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CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces * Matthew 10:22 * fixes * dgamerl review * Update code/modules/hydroponics/plant_genes.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/bot/ed209bot.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/pda/PDA.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * fuck * bah * Update tools/ci/check_grep2.py Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * oops * guh --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -13,7 +13,7 @@
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display_name = holder.fakekey
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for(var/mob/M in GLOB.mob_list)
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if((M.mind && M.mind.special_role && M.client) || (M.client && M.client.holder && (M.client.holder.rights & R_ADMIN)) )
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if((M.mind && M.mind.special_role && M.client) || (M.client && M.client.holder && (M.client.holder.rights & R_ADMIN)))
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to_chat(M, "<font color='#960018'><span class='ooc'><span class='prefix'>AOOC:</span> <EM>[display_name]:</EM> <span class='message'>[msg]</span></span></font>")
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@@ -497,7 +497,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
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log_admin("[key_name(usr)] assumed direct control of [M].")
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var/mob/adminmob = src.mob
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M.ckey = src.ckey
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if( isobserver(adminmob) )
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if(isobserver(adminmob))
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qdel(adminmob)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Assume Direct Control") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -644,7 +644,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
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if(alert("Should the items in their pockets be dropped? Selecting \"No\" will delete them.", "Robust quick dress shop", "Yes", "No") == "No")
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delete_pocket = TRUE
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for (var/obj/item/I in H.get_equipped_items(delete_pocket))
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for(var/obj/item/I in H.get_equipped_items(delete_pocket))
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qdel(I)
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if(dresscode != "Naked")
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H.equipOutfit(dresscode)
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@@ -29,11 +29,11 @@
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message_admins("[key_name_admin(src)] accessed file: [path]")
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switch(alert("View (in game), Open (in your system's text editor), or Download?", path, "View", "Open", "Download"))
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if ("View")
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if("View")
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src << browse("<pre style='word-wrap: break-word;'>[html_encode(wrap_file2text(wrap_file(path)))]</pre>", list2params(list("window" = "viewfile.[path]")))
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if ("Open")
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if("Open")
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src << run(wrap_file(path))
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if ("Download")
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if("Download")
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src << ftp(wrap_file(path))
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else
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return
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@@ -156,7 +156,7 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0)
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// Uplink
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var/obj/item/implant/uplink/sit/U = new /obj/item/implant/uplink/sit(src)
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U.implant(src)
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if (flag_mgmt)
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if(flag_mgmt)
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U.hidden_uplink.uses = 2500
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else
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U.hidden_uplink.uses = num_tc
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@@ -174,7 +174,7 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0)
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equip_to_slot_or_del(new /obj/item/clothing/shoes/chameleon/noslip(src), SLOT_HUD_SHOES)
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var/obj/item/card/id/syndicate/W = new(src)
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if (flag_mgmt)
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if(flag_mgmt)
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W.icon_state = "commander"
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else
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W.icon_state = "id"
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@@ -84,7 +84,7 @@ GLOBAL_VAR_INIT(intercom_range_display_status, 0)
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if(C1.loc == C2.loc)
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output += "<li>overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]</font></li>"
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var/turf/T = get_step(C1,turn(C1.dir,180))
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if(!T || !isturf(T) || !T.density )
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if(!T || !isturf(T) || !T.density)
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if(!(locate(/obj/structure/grille,T)))
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var/window_check = 0
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for(var/obj/structure/window/W in T)
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@@ -142,7 +142,7 @@
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var/msg = clean_input("Message:", "Enter the text you wish to appear to your target:")
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if( !msg )
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if(!msg)
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return
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msg = admin_pencode_to_html(msg)
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