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CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces * Matthew 10:22 * fixes * dgamerl review * Update code/modules/hydroponics/plant_genes.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/bot/ed209bot.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/pda/PDA.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * fuck * bah * Update tools/ci/check_grep2.py Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * oops * guh --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -131,14 +131,14 @@
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/datum/light_source/proc/remove_lum()
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applied = FALSE
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var/thing
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for (thing in affecting_turfs)
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for(thing in affecting_turfs)
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var/turf/T = thing
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LAZYREMOVE(T.affecting_lights, src)
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affecting_turfs = null
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var/datum/lighting_corner/C
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for (thing in effect_str)
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for(thing in effect_str)
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C = thing
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REMOVE_CORNER(C)
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@@ -239,19 +239,19 @@
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LAZYINITLIST(affecting_turfs)
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var/list/L = turfs - affecting_turfs // New turfs, add us to the affecting lights of them.
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affecting_turfs += L
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for (thing in L)
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for(thing in L)
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T = thing
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LAZYADD(T.affecting_lights, src)
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L = affecting_turfs - turfs // Now-gone turfs, remove us from the affecting lights.
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affecting_turfs -= L
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for (thing in L)
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for(thing in L)
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T = thing
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LAZYREMOVE(T.affecting_lights, src)
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LAZYINITLIST(effect_str)
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if(needs_update == LIGHTING_VIS_UPDATE)
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for (thing in corners - effect_str) // New corners
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for(thing in corners - effect_str) // New corners
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C = thing
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LAZYADD(C.affecting, src)
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if(!C.active)
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@@ -260,7 +260,7 @@
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APPLY_CORNER(C)
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else
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L = corners - effect_str
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for (thing in L) // New corners
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for(thing in L) // New corners
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C = thing
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LAZYADD(C.affecting, src)
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if(!C.active)
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@@ -268,7 +268,7 @@
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continue
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APPLY_CORNER(C)
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for (thing in corners - L) // Existing corners
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for(thing in corners - L) // Existing corners
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C = thing
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if(!C.active)
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effect_str[C] = 0
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@@ -276,7 +276,7 @@
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APPLY_CORNER(C)
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L = effect_str - corners
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for (thing in L) // Old, now gone, corners.
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for(thing in L) // Old, now gone, corners.
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C = thing
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REMOVE_CORNER(C)
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LAZYREMOVE(C.affecting, src)
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