CI now bans the use of weird spacing in conditionals (#22777)

* no more spaces

* Matthew 10:22

* fixes

* dgamerl review

* Update code/modules/hydroponics/plant_genes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/pda/PDA.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fuck

* bah

* Update tools/ci/check_grep2.py

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* oops

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
Contrabang
2023-11-12 15:59:43 -05:00
committed by GitHub
parent 35754c77ea
commit 48d7b00a0d
204 changed files with 562 additions and 544 deletions
+4 -4
View File
@@ -87,13 +87,13 @@
*/
/turf/proc/ClickCross(target_dir, border_only, target_atom = null)
for(var/obj/O in src)
if( !O.density || O == target_atom || (O.pass_flags & LETPASSTHROW))
if(!O.density || O == target_atom || (O.pass_flags & LETPASSTHROW))
continue // LETPASSTHROW is used for anything you can click through
if( O.flags&ON_BORDER) // windows are on border, check them first
if( O.dir & target_dir || O.dir&(O.dir-1) ) // full tile windows are just diagonals mechanically
if(O.flags&ON_BORDER) // windows are on border, check them first
if(O.dir & target_dir || O.dir&(O.dir-1)) // full tile windows are just diagonals mechanically
return 0
else if( !border_only ) // dense, not on border, cannot pass over
else if(!border_only) // dense, not on border, cannot pass over
return 0
return 1
+1 -1
View File
@@ -392,7 +392,7 @@
// Simple helper to face what you clicked on, in case it should be needed in more than one place
/mob/proc/face_atom(atom/A)
if( stat || buckled || !A || !x || !y || !A.x || !A.y ) return
if(stat || buckled || !A || !x || !y || !A.x || !A.y) return
var/dx = A.x - x
var/dy = A.y - y
if(!dx && !dy) return
+1 -1
View File
@@ -79,7 +79,7 @@
return
// buckled cannot prevent machine interlinking but stops arm movement
if( buckled )
if(buckled)
return
if(W == A)
+4 -4
View File
@@ -1,16 +1,16 @@
/mob/proc/overlay_fullscreen(category, type, severity)
var/obj/screen/fullscreen/screen = screens[category]
if (!screen || screen.type != type)
if(!screen || screen.type != type)
// needs to be recreated
clear_fullscreen(category, FALSE)
screens[category] = screen = new type()
else if ((!severity || severity == screen.severity) && (!client || screen.screen_loc != "CENTER-7,CENTER-7" || screen.view == client.view))
else if((!severity || severity == screen.severity) && (!client || screen.screen_loc != "CENTER-7,CENTER-7" || screen.view == client.view))
// doesn't need to be updated
return screen
screen.icon_state = "[initial(screen.icon_state)][severity]"
screen.severity = severity
if (client && screen.should_show_to(src))
if(client && screen.should_show_to(src))
screen.update_for_view(client.view)
client.screen += screen
@@ -63,7 +63,7 @@
var/show_when_dead = FALSE
/obj/screen/fullscreen/proc/update_for_view(client_view)
if (screen_loc == "CENTER-7,CENTER-7" && view != client_view)
if(screen_loc == "CENTER-7,CENTER-7" && view != client_view)
var/list/actualview = getviewsize(client_view)
view = client_view
transform = matrix(actualview[1]/FULLSCREEN_OVERLAY_RESOLUTION_X, 0, 0, 0, actualview[2]/FULLSCREEN_OVERLAY_RESOLUTION_Y, 0)
+4 -4
View File
@@ -62,22 +62,22 @@
if(isnull(pref))
pref = PARALLAX_HIGH
switch(C.prefs.parallax)
if (PARALLAX_INSANE)
if(PARALLAX_INSANE)
C.parallax_throttle = FALSE
C.parallax_layers_max = 5
return TRUE
if (PARALLAX_MED)
if(PARALLAX_MED)
C.parallax_throttle = PARALLAX_DELAY_MED
C.parallax_layers_max = 3
return TRUE
if (PARALLAX_LOW)
if(PARALLAX_LOW)
C.parallax_throttle = PARALLAX_DELAY_LOW
C.parallax_layers_max = 1
return TRUE
if (PARALLAX_DISABLE)
if(PARALLAX_DISABLE)
return FALSE
//This is high parallax.
+2 -2
View File
@@ -229,7 +229,7 @@
var/y = 1
for(var/atom/movable/A in R.module.modules)
if( (A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3) )
if((A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3))
//Module is not currently active
R.client.screen += A
if(x < 0)
@@ -249,7 +249,7 @@
R.client.screen -= module_store_icon
for(var/atom/A in R.module.modules)
if( (A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3) )
if((A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3))
//Module is not currently active
R.client.screen -= A
R.shown_robot_modules = FALSE
+1 -1
View File
@@ -164,7 +164,7 @@
return TRUE
/obj/screen/storage/proc/is_item_accessible(obj/item/I, mob/user)
if (!user || !I)
if(!user || !I)
return FALSE
var/storage_depth = I.storage_depth(user)
+1 -1
View File
@@ -89,7 +89,7 @@
//stops TK grabs being equipped anywhere but into hands
/obj/item/tk_grab/equipped(mob/user, slot)
if( (slot == SLOT_HUD_LEFT_HAND) || (slot== SLOT_HUD_RIGHT_HAND) )
if((slot == SLOT_HUD_LEFT_HAND) || (slot== SLOT_HUD_RIGHT_HAND))
return
qdel(src)