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CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces * Matthew 10:22 * fixes * dgamerl review * Update code/modules/hydroponics/plant_genes.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/bot/ed209bot.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/mob/mob.dm * Update code/modules/pda/PDA.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * fuck * bah * Update tools/ci/check_grep2.py Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * oops * guh --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -369,7 +369,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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H.remove_hud_from(src)
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/mob/dead/observer/proc/set_radiation_view(enabled)
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if (enabled)
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if(enabled)
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seerads = TRUE
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START_PROCESSING(SSobj, src)
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else
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@@ -711,7 +711,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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update_sight()
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/mob/dead/observer/update_sight()
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if (!ghostvision)
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if(!ghostvision)
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see_invisible = SEE_INVISIBLE_LIVING
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else
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see_invisible = SEE_INVISIBLE_OBSERVER
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@@ -41,7 +41,7 @@ GLOBAL_LIST_INIT(boo_phrases, list(
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if(target.get_spooked())
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var/area/spook_zone = get_area(target)
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if (spook_zone.is_haunted == TRUE)
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if(spook_zone.is_haunted == TRUE)
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to_chat(usr, "<span class='notice'>The veil is weak in [spook_zone], it took less effort to influence [target].</span>")
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cooldown_handler.start_recharge(cooldown_handler.recharge_duration / 2)
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return
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