you can't put it in \the [src]</span>")
|
||||
if(I.flags & NODROP) //SHOULD be handled in unEquip, but better safe than sorry.
|
||||
to_chat(usr, "<span class='warning'>[I] is stuck to your hand, you can't put it in [src]</span>")
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
//This proc handles items being inserted. It does not perform any checks of whether an item can or can't be inserted. That's done by can_be_inserted()
|
||||
//The stop_warning parameter will stop the insertion message from being displayed. It is intended for cases where you are inserting multiple items at once,
|
||||
//such as when picking up all the items on a tile with one click.
|
||||
/obj/item/storage/proc/handle_item_insertion(obj/item/W, prevent_warning = FALSE)
|
||||
if(!istype(W))
|
||||
/**
|
||||
* Handles items being inserted into a storage container.
|
||||
*
|
||||
* This doesn't perform any checks of whether an item can be inserted. That's done by [/obj/item/storage/proc/can_be_inserted]
|
||||
* Arguments:
|
||||
* * obj/item/I - The item to be inserted
|
||||
* * prevent_warning - Stop the insertion message being displayed. Intended for cases when you are inserting multiple items at once.
|
||||
*/
|
||||
/obj/item/storage/proc/handle_item_insertion(obj/item/I, prevent_warning = FALSE)
|
||||
if(!istype(I))
|
||||
return FALSE
|
||||
if(usr)
|
||||
if(!usr.unEquip(W))
|
||||
if(!usr.unEquip(I, silent = TRUE))
|
||||
return FALSE
|
||||
usr.update_icons() //update our overlays
|
||||
if(silent)
|
||||
prevent_warning = TRUE
|
||||
W.forceMove(src)
|
||||
W.on_enter_storage(src)
|
||||
I.forceMove(src)
|
||||
I.on_enter_storage(src)
|
||||
if(usr)
|
||||
if(usr.client && usr.s_active != src)
|
||||
usr.client.screen -= W
|
||||
W.dropped(usr)
|
||||
usr.client.screen -= I
|
||||
I.dropped(usr, TRUE)
|
||||
add_fingerprint(usr)
|
||||
|
||||
if(!prevent_warning && !istype(W, /obj/item/gun/energy/kinetic_accelerator/crossbow))
|
||||
if(!prevent_warning && !istype(I, /obj/item/gun/energy/kinetic_accelerator/crossbow))
|
||||
for(var/mob/M in viewers(usr, null))
|
||||
if(M == usr)
|
||||
to_chat(usr, "<span class='notice'>You put [W] into [src].</span>")
|
||||
to_chat(usr, "<span class='notice'>You put [I] into [src].</span>")
|
||||
else if(M in range(1)) //If someone is standing close enough, they can tell what it is...
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
else if(W && W.w_class >= WEIGHT_CLASS_NORMAL) //Otherwise they can only see large or normal items from a distance...
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
M.show_message("<span class='notice'>[usr] puts [I] into [src].</span>")
|
||||
else if(I && I.w_class >= WEIGHT_CLASS_NORMAL) //Otherwise they can only see large or normal items from a distance...
|
||||
M.show_message("<span class='notice'>[usr] puts [I] into [src].</span>")
|
||||
|
||||
orient2hud(usr)
|
||||
if(usr.s_active)
|
||||
usr.s_active.show_to(usr)
|
||||
W.mouse_opacity = MOUSE_OPACITY_OPAQUE //So you can click on the area around the item to equip it, instead of having to pixel hunt
|
||||
W.in_inventory = TRUE
|
||||
I.mouse_opacity = MOUSE_OPACITY_OPAQUE //So you can click on the area around the item to equip it, instead of having to pixel hunt
|
||||
I.in_inventory = TRUE
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
//Call this proc to handle the removal of an item from the storage item. The item will be moved to the atom sent as new_target
|
||||
/obj/item/storage/proc/remove_from_storage(obj/item/W, atom/new_location)
|
||||
if(!istype(W))
|
||||
/**
|
||||
* Handles the removal of an item from a storage container.
|
||||
*
|
||||
* Arguments:
|
||||
* * obj/item/I - The item to be removed
|
||||
* * atom/new_location - The location to send the item to.
|
||||
*/
|
||||
/obj/item/storage/proc/remove_from_storage(obj/item/I, atom/new_location)
|
||||
if(!istype(I))
|
||||
return FALSE
|
||||
|
||||
if(istype(src, /obj/item/storage/fancy))
|
||||
@@ -337,32 +410,31 @@
|
||||
F.update_icon(TRUE)
|
||||
|
||||
for(var/mob/M in range(1, loc))
|
||||
if(M.s_active == src)
|
||||
if(M.client)
|
||||
M.client.screen -= W
|
||||
if((M.s_active == src) && M.client)
|
||||
M.client.screen -= I
|
||||
|
||||
if(new_location)
|
||||
if(ismob(loc))
|
||||
W.dropped(usr)
|
||||
I.dropped(usr, TRUE)
|
||||
if(ismob(new_location))
|
||||
W.layer = ABOVE_HUD_LAYER
|
||||
W.plane = ABOVE_HUD_PLANE
|
||||
I.layer = ABOVE_HUD_LAYER
|
||||
I.plane = ABOVE_HUD_PLANE
|
||||
else
|
||||
W.layer = initial(W.layer)
|
||||
W.plane = initial(W.plane)
|
||||
W.forceMove(new_location)
|
||||
I.layer = initial(I.layer)
|
||||
I.plane = initial(I.plane)
|
||||
I.forceMove(new_location)
|
||||
else
|
||||
W.forceMove(get_turf(src))
|
||||
I.forceMove(get_turf(src))
|
||||
|
||||
if(usr)
|
||||
orient2hud(usr)
|
||||
if(usr.s_active)
|
||||
usr.s_active.show_to(usr)
|
||||
if(W.maptext)
|
||||
W.maptext = ""
|
||||
W.on_exit_storage(src)
|
||||
if(I.maptext)
|
||||
I.maptext = ""
|
||||
I.on_exit_storage(src)
|
||||
update_icon()
|
||||
W.mouse_opacity = initial(W.mouse_opacity)
|
||||
I.mouse_opacity = initial(I.mouse_opacity)
|
||||
return TRUE
|
||||
|
||||
/obj/item/storage/Exited(atom/A, loc)
|
||||
@@ -389,25 +461,27 @@
|
||||
return //Robots can't interact with storage items.
|
||||
|
||||
if(!can_be_inserted(I))
|
||||
if(contents.len >= storage_slots) //don't use items on the backpack if they don't fit
|
||||
if(length(contents) >= storage_slots) //don't use items on the backpack if they don't fit
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
handle_item_insertion(I)
|
||||
|
||||
|
||||
/obj/item/storage/attack_hand(mob/user)
|
||||
playsound(loc, "rustle", 50, TRUE, -5)
|
||||
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.l_store == src && !H.get_active_hand()) //Prevents opening if it's in a pocket.
|
||||
H.put_in_hands(src)
|
||||
H.l_store = null
|
||||
return
|
||||
if(H.r_store == src && !H.get_active_hand())
|
||||
H.put_in_hands(src)
|
||||
H.r_store = null
|
||||
return
|
||||
if(!H.get_active_hand())
|
||||
if(H.l_store == src) //Prevents opening if it's in a pocket.
|
||||
H.put_in_hands(src)
|
||||
H.l_store = null
|
||||
return
|
||||
if(H.r_store == src)
|
||||
H.put_in_hands(src)
|
||||
H.r_store = null
|
||||
return
|
||||
|
||||
orient2hud(user)
|
||||
if(loc == user)
|
||||
@@ -454,34 +528,13 @@
|
||||
remove_from_storage(I, T)
|
||||
CHECK_TICK
|
||||
|
||||
/obj/item/storage/New()
|
||||
..()
|
||||
can_hold = typecacheof(can_hold)
|
||||
cant_hold = typecacheof(cant_hold)
|
||||
|
||||
if(allow_quick_empty)
|
||||
verbs += /obj/item/storage/verb/quick_empty
|
||||
else
|
||||
verbs -= /obj/item/storage/verb/quick_empty
|
||||
|
||||
if(allow_quick_gather)
|
||||
verbs += /obj/item/storage/verb/toggle_gathering_mode
|
||||
else
|
||||
verbs -= /obj/item/storage/verb/toggle_gathering_mode
|
||||
|
||||
boxes = new /obj/screen/storage()
|
||||
boxes.name = "storage"
|
||||
boxes.master = src
|
||||
boxes.icon_state = "block"
|
||||
boxes.screen_loc = "7,7 to 10,8"
|
||||
boxes.layer = HUD_LAYER
|
||||
boxes.plane = HUD_PLANE
|
||||
closer = new /obj/screen/close()
|
||||
closer.master = src
|
||||
closer.icon_state = "backpack_close"
|
||||
closer.layer = ABOVE_HUD_LAYER
|
||||
closer.plane = ABOVE_HUD_PLANE
|
||||
orient2hud()
|
||||
/**
|
||||
* Populates the container with items
|
||||
*
|
||||
* Override with whatever you want to put in the container
|
||||
*/
|
||||
/obj/item/storage/proc/populate_contents()
|
||||
return // Override
|
||||
|
||||
/obj/item/storage/Destroy()
|
||||
for(var/obj/O in contents)
|
||||
@@ -493,8 +546,8 @@
|
||||
|
||||
/obj/item/storage/emp_act(severity)
|
||||
..()
|
||||
for(var/i in contents)
|
||||
var/atom/A = i
|
||||
for(var/I in contents)
|
||||
var/atom/A = I
|
||||
A.emp_act(severity)
|
||||
|
||||
/obj/item/storage/hear_talk(mob/living/M, list/message_pieces)
|
||||
@@ -536,8 +589,12 @@
|
||||
user.put_in_hands(I)
|
||||
qdel(src)
|
||||
|
||||
//Returns the storage depth of an atom. This is the number of storage items the atom is contained in before reaching toplevel (the area).
|
||||
//Returns -1 if the atom was not found on container.
|
||||
/**
|
||||
* Returns the storage depth of an atom up to the area level.
|
||||
*
|
||||
* The storage depth is the number of storage items the atom is contained in.
|
||||
* Returns `-1` if the atom was not found in a container.
|
||||
*/
|
||||
/atom/proc/storage_depth(atom/container)
|
||||
var/depth = 0
|
||||
var/atom/cur_atom = src
|
||||
@@ -554,8 +611,11 @@
|
||||
|
||||
return depth
|
||||
|
||||
//Like storage depth, but returns the depth to the nearest turf
|
||||
//Returns -1 if no top level turf (a loc was null somewhere, or a non-turf atom's loc was an area somehow).
|
||||
/**
|
||||
* Like [/atom/proc/storage_depth], but returns the depth to the nearest turf.
|
||||
*
|
||||
* Returns `-1` if there's no top level turf. (A loc was null somewhere, or a non-turf atom's loc was an area somehow.)
|
||||
*/
|
||||
/atom/proc/storage_depth_turf()
|
||||
var/depth = 0
|
||||
var/atom/cur_atom = src
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
/obj/item/storage/toolbox
|
||||
name = "toolbox"
|
||||
desc = "Danger. Very robust."
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "red"
|
||||
item_state = "toolbox_red"
|
||||
icon_state = "toolbox_default"
|
||||
item_state = "toolbox_default"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
|
||||
flags = CONDUCT
|
||||
force = 10.0
|
||||
throwforce = 10.0
|
||||
force = 10
|
||||
throwforce = 10
|
||||
throw_speed = 2
|
||||
throw_range = 7
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
@@ -14,14 +15,32 @@
|
||||
origin_tech = "combat=1;engineering=1"
|
||||
attack_verb = list("robusted")
|
||||
hitsound = 'sound/weapons/smash.ogg'
|
||||
drop_sound = 'sound/items/handling/toolbox_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/toolbox_pickup.ogg'
|
||||
var/latches = "single_latch"
|
||||
var/has_latches = TRUE
|
||||
|
||||
/obj/item/storage/toolbox/Initialize(mapload)
|
||||
. = ..()
|
||||
if(has_latches)
|
||||
if(prob(10))
|
||||
latches = "double_latch"
|
||||
if(prob(1))
|
||||
latches = "triple_latch"
|
||||
update_icon()
|
||||
|
||||
/obj/item/storage/toolbox/update_icon()
|
||||
..()
|
||||
cut_overlays()
|
||||
if(has_latches)
|
||||
add_overlay(latches)
|
||||
|
||||
/obj/item/storage/toolbox/emergency
|
||||
name = "emergency toolbox"
|
||||
icon_state = "red"
|
||||
item_state = "toolbox_red"
|
||||
|
||||
/obj/item/storage/toolbox/emergency/New()
|
||||
..()
|
||||
/obj/item/storage/toolbox/emergency/populate_contents()
|
||||
new /obj/item/crowbar/red(src)
|
||||
new /obj/item/weldingtool/mini(src)
|
||||
new /obj/item/extinguisher/mini(src)
|
||||
@@ -34,14 +53,14 @@
|
||||
/obj/item/storage/toolbox/emergency/old
|
||||
name = "rusty red toolbox"
|
||||
icon_state = "toolbox_red_old"
|
||||
has_latches = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/mechanical
|
||||
name = "mechanical toolbox"
|
||||
icon_state = "blue"
|
||||
item_state = "toolbox_blue"
|
||||
|
||||
/obj/item/storage/toolbox/mechanical/New()
|
||||
..()
|
||||
/obj/item/storage/toolbox/mechanical/populate_contents()
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wrench(src)
|
||||
new /obj/item/weldingtool(src)
|
||||
@@ -55,14 +74,14 @@
|
||||
/obj/item/storage/toolbox/mechanical/old
|
||||
name = "rusty blue toolbox"
|
||||
icon_state = "toolbox_blue_old"
|
||||
has_latches = FALSE
|
||||
|
||||
/obj/item/storage/toolbox/electrical
|
||||
name = "electrical toolbox"
|
||||
icon_state = "yellow"
|
||||
item_state = "toolbox_yellow"
|
||||
|
||||
/obj/item/storage/toolbox/electrical/New()
|
||||
..()
|
||||
/obj/item/storage/toolbox/electrical/populate_contents()
|
||||
var/pickedcolor = pick(COLOR_RED, COLOR_YELLOW, COLOR_GREEN, COLOR_BLUE, COLOR_PINK, COLOR_ORANGE, COLOR_CYAN, COLOR_WHITE)
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wirecutters(src)
|
||||
@@ -80,12 +99,11 @@
|
||||
icon_state = "syndicate"
|
||||
item_state = "toolbox_syndi"
|
||||
origin_tech = "combat=2;syndicate=1;engineering=2"
|
||||
silent = 1
|
||||
force = 15.0
|
||||
throwforce = 18.0
|
||||
silent = TRUE
|
||||
force = 15
|
||||
throwforce = 18
|
||||
|
||||
/obj/item/storage/toolbox/syndicate/New()
|
||||
..()
|
||||
/obj/item/storage/toolbox/syndicate/populate_contents()
|
||||
new /obj/item/screwdriver(src, "red")
|
||||
new /obj/item/wrench(src)
|
||||
new /obj/item/weldingtool/largetank(src)
|
||||
@@ -105,8 +123,7 @@
|
||||
icon_state = "blue"
|
||||
item_state = "toolbox_blue"
|
||||
|
||||
/obj/item/storage/toolbox/drone/New()
|
||||
..()
|
||||
/obj/item/storage/toolbox/drone/populate_contents()
|
||||
var/pickedcolor = pick(pick(COLOR_RED, COLOR_YELLOW, COLOR_GREEN, COLOR_BLUE, COLOR_PINK, COLOR_ORANGE, COLOR_CYAN, COLOR_WHITE))
|
||||
new /obj/item/screwdriver(src)
|
||||
new /obj/item/wrench(src)
|
||||
@@ -115,23 +132,3 @@
|
||||
new /obj/item/stack/cable_coil(src, 30, paramcolor = pickedcolor)
|
||||
new /obj/item/wirecutters(src)
|
||||
new /obj/item/multitool(src)
|
||||
|
||||
/obj/item/storage/toolbox/brass
|
||||
name = "brass box"
|
||||
desc = "A huge brass box with several indentations in its surface."
|
||||
icon_state = "brassbox"
|
||||
item_state = null
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
max_combined_w_class = 28
|
||||
storage_slots = 28
|
||||
attack_verb = list("robusted", "crushed", "smashed")
|
||||
|
||||
/obj/item/storage/toolbox/brass/prefilled/New()
|
||||
..()
|
||||
new /obj/item/screwdriver/brass(src)
|
||||
new /obj/item/wirecutters/brass(src)
|
||||
new /obj/item/wrench/brass(src)
|
||||
new /obj/item/crowbar/brass(src)
|
||||
new /obj/item/weldingtool/experimental/brass(src)
|
||||
|
||||
@@ -1,127 +1,121 @@
|
||||
/obj/item/storage/box/syndicate/New()
|
||||
..()
|
||||
switch(pickweight(list("bloodyspai" = 1, "thief" = 1, "bond" = 1, "sabotage" = 1, "payday" = 1, "implant" = 1, "hacker" = 1, "darklord" = 1, "professional" = 1)))
|
||||
if("bloodyspai") // 37TC + one 0TC
|
||||
new /obj/item/clothing/under/chameleon(src) // 2TC
|
||||
new /obj/item/clothing/mask/chameleon(src) // 0TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src) // 2TC
|
||||
new /obj/item/camera_bug(src) // 1TC
|
||||
new /obj/item/multitool/ai_detect(src) // 1TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
new /obj/item/twohanded/garrote(src) // 10TC
|
||||
new /obj/item/pinpointer/advpinpointer(src) // 4TC
|
||||
new /obj/item/storage/fancy/cigarettes/cigpack_syndicate(src) // 2TC
|
||||
new /obj/item/flashlight/emp(src) // 2TC
|
||||
new /obj/item/clothing/glasses/hud/security/chameleon(src) // 2TC
|
||||
new /obj/item/chameleon(src) // 7TC
|
||||
return
|
||||
/obj/item/storage/box/syndicate // Traitor bundles
|
||||
|
||||
if("thief") // 39TC
|
||||
new /obj/item/gun/energy/kinetic_accelerator/crossbow(src) // 12TC
|
||||
new /obj/item/chameleon(src) // 7TC
|
||||
new /obj/item/clothing/glasses/chameleon/thermal(src) // 6TC
|
||||
new /obj/item/clothing/gloves/color/black/thief(src) // 6TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src) // 2TC
|
||||
new /obj/item/storage/backpack/satchel_flat(src) // 2TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
var/static/list/spy = list( // 37TC + one 0TC
|
||||
/obj/item/clothing/under/chameleon, // 2TC
|
||||
/obj/item/clothing/mask/chameleon, // 0TC
|
||||
/obj/item/card/id/syndicate, // 2TC
|
||||
/obj/item/clothing/shoes/chameleon/noslip, // 2TC
|
||||
/obj/item/camera_bug, // 1TC
|
||||
/obj/item/multitool/ai_detect, // 1TC
|
||||
/obj/item/encryptionkey/syndicate, // 2TC
|
||||
/obj/item/twohanded/garrote, // 10TC
|
||||
/obj/item/pinpointer/advpinpointer, // 4TC
|
||||
/obj/item/storage/fancy/cigarettes/cigpack_syndicate, // 2TC
|
||||
/obj/item/flashlight/emp, // 2TC
|
||||
/obj/item/clothing/glasses/hud/security/chameleon, // 2TC
|
||||
/obj/item/chameleon) // 7TC
|
||||
|
||||
if("bond") // 33TC + three 0TC
|
||||
new /obj/item/gun/projectile/automatic/pistol(src) // 4TC
|
||||
new /obj/item/suppressor(src) // 1TC
|
||||
new /obj/item/ammo_box/magazine/m10mm/hp(src) // 3TC
|
||||
new /obj/item/ammo_box/magazine/m10mm/ap(src) // 2TC
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src) // 0TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src) // 0TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
new /obj/item/reagent_containers/food/drinks/drinkingglass/alliescocktail(src) // 0TC
|
||||
new /obj/item/dnascrambler(src) // 4TC
|
||||
new /obj/item/storage/box/syndie_kit/emp(src) // 2TC
|
||||
new /obj/item/CQC_manual(src) // 13TC
|
||||
return
|
||||
var/static/list/thief = list( // 39TC
|
||||
/obj/item/gun/energy/kinetic_accelerator/crossbow, // 12TC
|
||||
/obj/item/chameleon, // 7TC
|
||||
/obj/item/clothing/glasses/chameleon/thermal, // 6TC
|
||||
/obj/item/clothing/gloves/color/black/thief, // 6TC
|
||||
/obj/item/card/id/syndicate, // 2TC
|
||||
/obj/item/clothing/shoes/chameleon/noslip, // 2TC
|
||||
/obj/item/storage/backpack/satchel_flat, // 2TC
|
||||
/obj/item/encryptionkey/syndicate) // 2TC
|
||||
|
||||
if("sabotage") // 41TC + two 0TC
|
||||
new /obj/item/grenade/plastic/c4(src) // 1TC
|
||||
new /obj/item/grenade/plastic/c4(src) // 1TC
|
||||
new /obj/item/camera_bug(src) // 1TC
|
||||
new /obj/item/powersink(src) // 10TC
|
||||
new /obj/item/cartridge/syndicate(src) // 6TC
|
||||
new /obj/item/rcd/preloaded(src) // 0TC
|
||||
new /obj/item/card/emag(src) // 6TC
|
||||
new /obj/item/clothing/gloves/color/yellow(src) // 0TC
|
||||
new /obj/item/grenade/syndieminibomb(src) // 6TC
|
||||
new /obj/item/grenade/clusterbuster/n2o(src) // 4TC
|
||||
new /obj/item/storage/box/syndie_kit/space(src) // 4TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
var/static/list/bond = list( // 33TC + three 0TC
|
||||
/obj/item/gun/projectile/automatic/pistol, // 4TC
|
||||
/obj/item/suppressor, // 1TC
|
||||
/obj/item/ammo_box/magazine/m10mm/hp, // 3TC
|
||||
/obj/item/ammo_box/magazine/m10mm/ap, // 2TC
|
||||
/obj/item/clothing/under/suit_jacket/really_black, // 0TC
|
||||
/obj/item/card/id/syndicate, // 2TC
|
||||
/obj/item/clothing/suit/storage/lawyer/blackjacket/armored, // 0TC
|
||||
/obj/item/encryptionkey/syndicate, // 2TC
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass/alliescocktail, // 0TC
|
||||
/obj/item/dnascrambler, // 4TC
|
||||
/obj/item/storage/box/syndie_kit/emp, // 2TC
|
||||
/obj/item/CQC_manual) // 13TC
|
||||
|
||||
if("payday") // 35TC + four 0TC
|
||||
new /obj/item/gun/projectile/revolver(src) // 13TC
|
||||
new /obj/item/ammo_box/a357(src) // 3TC
|
||||
new /obj/item/ammo_box/a357(src) // 3TC
|
||||
new /obj/item/card/emag(src) // 6TC
|
||||
new /obj/item/jammer(src) // 5TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src) //0TC
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src) //0TC
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src) //0 TC
|
||||
new /obj/item/clothing/mask/gas/clown_hat(src) // 0TC
|
||||
new /obj/item/thermal_drill/diamond_drill(src) // 1TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
var/static/list/sabotage = list( // 41TC + two 0TC
|
||||
/obj/item/grenade/plastic/c4, // 1TC
|
||||
/obj/item/grenade/plastic/c4, // 1TC
|
||||
/obj/item/camera_bug, // 1TC
|
||||
/obj/item/powersink, // 10TC
|
||||
/obj/item/cartridge/syndicate, // 6TC
|
||||
/obj/item/rcd/preloaded, // 0TC
|
||||
/obj/item/card/emag, // 6TC
|
||||
/obj/item/clothing/gloves/color/yellow, // 0TC
|
||||
/obj/item/grenade/syndieminibomb, // 6TC
|
||||
/obj/item/grenade/clusterbuster/n2o, // 4TC
|
||||
/obj/item/storage/box/syndie_kit/space, // 4TC
|
||||
/obj/item/encryptionkey/syndicate) // 2TC
|
||||
|
||||
if("implant") // 39TC + ten free TC
|
||||
new /obj/item/implanter/freedom(src) // 5TC
|
||||
new /obj/item/implanter/uplink(src) // 14TC (ten free TC)
|
||||
new /obj/item/implanter/emp(src) // 0TC
|
||||
new /obj/item/implanter/adrenalin(src) // 8TC
|
||||
new /obj/item/implanter/explosive(src) // 2TC
|
||||
new /obj/item/implanter/storage(src) // 8TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
var/static/list/payday = list( // 35TC + four 0TC
|
||||
/obj/item/gun/projectile/revolver, // 13TC
|
||||
/obj/item/ammo_box/a357, // 3TC
|
||||
/obj/item/ammo_box/a357, // 3TC
|
||||
/obj/item/card/emag, // 6TC
|
||||
/obj/item/jammer, // 5TC
|
||||
/obj/item/card/id/syndicate, // 2TC
|
||||
/obj/item/clothing/under/suit_jacket/really_black, //0TC
|
||||
/obj/item/clothing/suit/storage/lawyer/blackjacket/armored, //0TC
|
||||
/obj/item/clothing/gloves/color/latex/nitrile, //0 TC
|
||||
/obj/item/clothing/mask/gas/clown_hat, // 0TC
|
||||
/obj/item/thermal_drill/diamond_drill, // 1TC
|
||||
/obj/item/encryptionkey/syndicate) // 2TC
|
||||
|
||||
if("hacker") // 37TC + two 0TC
|
||||
new /obj/item/aiModule/syndicate(src) // 12TC
|
||||
new /obj/item/card/emag(src) // 6TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
new /obj/item/encryptionkey/binary(src) // 5TC
|
||||
new /obj/item/aiModule/toyAI(src) // 0TC
|
||||
new /obj/item/clothing/glasses/chameleon/thermal(src) // 6TC
|
||||
new /obj/item/storage/belt/military/traitor/hacker(src) // 3TC
|
||||
new /obj/item/clothing/gloves/combat(src) // 0TC
|
||||
new /obj/item/multitool/ai_detect(src) // 1TC
|
||||
new /obj/item/flashlight/emp(src) // 2TC
|
||||
return
|
||||
var/static/list/implant = list( // 39TC + ten free TC
|
||||
/obj/item/implanter/freedom, // 5TC
|
||||
/obj/item/implanter/uplink, // 14TC (ten free TC)
|
||||
/obj/item/implanter/emp, // 0TC
|
||||
/obj/item/implanter/adrenalin, // 8TC
|
||||
/obj/item/implanter/explosive, // 2TC
|
||||
/obj/item/implanter/storage, // 8TC
|
||||
/obj/item/encryptionkey/syndicate) // 2TC
|
||||
|
||||
if("darklord") // 24TC + two 0TC
|
||||
new /obj/item/melee/energy/sword/saber/red(src) // 8TC
|
||||
new /obj/item/melee/energy/sword/saber/red(src) // 8TC
|
||||
new /obj/item/dnainjector/telemut/darkbundle(src) // 0TC
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src) // 0TC
|
||||
new /obj/item/card/id/syndicate(src) // 2TC
|
||||
new /obj/item/clothing/shoes/chameleon/noslip(src) // 2TC
|
||||
new /obj/item/clothing/mask/chameleon(src) // 2TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
var/static/list/hacker = list( // 37TC + two 0TC
|
||||
/obj/item/aiModule/syndicate, // 12TC
|
||||
/obj/item/card/emag, // 6TC
|
||||
/obj/item/encryptionkey/syndicate, // 2TC
|
||||
/obj/item/encryptionkey/binary, // 5TC
|
||||
/obj/item/aiModule/toyAI, // 0TC
|
||||
/obj/item/clothing/glasses/chameleon/thermal, // 6TC
|
||||
/obj/item/storage/belt/military/traitor/hacker, // 3TC
|
||||
/obj/item/clothing/gloves/combat, // 0TC
|
||||
/obj/item/multitool/ai_detect, // 1TC
|
||||
/obj/item/flashlight/emp) // 2TC
|
||||
|
||||
if("professional") // 34TC + two 0TC
|
||||
new /obj/item/gun/projectile/automatic/sniper_rifle/syndicate/penetrator(src) // 16TC
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/penetrator(src) // 5TC
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src) // 3TC
|
||||
new /obj/item/clothing/glasses/chameleon/thermal(src) // 6TC
|
||||
new /obj/item/clothing/gloves/combat(src) // 0 TC
|
||||
new /obj/item/clothing/under/suit_jacket/really_black(src) // 0 TC
|
||||
new /obj/item/clothing/suit/storage/lawyer/blackjacket/armored(src) // 0TC
|
||||
new /obj/item/pen/edagger(src) // 2TC
|
||||
new /obj/item/encryptionkey/syndicate(src) // 2TC
|
||||
return
|
||||
var/static/list/darklord = list( // 24TC + two 0TC
|
||||
/obj/item/melee/energy/sword/saber/red, // 8TC
|
||||
/obj/item/melee/energy/sword/saber/red, // 8TC
|
||||
/obj/item/dnainjector/telemut/darkbundle, // 0TC
|
||||
/obj/item/clothing/suit/hooded/chaplain_hoodie, // 0TC
|
||||
/obj/item/card/id/syndicate, // 2TC
|
||||
/obj/item/clothing/shoes/chameleon/noslip, // 2TC
|
||||
/obj/item/clothing/mask/chameleon, // 2TC
|
||||
/obj/item/encryptionkey/syndicate) // 2TC
|
||||
|
||||
var/static/list/professional = list( // 34TC + two 0TC
|
||||
/obj/item/gun/projectile/automatic/sniper_rifle/syndicate/penetrator, // 16TC
|
||||
/obj/item/ammo_box/magazine/sniper_rounds/penetrator, // 5TC
|
||||
/obj/item/ammo_box/magazine/sniper_rounds/soporific, // 3TC
|
||||
/obj/item/clothing/glasses/chameleon/thermal, // 6TC
|
||||
/obj/item/clothing/gloves/combat, // 0 TC
|
||||
/obj/item/clothing/under/suit_jacket/really_black, // 0 TC
|
||||
/obj/item/clothing/suit/storage/lawyer/blackjacket/armored, // 0TC
|
||||
/obj/item/pen/edagger, // 2TC
|
||||
/obj/item/encryptionkey/syndicate) // 2TC
|
||||
|
||||
/obj/item/storage/box/syndicate/populate_contents()
|
||||
var/list/bundle = pick(spy, thief, bond, sabotage, payday, implant, hacker, darklord, professional)
|
||||
for(var/item in bundle)
|
||||
new item(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit
|
||||
name = "Box"
|
||||
desc = "A sleek, sturdy box"
|
||||
desc = "A sleek, sturdy box."
|
||||
icon_state = "box_of_doom"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space
|
||||
@@ -129,21 +123,18 @@
|
||||
can_hold = list(/obj/item/clothing/suit/space/syndicate/black/red, /obj/item/clothing/head/helmet/space/syndicate/black/red, /obj/item/tank/internals/emergency_oxygen/engi/syndi, /obj/item/clothing/mask/gas/syndicate)
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/space/populate_contents()
|
||||
new /obj/item/clothing/suit/space/syndicate/black/red(src)
|
||||
new /obj/item/clothing/head/helmet/space/syndicate/black/red(src)
|
||||
new /obj/item/clothing/mask/gas/syndicate(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi/syndi(src)
|
||||
return
|
||||
|
||||
/obj/item/storage/box/syndie_kit/hardsuit
|
||||
name = "Boxed Blood Red Suit and Helmet"
|
||||
can_hold = list(/obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/tank/internals/emergency_oxygen/engi/syndi, /obj/item/clothing/mask/gas/syndicate)
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/storage/box/syndie_kit/hardsuit/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/hardsuit/populate_contents()
|
||||
new /obj/item/clothing/suit/space/hardsuit/syndi(src)
|
||||
new /obj/item/clothing/mask/gas/syndicate(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/engi/syndi(src)
|
||||
@@ -151,29 +142,21 @@
|
||||
/obj/item/storage/box/syndie_kit/conversion
|
||||
name = "box (CK)"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/conversion/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/conversion/populate_contents()
|
||||
new /obj/item/conversion_kit(src)
|
||||
new /obj/item/ammo_box/a357(src)
|
||||
return
|
||||
|
||||
/obj/item/storage/box/syndie_kit/boolets
|
||||
name = "Shotgun shells"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/boolets/New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/fakebeanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/fakebeanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/fakebeanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/fakebeanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/fakebeanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/fakebeanbag(src)
|
||||
/obj/item/storage/box/syndie_kit/boolets/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/ammo_casing/shotgun/fakebeanbag(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/emp
|
||||
name = "boxed EMP kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/emp/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/emp/populate_contents()
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/grenade/empgrenade(src)
|
||||
new /obj/item/implanter/emp/(src)
|
||||
@@ -181,13 +164,9 @@
|
||||
/obj/item/storage/box/syndie_kit/c4
|
||||
name = "Pack of C-4 Explosives"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/c4/New()
|
||||
..()
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
/obj/item/storage/box/syndie_kit/c4/populate_contents()
|
||||
for(var/I in 1 to 5)
|
||||
new /obj/item/grenade/plastic/c4(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/throwing_weapons
|
||||
name = "boxed throwing kit"
|
||||
@@ -195,21 +174,16 @@
|
||||
max_combined_w_class = 16
|
||||
max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/storage/box/syndie_kit/throwing_weapons/New()
|
||||
..()
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/throwing_star(src)
|
||||
/obj/item/storage/box/syndie_kit/throwing_weapons/populate_contents()
|
||||
for(var/I in 1 to 5)
|
||||
new /obj/item/throwing_star(src)
|
||||
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
||||
new /obj/item/restraints/legcuffs/bola/tactical(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/sarin
|
||||
name = "Sarin Gas Grenades"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/sarin/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/sarin/populate_contents()
|
||||
new /obj/item/grenade/chem_grenade/saringas(src)
|
||||
new /obj/item/grenade/chem_grenade/saringas(src)
|
||||
new /obj/item/grenade/chem_grenade/saringas(src)
|
||||
@@ -218,43 +192,29 @@
|
||||
/obj/item/storage/box/syndie_kit/bioterror
|
||||
name = "bioterror syringe box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/bioterror/New()
|
||||
..()
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
return
|
||||
/obj/item/storage/box/syndie_kit/bioterror/populate_contents()
|
||||
for(var/I in 1 to 7)
|
||||
new /obj/item/reagent_containers/syringe/bioterror(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/caneshotgun
|
||||
name = "cane gun kit"
|
||||
|
||||
|
||||
/obj/item/storage/box/syndie_kit/caneshotgun/New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/assassination(src)
|
||||
new /obj/item/ammo_casing/shotgun/assassination(src)
|
||||
new /obj/item/ammo_casing/shotgun/assassination(src)
|
||||
new /obj/item/ammo_casing/shotgun/assassination(src)
|
||||
new /obj/item/ammo_casing/shotgun/assassination(src)
|
||||
new /obj/item/ammo_casing/shotgun/assassination(src)
|
||||
/obj/item/storage/box/syndie_kit/caneshotgun/populate_contents()
|
||||
for(var/I in 1 to 6)
|
||||
new /obj/item/ammo_casing/shotgun/assassination(src)
|
||||
new /obj/item/gun/projectile/revolver/doublebarrel/improvised/cane(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/fake_revolver
|
||||
name = "trick revolver kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/fake_revolver/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/fake_revolver/populate_contents()
|
||||
new /obj/item/toy/russian_revolver/trick_revolver(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/mimery
|
||||
name = "advanced mimery kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/mimery/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/mimery/populate_contents()
|
||||
new /obj/item/spellbook/oneuse/mime/greaterwall(src)
|
||||
new /obj/item/spellbook/oneuse/mime/fingergun(src)
|
||||
|
||||
@@ -262,8 +222,7 @@
|
||||
/obj/item/storage/box/syndie_kit/atmosn2ogrenades
|
||||
name = "Atmos N2O Grenades"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/atmosn2ogrenades/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/atmosn2ogrenades/populate_contents()
|
||||
new /obj/item/grenade/clusterbuster/n2o(src)
|
||||
new /obj/item/grenade/clusterbuster/n2o(src)
|
||||
|
||||
@@ -271,8 +230,7 @@
|
||||
/obj/item/storage/box/syndie_kit/atmosfiregrenades
|
||||
name = "Plasma Fire Grenades"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/atmosfiregrenades/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/atmosfiregrenades/populate_contents()
|
||||
new /obj/item/grenade/clusterbuster/plasma(src)
|
||||
new /obj/item/grenade/clusterbuster/plasma(src)
|
||||
|
||||
@@ -280,8 +238,7 @@
|
||||
/obj/item/storage/box/syndie_kit/missionary_set
|
||||
name = "Missionary Starter Kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/missionary_set/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/missionary_set/populate_contents()
|
||||
new /obj/item/nullrod/missionary_staff(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie/missionary_robe(src)
|
||||
var/obj/item/storage/bible/B = new /obj/item/storage/bible(src)
|
||||
@@ -294,8 +251,7 @@
|
||||
/obj/item/storage/box/syndie_kit/cutouts
|
||||
name = "Fortified Artistic Box"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/cutouts/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/cutouts/populate_contents()
|
||||
for(var/i in 1 to 3)
|
||||
new/obj/item/cardboard_cutout/adaptive(src)
|
||||
new/obj/item/toy/crayon/spraycan(src)
|
||||
@@ -304,8 +260,7 @@
|
||||
name = "bone repair kit"
|
||||
desc = "A box containing one prototype field bone repair kit."
|
||||
|
||||
/obj/item/storage/box/syndie_kit/bonerepair/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/bonerepair/populate_contents()
|
||||
new /obj/item/reagent_containers/hypospray/autoinjector/nanocalcium(src)
|
||||
var/obj/item/paper/P = new /obj/item/paper(src)
|
||||
P.name = "Bone repair guide"
|
||||
@@ -324,8 +279,7 @@ To apply, hold the injector a short distance away from the outer thigh before ap
|
||||
name = "Safe-cracking Kit"
|
||||
desc = "Everything you need to quietly open a mechanical combination safe."
|
||||
|
||||
/obj/item/storage/box/syndie_kit/safecracking/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/safecracking/populate_contents()
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/balaclava(src)
|
||||
new /obj/item/clothing/accessory/stethoscope(src)
|
||||
@@ -334,8 +288,7 @@ To apply, hold the injector a short distance away from the outer thigh before ap
|
||||
/obj/item/storage/box/syndie_kit/chameleon
|
||||
name = "chameleon kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/chameleon/populate_contents()
|
||||
new /obj/item/clothing/under/chameleon(src)
|
||||
new /obj/item/clothing/suit/chameleon(src)
|
||||
new /obj/item/clothing/gloves/chameleon(src)
|
||||
@@ -351,10 +304,8 @@ To apply, hold the injector a short distance away from the outer thigh before ap
|
||||
/obj/item/storage/box/syndie_kit/dart_gun
|
||||
name = "dart gun kit"
|
||||
|
||||
/obj/item/storage/box/syndie_kit/dart_gun/New()
|
||||
..()
|
||||
/obj/item/storage/box/syndie_kit/dart_gun/populate_contents()
|
||||
new /obj/item/gun/syringe/syndicate(src)
|
||||
new /obj/item/reagent_containers/syringe/capulettium_plus(src)
|
||||
new /obj/item/reagent_containers/syringe/sarin(src)
|
||||
new /obj/item/reagent_containers/syringe/pancuronium(src)
|
||||
|
||||
|
||||
@@ -74,29 +74,20 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/storage/wallet/random/New()
|
||||
..()
|
||||
var/item1_type = pick(/obj/item/stack/spacecash,
|
||||
/obj/item/storage/wallet/random/populate_contents()
|
||||
var/cash = pick(/obj/item/stack/spacecash,
|
||||
/obj/item/stack/spacecash/c10,
|
||||
/obj/item/stack/spacecash/c100,
|
||||
/obj/item/stack/spacecash/c500,
|
||||
/obj/item/stack/spacecash/c1000)
|
||||
var/item2_type
|
||||
if(prob(50))
|
||||
item2_type = pick(/obj/item/stack/spacecash,
|
||||
/obj/item/stack/spacecash/c10,
|
||||
/obj/item/stack/spacecash/c100,
|
||||
/obj/item/stack/spacecash/c500,
|
||||
/obj/item/stack/spacecash/c1000)
|
||||
var/item3_type = pick( /obj/item/coin/silver, /obj/item/coin/silver, /obj/item/coin/gold, /obj/item/coin/iron, /obj/item/coin/iron, /obj/item/coin/iron )
|
||||
var/coin = pickweight(list(/obj/item/coin/iron = 3,
|
||||
/obj/item/coin/silver = 2,
|
||||
/obj/item/coin/gold = 1))
|
||||
|
||||
spawn(2)
|
||||
if(item1_type)
|
||||
new item1_type(src)
|
||||
if(item2_type)
|
||||
new item2_type(src)
|
||||
if(item3_type)
|
||||
new item3_type(src)
|
||||
new cash(src)
|
||||
if(prob(50)) // 50% chance of a second
|
||||
new cash(src)
|
||||
new coin(src)
|
||||
|
||||
//////////////////////////////////////
|
||||
// Color Wallets //
|
||||
@@ -107,11 +98,11 @@
|
||||
desc = "A cheap wallet from the arcade."
|
||||
storage_slots = 5 //smaller storage than normal wallets
|
||||
|
||||
/obj/item/storage/wallet/color/New()
|
||||
..()
|
||||
/obj/item/storage/wallet/color/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!item_color)
|
||||
var/color_wallet = pick(subtypesof(/obj/item/storage/wallet/color))
|
||||
new color_wallet(src.loc)
|
||||
new color_wallet(loc)
|
||||
qdel(src)
|
||||
return
|
||||
UpdateDesc()
|
||||
|
||||
@@ -168,9 +168,7 @@
|
||||
return
|
||||
H.forcesay(GLOB.hit_appends)
|
||||
|
||||
if(iscarbon(L))
|
||||
var/mob/living/carbon/C = L
|
||||
C.shock_internal_organs(33)
|
||||
SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK, 33)
|
||||
|
||||
L.Stun(stunforce)
|
||||
L.Weaken(stunforce)
|
||||
|
||||
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Reference in New Issue
Block a user