From 48bfd952fdcc995ae39e7e3076ecdd3cf3ff2176 Mon Sep 17 00:00:00 2001 From: TullyBurnalot Date: Tue, 10 Oct 2017 16:44:21 +0100 Subject: [PATCH] Substitutes rejuvenate() with ExtinguishMob() --- code/game/gamemodes/shadowling/special_shadowling_abilities.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm index 0ed2f6e277f..353fd328f4c 100644 --- a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm +++ b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm @@ -96,7 +96,7 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N sleep(10) to_chat(H, "Your powers are awoken. You may now live to your fullest extent. Remember your goal. Cooperate with your thralls and allies.") - H.rejuvenate() + H.ExtinguishMob() H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadow_vision(null)) H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/enthrall(null)) H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/glare(null))